Standardize EVENT_OBJECT to OBJECT_EVENT
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@@ -8,7 +8,7 @@ PetalburgCity_WallysHouse_MapScript2_OnWarp: @ 8204234
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.2byte 0
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PetalburgCity_WallysHouse_EventScript_PlayerUncleFaceEachOther:: @ 820423E
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turnobject EVENT_OBJ_ID_PLAYER, DIR_EAST
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turnobject OBJ_EVENT_ID_PLAYER, DIR_EAST
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turnobject 1, DIR_WEST
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end
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