Factory done

This commit is contained in:
DizzyEggg
2018-11-11 16:44:27 +01:00
parent 1437755cdd
commit 81410fee17
31 changed files with 6132 additions and 8974 deletions

View File

@@ -32,23 +32,23 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9:: @ 8259AF9
compare VAR_0x8006, 2
goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69
setvar VAR_0x8004, 13
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 12
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 14
special sub_81A5E74
special CallBattleFactoryFunction
setorcopyvar VAR_0x8005, VAR_RESULT
setvar VAR_0x8004, 15
special sub_81A5E74
special CallBattleFactoryFunction
setorcopyvar VAR_0x8006, VAR_RESULT
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A1C8, 4
fadescreen 1
setvar VAR_0x8004, 8
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 6
special sub_81A5E74
special CallBattleFactoryFunction
waitstate
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74
@@ -66,9 +66,9 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5
setvar VAR_0x8004, 9
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 16
special sub_81A5E74
special CallBattleFactoryFunction
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A22D, 4
playfanfare MUS_ME_ASA
waitfanfare
@@ -165,12 +165,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66:: @ 8259D66
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98
setvar VAR_0x8004, 12
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 14
special sub_81A5E74
special CallBattleFactoryFunction
setorcopyvar VAR_0x8005, VAR_RESULT
setvar VAR_0x8004, 15
special sub_81A5E74
special CallBattleFactoryFunction
setorcopyvar VAR_0x8006, VAR_RESULT
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004
@@ -183,12 +183,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2:: @ 8259DF2
fadescreen 1
setvar VAR_0x8004, 7
special sub_81A5E74
special CallBattleFactoryFunction
waitstate
compare VAR_RESULT, 1
goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
setvar VAR_0x8004, 8
special sub_81A5E74
special CallBattleFactoryFunction
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB6C, 4
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
@@ -227,7 +227,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47:: @ 8259E47
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 2
special sub_81A5E74
special CallBattleFactoryFunction
playse SE_SAVE
waitse
fadescreen 1
@@ -239,7 +239,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69
special SavePlayerParty
setvar VAR_0x8004, 10
setvar VAR_0x8005, 0
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
@@ -381,39 +381,39 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004:: @ 825A004
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A068:: @ 825A068
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAE6, 4
msgbox Text_StyleUnrestrained, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A071:: @ 825A071
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A9CE, 4
msgbox Text_StyleTotalPreparation, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A07A:: @ 825A07A
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A8D9, 4
msgbox Text_StyleSlowAndSteady, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A083:: @ 825A083
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A912, 4
msgbox Text_StyleEndurance, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A08C:: @ 825A08C
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A94C, 4
msgbox Text_StyleHighRisk, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A095:: @ 825A095
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA16, 4
msgbox Text_StyleWeakenFoe, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A09E:: @ 825A09E
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAA7, 4
msgbox Text_StyleImpossibleToPredict, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0A7:: @ 825A0A7
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A98C, 4
msgbox Text_StyleDependsOnFlow, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B0:: @ 825A0B0
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA5A, 4
msgbox Text_StyleFlexible, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9:: @ 825A0B9
@@ -642,39 +642,39 @@ BattleFrontier_BattleFactoryPreBattleRoom_Text_25A893: @ 825A893
.string "The TRAINER appears to have no clear\n"
.string "favorites when it comes to type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A8D9: @ 825A8D9
Text_StyleSlowAndSteady: @ 825A8D9
.string "The favorite battle style appears to\n"
.string "be slow and steady.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A912: @ 825A912
Text_StyleEndurance: @ 825A912
.string "The favorite battle style appears to\n"
.string "be one of endurance.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A94C: @ 825A94C
Text_StyleHighRisk: @ 825A94C
.string "The favorite battle style appears to\n"
.string "be high risk, high return.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A98C: @ 825A98C
Text_StyleDependsOnFlow: @ 825A98C
.string "The favorite battle style appears to\n"
.string "depend on the battles flow.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A9CE: @ 825A9CE
Text_StyleTotalPreparation: @ 825A9CE
.string "The favorite battle style appears to\n"
.string "be one based on total preparation.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA16: @ 825AA16
Text_StyleWeakenFoe: @ 825AA16
.string "The favorite battle style appears\n"
.string "to be weakening the foe to start.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA5A: @ 825AA5A
Text_StyleFlexible: @ 825AA5A
.string "The favorite battle style appears to\n"
.string "be flexibly adaptable to the situation.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAA7: @ 825AAA7
Text_StyleImpossibleToPredict: @ 825AAA7
.string "The favorite battle style appears to\n"
.string "be impossible to predict.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAE6: @ 825AAE6
Text_StyleUnrestrained: @ 825AAE6
.string "The favorite battle style appears to\n"
.string "be free-spirited and unrestrained.$"