Use MAX_MON_MOVES constants
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@@ -34,10 +34,10 @@ static void DaycarePrintMonInfo(u8 windowId, s32 daycareSlotId, u8 y);
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// RAM buffers used to assist with BuildEggMoveset()
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EWRAM_DATA static u16 sHatchedEggLevelUpMoves[EGG_LVL_UP_MOVES_ARRAY_COUNT] = {0};
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EWRAM_DATA static u16 sHatchedEggFatherMoves[4] = {0};
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EWRAM_DATA static u16 sHatchedEggFinalMoves[4] = {0};
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EWRAM_DATA static u16 sHatchedEggFatherMoves[MAX_MON_MOVES] = {0};
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EWRAM_DATA static u16 sHatchedEggFinalMoves[MAX_MON_MOVES] = {0};
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EWRAM_DATA static u16 sHatchedEggEggMoves[EGG_MOVES_ARRAY_COUNT] = {0};
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EWRAM_DATA static u16 sHatchedEggMotherMoves[4] = {0};
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EWRAM_DATA static u16 sHatchedEggMotherMoves[MAX_MON_MOVES] = {0};
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#include "data/pokemon/egg_moves.h"
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