Use WINDOW_NONE constant

This commit is contained in:
GriffinR
2021-02-19 18:36:48 -05:00
parent 06ae5a37e2
commit 81a7f491b7
11 changed files with 43 additions and 43 deletions

View File

@@ -889,7 +889,7 @@ static void sub_816BC58(void)
static u8 sub_816BC7C(u8 a)
{
u8 *windowIdLoc = &(gUnknown_0203BCC4->windowIds[a]);
if (*windowIdLoc == 0xFF)
if (*windowIdLoc == WINDOW_NONE)
{
*windowIdLoc = AddWindow(&gUnknown_085DFF5C[a]);
DrawStdFrameWithCustomTileAndPalette(*windowIdLoc, FALSE, 0x214, 0xE);
@@ -901,13 +901,13 @@ static u8 sub_816BC7C(u8 a)
static void sub_816BCC4(u8 a)
{
u8 *windowIdLoc = &(gUnknown_0203BCC4->windowIds[a]);
if (*windowIdLoc != 0xFF)
if (*windowIdLoc != WINDOW_NONE)
{
ClearStdWindowAndFrameToTransparent(*windowIdLoc, FALSE);
ClearWindowTilemap(*windowIdLoc);
ScheduleBgCopyTilemapToVram(0);
RemoveWindow(*windowIdLoc);
*windowIdLoc = 0xFF;
*windowIdLoc = WINDOW_NONE;
}
}