Standardize EVENT_OBJECT to OBJECT_EVENT
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@@ -9,7 +9,7 @@ BattleFrontier_BattlePyramidLobby_MapScript2_250721: @ 8250721
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BattleFrontier_BattlePyramidLobby_EventScript_25072B: @ 825072B
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setvar VAR_TEMP_1, 1
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turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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end
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BattleFrontier_BattlePyramidLobby_MapScript2_250735: @ 8250735
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@@ -434,7 +434,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250D42:: @ 8250D42
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BattleFrontier_BattlePyramidLobby_EventScript_250D56:: @ 8250D56
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applymovement 1, BattleFrontier_BattlePyramidLobby_Movement_250DC4
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePyramidLobby_Movement_250DCD
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePyramidLobby_Movement_250DCD
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waitmovement 0
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msgbox BattleFrontier_BattlePyramidLobby_Text_251569, MSGBOX_DEFAULT
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setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_GET_DATA
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@@ -457,7 +457,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250D9C:: @ 8250D9C
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closemessage
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applymovement 1, BattleFrontier_BattlePyramidLobby_Movement_250DD5
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waitmovement 0
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePyramidLobby_Movement_250DD8
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePyramidLobby_Movement_250DD8
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waitmovement 0
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return
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