Use MAX_MON_MOVES constants

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GriffinR authored and huderlem committed 2019-09-16 19:21:23 -05:00
1 parent 258784f263
commit 85d97542cd
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@@ -227,7 +227,7 @@ struct ContestPokemon
u8 aiPool_Cute:1; // 0x10
u8 aiPool_Smart:1; // 0x20
u8 aiPool_Tough:1; // 0x40
/*0x1E*/ u16 moves[4]; // moves
/*0x1E*/ u16 moves[MAX_MON_MOVES]; // moves
/*0x26*/ u8 cool; // cool
/*0x27*/ u8 beauty; // beauty
/*0x28*/ u8 cute; // cute