battle_gfx_sfx_util.c: Very annoying fakematch fix.
daycare.c: -g eliminates the need for the brace hack. battle_transition.c: Fix Phase2_Ripple_Func2...?
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@@ -646,7 +646,7 @@ static bool8 LoadMonAndSceneGfx(struct Pokemon *mon)
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case 0:
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species = GetMonData(mon, MON_DATA_SPECIES2);
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personality = GetMonData(mon, MON_DATA_PERSONALITY);
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HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality);
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HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[1], species, personality);
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sPokeblockFeed->loadGfxState++;
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break;
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case 1:
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