More usage of WININ/OUT constants

This commit is contained in:
GriffinR
2021-04-15 02:43:09 -04:00
parent 62abcecc54
commit 8368b753df
8 changed files with 15 additions and 15 deletions
+2 -2
View File
@@ -2109,8 +2109,8 @@ static bool8 LoadPokedexListPage(u8 page)
gMain.state++;
break;
case 5:
SetGpuReg(REG_OFFSET_WININ, 0x3F3F);
SetGpuReg(REG_OFFSET_WINOUT, 0x1D3F);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_ALL | WININ_WIN1_ALL);
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_ALL | WINOUT_WINOBJ_BG0 | WINOUT_WINOBJ_BG2 | WINOUT_WINOBJ_BG3 | WINOUT_WINOBJ_OBJ);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WIN1H, 0);