Use MAX_MON_MOVES constants

This commit is contained in:
GriffinR
2019-09-08 11:53:48 -04:00
committed by huderlem
parent 258784f263
commit 85d97542cd
24 changed files with 81 additions and 81 deletions
+4 -4
View File
@@ -145,8 +145,8 @@ struct PokemonSubstruct0
struct PokemonSubstruct1
{
u16 moves[4];
u8 pp[4];
u16 moves[MAX_MON_MOVES];
u8 pp[MAX_MON_MOVES];
};
struct PokemonSubstruct2
@@ -273,7 +273,7 @@ struct BattlePokemon
/*0x06*/ u16 speed;
/*0x08*/ u16 spAttack;
/*0x0A*/ u16 spDefense;
/*0x0C*/ u16 moves[4];
/*0x0C*/ u16 moves[MAX_MON_MOVES];
/*0x14*/ u32 hpIV:5;
/*0x14*/ u32 attackIV:5;
/*0x15*/ u32 defenseIV:5;
@@ -287,7 +287,7 @@ struct BattlePokemon
/*0x21*/ u8 type1;
/*0x22*/ u8 type2;
/*0x23*/ u8 unknown;
/*0x24*/ u8 pp[4];
/*0x24*/ u8 pp[MAX_MON_MOVES];
/*0x28*/ u16 hp;
/*0x2A*/ u8 level;
/*0x2B*/ u8 friendship;