Factory done

This commit is contained in:
DizzyEggg
2018-11-11 16:44:27 +01:00
parent 1437755cdd
commit 81410fee17
31 changed files with 6132 additions and 8974 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -1,191 +0,0 @@
.align 2
gBattleFactoryStyleRequiredMoveCounts:: @ 8611FC0
.byte 3
.byte 3
.byte 3
.byte 2
.byte 2
.byte 2
.byte 2
.align 2
gBattleFactoryStyleMoveList_TotalPreparation:: @ 8611FC8
.2byte MOVE_SWORDS_DANCE
.2byte MOVE_GROWTH
.2byte MOVE_MEDITATE
.2byte MOVE_AGILITY
.2byte MOVE_DOUBLE_TEAM
.2byte MOVE_HARDEN
.2byte MOVE_MINIMIZE
.2byte MOVE_WITHDRAW
.2byte MOVE_DEFENSE_CURL
.2byte MOVE_BARRIER
.2byte MOVE_FOCUS_ENERGY
.2byte MOVE_AMNESIA
.2byte MOVE_ACID_ARMOR
.2byte MOVE_SHARPEN
.2byte MOVE_CONVERSION
.2byte MOVE_CONVERSION_2
.2byte MOVE_BELLY_DRUM
.2byte MOVE_PSYCH_UP
.2byte MOVE_CHARGE
.2byte MOVE_SNATCH
.2byte MOVE_TAIL_GLOW
.2byte MOVE_COSMIC_POWER
.2byte MOVE_IRON_DEFENSE
.2byte MOVE_HOWL
.2byte MOVE_BULK_UP
.2byte MOVE_CALM_MIND
.2byte MOVE_DRAGON_DANCE
.2byte 0
gBattleFactoryStyleMoveList_ImpossibleToPredict:: @ 8612000
.2byte MOVE_MIMIC
.2byte MOVE_METRONOME
.2byte MOVE_MIRROR_MOVE
.2byte MOVE_TRANSFORM
.2byte MOVE_SUBSTITUTE
.2byte MOVE_SKETCH
.2byte MOVE_CURSE
.2byte MOVE_PRESENT
.2byte MOVE_FOLLOW_ME
.2byte MOVE_TRICK
.2byte MOVE_ROLE_PLAY
.2byte MOVE_ASSIST
.2byte MOVE_SKILL_SWAP
.2byte MOVE_CAMOUFLAGE
.2byte 0
gBattleFactoryStyleMoveList_WeakeningTheFoe:: @ 861201E
.2byte MOVE_SAND_ATTACK
.2byte MOVE_TAIL_WHIP
.2byte MOVE_LEER
.2byte MOVE_GROWL
.2byte MOVE_STRING_SHOT
.2byte MOVE_SCREECH
.2byte MOVE_SMOKESCREEN
.2byte MOVE_KINESIS
.2byte MOVE_FLASH
.2byte MOVE_COTTON_SPORE
.2byte MOVE_SPITE
.2byte MOVE_SCARY_FACE
.2byte MOVE_CHARM
.2byte MOVE_KNOCK_OFF
.2byte MOVE_SWEET_SCENT
.2byte MOVE_FEATHER_DANCE
.2byte MOVE_FAKE_TEARS
.2byte MOVE_METAL_SOUND
.2byte MOVE_TICKLE
.2byte 0
gBattleFactoryStyleMoveList_HighRiskHighReturn:: @ 8612046
.2byte MOVE_GUILLOTINE
.2byte MOVE_HORN_DRILL
.2byte MOVE_DOUBLE_EDGE
.2byte MOVE_HYPER_BEAM
.2byte MOVE_COUNTER
.2byte MOVE_FISSURE
.2byte MOVE_BIDE
.2byte MOVE_SELF_DESTRUCT
.2byte MOVE_SKY_ATTACK
.2byte MOVE_EXPLOSION
.2byte MOVE_FLAIL
.2byte MOVE_REVERSAL
.2byte MOVE_DESTINY_BOND
.2byte MOVE_PERISH_SONG
.2byte MOVE_PAIN_SPLIT
.2byte MOVE_MIRROR_COAT
.2byte MOVE_MEMENTO
.2byte MOVE_GRUDGE
.2byte MOVE_FACADE
.2byte MOVE_FOCUS_PUNCH
.2byte MOVE_BLAST_BURN
.2byte MOVE_HYDRO_CANNON
.2byte MOVE_OVERHEAT
.2byte MOVE_FRENZY_PLANT
.2byte MOVE_PSYCHO_BOOST
.2byte MOVE_VOLT_TACKLE
.2byte 0
gBattleFactoryStyleMoveList_Endurance:: @ 861207C
.2byte MOVE_MIST
.2byte MOVE_RECOVER
.2byte MOVE_LIGHT_SCREEN
.2byte MOVE_HAZE
.2byte MOVE_REFLECT
.2byte MOVE_SOFT_BOILED
.2byte MOVE_REST
.2byte MOVE_PROTECT
.2byte MOVE_DETECT
.2byte MOVE_ENDURE
.2byte MOVE_MILK_DRINK
.2byte MOVE_HEAL_BELL
.2byte MOVE_SAFEGUARD
.2byte MOVE_BATON_PASS
.2byte MOVE_MORNING_SUN
.2byte MOVE_SYNTHESIS
.2byte MOVE_MOONLIGHT
.2byte MOVE_SWALLOW
.2byte MOVE_WISH
.2byte MOVE_INGRAIN
.2byte MOVE_MAGIC_COAT
.2byte MOVE_RECYCLE
.2byte MOVE_REFRESH
.2byte MOVE_MUD_SPORT
.2byte MOVE_SLACK_OFF
.2byte MOVE_AROMATHERAPY
.2byte MOVE_WATER_SPORT
.2byte 0
gBattleFactoryStyleMoveList_SlowAndSteady:: @ 86120B4
.2byte MOVE_SING
.2byte MOVE_SUPERSONIC
.2byte MOVE_DISABLE
.2byte MOVE_LEECH_SEED
.2byte MOVE_POISON_POWDER
.2byte MOVE_STUN_SPORE
.2byte MOVE_SLEEP_POWDER
.2byte MOVE_THUNDER_WAVE
.2byte MOVE_TOXIC
.2byte MOVE_HYPNOSIS
.2byte MOVE_CONFUSE_RAY
.2byte MOVE_GLARE
.2byte MOVE_POISON_GAS
.2byte MOVE_LOVELY_KISS
.2byte MOVE_SPORE
.2byte MOVE_SPIDER_WEB
.2byte MOVE_SWEET_KISS
.2byte MOVE_SPIKES
.2byte MOVE_SWAGGER
.2byte MOVE_MEAN_LOOK
.2byte MOVE_ATTRACT
.2byte MOVE_ENCORE
.2byte MOVE_TORMENT
.2byte MOVE_FLATTER
.2byte MOVE_WILL_O_WISP
.2byte MOVE_TAUNT
.2byte MOVE_YAWN
.2byte MOVE_IMPRISON
.2byte MOVE_SNATCH
.2byte MOVE_TEETER_DANCE
.2byte MOVE_GRASS_WHISTLE
.2byte MOVE_BLOCK
.2byte 0
gBattleFactoryStyleMoveList_DependsOnTheBattlesFlow:: @ 86120F6
.2byte MOVE_SANDSTORM
.2byte MOVE_RAIN_DANCE
.2byte MOVE_SUNNY_DAY
.2byte MOVE_HAIL
.2byte MOVE_WEATHER_BALL
.2byte 0
.align 2
gBattleFactoryStyleMoveListPointers:: @ 8612104
.4byte gBattleFactoryStyleMoveList_TotalPreparation
.4byte gBattleFactoryStyleMoveList_SlowAndSteady
.4byte gBattleFactoryStyleMoveList_Endurance
.4byte gBattleFactoryStyleMoveList_HighRiskHighReturn
.4byte gBattleFactoryStyleMoveList_WeakeningTheFoe
.4byte gBattleFactoryStyleMoveList_ImpossibleToPredict
.4byte gBattleFactoryStyleMoveList_DependsOnTheBattlesFlow

