Standardize EVENT_OBJECT to OBJECT_EVENT

This commit is contained in:
GriffinR
2019-11-20 23:12:51 -05:00
parent ec3e86f1d2
commit 82cb741d8b
611 changed files with 4984 additions and 4984 deletions
+4 -4
View File
@@ -283,7 +283,7 @@ void Task_HandlePorthole(u8 taskId)
case IDLE_CHECK:
if (gMain.newKeys & A_BUTTON)
data[1] = 1;
if (!ScriptMovement_IsObjectMovementFinished(EVENT_OBJ_ID_PLAYER, location->mapNum, location->mapGroup))
if (!ScriptMovement_IsObjectMovementFinished(OBJ_EVENT_ID_PLAYER, location->mapNum, location->mapGroup))
return;
if (CountSSTidalStep(1) == TRUE)
{
@@ -305,12 +305,12 @@ void Task_HandlePorthole(u8 taskId)
if (*cruiseState == SS_TIDAL_DEPART_SLATEPORT)
{
ScriptMovement_StartObjectMovementScript(EVENT_OBJ_ID_PLAYER, location->mapNum, location->mapGroup, sSSTidalSailEastMovementScript);
ScriptMovement_StartObjectMovementScript(OBJ_EVENT_ID_PLAYER, location->mapNum, location->mapGroup, sSSTidalSailEastMovementScript);
data[0] = IDLE_CHECK;
}
else
{
ScriptMovement_StartObjectMovementScript(EVENT_OBJ_ID_PLAYER, location->mapNum, location->mapGroup, sSSTidalSailWestMovementScript);
ScriptMovement_StartObjectMovementScript(OBJ_EVENT_ID_PLAYER, location->mapNum, location->mapGroup, sSSTidalSailWestMovementScript);
data[0] = IDLE_CHECK;
}
break;
@@ -326,7 +326,7 @@ void Task_HandlePorthole(u8 taskId)
static void ShowSSTidalWhileSailing(void)
{
u8 spriteId = AddPseudoObjectEvent(EVENT_OBJ_GFX_SS_TIDAL, SpriteCallbackDummy, 112, 80, 0);
u8 spriteId = AddPseudoObjectEvent(OBJ_EVENT_GFX_SS_TIDAL, SpriteCallbackDummy, 112, 80, 0);
gSprites[spriteId].coordOffsetEnabled = FALSE;