Standardize EVENT_OBJECT to OBJECT_EVENT

This commit is contained in:
GriffinR
2019-11-20 23:12:51 -05:00
parent ec3e86f1d2
commit 82cb741d8b
611 changed files with 4984 additions and 4984 deletions

View File

@@ -56,7 +56,7 @@ SlateportCity_OnFrame: @ 81DCD12
SlateportCity_EventScript_ScottScene:: @ 81DCD1C
lockall
addobject 35
applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_Movement_PlayerFaceScott
applymovement OBJ_EVENT_ID_PLAYER, SlateportCity_Movement_PlayerFaceScott
applymovement 35, SlateportCity_Movement_ScottApproachPlayer
waitmovement 0
msgbox SlateportCity_Text_YouDroveTeamAquaAway, MSGBOX_DEFAULT
@@ -572,7 +572,7 @@ SlateportCity_EventScript_CaptStern:: @ 81DD1F8
waitmovement 0
delay 25
applymovement 11, SlateportCity_Movement_SternWatchGabbyAndTyExit
applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_Movement_PlayerFaceStern
applymovement OBJ_EVENT_ID_PLAYER, SlateportCity_Movement_PlayerFaceStern
applymovement 10, SlateportCity_Movement_GabbyExit
applymovement 9, SlateportCity_Movement_TyExit
waitmovement 0
@@ -604,7 +604,7 @@ SlateportCity_EventScript_CaptStern:: @ 81DD1F8
msgbox SlateportCity_Text_PleaseComeWithMe, MSGBOX_DEFAULT
closemessage
applymovement 11, SlateportCity_Movement_SternEnterHarbor
applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_Movement_PlayerEnterHarbor
applymovement OBJ_EVENT_ID_PLAYER, SlateportCity_Movement_PlayerEnterHarbor
waitmovement 0
removeobject 11
clearflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_CAPTAIN_STERN
@@ -888,19 +888,19 @@ SlateportCity_EventScript_NotEnoughBerryPowder:: @ 81DD5CE
SlateportCity_EventScript_ScottBattleTentScene:: @ 81DD5DC
lockall
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_FaceUp
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_FaceUp
waitmovement 0
opendoor 10, 12
waitdooranim
addobject 35
applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_Movement_PushPlayerDown
applymovement OBJ_EVENT_ID_PLAYER, SlateportCity_Movement_PushPlayerDown
applymovement 35, SlateportCity_Movement_ScottExitBattleTent
waitmovement 0
closedoor 10, 12
waitdooranim
msgbox SlateportCity_Text_TakingBattleTentChallenge, MSGBOX_DEFAULT
closemessage
applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_Movement_PlayerWatchScottExit
applymovement OBJ_EVENT_ID_PLAYER, SlateportCity_Movement_PlayerWatchScottExit
applymovement 35, SlateportCity_Movement_ScottExitAfterBattleTent
waitmovement 0
removeobject 35