Add MAP_OFFSET
This commit is contained in:
24
src/scrcmd.c
24
src/scrcmd.c
@@ -791,9 +791,9 @@ bool8 ScrCmd_warphole(struct ScriptContext *ctx)
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PlayerGetDestCoords(&x, &y);
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if (mapGroup == 0xFF && mapNum == 0xFF)
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SetWarpDestinationToFixedHoleWarp(x - 7, y - 7);
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SetWarpDestinationToFixedHoleWarp(x - MAP_OFFSET, y - MAP_OFFSET);
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else
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SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7);
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SetWarpDestination(mapGroup, mapNum, -1, x - MAP_OFFSET, y - MAP_OFFSET);
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DoFallWarp();
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ResetInitialPlayerAvatarState();
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return TRUE;
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@@ -2043,8 +2043,8 @@ bool8 ScrCmd_setmetatile(struct ScriptContext *ctx)
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u16 tileId = VarGet(ScriptReadHalfword(ctx));
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u16 isImpassable = VarGet(ScriptReadHalfword(ctx));
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x += 7;
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y += 7;
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x += MAP_OFFSET;
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y += MAP_OFFSET;
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if (!isImpassable)
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MapGridSetMetatileIdAt(x, y, tileId);
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else
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@@ -2057,8 +2057,8 @@ bool8 ScrCmd_opendoor(struct ScriptContext *ctx)
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u16 x = VarGet(ScriptReadHalfword(ctx));
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u16 y = VarGet(ScriptReadHalfword(ctx));
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x += 7;
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y += 7;
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x += MAP_OFFSET;
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y += MAP_OFFSET;
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PlaySE(GetDoorSoundEffect(x, y));
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FieldAnimateDoorOpen(x, y);
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return FALSE;
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@@ -2069,8 +2069,8 @@ bool8 ScrCmd_closedoor(struct ScriptContext *ctx)
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u16 x = VarGet(ScriptReadHalfword(ctx));
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u16 y = VarGet(ScriptReadHalfword(ctx));
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x += 7;
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y += 7;
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x += MAP_OFFSET;
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y += MAP_OFFSET;
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FieldAnimateDoorClose(x, y);
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return FALSE;
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}
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@@ -2094,8 +2094,8 @@ bool8 ScrCmd_setdooropen(struct ScriptContext *ctx)
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u16 x = VarGet(ScriptReadHalfword(ctx));
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u16 y = VarGet(ScriptReadHalfword(ctx));
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x += 7;
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y += 7;
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x += MAP_OFFSET;
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y += MAP_OFFSET;
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FieldSetDoorOpened(x, y);
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return FALSE;
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}
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@@ -2105,8 +2105,8 @@ bool8 ScrCmd_setdoorclosed(struct ScriptContext *ctx)
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u16 x = VarGet(ScriptReadHalfword(ctx));
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u16 y = VarGet(ScriptReadHalfword(ctx));
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x += 7;
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y += 7;
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x += MAP_OFFSET;
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y += MAP_OFFSET;
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FieldSetDoorClosed(x, y);
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return FALSE;
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}
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