Standardize EVENT_OBJECT to OBJECT_EVENT

This commit is contained in:
GriffinR
2019-11-20 23:12:51 -05:00
parent ec3e86f1d2
commit 82cb741d8b
611 changed files with 4984 additions and 4984 deletions
@@ -15,7 +15,7 @@
"connections": null,
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_EXPERT_M",
"graphics_id": "OBJ_EVENT_GFX_EXPERT_M",
"x": 5,
"y": 6,
"elevation": 0,
@@ -28,7 +28,7 @@
"flag": "0"
},
{
"graphics_id": "EVENT_OBJ_GFX_BLACK_BELT",
"graphics_id": "OBJ_EVENT_GFX_BLACK_BELT",
"x": 11,
"y": 8,
"elevation": 0,
@@ -41,7 +41,7 @@
"flag": "0"
},
{
"graphics_id": "EVENT_OBJ_GFX_MANIAC",
"graphics_id": "OBJ_EVENT_GFX_MANIAC",
"x": 24,
"y": 5,
"elevation": 0,
@@ -54,7 +54,7 @@
"flag": "0"
},
{
"graphics_id": "EVENT_OBJ_GFX_MAN_3",
"graphics_id": "OBJ_EVENT_GFX_MAN_3",
"x": 18,
"y": 10,
"elevation": 0,
@@ -67,7 +67,7 @@
"flag": "0"
},
{
"graphics_id": "EVENT_OBJ_GFX_BEAUTY",
"graphics_id": "OBJ_EVENT_GFX_BEAUTY",
"x": 2,
"y": 10,
"elevation": 0,
@@ -80,7 +80,7 @@
"flag": "0"
},
{
"graphics_id": "EVENT_OBJ_GFX_EXPERT_M",
"graphics_id": "OBJ_EVENT_GFX_EXPERT_M",
"x": 19,
"y": 6,
"elevation": 0,
@@ -9,7 +9,7 @@ BattleFrontier_BattlePalaceLobby_MapScript2_24D789: @ 824D789
BattleFrontier_BattlePalaceLobby_EventScript_24D793:: @ 824D793
setvar VAR_TEMP_1, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePalaceLobby_MapScript2_24D79D: @ 824D79D
@@ -303,7 +303,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DBBC:: @ 824DBBC
compare VAR_FRONTIER_BATTLE_MODE, 1
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC29
applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC47
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC47
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC47
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, 0
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC2F
@@ -311,7 +311,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DBBC:: @ 824DBBC
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC35
waitdooranim
applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC49
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC4C
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC4C
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, 0
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC3B