Simplify division in berry_crush and field weather functions

This commit is contained in:
DizzyEggg
2024-03-09 20:06:58 +01:00
parent 9e67594dce
commit 82f8636502
2 changed files with 2 additions and 12 deletions
+1 -6
View File
@@ -277,7 +277,6 @@ static void BuildColorMaps(void)
u16 brightnessDelta;
u16 colorMapIndex;
u16 baseBrightness;
u32 remainingBrightness;
s16 diff;
sPaletteColorMapTypes = sBasePaletteColorMapTypes;
@@ -305,11 +304,7 @@ static void BuildColorMaps(void)
}
baseBrightness = curBrightness;
remainingBrightness = 0x1f00 - curBrightness;
if ((0x1f00 - curBrightness) < 0)
remainingBrightness += 0xf;
brightnessDelta = remainingBrightness / (NUM_WEATHER_COLOR_MAPS - 3);
brightnessDelta = (0x1f00 - curBrightness) / (NUM_WEATHER_COLOR_MAPS - 3);
if (colorVal < 12)
{
// For shadows (color values < 12), the remaining color mappings are