Standardize EVENT_OBJECT to OBJECT_EVENT

This commit is contained in:
GriffinR
2019-11-20 23:12:51 -05:00
parent ec3e86f1d2
commit 82cb741d8b
611 changed files with 4984 additions and 4984 deletions

View File

@@ -558,15 +558,15 @@ u8 sub_80FD9B0(s16 itemX, s16 itemY)
void sub_80FDA24(u8 direction)
{
ObjectEventClearHeldMovementIfFinished(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0)]);
ObjectEventClearHeldMovement(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0)]);
UnfreezeObjectEvent(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0)]);
ObjectEventClearHeldMovementIfFinished(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0)]);
ObjectEventClearHeldMovement(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0)]);
UnfreezeObjectEvent(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0)]);
PlayerTurnInPlace(direction);
}
void sub_80FDA94(u8 taskId)
{
if (ObjectEventCheckHeldMovementStatus(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0)]) == TRUE)
if (ObjectEventCheckHeldMovementStatus(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0)]) == TRUE)
DisplayItemMessageOnField(taskId, gText_ItemFinderNearby, sub_80FD5CC);
}
@@ -574,7 +574,7 @@ void sub_80FDADC(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (ObjectEventCheckHeldMovementStatus(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0)]) == TRUE
if (ObjectEventCheckHeldMovementStatus(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0)]) == TRUE
|| data[2] == FALSE)
{
sub_80FDA24(gUnknown_085920E4[data[5]]);
@@ -707,7 +707,7 @@ bool8 TryToWaterSudowoodo(void)
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
z = PlayerGetZCoord();
objId = GetObjectEventIdByXYZ(x, y, z);
if (objId == EVENT_OBJECTS_COUNT || gObjectEvents[objId].graphicsId != EVENT_OBJ_GFX_SUDOWOODO)
if (objId == OBJECT_EVENTS_COUNT || gObjectEvents[objId].graphicsId != OBJ_EVENT_GFX_SUDOWOODO)
return FALSE;
else
return TRUE;