Add MAP_OFFSET

This commit is contained in:
GriffinR
2021-10-09 12:12:18 -04:00
parent 28de627913
commit 862febe03a
28 changed files with 261 additions and 391 deletions

View File

@@ -119,8 +119,8 @@ u16 MoveRotatingTileObjects(u8 puzzleNumber)
{
s32 puzzleTileStart;
u8 puzzleTileNum;
s16 x = objectEvents[i].x + 7;
s16 y = objectEvents[i].y + 7;
s16 x = objectEvents[i].x + MAP_OFFSET;
s16 y = objectEvents[i].y + MAP_OFFSET;
u16 metatile = MapGridGetMetatileIdAt(x, y);
if (!sRotatingTilePuzzle->isTrickHouse)
@@ -211,8 +211,8 @@ void TurnRotatingTileObjects(void)
s32 rotation;
s8 tileDifference;
u8 objectEventId;
s16 x = objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].x + 7;
s16 y = objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].y + 7;
s16 x = objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].x + MAP_OFFSET;
s16 y = objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].y + MAP_OFFSET;
u16 metatile = MapGridGetMetatileIdAt(x, y);
// NOTE: The following 2 assignments and if else could all be replaced with rotation = ROTATE_COUNTERCLOCKWISE
@@ -322,8 +322,8 @@ static void TurnUnsavedRotatingTileObject(u8 eventTemplateId, u8 puzzleTileNum)
s32 puzzleTileStart;
u16 movementType;
struct ObjectEventTemplate *objectEvents = gSaveBlock1Ptr->objectEventTemplates;
s16 x = objectEvents[eventTemplateId].x + 7;
s16 y = objectEvents[eventTemplateId].y + 7;
s16 x = objectEvents[eventTemplateId].x + MAP_OFFSET;
s16 y = objectEvents[eventTemplateId].y + MAP_OFFSET;
u16 metatile = MapGridGetMetatileIdAt(x, y);
if (!sRotatingTilePuzzle->isTrickHouse)