Standardize EVENT_OBJECT to OBJECT_EVENT

This commit is contained in:
GriffinR
2019-11-20 23:12:51 -05:00
parent ec3e86f1d2
commit 82cb741d8b
611 changed files with 4984 additions and 4984 deletions

View File

@@ -29,7 +29,7 @@ struct RotatingTileObject
struct RotatingTilePuzzle
{
struct RotatingTileObject objects[EVENT_OBJECTS_COUNT];
struct RotatingTileObject objects[OBJECT_EVENTS_COUNT];
u8 numObjects;
bool8 isTrickHouse;
};
@@ -57,7 +57,7 @@ void FreeRotatingTilePuzzle(void)
if (sRotatingTilePuzzle != NULL)
FREE_AND_SET_NULL(sRotatingTilePuzzle);
id = GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
id = GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0);
ObjectEventClearHeldMovementIfFinished(&gObjectEvents[id]);
ScriptMovement_UnfreezeObjectEvents();
}
@@ -68,7 +68,7 @@ u16 MoveRotatingTileObjects(u8 puzzleNumber)
struct ObjectEventTemplate *objectEvents = gSaveBlock1Ptr->objectEventTemplates;
u16 localId = 0;
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
for (i = 0; i < OBJECT_EVENT_TEMPLATES_COUNT; i++)
{
s32 puzzleTileStart;
u8 puzzleTileNum;
@@ -127,7 +127,7 @@ u16 MoveRotatingTileObjects(u8 puzzleNumber)
objectEvents[i].x += x;
objectEvents[i].y += y;
if (GetObjectEventIdByLocalIdAndMap(objectEvents[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup) != EVENT_OBJECTS_COUNT)
if (GetObjectEventIdByLocalIdAndMap(objectEvents[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup) != OBJECT_EVENTS_COUNT)
{
SaveRotatingTileObject(i, puzzleTileNum);
localId = objectEvents[i].localId;
@@ -195,7 +195,7 @@ void TurnRotatingTileObjects(void)
}
objectEventId = GetObjectEventIdByLocalIdAndMap(objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
if (objectEventId != EVENT_OBJECTS_COUNT)
if (objectEventId != OBJECT_EVENTS_COUNT)
{
const u8 *movementScript;
u8 direction = gObjectEvents[objectEventId].facingDirection;