General mystery gift documentation, finish mystery gift client/server/scripts
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+30
-26
@@ -1,6 +1,9 @@
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#ifndef GUARD_MEVENT_H
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#define GUARD_MEVENT_H
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#include "main.h"
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#include "constants/mevent.h"
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struct MEvent_Str_1
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{
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u16 unk_000;
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@@ -13,51 +16,52 @@ struct MEvent_Str_2
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u8 fill_00[0x40];
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};
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struct MEventStruct_Unk1442CC
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struct MysteryGiftLinkGameData
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{
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u32 unk_00;
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u16 unk_04;
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u32 unk_08;
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u16 unk_0C;
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u32 unk_10;
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u16 unk_14;
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u16 flagId;
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u16 questionnaireWords[NUM_QUESTIONNAIRE_WORDS];
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struct MEventBuffer_3430 unk_20;
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u8 unk_44;
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struct WonderCardMetadata cardMetadata;
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u8 maxStamps;
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u8 playerName[PLAYER_NAME_LENGTH];
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u8 playerTrainerId[TRAINER_ID_LENGTH];
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u16 easyChatProfile[EASY_CHAT_BATTLE_WORDS_COUNT];
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u8 romHeaderGameCode[4];
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u8 romHeaderGameCode[GAME_CODE_LENGTH];
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u8 romHeaderSoftwareVersion;
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};
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void sub_801AFD8(void);
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void ClearMysteryGift(void);
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struct WonderNews *GetSavedWonderNews(void);
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struct WonderCard *GetSavedWonderCard(void);
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struct MEventBuffer_3430 *sav1_get_mevent_buffer_2(void);
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struct MysteryEventStruct *sub_801B044(void);
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struct WonderCardMetadata *GetSavedWonderCardMetadata(void);
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struct WonderNewsMetadata *GetSavedWonderNewsMetadata(void);
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u16 *GetQuestionnaireWordsPtr(void);
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void ClearSavedWonderNews(void);
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void ClearSavedWonderNewsAndRelated(void);
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void ClearSavedWonderCardAndRelated(void);
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bool32 SaveWonderNews(const struct WonderNews *news);
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bool32 ValidateSavedWonderNews(void);
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bool32 WonderNews_Test_Unk_02(void);
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bool32 sub_801B1A4(const u8 *src);
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void ClearSavedWonderCard(void);
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bool32 SaveWonderCard(const struct WonderCard *card);
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bool32 ValidateSavedWonderNews(void);
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bool32 ValidateSavedWonderCard(void);
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bool32 WonderCard_Test_Unk_08_6(void);
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bool32 IsWonderNewsSameAsSaved(const u8 *src);
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bool32 IsSendingSavedWonderNewsAllowed(void);
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bool32 IsSendingSavedWonderCardAllowed(void);
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u16 GetWonderCardFlagID(void);
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void WonderCard_ResetInternalReceivedFlag(struct WonderCard *buffer);
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bool32 CheckReceivedGiftFromWonderCard(void);
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bool32 sub_801B508(const u16 *data);
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void sub_801B580(struct MEventStruct_Unk1442CC *data, bool32 a1);
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bool32 sub_801B6A0(const struct MEventStruct_Unk1442CC *data, bool32 a1);
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u32 sub_801B6EC(const u16 *a0, const struct MEventStruct_Unk1442CC *a1, const void *unused);
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u32 sub_801B708(const u16 *a0, const struct MEventStruct_Unk1442CC *a1, const void *unused);
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bool32 MysteryGift_DoesQuestionnaireMatch(const struct MEventStruct_Unk1442CC *data, const u16 *words);
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u16 MEventStruct_Unk1442CC_GetValueNFrom_unk_20(const struct MEventStruct_Unk1442CC *a0, u32 command);
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u16 mevent_081445C0(u32 command);
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void ResetReceivedWonderCardFlag(void);
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bool32 MEventHandleReceivedWonderCard(u16 a0);
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void DisableWonderCardSending(struct WonderCard *card);
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bool32 IsSavedWonderCardGiftNotReceived(void);
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bool32 MysteryGift_TrySaveStamp(const u16 *stamp);
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void MysteryGift_LoadLinkGameData(struct MysteryGiftLinkGameData *data, bool32 a1);
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bool32 MysteryGift_ValidateLinkGameData(const struct MysteryGiftLinkGameData *data, bool32 a1);
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u32 MysteryGift_CompareCardFlags(const u16 *a0, const struct MysteryGiftLinkGameData *data, const void *unused);
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u32 MysteryGift_CheckStamps(const u16 *a0, const struct MysteryGiftLinkGameData *data, const void *unused);
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bool32 MysteryGift_DoesQuestionnaireMatch(const struct MysteryGiftLinkGameData *data, const u16 *words);
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u16 MysteryGift_GetCardStatFromLinkData(const struct MysteryGiftLinkGameData *data, u32 stat);
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u16 MysteryGift_GetCardStat(u32 stat);
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void MysteryGift_DisableStats(void);
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bool32 MysteryGift_TryEnableStatsByFlagId(u16 flagId);
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void TryIncrementMysteryGiftStat(u32 stat, u32 trainerId);
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#endif //GUARD_MEVENT_H
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