Standardize EVENT_OBJECT to OBJECT_EVENT
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@@ -94,10 +94,10 @@ SkyPillar_Top_EventScript_RanFromRayquaza2:: @ 8239785
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SkyPillar_Top_EventScript_AwakenRayquaza:: @ 823979A
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lockall
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fadeoutbgm 1
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applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_FaceUp
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_FaceUp
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waitmovement 0
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special SpawnCameraObject
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applymovement EVENT_OBJ_ID_CAMERA, SkyPillar_Top_Movement_CameraPanUp
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applymovement OBJ_EVENT_ID_CAMERA, SkyPillar_Top_Movement_CameraPanUp
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waitmovement 0
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special RemoveCameraObject
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applymovement 1, SkyPillar_Top_Movement_RayquazaStir
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@@ -127,7 +127,7 @@ SkyPillar_Top_EventScript_AwakenRayquaza:: @ 823979A
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delay 20
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fadeinbgm 1
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special SpawnCameraObject
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applymovement EVENT_OBJ_ID_CAMERA, SkyPillar_Top_Movement_CameraPanDown
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applymovement OBJ_EVENT_ID_CAMERA, SkyPillar_Top_Movement_CameraPanDown
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waitmovement 0
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special RemoveCameraObject
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setvar VAR_SOOTOPOLIS_CITY_STATE, 5
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