View File

@@ -136,861 +136,3 @@ gUnknown_08611F4C:: @ 8611F4C
.align 2
gUnknown_08611F5C:: @ 8611F5C
spr_template 0x03e8, 0xffff, gUnknown_08611F24, gUnknown_08611F4C, NULL, gDummySpriteAffineAnimTable, sub_81A5698
.align 2
gUnknown_08611F74:: @ 8611F74
obj_tiles gUnknown_08D854E8, 0x0200, 0x03e8
null_obj_tiles
.align 2
gUnknown_08611F84:: @ 8611F84
.4byte sub_81A58B4
.4byte sub_81A5964
.4byte sub_81A59FC
.4byte sub_81A5AC4
.4byte sub_81A5B08
.4byte sub_81A5B88
.4byte sub_81A5BE0
.align 1
gUnknown_08611FA0:: @ 8611FA0
.2byte 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046
.align 1
gUnknown_08611FAC:: @ 8611FAC
.2byte 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba, 0x0000
@ 8611FC0
.include "data/battle_frontier/battle_factory_style_move_lists.inc"
.align 2
gUnknown_08612120:: @ 8612120
.4byte sub_81A5E94
.4byte sub_81A5FA8
.4byte sub_81A6054
.4byte sub_81A613C
.4byte nullsub_75
.4byte nullsub_123
.4byte sub_81A6188
.4byte sub_81A6198
.4byte sub_81A61A4
.4byte sub_81A63CC
.4byte sub_81A64C4
.4byte sub_81A63B8
.4byte sub_81A61B0
.4byte sub_81A67EC
.4byte sub_81A6A08
.4byte sub_81A6AEC
.4byte sub_81A6C1C
.align 2
gUnknown_08612164:: @ 8612164
.4byte 0x00000100, 0x00000200, 0x01000000, 0x02000000
.align 2
gUnknown_08612174:: @ 8612174
.4byte 0xfffffeff, 0xfffffdff, 0xfeffffff, 0xfdffffff
gUnknown_08612184:: @ 8612184
.byte 0x03, 0x06, 0x06, 0x09, 0x09, 0x0c, 0x0c, 0x0f, 0x0f, 0x12, 0x15, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f
.align 1
gUnknown_08612194:: @ 8612194
.2byte 0x006e, 0x00c7, 0x00a2, 0x010a, 0x010b, 0x0173, 0x0174, 0x01d3, 0x01d4, 0x0233, 0x0234, 0x0293, 0x0294, 0x02f3, 0x0174, 0x0351
.2byte 0x0174, 0x01d3, 0x01d4, 0x0233, 0x0234, 0x0293, 0x0294, 0x02f3, 0x0174, 0x0371, 0x0174, 0x0371, 0x0174, 0x0371, 0x0174, 0x0371
.align 1
gUnknown_086121D4:: @ 86121D4
.2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x016a, 0x0005, 0x0105, 0x00d4
.2byte 0x005c, 0x0145
.align 1
gUnknown_086121F8:: @ 86121F8
.2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0065, 0x0005, 0x0099, 0x0078
.2byte 0x0057, 0x005c
.align 1
gUnknown_0861221C:: @ 861221C
.2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0133, 0x0005, 0x0093, 0x004e
.2byte 0x004d, 0x00ed
.align 1
gUnknown_08612240:: @ 8612240
.2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x00ca, 0x0005, 0x0044, 0x00f3
.2byte 0x00db, 0x00c2
.align 2
gUnknown_08612264:: @ 8612264
.4byte gUnknown_086121D4
.4byte gUnknown_086121F8
.4byte gUnknown_0861221C
.4byte gUnknown_08612240
.align 1
gUnknown_08612274:: @ 8612274
.2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x016a, 0x0005, 0x0105, 0x00d4
.2byte 0x005c, 0x003a
.align 1
gUnknown_08612298:: @ 8612298
.2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0065, 0x0005, 0x0099, 0x0078
.2byte 0x0057, 0x005c
.align 1
gUnknown_086122BC:: @ 86122BC
.2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0133, 0x0005, 0x0093, 0x004e
.2byte 0x004d, 0x00ed
.align 1
gUnknown_086122E0:: @ 86122E0
.2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x00ca, 0x0005, 0x0044, 0x00f3
.2byte 0x00db, 0x00e3
.align 2
gUnknown_08612304:: @ 8612304
.4byte gUnknown_08612274
.4byte gUnknown_08612298
.4byte gUnknown_086122BC
.4byte gUnknown_086122E0
.align 2
gUnknown_08612314:: @ 8612314
.4byte gUnknown_08612264
.4byte gUnknown_08612304
.align 2
gUnknown_0861231C:: @ 861231C
.2byte 0x0012
.byte 0x03, 0x05, 0x06
.align 2
.2byte 0x0005
.byte 0x0d, 0x20, 0x25
.align 2
.2byte 0x0011
.byte 0x08, 0x0b, 0x0c
.align 2
.2byte 0x0024
.byte 0x22, 0x1e, 0x21
.align 2
.2byte 0x0015
.byte 0x00, 0x00, 0x00
.align 2
.2byte 0x001e
.byte 0x01, 0x01, 0x01
.align 2
.2byte 0x002c
.byte 0x16, 0x17, 0x1b
.align 2
.2byte 0x0037
.byte 0x08, 0x16, 0x1f
.align 2
.2byte 0x000e
.byte 0x0d, 0x27, 0x15
.align 2
.2byte 0x0014
.byte 0x02, 0x04, 0x11
.align 2
.2byte 0x0038
.byte 0x1e, 0x14, 0x24
.align 2
.2byte 0x0042
.byte 0x1c, 0x22, 0x19
.align 2
.2byte 0x0026
.byte 0x17, 0x26, 0x1a
.align 2
.2byte 0x0032
.byte 0x17, 0x1e, 0x0b
.align 2
.2byte 0x002f
.byte 0x0f, 0x13, 0x0e
.align 2
.2byte 0x0027
.byte 0x02, 0x1d, 0x1a
.align 2
.2byte 0x0033
.byte 0x25, 0x0c, 0x20
.align 2
.2byte 0x0021
.byte 0x18, 0x17, 0x26
.align 2
.2byte 0x0018
.byte 0x05, 0x16, 0x04
.align 2
.2byte 0x000b
.byte 0x29, 0x25, 0x23
.align 2
.2byte 0x0035
.byte 0x27, 0x0e, 0x0d
.align 2
.2byte 0x0030
.byte 0x0a, 0x07, 0x09
.align 2
.2byte 0x000c
.byte 0x28, 0x14, 0x10
.align 2
.2byte 0x0034
.byte 0x12, 0x0d, 0x15
.align 2
.2byte 0x0013
.byte 0x16, 0x1f, 0x1b
.align 2
gUnknown_086123E4:: @ 86123E4
.byte 0x29, 0x0a, 0x30, 0x06, 0x01, 0x0a, 0x0f, 0x14, 0x20, 0x10, 0x0e, 0x27
.byte 0x2a, 0x0a, 0x1d, 0x08, 0x1b, 0x06, 0x34, 0x10, 0x20, 0x1e, 0x29, 0x0a
.byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1a, 0x1c, 0x03, 0x0c
.byte 0x0f, 0x1e, 0x0b, 0x10, 0x39, 0x10, 0x0f, 0x20, 0x2b, 0x10, 0x14, 0x0a
.byte 0x3b, 0x10, 0x02, 0x0a, 0x1e, 0x16, 0x20, 0x10, 0x3e, 0x14, 0x03, 0x0c
.byte 0x31, 0x0a, 0x02, 0x0e, 0x15, 0x0e, 0x36, 0x14, 0x37, 0x10, 0x0a, 0x1e
.byte 0x29, 0x0a, 0x25, 0x10, 0x2a, 0x14, 0x34, 0x10, 0x0f, 0x1e, 0x1b, 0x0a
.byte 0x01, 0x0a, 0x07, 0x0e, 0x2a, 0x12, 0x0f, 0x1e, 0x1f, 0x06, 0xff, 0xff
.byte 0x35, 0x1a, 0x36, 0x10, 0x0f, 0x0e, 0x01, 0x0a, 0x21, 0x26, 0x0f, 0x1e
.byte 0x25, 0x0e, 0x2f, 0x10, 0x2d, 0x06, 0x1e, 0x20, 0x03, 0x0c, 0xff, 0xff
.byte 0x1d, 0x0c, 0x1d, 0x08, 0x2b, 0x0a, 0x0f, 0x10, 0x02, 0x0a, 0x03, 0x0c
.byte 0x2a, 0x0a, 0x3e, 0x0a, 0x00, 0x20, 0x27, 0x10, 0x08, 0x1c, 0x04, 0x0c
.byte 0x01, 0x0a, 0x12, 0x12, 0x01, 0x0a, 0x00, 0x10, 0x2d, 0x06, 0xff, 0xff
.byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1c, 0x1c, 0x03, 0x0c
.byte 0x01, 0x0a, 0x0b, 0x06, 0x30, 0x10, 0x28, 0x0a, 0x49, 0x25, 0x24, 0x06
.byte 0x14, 0x10, 0x2c, 0x0a, 0x15, 0x04, 0x42, 0x16, 0x1b, 0x1e, 0x03, 0x0c
.byte 0x28, 0x06, 0x0f, 0x1a, 0x0b, 0x10, 0x17, 0x20, 0x00, 0x0c, 0xff, 0xff
.byte 0x01, 0x0a, 0x15, 0x10, 0x47, 0x16, 0x0f, 0x1e, 0x39, 0x0e, 0x36, 0x0e
.byte 0x01, 0x0a, 0x17, 0x10, 0x20, 0x16, 0x19, 0x0e, 0x31, 0x0a, 0x38, 0x0c
.byte 0x1d, 0x0c, 0x1d, 0x08, 0x00, 0x0c, 0x22, 0x10, 0x12, 0x1c, 0x0b, 0x02
.byte 0x29, 0x10, 0x04, 0x14, 0x2f, 0x10, 0x06, 0x10, 0x28, 0x1e, 0x1c, 0x1c
.byte 0x29, 0x10, 0x20, 0x0e, 0x28, 0x10, 0x16, 0x1c, 0x29, 0x1e, 0x03, 0x0c
.byte 0x0f, 0x1e, 0x0b, 0x10, 0x2f, 0x0e, 0x38, 0x06, 0x0c, 0x10, 0xff, 0xff
.byte 0x29, 0x0a, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x06, 0x2c, 0x10, 0xff, 0xff
.byte 0x23, 0x10, 0x0b, 0x10, 0x1d, 0x08, 0x2d, 0x06, 0x37, 0x10, 0x14, 0x0a
.byte 0x29, 0x0a, 0x22, 0x10, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x16, 0x29, 0x10
.byte 0x01, 0x06, 0x2c, 0x10, 0x01, 0x0a, 0x15, 0x10, 0x39, 0x0e, 0x36, 0x0e
.byte 0x20, 0x10, 0x0b, 0x02, 0x3f, 0x10, 0x12, 0x1c, 0x04, 0x0c, 0xff, 0xff
.byte 0x18, 0x10, 0x02, 0x0a, 0x3a, 0x10, 0x46, 0x04, 0x0e, 0x02, 0x03, 0x0c
.byte 0x10, 0x1e, 0x0b, 0x02, 0x0a, 0x1e, 0x0b, 0x10, 0x3a, 0x06, 0xff, 0xff
.byte 0x02, 0x0a, 0x12, 0x12, 0x0f, 0x1e, 0x0b, 0x10, 0x38, 0x06, 0x03, 0x0c
.byte 0x22, 0x1e, 0x00, 0x10, 0x1b, 0x16, 0x3f, 0x10, 0x0f, 0x1e, 0x03, 0x0c
.byte 0x29, 0x0a, 0x1e, 0x0e, 0x25, 0x10, 0x26, 0x1e, 0x00, 0x0c, 0xff, 0xff
.byte 0x01, 0x0a, 0x1e, 0x0e, 0x36, 0x12, 0x2f, 0x10, 0x0b, 0x12, 0x04, 0x0c
.byte 0x05, 0x28, 0x0f, 0x1e, 0x1b, 0x0a, 0x0b, 0x10, 0x20, 0x10, 0x3b, 0x06
.byte 0x01, 0x0a, 0x1f, 0x10, 0x3e, 0x0a, 0x37, 0x10, 0x20, 0x10, 0x28, 0x06
.byte 0x26, 0x10, 0x31, 0x0a, 0x29, 0x1e, 0x1c, 0x1c, 0x01, 0x0a, 0x12, 0x12
.byte 0x0a, 0x0c, 0x00, 0x0c, 0x29, 0x10, 0x1c, 0x10, 0x0f, 0x1e, 0x23, 0x0c
.byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x39, 0x10, 0x2a, 0x14, 0x04, 0x0c
.byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x20, 0x06, 0x2f, 0x10, 0x3c, 0x04
.byte 0x39, 0x0c, 0x39, 0x0c, 0x00, 0x0c, 0x29, 0x0a, 0x17, 0x20, 0x39, 0x0c
.byte 0x5c, 0x26, 0x0b, 0x10, 0x20, 0x10, 0x30, 0x12, 0x05, 0x1e, 0x0c, 0x10
gUnknown_086125DC:: @ 86125DC
.byte 0x23, 0x46, 0x23, 0x01, 0x04, 0x09, 0x05, 0x00, 0x15, 0x2a, 0x15, 0x01, 0x1c, 0x38, 0x1c, 0x01, 0x15, 0x2a, 0x15, 0x01, 0x1c, 0x8c, 0x38, 0x01, 0x15, 0x46, 0x23, 0x00
.align 2
gUnknown_086125F8:: @ 86125F8
.4byte sub_81A705C
.4byte sub_81A7140
.4byte sub_81A7248
.4byte sub_81A73B8
.4byte sub_81A7070
.4byte sub_81A73EC
.4byte sub_81A7400
.4byte sub_81A740C
.4byte sub_81A7418
.4byte nullsub_76
.4byte nullsub_124
.4byte sub_81A7468
.4byte sub_81A74CC
.4byte sub_81A74E0
.4byte sub_81A7508
.4byte sub_81A7580
.4byte sub_81A8090
.4byte sub_81A80DC
.4byte sub_81A825C
.4byte sub_81A827C
.4byte sub_81A84B4
.4byte sub_81A84EC
.4byte sub_81A863C
.4byte sub_81A8658
.4byte sub_81A869C
.4byte sub_81A86C0
.4byte sub_81A8794
.4byte sub_81A87E8
.4byte sub_81A8830
gUnknown_0861266C:: @ 861266C
.byte 0x03, 0x03, 0x01, 0x00, 0x00, 0x02, 0x02, 0x01, 0x04
gUnknown_08612675:: @ 8612675
.byte 0x02, 0x01, 0x00, 0x02, 0x00, 0x01, 0x01, 0x02, 0x00, 0x01, 0x00, 0x02, 0x00, 0x02, 0x01, 0x00, 0x01, 0x02, 0x00
.align 2
gUnknown_08612688:: @ 8612688
.4byte sub_81A7D8C
.4byte sub_81A7DE8
.align 2
gUnknown_08612690:: @ 8612690
.4byte 0x00000400, 0x00000800
gUnknown_08612698:: @ 8612698
store_lock_anim
walk_right
free_unlock_anim
step_end
gUnknown_0861269C:: @ 861269C
store_lock_anim
walk_down
free_unlock_anim
step_end
gUnknown_086126A0:: @ 86126A0
store_lock_anim
walk_left
free_unlock_anim
step_end
gUnknown_086126A4:: @ 86126A4
store_lock_anim
walk_up
free_unlock_anim
step_end
gUnknown_086126A8:: @ 86126A8
face_right
step_end
gUnknown_086126AA:: @ 86126AA
face_down
step_end
gUnknown_086126AC:: @ 86126AC
face_left
step_end
gUnknown_086126AE:: @ 86126AE
face_up
step_end
@ 86126B0
.include "data/battle_frontier/battle_pyramid_level_50_wild_mons.inc"
@ 8612E80
.include "data/battle_frontier/battle_pyramid_open_level_wild_mons.inc"
.align 2
gUnknown_08613650:: @ 8613650
.byte 0x07, 0x03, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x00, 0x00, 0x00, 0x06, 0x03, 0x00, 0x00, 0x80, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x00, 0x00, 0x00
.byte 0x05, 0x03, 0x00, 0x00, 0x78, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x00, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x78, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x00, 0x00, 0x00
.byte 0x04, 0x04, 0x00, 0x01, 0x70, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x00, 0x00, 0x00, 0x03, 0x05, 0x00, 0x02, 0x70, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x00, 0x00, 0x00
.byte 0x03, 0x05, 0x00, 0x00, 0x68, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x01, 0x68, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x00, 0x00, 0x00
.byte 0x04, 0x05, 0x00, 0x02, 0x60, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x00, 0x00, 0x03, 0x06, 0x00, 0x04, 0x60, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x00, 0x00
.byte 0x02, 0x03, 0x00, 0x00, 0x58, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x00, 0x00, 0x00, 0x04, 0x05, 0x00, 0x00, 0x58, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x00, 0x00, 0x00
.byte 0x03, 0x07, 0x00, 0x00, 0x50, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x50, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x00, 0x00, 0x00
.byte 0x03, 0x06, 0x00, 0x00, 0x50, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x00, 0x00, 0x00, 0x03, 0x08, 0x00, 0x00, 0x50, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00
gUnknown_08613750:: @ 8613750
.byte 0x28, 0x00, 0x46, 0x01, 0x5a, 0x02, 0x64, 0x03, 0x23, 0x01, 0x37, 0x02, 0x4b, 0x03, 0x5a, 0x04, 0x64, 0x0a, 0x23, 0x02, 0x37, 0x03, 0x4b, 0x04, 0x5a, 0x05, 0x64, 0x0b, 0x23, 0x03, 0x37, 0x04
.byte 0x4b, 0x05, 0x5a, 0x06, 0x64, 0x0c, 0x23, 0x04, 0x37, 0x05, 0x4b, 0x06, 0x5a, 0x07, 0x64, 0x0d, 0x23, 0x05, 0x37, 0x06, 0x4b, 0x07, 0x5a, 0x08, 0x64, 0x0e, 0x23, 0x06, 0x37, 0x07, 0x4b, 0x08
.byte 0x5a, 0x09, 0x64, 0x0f
gUnknown_08613794:: @ 8613794
.byte 0x00, 0x04, 0x09, 0x0e, 0x13, 0x18, 0x1d, 0x00
.align 1
gUnknown_0861379C:: @ 861379C
.2byte 0x0015, 0x0051, 0x0085, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x0087, 0x0022, 0x008a, 0x0018
.2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x0088, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c
.2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x0086, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db
.2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022
.2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025
.2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018
.2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c
.2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db
.2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022
.2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025
.2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018
.2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c
.2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025
.align 1
gUnknown_0861392C:: @ 861392C
.2byte 0x0015, 0x0051, 0x0085, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x0087, 0x0022, 0x008a, 0x0018
.2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x0088, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c
.2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x0086, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db
.2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022
.2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025
.2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018
.2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c
.2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db
