Standardize EVENT_OBJECT to OBJECT_EVENT
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@@ -35,7 +35,7 @@ BattleFrontier_BattleTowerLobby_MapScript2_23E6C9: @ 823E6C9
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BattleFrontier_BattleTowerLobby_EventScript_23E6D3:: @ 823E6D3
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setvar VAR_TEMP_1, 1
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turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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end
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BattleFrontier_BattleTowerLobby_MapScript2_23E6DD: @ 823E6DD
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@@ -767,12 +767,12 @@ BattleFrontier_BattleTowerLobby_EventScript_23F15B:: @ 823F15B
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call BattleFrontier_BattleTowerLobby_EventScript_23F1E8
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call BattleFrontier_BattleTowerLobby_EventScript_23F22D
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applymovement VAR_LAST_TALKED, BattleFrontier_BattleTowerLobby_Movement_23F195
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerLobby_Movement_23F195
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerLobby_Movement_23F195
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waitmovement 0
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opendoor VAR_0x8004, 1
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waitdooranim
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applymovement VAR_LAST_TALKED, BattleFrontier_BattleTowerLobby_Movement_23F199
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerLobby_Movement_23F19C
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerLobby_Movement_23F19C
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waitmovement 0
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closedoor VAR_0x8004, 1
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waitdooranim
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