clean up files
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12
src/text.c
12
src/text.c
@@ -4,18 +4,15 @@
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#include "m4a.h"
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#include "palette.h"
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#include "sound.h"
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#include "constants/songs.h"
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#include "string_util.h"
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#include "window.h"
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#include "text.h"
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#include "blit.h"
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extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
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extern void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height);
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extern void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight);
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extern u8 GetKeypadIconWidth(u8 keypadIconId);
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extern void CopyWindowToVram(u8 windowId, u8 mode);
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extern u16 Font6Func(struct TextPrinter *textPrinter);
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extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
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extern void PlaySE(u16 songNum);
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extern u8* UnkTextUtil_GetPtrI(u8 a1);
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extern int sub_8197964();
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@@ -27,7 +24,6 @@ static u16 gLastTextBgColor;
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static u16 gLastTextFgColor;
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static u16 gLastTextShadowColor;
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extern struct Main gMain;
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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const struct FontInfo *gFonts;
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@@ -1986,7 +1982,7 @@ bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
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if (gMain.newKeys & (A_BUTTON | B_BUTTON))
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{
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result = TRUE;
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PlaySE(5);
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PlaySE(SE_SELECT);
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}
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}
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return result;
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@@ -2004,7 +2000,7 @@ bool16 TextPrinterWait(struct TextPrinter *textPrinter)
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if (gMain.newKeys & (A_BUTTON | B_BUTTON))
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{
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result = TRUE;
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PlaySE(5);
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PlaySE(SE_SELECT);
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}
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}
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return result;
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