Decompile fleff_flash rodata

This commit is contained in:
KDSKardabox
2018-02-27 10:33:23 +05:30
parent 2d7d686cc1
commit 835777dec2
9 changed files with 103 additions and 154 deletions
+6 -4
View File
@@ -7,9 +7,11 @@
#include "script.h"
#include "task.h"
void FldEff_UseStrength(void);
void sub_8145E74(void);
// static functions
static void FldEff_UseStrength(void);
static void sub_8145E74(void);
// text
bool8 SetUpFieldMove_Strength(void)
{
if (npc_before_player_of_type(87) == TRUE)
@@ -22,7 +24,7 @@ bool8 SetUpFieldMove_Strength(void)
return FALSE;
}
void FldEff_UseStrength(void)
static void FldEff_UseStrength(void)
{
gFieldEffectArguments[0] = GetCursorSelectionMonId();
ScriptContext1_SetupScript(FieryPath_EventScript_2908FD);
@@ -37,7 +39,7 @@ bool8 sub_8145E2C(void)
return FALSE;
}
void sub_8145E74(void)
static void sub_8145E74(void)
{
FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH);
EnableBothScriptContexts();