.2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022
.2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025
.2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018
.2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c
.2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025
gUnknown_08613ABC:: @ 8613ABC
.byte 0x1f, 0x00, 0x2e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06, 0x61, 0x07, 0x64, 0x08, 0x0f, 0x00, 0x2e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06
.byte 0x61, 0x08, 0x64, 0x09, 0x0f, 0x00, 0x1e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06, 0x61, 0x07, 0x64, 0x08, 0x1c, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04
.byte 0x58, 0x05, 0x5c, 0x07, 0x60, 0x08, 0x64, 0x09, 0x0f, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x07, 0x64, 0x09, 0x0f, 0x00, 0x1e, 0x01, 0x3a, 0x02
.byte 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x07, 0x64, 0x08, 0x1c, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x08, 0x64, 0x09
gUnknown_08613B3A:: @ 8613B3A
.byte 0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x00, 0x00, 0x00
.align 2
gUnknown_08613B44:: @ 8613B44
.byte 0x03, 0x06
.align 2
.byte 0x0b, 0x06
.align 2
.byte 0x0d, 0x06
.align 2
.byte 0x0f, 0x01
.align 2
.byte 0x2b, 0x04
.align 2
.byte 0x2d, 0x01
.align 2
.byte 0x24, 0x09
.align 2
.byte 0x29, 0x04
.align 2
.byte 0x05, 0x05
.align 2
.byte 0x18, 0x04
.align 2
.byte 0x2f, 0x00
.align 2
.byte 0x2e, 0x09
.align 2
.byte 0x11, 0x0c
.align 2
.byte 0x10, 0x0b
.align 2
.byte 0x1e, 0x0d
.align 2
.byte 0x08, 0x01
.align 2
.byte 0x17, 0x03
.align 2
.byte 0x0c, 0x04
.align 2
.byte 0x38, 0x04
.align 2
.byte 0x1c, 0x03
.align 2
.byte 0x1a, 0x00
.align 2
.byte 0x19, 0x0b
.align 2
.byte 0x09, 0x07
.align 2
.byte 0x31, 0x07
.align 2
.byte 0x35, 0x07
.align 2
.byte 0x36, 0x01
.align 2
.byte 0x33, 0x00
.align 2
.byte 0x2a, 0x03
.align 2
.byte 0x16, 0x0d
.align 2
.byte 0x0e, 0x03
.align 2
.byte 0x15, 0x01
.align 2
.byte 0x14, 0x01
.align 2
.byte 0x2c, 0x01
.align 2
.byte 0x1b, 0x02
.align 2
.byte 0x04, 0x01
.align 2
.byte 0x07, 0x03
.align 2
.byte 0x34, 0x05
.align 2
.byte 0x32, 0x00
.align 2
.byte 0x37, 0x02
.align 2
.byte 0x1d, 0x04
.align 2
.byte 0x22, 0x09
.align 2
.byte 0x1f, 0x01
.align 2
.byte 0x25, 0x00
.align 2
.byte 0x0a, 0x04
.align 2
.byte 0x28, 0x00
.align 2
.byte 0x06, 0x05
.align 2
.byte 0x27, 0x0b
.align 2
.byte 0x26, 0x00
.align 2
.byte 0x13, 0x00
.align 2
.byte 0x12, 0x02
.align 2
.byte 0x39, 0x08
.align 2
.byte 0x02, 0x0b
.align 2
.byte 0x20, 0x01
.align 2
.byte 0x21, 0x00
.align 2
gUnknown_08613C1C:: @ 8613C1C
.byte 0x0d, 0x03, 0x0e, 0x04, 0x10, 0x01, 0x11, 0x00, 0x03, 0x02, 0x12, 0x03, 0x0c, 0x03, 0x13, 0x03, 0x14, 0x03, 0x15, 0x02, 0x17, 0x02, 0x07, 0x02, 0x0a, 0x04, 0x19, 0x02, 0x1a, 0x02, 0x1b, 0x00
.byte 0x1d, 0x02, 0x1e, 0x02, 0x1f, 0x03, 0x20, 0x04, 0x26, 0x00, 0x27, 0x01, 0x29, 0x04, 0x2a, 0x05, 0x09, 0x04, 0x16, 0x05, 0x2b, 0x00, 0x2d, 0x04, 0x2e, 0x02, 0x30, 0x02, 0x32, 0x02, 0x31, 0x03
.byte 0x2f, 0x03, 0x33, 0x03, 0x34, 0x02, 0x04, 0x02, 0x35, 0x00, 0x36, 0x03, 0x37, 0x03, 0x38, 0x03, 0x1c, 0x01, 0x3a, 0x02, 0x05, 0x02, 0x42, 0x02, 0x02, 0x03, 0x44, 0x02, 0x45, 0x03, 0x47, 0x03
.byte 0x43, 0x00, 0x00, 0x04
.align 2
gUnknown_08613C80:: @ 8613C80
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D2D
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D57
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D81
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252DAB
.align 2
gUnknown_08613C90:: @ 8613C90
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25330B
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2532CC
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25328B
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253248
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253206
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2531C4
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253183
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253140
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530FD
.align 2
gUnknown_08613CB4:: @ 8613CB4
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2544A6
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25445A
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25440B
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2543BA
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25436A
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25431A
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2542CB
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25427A
.align 2
gUnknown_08613CD4:: @ 8613CD4
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252DD5
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E03
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E31
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E5F
.align 2
gUnknown_08613CE4:: @ 8613CE4
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25362E
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2535D4
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253578
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25351A
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2534BD
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253460
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253404
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2533A6
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25334D
.align 2
gUnknown_08613D08:: @ 8613D08
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25471E
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2546CC
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25467C
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25462A
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2545D9
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254588
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254538
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2544E6
.align 2
gUnknown_08613D28:: @ 8613D28
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E8D
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EAA
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EC7
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EE4
.align 2
gUnknown_08613D38:: @ 8613D38
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2539EC
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253980
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253915
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2538A8
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25383C
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2537D0
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253765
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2536F8
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25368B
.align 2
gUnknown_08613D5C:: @ 8613D5C
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A0B
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2549AE
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25494D
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2548EB
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25488A
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254829
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2547C9
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254767
.align 2
gUnknown_08613D7C:: @ 8613D7C
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F01
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F3A
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F73
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252FAC
.align 2
gUnknown_08613D8C:: @ 8613D8C
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253D3E
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253CE0
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253C87
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253C2C
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253BD2
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253B78
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253B1F
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253AC4
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253A69
.align 2
gUnknown_08613DB0:: @ 8613DB0
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254C3E
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254BF1
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254BAE
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254B69
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254B25
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254AE1
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A9E
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A59
.align 2
gUnknown_08613DD0:: @ 8613DD0
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252FE5
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253000
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25301B
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253036
.align 2
gUnknown_08613DE0:: @ 8613DE0
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253F6C
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253F34
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253EFA
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253EBE
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E83
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E48
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E0E
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253DD2
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253D96
.align 2
gUnknown_08613E04:: @ 8613E04
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254E6E
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254E27
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254DE0
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D97
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D4F
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D07
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254CC0
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254C77
.align 2
gUnknown_08613E24:: @ 8613E24
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253051
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25307C
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530A7
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530D2
.align 2
gUnknown_08613E34:: @ 8613E34
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25422B
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2541DD
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25418D
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25413B
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2540EA
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254099
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254049
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253FF7
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253FA5
.align 2
gUnknown_08613E58:: @ 8613E58
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_255068
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25502F
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254FF6
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254FBB
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F81
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F47
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F0E
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254ED3
.align 2
gUnknown_08613E78:: @ 8613E78
.4byte gUnknown_08613C80
.4byte gUnknown_08613C90
.4byte gUnknown_08613CB4
.align 2
gUnknown_08613E84:: @ 8613E84
.4byte gUnknown_08613CD4
.4byte gUnknown_08613CE4
.4byte gUnknown_08613D08
.align 2
gUnknown_08613E90:: @ 8613E90
.4byte gUnknown_08613D28
.4byte gUnknown_08613D38
.4byte gUnknown_08613D5C
.align 2
gUnknown_08613E9C:: @ 8613E9C
.4byte gUnknown_08613D7C
.4byte gUnknown_08613D8C
.4byte gUnknown_08613DB0
.align 2
gUnknown_08613EA8:: @ 8613EA8
.4byte gUnknown_08613DD0
.4byte gUnknown_08613DE0
.4byte gUnknown_08613E04
.align 2
gUnknown_08613EB4:: @ 8613EB4
.4byte gUnknown_08613E24
.4byte gUnknown_08613E34
.4byte gUnknown_08613E58
.align 2
gUnknown_08613EC0:: @ 8613EC0
.4byte gUnknown_08613E78
.4byte gUnknown_08613E84
.4byte gUnknown_08613E90
.4byte gUnknown_08613E9C
.4byte gUnknown_08613EA8
.4byte gUnknown_08613EB4
gUnknown_08613ED8:: @ 8613ED8
.byte 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x03, 0x04
.align 2
gUnknown_08613EE0:: @ 8613EE0
.4byte sub_81A8E9C
.4byte sub_81A8F38
.4byte sub_81A9048
.4byte sub_81A9134
.4byte sub_81A917C
.4byte sub_81A91FC
.4byte sub_81A9254
.4byte CalculateBattlePyramidItemBallItemId
.4byte sub_81A93C8
.4byte sub_81A9414
.4byte sub_81A9424
.4byte sub_81A9618
.4byte sub_81A966C
.4byte sub_81A9684
.4byte sub_81A975C
.4byte sub_81A97C8
.4byte sub_81A9828
.4byte sub_81A9834
.align 1
gUnknown_08613F28:: @ 8613F28
.2byte 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046
.align 2
gUnknown_08613F34:: @ 8613F34
.2byte 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba
gUnknown_08613F46:: @ 8613F46
.byte 0x01, 0x04, 0xff, 0xff, 0x00, 0x02, 0x05, 0xff, 0x01, 0x03, 0x06, 0xff, 0x02, 0x07, 0xff, 0xff, 0x00, 0x05, 0x08, 0xff, 0x01, 0x04, 0x06, 0x09, 0x02, 0x05, 0x07, 0x0a, 0x03, 0x06, 0x0b, 0xff
.byte 0x04, 0x09, 0x0c, 0xff, 0x05, 0x08, 0x0a, 0x0d, 0x06, 0x09, 0x0b, 0x0e, 0x07, 0x0a, 0x0f, 0xff, 0x08, 0x0d, 0xff, 0xff, 0x09, 0x0c, 0x0e, 0xff, 0x0a, 0x0d, 0x0f, 0xff, 0x0b, 0x0e, 0xff, 0xff
gUnknown_08613F86:: @ 8613F86
.byte 0x1e, 0x28, 0x32, 0x3c, 0x46, 0x50, 0x55, 0x5a, 0x5f, 0x64

