Factory done
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@@ -486,7 +486,7 @@ void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedI
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void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src);
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void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lvl50);
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void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 monId);
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void CreateMonWithEVSpreadPersonalityOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId);
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void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId);
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void sub_80686FC(struct Pokemon *mon, struct UnknownPokemonStruct *dest);
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void CreateObedientMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId);
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bool8 sub_80688F8(u8 caseId, u8 battlerId);
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