Standardize EVENT_OBJECT to OBJECT_EVENT
This commit is contained in:
@@ -15,7 +15,7 @@
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"connections": null,
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"object_events": [
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{
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"graphics_id": "EVENT_OBJ_GFX_SCIENTIST_1",
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"graphics_id": "OBJ_EVENT_GFX_SCIENTIST_1",
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"x": 6,
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"y": 5,
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"elevation": 3,
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@@ -28,7 +28,7 @@
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"flag": "0"
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},
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{
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"graphics_id": "EVENT_OBJ_GFX_SAILOR",
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"graphics_id": "OBJ_EVENT_GFX_SAILOR",
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"x": 1,
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"y": 5,
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"elevation": 3,
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@@ -41,7 +41,7 @@
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"flag": "0"
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},
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{
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"graphics_id": "EVENT_OBJ_GFX_MAN_3",
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"graphics_id": "OBJ_EVENT_GFX_MAN_3",
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"x": 3,
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"y": 7,
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"elevation": 3,
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@@ -54,7 +54,7 @@
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"flag": "0"
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},
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{
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"graphics_id": "EVENT_OBJ_GFX_GIRL_1",
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"graphics_id": "OBJ_EVENT_GFX_GIRL_1",
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"x": 1,
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"y": 8,
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"elevation": 3,
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@@ -67,7 +67,7 @@
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"flag": "0"
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},
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{
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"graphics_id": "EVENT_OBJ_GFX_WOMAN_2",
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"graphics_id": "OBJ_EVENT_GFX_WOMAN_2",
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"x": 11,
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"y": 8,
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"elevation": 3,
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@@ -9,7 +9,7 @@ SlateportCity_BattleTentLobby_MapScript2_20873B: @ 820873B
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SlateportCity_BattleTentLobby_EventScript_208745:: @ 8208745
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setvar VAR_TEMP_1, 1
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turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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end
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SlateportCity_BattleTentLobby_MapScript2_20874F: @ 820874F
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@@ -182,12 +182,12 @@ SlateportCity_BattleTentLobby_EventScript_2089AC:: @ 82089AC
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SlateportCity_BattleTentLobby_EventScript_2089C9:: @ 82089C9
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applymovement 1, SlateportCity_BattleTentLobby_Movement_2089F8
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applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_BattleTentLobby_Movement_2089FF
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applymovement OBJ_EVENT_ID_PLAYER, SlateportCity_BattleTentLobby_Movement_2089FF
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waitmovement 0
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opendoor 6, 1
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waitdooranim
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applymovement 1, SlateportCity_BattleTentLobby_Movement_2089FC
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applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_BattleTentLobby_Movement_208A03
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applymovement OBJ_EVENT_ID_PLAYER, SlateportCity_BattleTentLobby_Movement_208A03
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waitmovement 0
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closedoor 6, 1
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waitdooranim
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