Standardize EVENT_OBJECT to OBJECT_EVENT

This commit is contained in:
GriffinR
2019-11-20 23:12:51 -05:00
parent ec3e86f1d2
commit 82cb741d8b
611 changed files with 4984 additions and 4984 deletions

View File

@@ -9,7 +9,7 @@ BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B204: @ 824B204
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B20E:: @ 824B20E
setvar VAR_TEMP_1, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B218: @ 824B218
@@ -24,7 +24,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B222:: @ 824B222
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_TEMP_0, 1
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B652
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B652
waitmovement 0
lockall
@@ -171,11 +171,11 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D
closemessage
applymovement 1, BattleFrontier_BattleDomePreBattleRoom_Movement_24B64F
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B657
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B657
waitmovement 0
opendoor 5, 1
waitdooranim
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B659
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B659
waitmovement 0
closedoor 5, 1
waitdooranim