Standardize EVENT_OBJECT to OBJECT_EVENT

This commit is contained in:
GriffinR
2019-11-20 23:12:51 -05:00
parent ec3e86f1d2
commit 82cb741d8b
611 changed files with 4984 additions and 4984 deletions

View File

@@ -94,10 +94,10 @@ SkyPillar_Top_EventScript_RanFromRayquaza2:: @ 8239785
SkyPillar_Top_EventScript_AwakenRayquaza:: @ 823979A
lockall
fadeoutbgm 1
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_FaceUp
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_FaceUp
waitmovement 0
special SpawnCameraObject
applymovement EVENT_OBJ_ID_CAMERA, SkyPillar_Top_Movement_CameraPanUp
applymovement OBJ_EVENT_ID_CAMERA, SkyPillar_Top_Movement_CameraPanUp
waitmovement 0
special RemoveCameraObject
applymovement 1, SkyPillar_Top_Movement_RayquazaStir
@@ -127,7 +127,7 @@ SkyPillar_Top_EventScript_AwakenRayquaza:: @ 823979A
delay 20
fadeinbgm 1
special SpawnCameraObject
applymovement EVENT_OBJ_ID_CAMERA, SkyPillar_Top_Movement_CameraPanDown
applymovement OBJ_EVENT_ID_CAMERA, SkyPillar_Top_Movement_CameraPanDown
waitmovement 0
special RemoveCameraObject
setvar VAR_SOOTOPOLIS_CITY_STATE, 5