npc_clear_ids_and_state
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@@ -85,6 +85,7 @@ SECTIONS {
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asm/field_camera.o(.text);
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asm/field_door.o(.text);
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asm/field_player_avatar.o(.text);
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src/field_map_obj.o(.text);
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asm/field_map_obj.o(.text);
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asm/field_ground_effect.o(.text);
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asm/map_obj_8097404.o(.text);
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