Use MAX_MON_MOVES constants
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+4
-4
@@ -1019,7 +1019,7 @@ struct
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u8 level;
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u8 nature;
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u8 evs[6];
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u16 moves[4];
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u16 moves[MAX_MON_MOVES];
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} const sStevenMons[3] =
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{
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{
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@@ -1561,7 +1561,7 @@ void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm)
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for (i = 0; i < 5; i++)
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{
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k = 0;
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for (j = 0; j < 4; j++)
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for (j = 0; j < TRAINER_ID_LENGTH; j++)
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{
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if (gSaveBlock2Ptr->frontier.towerRecords[i].trainerId[j] != newRecord->trainerId[j])
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break;
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@@ -3308,7 +3308,7 @@ bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct Em
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for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
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dst->name[i] = src->name[i];
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for (i = 0; i < 4; i++)
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for (i = 0; i < TRAINER_ID_LENGTH; i++)
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dst->trainerId[i] = src->trainerId[i];
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for (i = 0; i < 6; i++)
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dst->greeting[i] = src->greeting[i];
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@@ -3357,7 +3357,7 @@ bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, stru
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for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
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dst->name[i] = src->name[i];
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for (i = 0; i < 4; i++)
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for (i = 0; i < TRAINER_ID_LENGTH; i++)
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dst->trainerId[i] = src->trainerId[i];
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for (i = 0; i < 6; i++)
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dst->greeting[i] = src->greeting[i];
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