Extract baseroms from battle_anim files
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@@ -2,6 +2,8 @@
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.include "constants/constants.inc"
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.section .rodata
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gUnknown_085CEA18:: @ 85CEA18
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.incbin "baserom.gba", 0x5ceA18, 0x198
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gUnknown_085CEBB0:: @ 85CEBB0
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.incbin "baserom.gba", 0x5cebb0, 0x8
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