803
data/battle_frontier_3.s Normal file
View File

@@ -0,0 +1,803 @@
#include "constants/moves.h"
#include "constants/species.h"
#include "constants/trainers.h"
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnknown_086121D4:: @ 86121D4
.2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x016a, 0x0005, 0x0105, 0x00d4
.2byte 0x005c, 0x0145
.align 1
gUnknown_086121F8:: @ 86121F8
.2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0065, 0x0005, 0x0099, 0x0078
.2byte 0x0057, 0x005c
.align 1
gUnknown_0861221C:: @ 861221C
.2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0133, 0x0005, 0x0093, 0x004e
.2byte 0x004d, 0x00ed
.align 1
gUnknown_08612240:: @ 8612240
.2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x00ca, 0x0005, 0x0044, 0x00f3
.2byte 0x00db, 0x00c2
.align 2
gUnknown_08612264:: @ 8612264
.4byte gUnknown_086121D4
.4byte gUnknown_086121F8
.4byte gUnknown_0861221C
.4byte gUnknown_08612240
.align 1
gUnknown_08612274:: @ 8612274
.2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x016a, 0x0005, 0x0105, 0x00d4
.2byte 0x005c, 0x003a
.align 1
gUnknown_08612298:: @ 8612298
.2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0065, 0x0005, 0x0099, 0x0078
.2byte 0x0057, 0x005c
.align 1
gUnknown_086122BC:: @ 86122BC
.2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0133, 0x0005, 0x0093, 0x004e
.2byte 0x004d, 0x00ed
.align 1
gUnknown_086122E0:: @ 86122E0
.2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x00ca, 0x0005, 0x0044, 0x00f3
.2byte 0x00db, 0x00e3
.align 2
gUnknown_08612304:: @ 8612304
.4byte gUnknown_08612274
.4byte gUnknown_08612298
.4byte gUnknown_086122BC
.4byte gUnknown_086122E0
.align 2
gUnknown_08612314:: @ 8612314
.4byte gUnknown_08612264
.4byte gUnknown_08612304
.align 2
gUnknown_0861231C:: @ 861231C
.2byte 0x0012
.byte 0x03, 0x05, 0x06
.align 2
.2byte 0x0005
.byte 0x0d, 0x20, 0x25
.align 2
.2byte 0x0011
.byte 0x08, 0x0b, 0x0c
.align 2
.2byte 0x0024
.byte 0x22, 0x1e, 0x21
.align 2
.2byte 0x0015
.byte 0x00, 0x00, 0x00
.align 2
.2byte 0x001e
.byte 0x01, 0x01, 0x01
.align 2
.2byte 0x002c
.byte 0x16, 0x17, 0x1b
.align 2
.2byte 0x0037
.byte 0x08, 0x16, 0x1f
.align 2
.2byte 0x000e
.byte 0x0d, 0x27, 0x15
.align 2
.2byte 0x0014
.byte 0x02, 0x04, 0x11
.align 2
.2byte 0x0038
.byte 0x1e, 0x14, 0x24
.align 2
.2byte 0x0042
.byte 0x1c, 0x22, 0x19
.align 2
.2byte 0x0026
.byte 0x17, 0x26, 0x1a
.align 2
.2byte 0x0032
.byte 0x17, 0x1e, 0x0b
.align 2
.2byte 0x002f
.byte 0x0f, 0x13, 0x0e
.align 2
.2byte 0x0027
.byte 0x02, 0x1d, 0x1a
.align 2
.2byte 0x0033
.byte 0x25, 0x0c, 0x20
.align 2
.2byte 0x0021
.byte 0x18, 0x17, 0x26
.align 2
.2byte 0x0018
.byte 0x05, 0x16, 0x04
.align 2
.2byte 0x000b
.byte 0x29, 0x25, 0x23
.align 2
.2byte 0x0035
.byte 0x27, 0x0e, 0x0d
.align 2
.2byte 0x0030
.byte 0x0a, 0x07, 0x09
.align 2
.2byte 0x000c
.byte 0x28, 0x14, 0x10
.align 2
.2byte 0x0034
.byte 0x12, 0x0d, 0x15
.align 2
.2byte 0x0013
.byte 0x16, 0x1f, 0x1b
.align 2
gUnknown_086123E4:: @ 86123E4
.byte 0x29, 0x0a, 0x30, 0x06, 0x01, 0x0a, 0x0f, 0x14, 0x20, 0x10, 0x0e, 0x27
.byte 0x2a, 0x0a, 0x1d, 0x08, 0x1b, 0x06, 0x34, 0x10, 0x20, 0x1e, 0x29, 0x0a
.byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1a, 0x1c, 0x03, 0x0c
.byte 0x0f, 0x1e, 0x0b, 0x10, 0x39, 0x10, 0x0f, 0x20, 0x2b, 0x10, 0x14, 0x0a
.byte 0x3b, 0x10, 0x02, 0x0a, 0x1e, 0x16, 0x20, 0x10, 0x3e, 0x14, 0x03, 0x0c
.byte 0x31, 0x0a, 0x02, 0x0e, 0x15, 0x0e, 0x36, 0x14, 0x37, 0x10, 0x0a, 0x1e
.byte 0x29, 0x0a, 0x25, 0x10, 0x2a, 0x14, 0x34, 0x10, 0x0f, 0x1e, 0x1b, 0x0a
.byte 0x01, 0x0a, 0x07, 0x0e, 0x2a, 0x12, 0x0f, 0x1e, 0x1f, 0x06, 0xff, 0xff
.byte 0x35, 0x1a, 0x36, 0x10, 0x0f, 0x0e, 0x01, 0x0a, 0x21, 0x26, 0x0f, 0x1e
.byte 0x25, 0x0e, 0x2f, 0x10, 0x2d, 0x06, 0x1e, 0x20, 0x03, 0x0c, 0xff, 0xff
.byte 0x1d, 0x0c, 0x1d, 0x08, 0x2b, 0x0a, 0x0f, 0x10, 0x02, 0x0a, 0x03, 0x0c
.byte 0x2a, 0x0a, 0x3e, 0x0a, 0x00, 0x20, 0x27, 0x10, 0x08, 0x1c, 0x04, 0x0c
.byte 0x01, 0x0a, 0x12, 0x12, 0x01, 0x0a, 0x00, 0x10, 0x2d, 0x06, 0xff, 0xff
.byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1c, 0x1c, 0x03, 0x0c
.byte 0x01, 0x0a, 0x0b, 0x06, 0x30, 0x10, 0x28, 0x0a, 0x49, 0x25, 0x24, 0x06
.byte 0x14, 0x10, 0x2c, 0x0a, 0x15, 0x04, 0x42, 0x16, 0x1b, 0x1e, 0x03, 0x0c
.byte 0x28, 0x06, 0x0f, 0x1a, 0x0b, 0x10, 0x17, 0x20, 0x00, 0x0c, 0xff, 0xff
.byte 0x01, 0x0a, 0x15, 0x10, 0x47, 0x16, 0x0f, 0x1e, 0x39, 0x0e, 0x36, 0x0e
.byte 0x01, 0x0a, 0x17, 0x10, 0x20, 0x16, 0x19, 0x0e, 0x31, 0x0a, 0x38, 0x0c
.byte 0x1d, 0x0c, 0x1d, 0x08, 0x00, 0x0c, 0x22, 0x10, 0x12, 0x1c, 0x0b, 0x02
.byte 0x29, 0x10, 0x04, 0x14, 0x2f, 0x10, 0x06, 0x10, 0x28, 0x1e, 0x1c, 0x1c
.byte 0x29, 0x10, 0x20, 0x0e, 0x28, 0x10, 0x16, 0x1c, 0x29, 0x1e, 0x03, 0x0c
.byte 0x0f, 0x1e, 0x0b, 0x10, 0x2f, 0x0e, 0x38, 0x06, 0x0c, 0x10, 0xff, 0xff
.byte 0x29, 0x0a, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x06, 0x2c, 0x10, 0xff, 0xff
.byte 0x23, 0x10, 0x0b, 0x10, 0x1d, 0x08, 0x2d, 0x06, 0x37, 0x10, 0x14, 0x0a
.byte 0x29, 0x0a, 0x22, 0x10, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x16, 0x29, 0x10
.byte 0x01, 0x06, 0x2c, 0x10, 0x01, 0x0a, 0x15, 0x10, 0x39, 0x0e, 0x36, 0x0e
.byte 0x20, 0x10, 0x0b, 0x02, 0x3f, 0x10, 0x12, 0x1c, 0x04, 0x0c, 0xff, 0xff
.byte 0x18, 0x10, 0x02, 0x0a, 0x3a, 0x10, 0x46, 0x04, 0x0e, 0x02, 0x03, 0x0c
.byte 0x10, 0x1e, 0x0b, 0x02, 0x0a, 0x1e, 0x0b, 0x10, 0x3a, 0x06, 0xff, 0xff
.byte 0x02, 0x0a, 0x12, 0x12, 0x0f, 0x1e, 0x0b, 0x10, 0x38, 0x06, 0x03, 0x0c
.byte 0x22, 0x1e, 0x00, 0x10, 0x1b, 0x16, 0x3f, 0x10, 0x0f, 0x1e, 0x03, 0x0c
.byte 0x29, 0x0a, 0x1e, 0x0e, 0x25, 0x10, 0x26, 0x1e, 0x00, 0x0c, 0xff, 0xff
.byte 0x01, 0x0a, 0x1e, 0x0e, 0x36, 0x12, 0x2f, 0x10, 0x0b, 0x12, 0x04, 0x0c
.byte 0x05, 0x28, 0x0f, 0x1e, 0x1b, 0x0a, 0x0b, 0x10, 0x20, 0x10, 0x3b, 0x06
.byte 0x01, 0x0a, 0x1f, 0x10, 0x3e, 0x0a, 0x37, 0x10, 0x20, 0x10, 0x28, 0x06
.byte 0x26, 0x10, 0x31, 0x0a, 0x29, 0x1e, 0x1c, 0x1c, 0x01, 0x0a, 0x12, 0x12
.byte 0x0a, 0x0c, 0x00, 0x0c, 0x29, 0x10, 0x1c, 0x10, 0x0f, 0x1e, 0x23, 0x0c
.byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x39, 0x10, 0x2a, 0x14, 0x04, 0x0c
.byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x20, 0x06, 0x2f, 0x10, 0x3c, 0x04
.byte 0x39, 0x0c, 0x39, 0x0c, 0x00, 0x0c, 0x29, 0x0a, 0x17, 0x20, 0x39, 0x0c
.byte 0x5c, 0x26, 0x0b, 0x10, 0x20, 0x10, 0x30, 0x12, 0x05, 0x1e, 0x0c, 0x10
gUnknown_086125DC:: @ 86125DC
.byte 0x23, 0x46, 0x23, 0x01, 0x04, 0x09, 0x05, 0x00, 0x15, 0x2a, 0x15, 0x01, 0x1c, 0x38, 0x1c, 0x01, 0x15, 0x2a, 0x15, 0x01, 0x1c, 0x8c, 0x38, 0x01, 0x15, 0x46, 0x23, 0x00
.align 2
gUnknown_086125F8:: @ 86125F8
.4byte sub_81A705C
.4byte sub_81A7140
.4byte sub_81A7248
.4byte sub_81A73B8
.4byte sub_81A7070
.4byte sub_81A73EC
.4byte sub_81A7400
.4byte sub_81A740C
.4byte sub_81A7418
.4byte nullsub_76
.4byte nullsub_124
.4byte sub_81A7468
.4byte sub_81A74CC
.4byte sub_81A74E0
.4byte sub_81A7508
.4byte sub_81A7580
.4byte sub_81A8090
.4byte sub_81A80DC
.4byte sub_81A825C
.4byte sub_81A827C
.4byte sub_81A84B4
.4byte sub_81A84EC
.4byte sub_81A863C
.4byte sub_81A8658
.4byte sub_81A869C
.4byte sub_81A86C0
.4byte sub_81A8794
.4byte sub_81A87E8
.4byte sub_81A8830
gUnknown_0861266C:: @ 861266C
.byte 0x03, 0x03, 0x01, 0x00, 0x00, 0x02, 0x02, 0x01, 0x04
gUnknown_08612675:: @ 8612675
.byte 0x02, 0x01, 0x00, 0x02, 0x00, 0x01, 0x01, 0x02, 0x00, 0x01, 0x00, 0x02, 0x00, 0x02, 0x01, 0x00, 0x01, 0x02, 0x00
.align 2
gUnknown_08612688:: @ 8612688
.4byte sub_81A7D8C
.4byte sub_81A7DE8
.align 2
gUnknown_08612690:: @ 8612690
.4byte 0x00000400, 0x00000800
gUnknown_08612698:: @ 8612698
store_lock_anim
walk_right
free_unlock_anim
step_end
gUnknown_0861269C:: @ 861269C
store_lock_anim
walk_down
free_unlock_anim
step_end
gUnknown_086126A0:: @ 86126A0
store_lock_anim
walk_left
free_unlock_anim
step_end
gUnknown_086126A4:: @ 86126A4
store_lock_anim
walk_up
free_unlock_anim
step_end
gUnknown_086126A8:: @ 86126A8
face_right
step_end
gUnknown_086126AA:: @ 86126AA
face_down
step_end
gUnknown_086126AC:: @ 86126AC
face_left
step_end
gUnknown_086126AE:: @ 86126AE
face_up
step_end
@ 86126B0
.include "data/battle_frontier/battle_pyramid_level_50_wild_mons.inc"
@ 8612E80
.include "data/battle_frontier/battle_pyramid_open_level_wild_mons.inc"
.align 2
gUnknown_08613650:: @ 8613650
.byte 0x07, 0x03, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x00, 0x00, 0x00, 0x06, 0x03, 0x00, 0x00, 0x80, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x00, 0x00, 0x00
.byte 0x05, 0x03, 0x00, 0x00, 0x78, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x00, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x78, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x00, 0x00, 0x00
.byte 0x04, 0x04, 0x00, 0x01, 0x70, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x00, 0x00, 0x00, 0x03, 0x05, 0x00, 0x02, 0x70, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x00, 0x00, 0x00
.byte 0x03, 0x05, 0x00, 0x00, 0x68, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x01, 0x68, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x00, 0x00, 0x00
.byte 0x04, 0x05, 0x00, 0x02, 0x60, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x00, 0x00, 0x03, 0x06, 0x00, 0x04, 0x60, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x00, 0x00
.byte 0x02, 0x03, 0x00, 0x00, 0x58, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x00, 0x00, 0x00, 0x04, 0x05, 0x00, 0x00, 0x58, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x00, 0x00, 0x00
.byte 0x03, 0x07, 0x00, 0x00, 0x50, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x50, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x00, 0x00, 0x00
.byte 0x03, 0x06, 0x00, 0x00, 0x50, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x00, 0x00, 0x00, 0x03, 0x08, 0x00, 0x00, 0x50, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00
gUnknown_08613750:: @ 8613750
.byte 0x28, 0x00, 0x46, 0x01, 0x5a, 0x02, 0x64, 0x03, 0x23, 0x01, 0x37, 0x02, 0x4b, 0x03, 0x5a, 0x04, 0x64, 0x0a, 0x23, 0x02, 0x37, 0x03, 0x4b, 0x04, 0x5a, 0x05, 0x64, 0x0b, 0x23, 0x03, 0x37, 0x04
.byte 0x4b, 0x05, 0x5a, 0x06, 0x64, 0x0c, 0x23, 0x04, 0x37, 0x05, 0x4b, 0x06, 0x5a, 0x07, 0x64, 0x0d, 0x23, 0x05, 0x37, 0x06, 0x4b, 0x07, 0x5a, 0x08, 0x64, 0x0e, 0x23, 0x06, 0x37, 0x07, 0x4b, 0x08
.byte 0x5a, 0x09, 0x64, 0x0f
gUnknown_08613794:: @ 8613794
.byte 0x00, 0x04, 0x09, 0x0e, 0x13, 0x18, 0x1d, 0x00
.align 1
gUnknown_0861379C:: @ 861379C
.2byte 0x0015, 0x0051, 0x0085, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x0087, 0x0022, 0x008a, 0x0018
.2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x0088, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c
.2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x0086, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db
.2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022
.2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025
.2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018
.2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c
.2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db
.2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022
.2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025
.2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018
.2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c
.2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025
.align 1
gUnknown_0861392C:: @ 861392C
.2byte 0x0015, 0x0051, 0x0085, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x0087, 0x0022, 0x008a, 0x0018
.2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x0088, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c
.2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x0086, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db
.2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022
.2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025
.2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018
.2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c
.2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db
.2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022
.2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025
.2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018
.2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c
.2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025
gUnknown_08613ABC:: @ 8613ABC
.byte 0x1f, 0x00, 0x2e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06, 0x61, 0x07, 0x64, 0x08, 0x0f, 0x00, 0x2e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06
.byte 0x61, 0x08, 0x64, 0x09, 0x0f, 0x00, 0x1e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06, 0x61, 0x07, 0x64, 0x08, 0x1c, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04
.byte 0x58, 0x05, 0x5c, 0x07, 0x60, 0x08, 0x64, 0x09, 0x0f, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x07, 0x64, 0x09, 0x0f, 0x00, 0x1e, 0x01, 0x3a, 0x02
.byte 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x07, 0x64, 0x08, 0x1c, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x08, 0x64, 0x09
gUnknown_08613B3A:: @ 8613B3A
.byte 0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x00, 0x00, 0x00
.align 2
gUnknown_08613B44:: @ 8613B44
.byte 0x03, 0x06
.align 2
.byte 0x0b, 0x06
.align 2
.byte 0x0d, 0x06
.align 2
.byte 0x0f, 0x01
.align 2
.byte 0x2b, 0x04
.align 2
.byte 0x2d, 0x01
.align 2
.byte 0x24, 0x09
.align 2
.byte 0x29, 0x04
.align 2
.byte 0x05, 0x05
.align 2
.byte 0x18, 0x04
.align 2
.byte 0x2f, 0x00
.align 2
.byte 0x2e, 0x09
.align 2
.byte 0x11, 0x0c
.align 2
.byte 0x10, 0x0b
.align 2
.byte 0x1e, 0x0d
.align 2
.byte 0x08, 0x01
.align 2
.byte 0x17, 0x03
.align 2
.byte 0x0c, 0x04
.align 2
.byte 0x38, 0x04
.align 2
.byte 0x1c, 0x03
.align 2
.byte 0x1a, 0x00
.align 2
.byte 0x19, 0x0b
.align 2
.byte 0x09, 0x07
.align 2
.byte 0x31, 0x07
.align 2
.byte 0x35, 0x07
.align 2
.byte 0x36, 0x01
.align 2
.byte 0x33, 0x00
.align 2
.byte 0x2a, 0x03
.align 2
.byte 0x16, 0x0d
.align 2
.byte 0x0e, 0x03
.align 2
.byte 0x15, 0x01
.align 2
.byte 0x14, 0x01
.align 2
.byte 0x2c, 0x01
.align 2
.byte 0x1b, 0x02
.align 2
.byte 0x04, 0x01
.align 2
.byte 0x07, 0x03
.align 2
.byte 0x34, 0x05
.align 2
.byte 0x32, 0x00
.align 2
.byte 0x37, 0x02
.align 2
.byte 0x1d, 0x04
.align 2
.byte 0x22, 0x09
.align 2
.byte 0x1f, 0x01
.align 2
.byte 0x25, 0x00
.align 2
.byte 0x0a, 0x04
.align 2
.byte 0x28, 0x00
.align 2
.byte 0x06, 0x05
.align 2
.byte 0x27, 0x0b
.align 2
.byte 0x26, 0x00
.align 2
.byte 0x13, 0x00
.align 2
.byte 0x12, 0x02
.align 2
.byte 0x39, 0x08
.align 2
.byte 0x02, 0x0b
.align 2
.byte 0x20, 0x01
.align 2
.byte 0x21, 0x00
.align 2
gUnknown_08613C1C:: @ 8613C1C
.byte 0x0d, 0x03, 0x0e, 0x04, 0x10, 0x01, 0x11, 0x00, 0x03, 0x02, 0x12, 0x03, 0x0c, 0x03, 0x13, 0x03, 0x14, 0x03, 0x15, 0x02, 0x17, 0x02, 0x07, 0x02, 0x0a, 0x04, 0x19, 0x02, 0x1a, 0x02, 0x1b, 0x00
.byte 0x1d, 0x02, 0x1e, 0x02, 0x1f, 0x03, 0x20, 0x04, 0x26, 0x00, 0x27, 0x01, 0x29, 0x04, 0x2a, 0x05, 0x09, 0x04, 0x16, 0x05, 0x2b, 0x00, 0x2d, 0x04, 0x2e, 0x02, 0x30, 0x02, 0x32, 0x02, 0x31, 0x03
.byte 0x2f, 0x03, 0x33, 0x03, 0x34, 0x02, 0x04, 0x02, 0x35, 0x00, 0x36, 0x03, 0x37, 0x03, 0x38, 0x03, 0x1c, 0x01, 0x3a, 0x02, 0x05, 0x02, 0x42, 0x02, 0x02, 0x03, 0x44, 0x02, 0x45, 0x03, 0x47, 0x03
.byte 0x43, 0x00, 0x00, 0x04
.align 2
gUnknown_08613C80:: @ 8613C80
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D2D
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D57
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D81
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252DAB
.align 2
gUnknown_08613C90:: @ 8613C90
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25330B
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2532CC
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25328B
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253248
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253206
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2531C4
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253183
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253140
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530FD
.align 2
gUnknown_08613CB4:: @ 8613CB4
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2544A6
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25445A
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25440B
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2543BA
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25436A
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25431A
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2542CB
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25427A
.align 2
gUnknown_08613CD4:: @ 8613CD4
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252DD5
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E03
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E31
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E5F
.align 2
gUnknown_08613CE4:: @ 8613CE4
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25362E
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2535D4
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253578
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25351A
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2534BD
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253460
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253404
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2533A6
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25334D
.align 2
gUnknown_08613D08:: @ 8613D08
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25471E
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2546CC
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25467C
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25462A
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2545D9
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254588
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254538
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2544E6
.align 2
gUnknown_08613D28:: @ 8613D28
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E8D
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EAA
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EC7
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EE4
.align 2
gUnknown_08613D38:: @ 8613D38
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2539EC
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253980
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253915
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2538A8
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25383C
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2537D0
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253765
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2536F8
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25368B
.align 2
gUnknown_08613D5C:: @ 8613D5C
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A0B
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2549AE
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25494D
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2548EB
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25488A
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254829
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2547C9
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254767
.align 2
gUnknown_08613D7C:: @ 8613D7C
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F01
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F3A
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F73
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252FAC
.align 2
gUnknown_08613D8C:: @ 8613D8C
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253D3E
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253CE0
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253C87
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253C2C
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253BD2
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253B78
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253B1F
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253AC4
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253A69
.align 2
gUnknown_08613DB0:: @ 8613DB0
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254C3E
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254BF1
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254BAE
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254B69
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254B25
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254AE1
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A9E
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A59
.align 2
gUnknown_08613DD0:: @ 8613DD0
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_252FE5
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253000
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25301B
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253036
.align 2
gUnknown_08613DE0:: @ 8613DE0
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253F6C
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253F34
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253EFA
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253EBE
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E83
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E48
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E0E
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253DD2
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253D96
.align 2
gUnknown_08613E04:: @ 8613E04
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254E6E
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254E27
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254DE0
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D97
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D4F
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D07
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254CC0
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254C77
.align 2
gUnknown_08613E24:: @ 8613E24
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253051
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25307C
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530A7
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530D2
.align 2
gUnknown_08613E34:: @ 8613E34
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25422B
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2541DD
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25418D
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25413B
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_2540EA
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254099
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254049
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253FF7
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_253FA5
.align 2
gUnknown_08613E58:: @ 8613E58
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_255068
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_25502F
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254FF6
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254FBB
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F81
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F47
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F0E
.4byte BattleFrontier_BattlePyramidEmptySquare_Text_254ED3
.align 2
gUnknown_08613E78:: @ 8613E78
.4byte gUnknown_08613C80
.4byte gUnknown_08613C90
.4byte gUnknown_08613CB4
.align 2
gUnknown_08613E84:: @ 8613E84
.4byte gUnknown_08613CD4
.4byte gUnknown_08613CE4
.4byte gUnknown_08613D08
.align 2
gUnknown_08613E90:: @ 8613E90
.4byte gUnknown_08613D28
.4byte gUnknown_08613D38
.4byte gUnknown_08613D5C
.align 2
gUnknown_08613E9C:: @ 8613E9C
.4byte gUnknown_08613D7C
.4byte gUnknown_08613D8C
.4byte gUnknown_08613DB0
.align 2
gUnknown_08613EA8:: @ 8613EA8
.4byte gUnknown_08613DD0
.4byte gUnknown_08613DE0
.4byte gUnknown_08613E04
.align 2
gUnknown_08613EB4:: @ 8613EB4
.4byte gUnknown_08613E24
.4byte gUnknown_08613E34
.4byte gUnknown_08613E58
.align 2
gUnknown_08613EC0:: @ 8613EC0
.4byte gUnknown_08613E78
.4byte gUnknown_08613E84
.4byte gUnknown_08613E90
.4byte gUnknown_08613E9C
.4byte gUnknown_08613EA8
.4byte gUnknown_08613EB4
gUnknown_08613ED8:: @ 8613ED8
.byte 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x03, 0x04
.align 2
gUnknown_08613EE0:: @ 8613EE0
.4byte sub_81A8E9C
.4byte sub_81A8F38
.4byte sub_81A9048
.4byte sub_81A9134
.4byte sub_81A917C
.4byte sub_81A91FC
.4byte sub_81A9254
.4byte CalculateBattlePyramidItemBallItemId
.4byte sub_81A93C8
.4byte sub_81A9414
.4byte sub_81A9424
.4byte sub_81A9618
.4byte sub_81A966C
.4byte sub_81A9684
.4byte sub_81A975C
.4byte sub_81A97C8
.4byte sub_81A9828
.4byte sub_81A9834
.align 1
gUnknown_08613F28:: @ 8613F28
.2byte 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046
.align 2
gUnknown_08613F34:: @ 8613F34
.2byte 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba
gUnknown_08613F46:: @ 8613F46
.byte 0x01, 0x04, 0xff, 0xff, 0x00, 0x02, 0x05, 0xff, 0x01, 0x03, 0x06, 0xff, 0x02, 0x07, 0xff, 0xff, 0x00, 0x05, 0x08, 0xff, 0x01, 0x04, 0x06, 0x09, 0x02, 0x05, 0x07, 0x0a, 0x03, 0x06, 0x0b, 0xff
.byte 0x04, 0x09, 0x0c, 0xff, 0x05, 0x08, 0x0a, 0x0d, 0x06, 0x09, 0x0b, 0x0e, 0x07, 0x0a, 0x0f, 0xff, 0x08, 0x0d, 0xff, 0xff, 0x09, 0x0c, 0x0e, 0xff, 0x0a, 0x0d, 0x0f, 0xff, 0x0b, 0x0e, 0xff, 0xff
gUnknown_08613F86:: @ 8613F86
.byte 0x1e, 0x28, 0x32, 0x3c, 0x46, 0x50, 0x55, 0x5a, 0x5f, 0x64

