Use WINDOW_NONE constant
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@@ -613,7 +613,7 @@ static void ClearStarterLabel(void)
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FillWindowPixelBuffer(sStarterLabelWindowId, PIXEL_FILL(0));
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ClearWindowTilemap(sStarterLabelWindowId);
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RemoveWindow(sStarterLabelWindowId);
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sStarterLabelWindowId = 0xFF;
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sStarterLabelWindowId = WINDOW_NONE;
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SetGpuReg(REG_OFFSET_WIN0H, 0);
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SetGpuReg(REG_OFFSET_WIN0V, 0);
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ScheduleBgCopyTilemapToVram(0);
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