Use MAX_MON_MOVES constants
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+4
-4
@@ -212,7 +212,7 @@ struct BerryCrush
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struct ApprenticeMon
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{
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u16 species;
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u16 moves[4];
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u16 moves[MAX_MON_MOVES];
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u16 item;
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};
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@@ -234,7 +234,7 @@ struct BattleTowerPokemon
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{
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u16 species;
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u16 heldItem;
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u16 moves[4];
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u16 moves[MAX_MON_MOVES];
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u8 level;
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u8 ppBonuses;
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u8 hpEV;
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@@ -290,7 +290,7 @@ struct BattleTowerEReaderTrainer
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struct FrontierMonData
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{
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u16 moves[4];
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u16 moves[MAX_MON_MOVES];
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u8 evs[6];
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u8 nature;
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};
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@@ -946,7 +946,7 @@ struct SaveBlock1
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/*0x2B94*/ u8 outbreakPokemonLevel;
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/*0x2B95*/ u8 outbreakUnk1;
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/*0x2B96*/ u16 outbreakUnk2;
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/*0x2B98*/ u16 outbreakPokemonMoves[4];
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/*0x2B98*/ u16 outbreakPokemonMoves[MAX_MON_MOVES];
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/*0x2BA0*/ u8 outbreakUnk4;
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/*0x2BA1*/ u8 outbreakPokemonProbability;
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/*0x2BA2*/ u16 outbreakDaysLeft;
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