View File

@@ -73,7 +73,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25752E:: @ 825752E
waitse
waitmovement 0
setvar VAR_0x8004, 6
special sub_81A5238
special CallBattleArenaFunction
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C68, 4
closemessage
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF2
@@ -105,7 +105,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_2575DB:: @ 82575DB
waitse
waitmovement 0
setvar VAR_0x8004, 6
special sub_81A5238
special CallBattleArenaFunction
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CCE, 4
BattleFrontier_BattleArenaBattleRoom_EventScript_257615:: @ 8257615
@@ -266,7 +266,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25789A:: @ 825789A
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 2
special sub_81A5238
special CallBattleArenaFunction
playse SE_SAVE
waitse
fadescreen 1

View File

@@ -32,11 +32,11 @@ BattleFrontier_BattleArenaLobby_EventScript_255C88:: @ 8255C88
setvar VAR_0x8004, 2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special sub_81A5238
special CallBattleArenaFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special sub_81A5238
special CallBattleArenaFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
@@ -78,7 +78,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255D2B:: @ 8255D2B
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special sub_81A5238
special CallBattleArenaFunction
call BattleFrontier_BattleArenaLobby_EventScript_255D59
msgbox BattleFrontier_BattleArenaLobby_Text_256A74, 4
closemessage
@@ -93,7 +93,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255D59:: @ 8255D59
special HealPlayerParty
setvar VAR_0x8004, 3
setvar VAR_0x8005, 0
special sub_81A5238
special CallBattleArenaFunction
playse SE_SAVE
waitse
call BattleFrontier_BattleArenaLobby_EventScript_23E8E0
@@ -119,7 +119,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255DC0:: @ 8255DC0
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 1
special sub_81A5238
special CallBattleArenaFunction
playse SE_SAVE
waitse
setvar VAR_0x8004, 2
@@ -183,11 +183,11 @@ BattleFrontier_BattleArenaLobby_EventScript_255EE8:: @ 8255EE8
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
setvar VAR_0x8004, 0
special sub_81A5238
special CallBattleArenaFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special sub_81A5238
special CallBattleArenaFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1

View File

@@ -69,7 +69,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE67:: @ 825AE67
waitmovement 0
call BattleFrontier_BattleFactoryBattleRoom_EventScript_25B1B4
setvar VAR_0x8004, 11
special sub_81A5E74
special CallBattleFactoryFunction
removeobject 2
setobjectxyperm 2, 7, 1
addobject 2
@@ -109,14 +109,14 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25AEF8:: @ 825AEF8
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF0F:: @ 825AF0F
setvar VAR_0x8004, 1
setvar VAR_0x8005, 3
special sub_81A5E74
special CallBattleFactoryFunction
compare VAR_RESULT, 9999
goto_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E
addvar VAR_RESULT, 1
setorcopyvar VAR_0x8006, VAR_RESULT
setvar VAR_0x8004, 2
setvar VAR_0x8005, 3
special sub_81A5E74
special CallBattleFactoryFunction
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E:: @ 825AF3E
call BattleFrontier_BattleFactoryBattleRoom_EventScript_241EBA
@@ -235,24 +235,24 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B0E0:: @ 825B0E0
BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105:: @ 825B105
setvar VAR_0x8004, 1
setvar VAR_0x8005, 3
special sub_81A5E74
special CallBattleFactoryFunction
compare VAR_RESULT, 9999
goto_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E
addvar VAR_RESULT, 1
setorcopyvar VAR_0x8006, VAR_RESULT
setvar VAR_0x8004, 2
setvar VAR_0x8005, 3
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
special sub_81A5E74
special CallBattleFactoryFunction
compare VAR_RESULT, 9999
goto_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF43
addvar VAR_RESULT, 1
setvar VAR_0x8004, 2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc

View File

@@ -30,19 +30,19 @@ BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A
msgbox BattleFrontier_BattleFactoryLobby_Text_258ECA, 4
closemessage
setvar VAR_0x8004, 8
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
@@ -77,7 +77,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2584C6:: @ 82584C6
special LoadPlayerParty
setvar VAR_0x8004, 3
setvar VAR_0x8005, 0
special sub_81A5E74
special CallBattleFactoryFunction
playse SE_SAVE
waitse
goto BattleFrontier_BattleFactoryLobby_EventScript_25853B
@@ -93,10 +93,10 @@ BattleFrontier_BattleFactoryLobby_EventScript_258506:: @ 8258506
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 3
setvar VAR_0x8005, 0
special sub_81A5E74
special CallBattleFactoryFunction
playse SE_SAVE
waitse
@@ -128,7 +128,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258592:: @ 8258592
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 1
special sub_81A5E74
special CallBattleFactoryFunction
playse SE_SAVE
waitse
setvar VAR_0x8004, 2
@@ -193,7 +193,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258653:: @ 8258653
BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, 0
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
@@ -201,7 +201,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0

View File

@@ -32,23 +32,23 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9:: @ 8259AF9
compare VAR_0x8006, 2
goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69
setvar VAR_0x8004, 13
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 12
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 14
special sub_81A5E74
special CallBattleFactoryFunction
setorcopyvar VAR_0x8005, VAR_RESULT
setvar VAR_0x8004, 15
special sub_81A5E74
special CallBattleFactoryFunction
setorcopyvar VAR_0x8006, VAR_RESULT
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A1C8, 4
fadescreen 1
setvar VAR_0x8004, 8
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 6
special sub_81A5E74
special CallBattleFactoryFunction
waitstate
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74
@@ -66,9 +66,9 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5
setvar VAR_0x8004, 9
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 16
special sub_81A5E74
special CallBattleFactoryFunction
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A22D, 4
playfanfare MUS_ME_ASA
waitfanfare
@@ -165,12 +165,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66:: @ 8259D66
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98
setvar VAR_0x8004, 12
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 14
special sub_81A5E74
special CallBattleFactoryFunction
setorcopyvar VAR_0x8005, VAR_RESULT
setvar VAR_0x8004, 15
special sub_81A5E74
special CallBattleFactoryFunction
setorcopyvar VAR_0x8006, VAR_RESULT
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004
@@ -183,12 +183,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2:: @ 8259DF2
fadescreen 1
setvar VAR_0x8004, 7
special sub_81A5E74
special CallBattleFactoryFunction
waitstate
compare VAR_RESULT, 1
goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
setvar VAR_0x8004, 8
special sub_81A5E74
special CallBattleFactoryFunction
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB6C, 4
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
@@ -227,7 +227,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47:: @ 8259E47
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 2
special sub_81A5E74
special CallBattleFactoryFunction
playse SE_SAVE
waitse
fadescreen 1
@@ -239,7 +239,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69
special SavePlayerParty
setvar VAR_0x8004, 10
setvar VAR_0x8005, 0
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
@@ -381,39 +381,39 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004:: @ 825A004
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A068:: @ 825A068
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAE6, 4
msgbox Text_StyleUnrestrained, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A071:: @ 825A071
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A9CE, 4
msgbox Text_StyleTotalPreparation, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A07A:: @ 825A07A
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A8D9, 4
msgbox Text_StyleSlowAndSteady, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A083:: @ 825A083
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A912, 4
msgbox Text_StyleEndurance, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A08C:: @ 825A08C
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A94C, 4
msgbox Text_StyleHighRisk, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A095:: @ 825A095
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA16, 4
msgbox Text_StyleWeakenFoe, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A09E:: @ 825A09E
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAA7, 4
msgbox Text_StyleImpossibleToPredict, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0A7:: @ 825A0A7
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A98C, 4
msgbox Text_StyleDependsOnFlow, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B0:: @ 825A0B0
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA5A, 4
msgbox Text_StyleFlexible, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9:: @ 825A0B9
@@ -642,39 +642,39 @@ BattleFrontier_BattleFactoryPreBattleRoom_Text_25A893: @ 825A893
.string "The TRAINER appears to have no clear\n"
.string "favorites when it comes to type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A8D9: @ 825A8D9
Text_StyleSlowAndSteady: @ 825A8D9
.string "The favorite battle style appears to\n"
.string "be slow and steady.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A912: @ 825A912
Text_StyleEndurance: @ 825A912
.string "The favorite battle style appears to\n"
.string "be one of endurance.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A94C: @ 825A94C
Text_StyleHighRisk: @ 825A94C
.string "The favorite battle style appears to\n"
.string "be high risk, high return.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A98C: @ 825A98C
Text_StyleDependsOnFlow: @ 825A98C
.string "The favorite battle style appears to\n"
.string "depend on the battles flow.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A9CE: @ 825A9CE
Text_StyleTotalPreparation: @ 825A9CE
.string "The favorite battle style appears to\n"
.string "be one based on total preparation.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA16: @ 825AA16
Text_StyleWeakenFoe: @ 825AA16
.string "The favorite battle style appears\n"
.string "to be weakening the foe to start.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA5A: @ 825AA5A
Text_StyleFlexible: @ 825AA5A
.string "The favorite battle style appears to\n"
.string "be flexibly adaptable to the situation.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAA7: @ 825AAA7
Text_StyleImpossibleToPredict: @ 825AAA7
.string "The favorite battle style appears to\n"
.string "be impossible to predict.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAE6: @ 825AAE6
Text_StyleUnrestrained: @ 825AAE6
.string "The favorite battle style appears to\n"
.string "be free-spirited and unrestrained.$"

View File

@@ -162,14 +162,14 @@ FallarborTown_BattleTentBattleRoom_EventScript_200AF3:: @ 8200AF3
waitstate
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
special sub_81A5238
special CallBattleArenaFunction
compare VAR_RESULT, 9999
goto_eq FallarborTown_BattleTentBattleRoom_EventScript_2009B3
addvar VAR_RESULT, 1
setvar VAR_0x8004, 2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special sub_81A5238
special CallBattleArenaFunction
FallarborTown_BattleTentBattleRoom_EventScript_200B43:: @ 8200B43
message FallarborTown_BattleTentBattleRoom_Text_257D17

View File

@@ -42,7 +42,7 @@ SlateportCity_BattleTentBattleRoom_EventScript_2099BE:: @ 82099BE
applymovement 3, SlateportCity_BattleTentBattleRoom_Movement_209A99
waitmovement 0
setvar VAR_0x8004, 11
special sub_81A5E74
special CallBattleFactoryFunction
setobjectxyperm 2, 5, 1
removeobject 2
addobject 2

View File

@@ -59,9 +59,9 @@ SlateportCity_BattleTentCorridor_EventScript_208EB4:: @ 8208EB4
SlateportCity_BattleTentCorridor_EventScript_208EEE:: @ 8208EEE
setvar VAR_0x8004, 9
special sub_81A5E74
special CallBattleFactoryFunction
setvar VAR_0x8004, 16
special sub_81A5E74
special CallBattleFactoryFunction
msgbox SlateportCity_BattleTentCorridor_Text_25A22D, 4
playfanfare MUS_ME_ASA
waitfanfare
@@ -143,7 +143,7 @@ SlateportCity_BattleTentCorridor_EventScript_209044:: @ 8209044
special SavePlayerParty
setvar VAR_0x8004, 10
setvar VAR_0x8005, 0
special sub_81A5E74
special CallBattleFactoryFunction
goto SlateportCity_BattleTentCorridor_EventScript_208F0D
SlateportCity_BattleTentCorridor_Movement_209059: @ 8209059

