battle_gfx_sfx_util.c: Very annoying fakematch fix.

daycare.c: -g eliminates the need for the brace hack.
battle_transition.c: Fix Phase2_Ripple_Func2...?
This commit is contained in:
Kaz
2020-09-19 13:37:24 -04:00
parent 1404cf3330
commit 847878eae9
16 changed files with 57 additions and 61 deletions
+2 -2
View File
@@ -586,7 +586,7 @@ void sub_8118FBC(int bgId, u8 arg1, u8 arg2, u8 battlerPosition, u8 arg4, u8 *ar
int i, j;
u8 battler = GetBattlerAtPosition(battlerPosition);
int offset = tilesOffset;
CpuCopy16(gMonSpritesGfxPtr->sprites[battlerPosition] + BG_SCREEN_SIZE * gBattleMonForms[battler], arg5, BG_SCREEN_SIZE);
CpuCopy16(gMonSpritesGfxPtr->sprites.ptr[battlerPosition] + BG_SCREEN_SIZE * gBattleMonForms[battler], arg5, BG_SCREEN_SIZE);
LoadBgTiles(bgId, arg5, 0x1000, tilesOffset);
for (i = arg2; i < arg2 + 8; i++)
{
@@ -604,7 +604,7 @@ void unref_sub_8119094(u8 arg0, u8 arg1, u8 battlerPosition, u8 arg3, u8 arg4, u
{
int i, j, offset;
DmaCopy16(3, gMonSpritesGfxPtr->sprites[battlerPosition] + BG_SCREEN_SIZE * arg3, (void *)BG_SCREEN_ADDR(0) + arg5, BG_SCREEN_SIZE);
DmaCopy16(3, gMonSpritesGfxPtr->sprites.ptr[battlerPosition] + BG_SCREEN_SIZE * arg3, (void *)BG_SCREEN_ADDR(0) + arg5, BG_SCREEN_SIZE);
offset = (arg5 >> 5) - (arg7 << 9);
for (i = arg1; i < arg1 + 8; i++)
{