battle_gfx_sfx_util.c: Very annoying fakematch fix.
daycare.c: -g eliminates the need for the brace hack. battle_transition.c: Fix Phase2_Ripple_Func2...?
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@@ -434,7 +434,7 @@ static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc
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u16 species = GetMonData(mon, MON_DATA_SPECIES);
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u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
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HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
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gMonSpritesGfxPtr->sprites[(a0 * 2) + 1],
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gMonSpritesGfxPtr->sprites.ptr [(a0 * 2) + 1],
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species, pid);
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LoadCompressedSpritePalette(GetMonSpritePalStruct(mon));
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*speciesLoc = species;
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