View File

@@ -248,8 +248,8 @@ gSpecials:: @ 81DBA64
def_special sub_8195960
def_special CopyEReaderTrainerGreeting
def_special DoSpecialTrainerBattle
def_special sub_81A5238
def_special sub_81A5E74
def_special CallBattleArenaFunction
def_special CallBattleFactoryFunction
def_special sub_81A703C
def_special sub_81A8E7C
def_special StopMapMusic

View File

@@ -498,7 +498,9 @@ struct BattleStruct
struct BattleTv tv;
u8 notSureWhatFieldLol[0x28];
u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT];
u8 field_298[8];
s8 field_298[2];
s8 field_29A[2];
u16 field_29C[2];
u8 field_2A0;
u8 field_2A1;
u8 field_2A2;

View File

@@ -1,7 +1,12 @@
#ifndef GUARD_BATTLE_FACTORY_H
#define GUARD_BATTLE_FACTORY_H
void DoBattleFactorySelectScreen(void);
void DoBattleFactorySwapScreen(void);
void CallBattleFactoryFunction(void);
bool8 sub_81A6BF4(void);
u8 GetFactoryMonFixedIV(u8 arg0, u8 arg1);
void FillFactoryBrainParty(void);
u8 sub_81A6F70(u8 battleMode, u8 lvlMode);
u32 GetAiScriptsInBattleFactory(void);
void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 moveArg, u8 moveSlot);
#endif // GUARD_BATTLE_FACTORY_H
#endif //GUARD_BATTLE_FACTORY_H

View File

@@ -0,0 +1,7 @@
#ifndef GUARD_BATTLE_FACTORY_SCREEN_H
#define GUARD_BATTLE_FACTORY_SCREEN_H
void DoBattleFactorySelectScreen(void);
void DoBattleFactorySwapScreen(void);
#endif // GUARD_BATTLE_FACTORY_SCREEN_H

View File

@@ -21,7 +21,7 @@ struct BattleFrontierTrainer
u16 speechBefore[6];
u16 speechWin[6];
u16 speechLose[6];
const u16 *bfMonPool;
const u16 *monSets;
};
struct FacilityMon
@@ -52,7 +52,7 @@ u8 GetFrontierOpponentClass(u16 trainerId);
void GetFrontierTrainerName(u8 *dst, u16 trainerId);
void FillFrontierTrainerParty(u8 monsCount);
void FillFrontierTrainersParties(u8 monsCount);
u16 RandomizeFacilityTrainerMonId(u16 trainerId);
u16 RandomizeFacilityTrainerMonSet(u16 trainerId);
void FrontierSpeechToString(const u16 *words);
void DoSpecialTrainerBattle(void);
void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *record);

View File

@@ -15,6 +15,7 @@ u8 GetPlayerSymbolCountForFacility(u8 facility);
void ShowRankingHallRecordsWindow(void);
void ScrollRankingHallRecordsWindow(void);
void ClearRankingHallRecords(void);
void sub_81A4C30(void);
u8 GetFrontierBrainTrainerPicIndex(void);
u8 GetFrontierBrainTrainerClass(void);
void CopyFrontierBrainTrainerName(u8 *dst);

View File

@@ -486,7 +486,7 @@ void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedI
void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src);
void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lvl50);
void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 monId);
void CreateMonWithEVSpreadPersonalityOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId);
void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId);
void sub_80686FC(struct Pokemon *mon, struct UnknownPokemonStruct *dest);
void CreateObedientMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId);
bool8 sub_80688F8(u8 caseId, u8 battlerId);

View File

@@ -262,9 +262,11 @@ SECTIONS {
src/battle_frontier_1.o(.text);
asm/battle_frontier_1.o(.text);
src/menu.o(.text);
src/battle_factory.o(.text);
src/battle_factory_screen.o(.text);
src/apprentice.o(.text);
src/frontier_util.o(.text);
src/battle_arena.o(.text);
src/battle_factory.o(.text);
asm/battle_frontier_2.o(.text);
src/item_menu.o(.text);
src/list_menu.o(.text);
@@ -566,10 +568,13 @@ SECTIONS {
src/battle_dome.o(.rodata);
data/battle_frontier_1.o(.rodata);
src/menu.o(.rodata);
src/battle_factory.o(.rodata);
src/battle_factory_screen.o(.rodata);
src/apprentice.o(.rodata);
src/frontier_util.o(.rodata);
data/battle_frontier_2.o(.rodata);
src/battle_arena.o(.rodata);
src/battle_factory.o(.rodata);
data/battle_frontier_3.o(.rodata);
src/item_menu.o(.rodata);
src/list_menu.o(.rodata);
src/save_location.o(.rodata);

View File

@@ -4,13 +4,14 @@
#include "battle.h"
#include "battle_setup.h"
#include "recorded_battle.h"
#include "constants/species.h"
#include "constants/abilities.h"
#include "random.h"
#include "item.h"
#include "util.h"
#include "battle_factory.h"
#include "constants/species.h"
#include "constants/abilities.h"
#include "constants/battle_move_effects.h"
#include "constants/moves.h"
#include "util.h"
#include "constants/battle_ai.h"
#define AI_ACTION_DONE 0x0001
@@ -44,8 +45,6 @@ AI scripts.
extern const u8 *const gBattleAI_ScriptsTable[];
extern u32 GetAiScriptsInBattleFactory();
static u8 ChooseMoveOrAction_Singles(void);
static u8 ChooseMoveOrAction_Doubles(void);
static void RecordLastUsedMoveByTarget(void);

View File

@@ -9,18 +9,62 @@
#include "bg.h"
#include "sound.h"
#include "m4a.h"
#include "util.h"
#include "battle_setup.h"
#include "overworld.h"
#include "frontier_util.h"
#include "random.h"
#include "item.h"
#include "battle_tower.h"
#include "constants/songs.h"
#include "constants/battle_string_ids.h"
#include "constants/battle_frontier.h"
extern u16 gBattle_WIN0H;
extern u16 gBattle_WIN0V;
extern void (* const gUnknown_08611F84[])(void);
extern const struct CompressedSpriteSheet gUnknown_08611F74[];
extern const u32 gUnknown_08D854E8[];
extern const u16 gUnknown_08D855E8[];
extern const struct SpriteTemplate gUnknown_08611F5C;
extern const s8 gBattleArenaMoveMindRatings[];
// This file's functions.
void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler);
static void sub_81A58B4(void);
static void sub_81A5964(void);
static void sub_81A59FC(void);
static void sub_81A5AC4(void);
static void sub_81A5B08(void);
static void sub_81A5B88(void);
static void sub_81A5BE0(void);
static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler);
// Const rom data.
static const struct CompressedSpriteSheet gUnknown_08611F74[] =
{
{gUnknown_08D854E8, 0x200, 0x3E8},
{0}
};
static void (* const gUnknown_08611F84[])(void) =
{
sub_81A58B4,
sub_81A5964,
sub_81A59FC,
sub_81A5AC4,
sub_81A5B08,
sub_81A5B88,
sub_81A5BE0,
};
static const u16 gUnknown_08611FA0[6] =
{
0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046
};
static const u16 gUnknown_08611FAC[9] =
{
0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba
};
// code
void CallBattleArenaFunction(void)
@@ -153,7 +197,7 @@ u8 sub_81A5258(u8 *state)
return ret;
}
void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler)
static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler)
{
s32 animNum = 0;
s32 r6 = 0;
@@ -222,3 +266,243 @@ void sub_81A56B4(void)
ptr3[0] = gBattleMons[0].hp;
ptr3[1] = gBattleMons[1].hp;
}
void sub_81A56E8(u8 battler)
{
s8 *ptr1 = gBattleStruct->field_298;
ptr1[battler] += gBattleArenaMoveMindRatings[gCurrentMove];
}
void sub_81A5718(u8 battler)
{
s8 *ptr2 = gBattleStruct->field_29A;
if (gHitMarker & HITMARKER_OBEYS)
{
u8 *ptr4 = &gBattleStruct->field_2A2;
if (*ptr4 & gBitTable[battler])
{
*ptr4 &= ~(gBitTable[battler]);
ptr2[battler] -= 2;
}
else if (gMoveResultFlags & MOVE_RESULT_NO_EFFECT)
{
if (!(gMoveResultFlags & MOVE_RESULT_MISSED) || gBattleCommunication[6] != 1)
ptr2[battler] -= 2;
}
else if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE && gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE)
{
ptr2[battler] += 1;
}
else if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE)
{
ptr2[battler] += 2;
}
else if (gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE)
{
ptr2[battler] -= 1;
}
else if (!gProtectStructs[battler].protected)
{
ptr2[battler] += 1;
}
}
}
void sub_81A57E4(u8 battler, u16 stringId)
{
s8 *ptr2 = gBattleStruct->field_29A;
switch (stringId)
{
case STRINGID_PKMNSXMADEYUSELESS:
case STRINGID_PKMNSXMADEITINEFFECTIVE:
case STRINGID_PKMNSXPREVENTSFLINCHING:
case STRINGID_PKMNSXBLOCKSY2:
case STRINGID_PKMNSXPREVENTSYLOSS:
case STRINGID_PKMNSXMADEYINEFFECTIVE:
case STRINGID_PKMNSXPREVENTSBURNS:
case STRINGID_PKMNSXBLOCKSY:
case STRINGID_PKMNPROTECTEDBY:
case STRINGID_PKMNPREVENTSUSAGE:
case STRINGID_PKMNRESTOREDHPUSING:
case STRINGID_PKMNPREVENTSPARALYSISWITH:
case STRINGID_PKMNPREVENTSROMANCEWITH:
case STRINGID_PKMNPREVENTSPOISONINGWITH:
case STRINGID_PKMNPREVENTSCONFUSIONWITH:
case STRINGID_PKMNRAISEDFIREPOWERWITH:
case STRINGID_PKMNANCHORSITSELFWITH:
case STRINGID_PKMNPREVENTSSTATLOSSWITH:
case STRINGID_PKMNSTAYEDAWAKEUSING:
ptr2[battler] -= 3;
break;
}
}
void sub_81A586C(u8 battler)
{
u16 *ptr3 = gBattleStruct->field_29C;
ptr3[battler] = gBattleMons[battler].hp;
if (ptr3[BATTLE_OPPOSITE(battler)] > gBattleMons[BATTLE_OPPOSITE(battler)].hp)
ptr3[BATTLE_OPPOSITE(battler)] = gBattleMons[BATTLE_OPPOSITE(battler)].hp;
}
static void sub_81A58B4(void)
{
bool32 isCurrent;
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
gSaveBlock2Ptr->frontier.field_CA8 = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.field_CA9_a = 0;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
if (lvlMode != FRONTIER_LVL_50)
isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x80;
else
isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x40;
if (!isCurrent)
gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = 0;
saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
gTrainerBattleOpponent_A = 0;
}
static void sub_81A5964(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
switch (gSpecialVar_0x8005)
{
case 0:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DD8;
break;
case 1:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode];
break;
case 2:
if (lvlMode != FRONTIER_LVL_50)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x80;
else
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x40;
break;
}
}
static void sub_81A59FC(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
switch (gSpecialVar_0x8005)
{
case 0:
gSaveBlock2Ptr->frontier.field_DD8 = gSpecialVar_0x8006;
break;
case 1:
gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = gSpecialVar_0x8006;
break;
case 2:
if (lvlMode != FRONTIER_LVL_50)
{
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.field_CDC |= 0x80;
else
gSaveBlock2Ptr->frontier.field_CDC &= ~(0x80);
}
else
{
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.field_CDC |= 0x40;
else
gSaveBlock2Ptr->frontier.field_CDC &= ~(0x40);
}
break;
}
}
static void sub_81A5AC4(void)
{
gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
gSaveBlock2Ptr->frontier.field_CA9_a = 1;
sub_81A4C30();
}
static void sub_81A5B08(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > 41)
gSaveBlock2Ptr->frontier.field_DD8 = gUnknown_08611FAC[Random() % ARRAY_COUNT(gUnknown_08611FAC)];
else
gSaveBlock2Ptr->frontier.field_DD8 = gUnknown_08611FA0[Random() % ARRAY_COUNT(gUnknown_08611FA0)];
}
static void sub_81A5B88(void)
{
if (AddBagItem(gSaveBlock2Ptr->frontier.field_DD8, 1) == TRUE)
{
CopyItemName(gSaveBlock2Ptr->frontier.field_DD8, gStringVar1);
gSaveBlock2Ptr->frontier.field_DD8 = 0;
gSpecialVar_Result = TRUE;
}
else
{
gSpecialVar_Result = FALSE;
}
}
static void sub_81A5BE0(void)
{
GetFrontierTrainerName(gStringVar1, gTrainerBattleOpponent_A);
}
void sub_81A5BF8(void)
{
u8 width = 27;
u8 palNum = 7;
FillBgTilemapBufferRect(0, 0, 254, 14, 1, 6, palNum);
FillBgTilemapBufferRect(0, 0, 32, 14, 1, 6, palNum);
FillBgTilemapBufferRect(0, 0x31, 0, 14, 1, 1, palNum);
FillBgTilemapBufferRect(0, 0x33, 1, 14, 1, 1, palNum);
FillBgTilemapBufferRect(0, 0x34, 2, 14, width, 1, palNum);
width++;
FillBgTilemapBufferRect(0, 0x35, 28, 14, 1, 1, palNum);
FillBgTilemapBufferRect(0, 0x36, 29, 14, 1, 1, palNum);
FillBgTilemapBufferRect(0, 0x37, 0, 15, 1, 5, palNum);
FillBgTilemapBufferRect(0, 0x39, 1, 15, width, 5, palNum);
FillBgTilemapBufferRect(0, 0x3A, 29, 15, 1, 5, palNum);
FillBgTilemapBufferRect(0, 0x831, 0, 19, 1, 1, palNum);
FillBgTilemapBufferRect(0, 0x833, 1, 19, 1, 1, palNum);
FillBgTilemapBufferRect(0, 0x834, 2, 19, width - 2, 1, palNum);
FillBgTilemapBufferRect(0, 0x835, 28, 19, 1, 1, palNum);
FillBgTilemapBufferRect(0, 0x836, 29, 19, 1, 1, palNum);
}
void sub_81A5D44(void)
{
u8 width;
u8 height;
u8 palNum = 0;
FillBgTilemapBufferRect(0, 3, 0, 14, 1, 1, palNum);
height = 4;
FillBgTilemapBufferRect(0, 4, 1, 14, 1, 1, palNum);
width = 27;
FillBgTilemapBufferRect(0, 5, 2, 14, width, 1, palNum);
FillBgTilemapBufferRect(0, 6, 28, 14, 1, 1, palNum);
FillBgTilemapBufferRect(0, 7, 29, 14, 1, 1, palNum);
FillBgTilemapBufferRect(0, 8, 0, 15, 1, height, palNum);
FillBgTilemapBufferRect(0, 9, 1, 15, 1, height, palNum);
FillBgTilemapBufferRect(0, 0xA, 2, 15, width, height, palNum);
FillBgTilemapBufferRect(0, 0xB, 28, 15, 1, height, palNum);
FillBgTilemapBufferRect(0, 0xC, 29, 15, 1, height, palNum);
FillBgTilemapBufferRect(0, 0xD, 0, 19, 1, 1, palNum);
FillBgTilemapBufferRect(0, 0xE, 1, 19, 1, 1, palNum);
FillBgTilemapBufferRect(0, 0xF, 2, 19, width, 1, palNum);
FillBgTilemapBufferRect(0, 0x10, 28, 19, 1, 1, palNum);
FillBgTilemapBufferRect(0, 0x11, 29, 19, 1, 1, palNum);
}

