Factory done
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@@ -2904,7 +2904,7 @@ void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 m
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CalculateMonStats(mon);
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}
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void CreateMonWithEVSpreadPersonalityOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId)
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void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId)
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{
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s32 i;
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s32 statCount = 0;
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