Use MAX_MON_MOVES constants
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@@ -34,7 +34,7 @@ struct TrainerMonNoItemCustomMoves
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u16 iv;
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u8 lvl;
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u16 species;
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u16 moves[4];
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u16 moves[MAX_MON_MOVES];
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};
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struct TrainerMonItemCustomMoves
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@@ -43,7 +43,7 @@ struct TrainerMonItemCustomMoves
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u8 lvl;
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u16 species;
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u16 heldItem;
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u16 moves[4];
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u16 moves[MAX_MON_MOVES];
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};
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union TrainerMonPtr
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