battle_gfx_sfx_util.c: Very annoying fakematch fix.
daycare.c: -g eliminates the need for the brace hack. battle_transition.c: Fix Phase2_Ripple_Func2...?
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@@ -584,7 +584,11 @@ struct BattleSpriteData
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struct MonSpritesGfx
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{
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void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon
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void* sprites[4];
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union
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{
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void* ptr[4];
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u8* byte[4];
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} sprites;
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struct SpriteTemplate templates[4];
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struct SpriteFrameImage field_74[4][4];
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u8 field_F4[0x80];
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