Factory done
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@@ -21,7 +21,7 @@ struct BattleFrontierTrainer
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u16 speechBefore[6];
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u16 speechWin[6];
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u16 speechLose[6];
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const u16 *bfMonPool;
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const u16 *monSets;
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};
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struct FacilityMon
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@@ -52,7 +52,7 @@ u8 GetFrontierOpponentClass(u16 trainerId);
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void GetFrontierTrainerName(u8 *dst, u16 trainerId);
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void FillFrontierTrainerParty(u8 monsCount);
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void FillFrontierTrainersParties(u8 monsCount);
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u16 RandomizeFacilityTrainerMonId(u16 trainerId);
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u16 RandomizeFacilityTrainerMonSet(u16 trainerId);
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void FrontierSpeechToString(const u16 *words);
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void DoSpecialTrainerBattle(void);
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void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *record);
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