Standardize EVENT_OBJECT to OBJECT_EVENT

This commit is contained in:
GriffinR
2019-11-20 23:12:51 -05:00
parent ec3e86f1d2
commit 82cb741d8b
611 changed files with 4984 additions and 4984 deletions

View File

@@ -9,7 +9,7 @@ BattleFrontier_BattleFactoryLobby_MapScript2_2583F3: @ 82583F3
BattleFrontier_BattleFactoryLobby_EventScript_2583FD:: @ 82583FD
setvar VAR_TEMP_1, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattleFactoryLobby_MapScript2_258407: @ 8258407
@@ -223,7 +223,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_25871A:: @ 825871A
compare VAR_FRONTIER_BATTLE_MODE, 1
call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_258762
applymovement VAR_LAST_TALKED, BattleFrontier_BattleFactoryLobby_Movement_2587A7
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryLobby_Movement_2587AC
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryLobby_Movement_2587AC
waitmovement 0
warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM, 255, 8, 13
setvar VAR_TEMP_0, 0