View File

@@ -2555,7 +2555,7 @@ static void InitDomeTrainers(void)
s32 species[3];
s32 monTypesBits, monTypesCount;
s32 trainerId;
s32 monTournamentId;
s32 monSetId;
u16 *statSums;
s32 *statValues;
u8 ivs = 0;
@@ -2618,20 +2618,20 @@ static void InitDomeTrainers(void)
// Make sure the mon is valid.
do
{
monTournamentId = RandomizeFacilityTrainerMonId(trainerId);
monSetId = RandomizeFacilityTrainerMonSet(trainerId);
for (k = 0; k < j; k++)
{
s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonIds[i][k];
if (checkingMonId == monTournamentId
|| species[0] == gFacilityTrainerMons[monTournamentId].species
|| species[1] == gFacilityTrainerMons[monTournamentId].species
|| gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monTournamentId].itemTableId)
s32 checkingMonSetId = gSaveBlock2Ptr->frontier.domeMonIds[i][k];
if (checkingMonSetId == monSetId
|| species[0] == gFacilityTrainerMons[monSetId].species
|| species[1] == gFacilityTrainerMons[monSetId].species
|| gFacilityTrainerMons[checkingMonSetId].itemTableId == gFacilityTrainerMons[monSetId].itemTableId)
break;
}
} while (k != j);
gSaveBlock2Ptr->frontier.domeMonIds[i][j] = monTournamentId;
species[j] = gFacilityTrainerMons[monTournamentId].species;
gSaveBlock2Ptr->frontier.domeMonIds[i][j] = monSetId;
species[j] = gFacilityTrainerMons[monSetId].species;
}
gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0;
@@ -2828,7 +2828,7 @@ static void CreateDomeMon(u8 monPartyId, u16 tournamentTrainerId, u8 tournamentM
u8 happiness = 0xFF;
u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // BUG: Should be using trainerId instead of tournamentTrainerId. As a result, all Pokemon have ivs of 3.
u8 level = SetFacilityPtrsGetLevel();
CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[monPartyId],
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[monPartyId],
gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentTrainerId][tournamentMonId]].species,
level,
gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentTrainerId][tournamentMonId]].nature,
@@ -6143,7 +6143,7 @@ static void sub_8194F58(void)
s32 species[3];
s32 monTypesBits;
s32 trainerId;
s32 monTournamentId;
s32 monSetId;
u8 lvlMode;
u16 *statSums;
s32 *statValues;
@@ -6190,20 +6190,20 @@ static void sub_8194F58(void)
// Make sure the mon is valid.
do
{
monTournamentId = RandomizeFacilityTrainerMonId(trainerId);
monSetId = RandomizeFacilityTrainerMonSet(trainerId);
for (k = 0; k < j; k++)
{
s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonIds[i][k];
if (checkingMonId == monTournamentId
|| species[0] == gFacilityTrainerMons[monTournamentId].species
|| species[1] == gFacilityTrainerMons[monTournamentId].species
|| gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monTournamentId].itemTableId)
if (checkingMonId == monSetId
|| species[0] == gFacilityTrainerMons[monSetId].species
|| species[1] == gFacilityTrainerMons[monSetId].species
|| gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monSetId].itemTableId)
break;
}
} while (k != j);
gSaveBlock2Ptr->frontier.domeMonIds[i][j] = monTournamentId;
species[j] = gFacilityTrainerMons[monTournamentId].species;
gSaveBlock2Ptr->frontier.domeMonIds[i][j] = monSetId;
species[j] = gFacilityTrainerMons[monSetId].species;
}
gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0;
gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt = 0;

File diff suppressed because it is too large Load Diff

4111
src/battle_factory_screen.c Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -8,7 +8,7 @@
#include "battle_tower.h"
#include "random.h"
#include "item.h"
#include "battle_factory.h"
#include "battle_factory_screen.h"
#include "frontier_util.h"
#include "constants/items.h"
#include "constants/region_map_sections.h"
@@ -280,17 +280,17 @@ bool8 sub_81B9E94(void)
&& ((gMapHeader.mapLayoutId == 385) | (gMapHeader.mapLayoutId == 386)));
}
// This function was written very...oddly.
#ifdef NONMATCHING
static void sub_81B9EC0(void)
{
s32 i, j;
u16 currMonId = 0, currSpecies = 0;
u8 firstMonId;
u16 monSetId;
u16 currSpecies;
u16 species[PARTY_SIZE];
u16 monIds[PARTY_SIZE];
u16 heldItems[PARTY_SIZE];
s32 zero = 0;
firstMonId = 0;
gFacilityTrainers = gSlateportBattleTentTrainers;
for (i = 0; i < PARTY_SIZE; i++)
{
@@ -300,250 +300,56 @@ static void sub_81B9EC0(void)
}
gFacilityTrainerMons = gSlateportBattleTentMons;
currSpecies = 0;
for (i = 0; i != PARTY_SIZE;)
i = 0;
while (i != PARTY_SIZE)
{
// Cannot have two pokemon of the same species.
currMonId = Random() % 70;
for (j = zero; j < i + zero; j++)
monSetId = Random() % 70;
for (j = firstMonId; j < firstMonId + i; j++)
{
if (monIds[j] == currMonId)
u16 monId = monIds[j];
if (monIds[j] == monSetId)
break;
if (species[j] == gFacilityTrainerMons[currMonId].species)
if (species[j] == gFacilityTrainerMons[monSetId].species)
{
if (currSpecies == 0)
currSpecies = gFacilityTrainerMons[currMonId].species;
currSpecies = gFacilityTrainerMons[monSetId].species;
else
break;
}
}
if (j != i + zero)
if (j != i + firstMonId)
continue;
// Cannot have two same held items.
for (j = zero; j < i + zero; j++)
for (j = firstMonId; j < i + firstMonId; j++)
{
if (heldItems[j] == 0)
continue;
if (heldItems[j] == gBattleFrontierHeldItems[gFacilityTrainerMons[currMonId].itemTableId])
if (heldItems[j] != 0 && heldItems[j] == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId])
{
if (gFacilityTrainerMons[currMonId].species == currSpecies)
if (gFacilityTrainerMons[monSetId].species == currSpecies)
currSpecies = 0;
else
break;
break;
}
}
if (j != i + zero)
if (j != i + firstMonId)
continue;
gSaveBlock2Ptr->frontier.field_E70[i].monId = currMonId;
species[i] = gFacilityTrainerMons[currMonId].species;
heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[currMonId].itemTableId];
monIds[i] = currMonId;
gSaveBlock2Ptr->frontier.field_E70[i].monId = monSetId;
species[i] = gFacilityTrainerMons[monSetId].species;
heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId];
monIds[i] = monSetId;
i++;
}
}
#else
NAKED
static void sub_81B9EC0(void)
{
asm_unified("\n\
push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, 0x3C\n\
ldr r1, =gFacilityTrainers\n\
ldr r0, =gSlateportBattleTentTrainers\n\
str r0, [r1]\n\
add r0, sp, 0xC\n\
mov r9, r0\n\
mov r1, sp\n\
adds r1, 0x18\n\
str r1, [sp, 0x2C]\n\
ldr r5, =gFacilityTrainerMons\n\
ldr r4, =gSlateportBattleTentMons\n\
movs r2, 0\n\
adds r3, r1, 0\n\
mov r1, r9\n\
mov r0, sp\n\
movs r6, 0x5\n\
mov r8, r6\n\
_081B9EEC:\n\
strh r2, [r0]\n\
strh r2, [r1]\n\
strh r2, [r3]\n\
adds r3, 0x2\n\
adds r1, 0x2\n\
adds r0, 0x2\n\
movs r7, 0x1\n\
negs r7, r7\n\
add r8, r7\n\
mov r6, r8\n\
cmp r6, 0\n\
bge _081B9EEC\n\
str r4, [r5]\n\
movs r7, 0\n\
mov r10, r7\n\
movs r0, 0\n\
mov r8, r0\n\
ldr r1, [sp, 0x2C]\n\
str r1, [sp, 0x30]\n\
mov r2, sp\n\
str r2, [sp, 0x34]\n\
lsls r6, r0, 1\n\
str r6, [sp, 0x24]\n\
add r6, r9\n\
str r6, [sp, 0x28]\n\
_081B9F1E:\n\
bl Random\n\
lsls r0, 16\n\
lsrs r0, 16\n\
movs r1, 0x46\n\
bl __umodsi3\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
movs r2, 0\n\
mov r7, r8\n\
adds r6, r2, r7\n\
cmp r2, r6\n\
bge _081B9F7C\n\
ldr r1, [sp, 0x28]\n\
ldrh r0, [r1]\n\
cmp r0, r5\n\
beq _081B9F7C\n\
ldr r0, =gFacilityTrainerMons\n\
ldr r1, [r0]\n\
lsls r0, r5, 4\n\
adds r4, r0, r1\n\
ldrh r7, [r4]\n\
mov r12, r7\n\
lsls r3, r2, 1\n\
ldr r1, [sp, 0x24]\n\
add r1, sp\n\
str r6, [sp, 0x38]\n\
_081B9F56:\n\
ldrh r0, [r1]\n\
cmp r0, r12\n\
bne _081B9F66\n\
mov r0, r10\n\
cmp r0, 0\n\
bne _081B9F7C\n\
ldrh r7, [r4]\n\
mov r10, r7\n\
_081B9F66:\n\
adds r3, 0x2\n\
adds r1, 0x2\n\
adds r2, 0x1\n\
ldr r0, [sp, 0x38]\n\
cmp r2, r0\n\
bge _081B9F7C\n\
mov r7, r9\n\
adds r0, r7, r3\n\
ldrh r0, [r0]\n\
cmp r0, r5\n\
bne _081B9F56\n\
_081B9F7C:\n\
cmp r2, r6\n\
bne _081BA01C\n\
movs r2, 0\n\
cmp r2, r6\n\
bge _081B9FD4\n\
ldr r0, =gBattleFrontierHeldItems\n\
mov r12, r0\n\
ldr r7, =gFacilityTrainerMons\n\
ldr r1, [sp, 0x24]\n\
ldr r0, [sp, 0x2C]\n\
adds r4, r1, r0\n\
_081B9F92:\n\
ldrh r3, [r4]\n\
cmp r3, 0\n\
beq _081B9FCC\n\
ldr r1, [r7]\n\
lsls r0, r5, 4\n\
adds r1, r0, r1\n\
ldrb r0, [r1, 0xA]\n\
lsls r0, 1\n\
add r0, r12\n\
ldrh r0, [r0]\n\
cmp r3, r0\n\
bne _081B9FCC\n\
ldrh r0, [r1]\n\
cmp r0, r10\n\
bne _081B9FD4\n\
movs r1, 0\n\
mov r10, r1\n\
b _081B9FD4\n\
.pool\n\
_081B9FCC:\n\
adds r4, 0x2\n\
adds r2, 0x1\n\
cmp r2, r6\n\
blt _081B9F92\n\
_081B9FD4:\n\
cmp r2, r6\n\
bne _081BA01C\n\
ldr r0, =gSaveBlock2Ptr\n\
ldr r1, [r0]\n\
mov r2, r8\n\
lsls r3, r2, 1\n\
adds r0, r3, r2\n\
lsls r0, 2\n\
adds r1, r0\n\
movs r6, 0xE7\n\
lsls r6, 4\n\
adds r1, r6\n\
strh r5, [r1]\n\
ldr r0, =gFacilityTrainerMons\n\
ldr r0, [r0]\n\
lsls r1, r5, 4\n\
adds r1, r0\n\
ldrh r0, [r1]\n\
ldr r7, [sp, 0x34]\n\
strh r0, [r7]\n\
ldr r2, =gBattleFrontierHeldItems\n\
ldrb r0, [r1, 0xA]\n\
lsls r0, 1\n\
adds r0, r2\n\
ldrh r0, [r0]\n\
ldr r1, [sp, 0x30]\n\
strh r0, [r1]\n\
add r3, r9\n\
strh r5, [r3]\n\
adds r1, 0x2\n\
str r1, [sp, 0x30]\n\
adds r2, r7, 0\n\
adds r2, 0x2\n\
str r2, [sp, 0x34]\n\
movs r6, 0x1\n\
add r8, r6\n\
_081BA01C:\n\
mov r7, r8\n\
cmp r7, 0x6\n\
beq _081BA024\n\
b _081B9F1E\n\
_081BA024:\n\
add sp, 0x3C\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.pool\n\
");
}
#endif // NONMATCHING
static void sub_81BA040(void)
{
u16 trainerId;
s32 i, j, k;
register const u16 *monSetsPool asm("r9"); // Fix me. Compiler insists on moving that variable into stack.
register const u16 *monSets asm("r9"); // Fix me. Compiler insists on moving that variable into stack.
u16 species[3];
u16 heldItems[3];
s32 monPoolCount = 0;
s32 setsCount = 0;
gFacilityTrainers = gSlateportBattleTentTrainers;
gFacilityTrainerMons = gSlateportBattleTentMons;
@@ -561,21 +367,21 @@ static void sub_81BA040(void)
} while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum);
gTrainerBattleOpponent_A = trainerId;
while (gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool[monPoolCount] != 0xFFFF)
monPoolCount++;
if (monPoolCount > 8)
while (gFacilityTrainers[gTrainerBattleOpponent_A].monSets[setsCount] != 0xFFFF)
setsCount++;
if (setsCount > 8)
break;
monPoolCount = 0;
setsCount = 0;
}
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 2)
gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
monSetsPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool;
monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets;
i = 0;
while (i != 3)
{
sRandMonSetId = monSetsPool[Random() % monPoolCount];
sRandMonSetId = monSets[Random() % setsCount];
for (j = 0; j < 6; j++)
{
if (gFacilityTrainerMons[sRandMonSetId].species == gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_E70[j].monId].species)

