Factory done

This commit is contained in:
DizzyEggg
2018-11-11 16:44:27 +01:00
parent 1437755cdd
commit 81410fee17
31 changed files with 6132 additions and 8974 deletions
+4 -5
View File
@@ -4,13 +4,14 @@
#include "battle.h"
#include "battle_setup.h"
#include "recorded_battle.h"
#include "constants/species.h"
#include "constants/abilities.h"
#include "random.h"
#include "item.h"
#include "util.h"
#include "battle_factory.h"
#include "constants/species.h"
#include "constants/abilities.h"
#include "constants/battle_move_effects.h"
#include "constants/moves.h"
#include "util.h"
#include "constants/battle_ai.h"
#define AI_ACTION_DONE 0x0001
@@ -44,8 +45,6 @@ AI scripts.
extern const u8 *const gBattleAI_ScriptsTable[];
extern u32 GetAiScriptsInBattleFactory();
static u8 ChooseMoveOrAction_Singles(void);
static u8 ChooseMoveOrAction_Doubles(void);
static void RecordLastUsedMoveByTarget(void);