Standardize EVENT_OBJECT to OBJECT_EVENT

This commit is contained in:
GriffinR
2019-11-20 23:12:51 -05:00
parent ec3e86f1d2
commit 82cb741d8b
611 changed files with 4984 additions and 4984 deletions

View File

@@ -9,7 +9,7 @@ BattleFrontier_BattlePyramidLobby_MapScript2_250721: @ 8250721
BattleFrontier_BattlePyramidLobby_EventScript_25072B: @ 825072B
setvar VAR_TEMP_1, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePyramidLobby_MapScript2_250735: @ 8250735
@@ -434,7 +434,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250D42:: @ 8250D42
BattleFrontier_BattlePyramidLobby_EventScript_250D56:: @ 8250D56
applymovement 1, BattleFrontier_BattlePyramidLobby_Movement_250DC4
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePyramidLobby_Movement_250DCD
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePyramidLobby_Movement_250DCD
waitmovement 0
msgbox BattleFrontier_BattlePyramidLobby_Text_251569, MSGBOX_DEFAULT
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_GET_DATA
@@ -457,7 +457,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250D9C:: @ 8250D9C
closemessage
applymovement 1, BattleFrontier_BattlePyramidLobby_Movement_250DD5
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePyramidLobby_Movement_250DD8
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePyramidLobby_Movement_250DD8
waitmovement 0
return