View File

@@ -21,6 +21,7 @@
#include "link.h"
#include "field_message_box.h"
#include "tv.h"
#include "battle_factory.h"
#include "constants/battle_frontier.h"
#include "constants/trainers.h"
#include "constants/event_objects.h"
@@ -29,19 +30,16 @@
extern u16 gUnknown_03006298[];
extern void sub_81A6CD0(void);
extern void sub_81A4C30(void);
extern u8 sub_81A6CA8(u8, u8);
extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot);
extern const u8 *const *const gUnknown_085DD690[];
extern const u16 gBattleFrontierHeldItems[];
extern const u8 sRubyFacilityClassToEmerald[82][2];
extern const u16 gUnknown_085DFA46[];
extern const struct FacilityMon gBattleFrontierMons[];
extern const struct FacilityMon gSlateportBattleTentMons[];
extern const struct FacilityMon gVerdanturfBattleTentMons[];
extern const struct FacilityMon gFallarborBattleTentMons[];
extern const struct FacilityMon gBattleFrontierMons[];
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[];
extern const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[];
@@ -983,14 +981,14 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
u8 level = SetFacilityPtrsGetLevel();
u8 fixedIV = 0;
u8 bfMonCount;
const u16 *bfMonPool = NULL;
const u16 *monSets = NULL;
u32 otID = 0;
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
// Normal battle frontier trainer.
fixedIV = GetFrontierTrainerFixedIvs(trainerId);
bfMonPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool;
monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets;
}
else if (trainerId == TRAINER_EREADER)
{
@@ -1028,20 +1026,20 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
// Attempt to fill the trainer's party with random Pokemon until 3 have been
// successfully chosen. The trainer's party may not have duplicate pokemon species
// or duplicate held items.
for (bfMonCount = 0; bfMonPool[bfMonCount] != 0xFFFF; bfMonCount++)
for (bfMonCount = 0; monSets[bfMonCount] != 0xFFFF; bfMonCount++)
;
i = 0;
otID = Random32();
while (i != monCount)
{
u16 monPoolId = bfMonPool[Random() % bfMonCount];
if ((level == 50 || level == 20) && monPoolId > 849)
u16 monSetId = monSets[Random() % bfMonCount];
if ((level == 50 || level == 20) && monSetId > 849)
continue;
// Ensure this pokemon species isn't a duplicate.
for (j = 0; j < i + firstMonId; j++)
{
if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monPoolId].species)
if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monSetId].species)
break;
}
if (j != i + firstMonId)
@@ -1051,7 +1049,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
for (j = 0; j < i + firstMonId; j++)
{
if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0
&& GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId])
&& GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId])
break;
}
if (j != i + firstMonId)
@@ -1061,34 +1059,34 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
// because the species and held items were already checked directly above.
for (j = 0; j < i; j++)
{
if (chosenMonIndices[j] == monPoolId)
if (chosenMonIndices[j] == monSetId)
break;
}
if (j != i)
continue;
chosenMonIndices[i] = monPoolId;
chosenMonIndices[i] = monSetId;
// Place the chosen pokemon into the trainer's party.
CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[i + firstMonId],
gFacilityTrainerMons[monPoolId].species,
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[i + firstMonId],
gFacilityTrainerMons[monSetId].species,
level,
gFacilityTrainerMons[monPoolId].nature,
gFacilityTrainerMons[monSetId].nature,
fixedIV,
gFacilityTrainerMons[monPoolId].evSpread,
gFacilityTrainerMons[monSetId].evSpread,
otID);
friendship = 255;
// Give the chosen pokemon its specified moves.
for (j = 0; j < 4; j++)
{
SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monPoolId].moves[j], j);
if (gFacilityTrainerMons[monPoolId].moves[j] == MOVE_FRUSTRATION)
SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monSetId].moves[j], j);
if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION)
friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is.
}
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship);
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]);
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
// The pokemon was successfully added to the trainer's party, so it's safe to move on to
// the next party slot.
@@ -1129,27 +1127,27 @@ static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
}
}
u16 RandomizeFacilityTrainerMonId(u16 trainerId)
u16 RandomizeFacilityTrainerMonSet(u16 trainerId)
{
u8 level = SetFacilityPtrsGetLevel();
const u16 *bfMonPool = gFacilityTrainers[trainerId].bfMonPool;
const u16 *monSets = gFacilityTrainers[trainerId].monSets;
u8 bfMonCount = 0;
u32 monPoolId = bfMonPool[bfMonCount];
u32 monSetId = monSets[bfMonCount];
while (monPoolId != 0xFFFF)
while (monSetId != 0xFFFF)
{
bfMonCount++;
monPoolId = bfMonPool[bfMonCount];
if (monPoolId == 0xFFFF)
monSetId = monSets[bfMonCount];
if (monSetId == 0xFFFF)
break;
}
do
{
monPoolId = bfMonPool[Random() % bfMonCount];
} while((level == 50 || level == 20) && monPoolId > 849);
monSetId = monSets[Random() % bfMonCount];
} while((level == 50 || level == 20) && monSetId > 849);
return monPoolId;
return monSetId;
}
static void FillFactoryTrainerParty(void)
@@ -1175,9 +1173,9 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId)
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
u8 challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][0] / 7;
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 6)
fixedIV = sub_81A6CA8(challengeNum, 0);
fixedIV = GetFactoryMonFixedIV(challengeNum, 0);
else
fixedIV = sub_81A6CA8(challengeNum, 1);
fixedIV = GetFactoryMonFixedIV(challengeNum, 1);
}
else if (trainerId == TRAINER_EREADER)
{
@@ -1187,7 +1185,7 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId)
}
else if (trainerId == TRAINER_FRONTIER_BRAIN)
{
sub_81A6CD0();
FillFactoryBrainParty();
return;
}
else
@@ -1195,26 +1193,25 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId)
fixedIV = 31;
}
level = SetFacilityPtrsGetLevel();
otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
for (i = 0; i < 3; i++)
{
u16 poolId = gUnknown_03006298[i];
CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[firstMonId + i],
gFacilityTrainerMons[poolId].species,
u16 monSetId = gUnknown_03006298[i];
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i],
gFacilityTrainerMons[monSetId].species,
level,
gFacilityTrainerMons[poolId].nature,
gFacilityTrainerMons[monSetId].nature,
fixedIV,
gFacilityTrainerMons[poolId].evSpread,
gFacilityTrainerMons[monSetId].evSpread,
otID);
friendship = 0;
for (j = 0; j < 4; j++)
SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[poolId].moves[j], j);
SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[monSetId].moves[j], j);
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship);
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[poolId].itemTableId]);
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
}
}
@@ -1228,25 +1225,25 @@ static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId)
for (i = 0; i < 3; i++)
{
u16 poolId = gUnknown_03006298[i];
CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[firstMonId + i],
gFacilityTrainerMons[poolId].species,
u16 monSetId = gUnknown_03006298[i];
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i],
gFacilityTrainerMons[monSetId].species,
level,
gFacilityTrainerMons[poolId].nature,
gFacilityTrainerMons[monSetId].nature,
fixedIV,
gFacilityTrainerMons[poolId].evSpread,
gFacilityTrainerMons[monSetId].evSpread,
otID);
friendship = 0;
for (j = 0; j < 4; j++)
{
SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[poolId].moves[j], j);
if (gFacilityTrainerMons[poolId].moves[j] == MOVE_FRUSTRATION)
SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[monSetId].moves[j], j);
if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION)
friendship = 0;
}
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship);
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[poolId].itemTableId]);
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
}
}
@@ -1609,7 +1606,7 @@ static void sub_81642A0(void)
u32 spArray[5];
s32 r10;
u16 trainerId;
u16 monPoolId;
u16 monSetId;
u32 lvlMode, battleMode;
s32 challengeNum;
u32 species1, species2;
@@ -1651,24 +1648,24 @@ static void sub_81642A0(void)
{
while (1)
{
monPoolId = RandomizeFacilityTrainerMonId(trainerId);
if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[r10 - 1]].itemTableId == gFacilityTrainerMons[monPoolId].itemTableId)
monSetId = RandomizeFacilityTrainerMonSet(trainerId);
if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[r10 - 1]].itemTableId == gFacilityTrainerMons[monSetId].itemTableId)
continue;
for (k = 8; k < r10; k++)
{
if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[k]].species == gFacilityTrainerMons[monPoolId].species)
if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[k]].species == gFacilityTrainerMons[monSetId].species)
break;
if (species1 == gFacilityTrainerMons[monPoolId].species)
if (species1 == gFacilityTrainerMons[monSetId].species)
break;
if (species2 == gFacilityTrainerMons[monPoolId].species)
if (species2 == gFacilityTrainerMons[monSetId].species)
break;
}
if (k == r10)
break;
}
gSaveBlock2Ptr->frontier.field_CB4[r10] = monPoolId;
gSaveBlock2Ptr->frontier.field_CB4[r10] = monSetId;
r10++;
}
}
@@ -1749,7 +1746,7 @@ static void sub_81642A0(void)
}
}
static void sub_81646BC(u16 trainerId, u16 monPoolId)
static void sub_81646BC(u16 trainerId, u16 monSetId)
{
u16 move = 0;
u16 species = 0;
@@ -1759,8 +1756,8 @@ static void sub_81646BC(u16 trainerId, u16 monPoolId)
{
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
move = gFacilityTrainerMons[monPoolId].moves[0];
species = gFacilityTrainerMons[monPoolId].species;
move = gFacilityTrainerMons[monSetId].moves[0];
species = gFacilityTrainerMons[monSetId].species;
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
@@ -1787,7 +1784,7 @@ static void sub_81646BC(u16 trainerId, u16 monPoolId)
static void sub_8164828(void)
{
s32 i, j, arrId;
s32 monPoolId;
s32 monSetId;
s32 level = SetFacilityPtrsGetLevel();
u16 winStreak = GetCurrentFacilityWinStreak();
s32 challengeNum = winStreak / 7;
@@ -1825,12 +1822,12 @@ static void sub_8164828(void)
}
break;
case 1:
monPoolId = gSaveBlock2Ptr->frontier.field_CB4[8 + k * 2];
sub_81646BC(trainerId, monPoolId);
monSetId = gSaveBlock2Ptr->frontier.field_CB4[8 + k * 2];
sub_81646BC(trainerId, monSetId);
break;
case 2:
monPoolId = gSaveBlock2Ptr->frontier.field_CB4[9 + k * 2];
sub_81646BC(trainerId, monPoolId);
monSetId = gSaveBlock2Ptr->frontier.field_CB4[9 + k * 2];
sub_81646BC(trainerId, monSetId);
break;
case 3:
gPartnerTrainerId = trainerId;
@@ -2280,7 +2277,7 @@ static void FillPartnerParty(u16 trainerId)
s32 i, j;
u32 ivs, level;
u32 friendship;
u16 monPoolId;
u16 monSetId;
u32 otID;
u8 trainerName[PLAYER_NAME_LENGTH + 1];
SetFacilityPtrsGetLevel();
@@ -2321,23 +2318,23 @@ static void FillPartnerParty(u16 trainerId)
otID = Random32();
for (i = 0; i < 2; i++)
{
monPoolId = gSaveBlock2Ptr->frontier.field_CB4[i + 18];
CreateMonWithEVSpreadPersonalityOTID(&gPlayerParty[3 + i],
gFacilityTrainerMons[monPoolId].species,
monSetId = gSaveBlock2Ptr->frontier.field_CB4[i + 18];
CreateMonWithEVSpreadNatureOTID(&gPlayerParty[3 + i],
gFacilityTrainerMons[monSetId].species,
level,
gFacilityTrainerMons[monPoolId].nature,
gFacilityTrainerMons[monSetId].nature,
ivs,
gFacilityTrainerMons[monPoolId].evSpread,
gFacilityTrainerMons[monSetId].evSpread,
otID);
friendship = 0xFF;
for (j = 0; j < 4; j++)
{
SetMonMoveSlot(&gPlayerParty[3 + i], gFacilityTrainerMons[monPoolId].moves[j], j);
if (gFacilityTrainerMons[monPoolId].moves[j] == MOVE_FRUSTRATION)
SetMonMoveSlot(&gPlayerParty[3 + i], gFacilityTrainerMons[monSetId].moves[j], j);
if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION)
friendship = 0;
}
SetMonData(&gPlayerParty[3 + i], MON_DATA_FRIENDSHIP, &friendship);
SetMonData(&gPlayerParty[3 + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]);
SetMonData(&gPlayerParty[3 + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
for (j = 0; j < PLAYER_NAME_LENGTH + 1; j++)
trainerName[j] = gFacilityTrainers[trainerId].trainerName[j];
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_NAME, &trainerName);
@@ -2689,19 +2686,19 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
u8 level = SetTentPtrsGetLevel();
u8 fixedIV = 0;
u8 bfMonCount;
const u16 *bfMonPool = NULL;
const u16 *monSets = NULL;
u32 otID = 0;
u16 monPoolId;
u16 monSetId;
bfMonPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool;
monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets;
bfMonCount = 0;
monPoolId = bfMonPool[bfMonCount];
while (monPoolId != 0xFFFF)
monSetId = monSets[bfMonCount];
while (monSetId != 0xFFFF)
{
bfMonCount++;
monPoolId = bfMonPool[bfMonCount];
if (monPoolId == 0xFFFF)
monSetId = monSets[bfMonCount];
if (monSetId == 0xFFFF)
break;
}
@@ -2709,12 +2706,12 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
otID = Random32();
while (i != monCount)
{
u16 monPoolId = bfMonPool[Random() % bfMonCount];
u16 monSetId = monSets[Random() % bfMonCount];
// Ensure this pokemon species isn't a duplicate.
for (j = 0; j < i + firstMonId; j++)
{
if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monPoolId].species)
if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monSetId].species)
break;
}
if (j != i + firstMonId)
@@ -2724,7 +2721,7 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
for (j = 0; j < i + firstMonId; j++)
{
if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0
&& GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId])
&& GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId])
break;
}
if (j != i + firstMonId)
@@ -2734,34 +2731,34 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
// because the species and held items were already checked directly above.
for (j = 0; j < i; j++)
{
if (chosenMonIndices[j] == monPoolId)
if (chosenMonIndices[j] == monSetId)
break;
}
if (j != i)
continue;
chosenMonIndices[i] = monPoolId;
chosenMonIndices[i] = monSetId;
// Place the chosen pokemon into the trainer's party.
CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[i + firstMonId],
gFacilityTrainerMons[monPoolId].species,
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[i + firstMonId],
gFacilityTrainerMons[monSetId].species,
level,
gFacilityTrainerMons[monPoolId].nature,
gFacilityTrainerMons[monSetId].nature,
fixedIV,
gFacilityTrainerMons[monPoolId].evSpread,
gFacilityTrainerMons[monSetId].evSpread,
otID);
friendship = 255;
// Give the chosen pokemon its specified moves.
for (j = 0; j < 4; j++)
{
SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monPoolId].moves[j], j);
if (gFacilityTrainerMons[monPoolId].moves[j] == MOVE_FRUSTRATION)
SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monSetId].moves[j], j);
if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION)
friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is.
}
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship);
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]);
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
// The pokemon was successfully added to the trainer's party, so it's safe to move on to
// the next party slot.

View File

@@ -336,7 +336,8 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
},
[FRONTIER_FACILITY_FACTORY] =
{
// Silver Symbol.
// Because Factory's pokemon are random, this facility's Brain also uses random pokemon.
// What is interesting, this team is actually the one Steven uses in the multi tag battle alongside the player.
{
{
.species = SPECIES_METANG,
@@ -363,7 +364,6 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW},
},
},
// Gold Symbol.
{
{
.species = SPECIES_METANG,

View File

@@ -2904,7 +2904,7 @@ void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 m
CalculateMonStats(mon);
}
void CreateMonWithEVSpreadPersonalityOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId)
void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId)
{
s32 i;
s32 statCount = 0;

View File

@@ -70,7 +70,7 @@ gUnknown_03001204: @ 3001204
.include "src/battle_transition.o"
.include "src/pokemon_animation.o"
.include "src/recorded_battle.o"
.include "src/battle_factory.o"
.include "src/battle_factory_screen.o"
gUnknown_03001288: @ 3001288
.space 0x4

View File

@@ -493,7 +493,7 @@ gUnknown_0203CD88: @ 203CD88
.space 0x4
.include "src/menu.o"
.include "src/battle_factory.o"
.include "src/battle_factory_screen.o"
gUnknown_0203CE50: @ 203CE50
.space 0x4