Add MAP_OFFSET
This commit is contained in:
@@ -70,7 +70,7 @@ static u16 GetRoute119WaterTileNum(s16 x, s16 y, u8 section)
|
||||
{
|
||||
for (xCur = 0; xCur < gMapHeader.mapLayout->width; xCur++)
|
||||
{
|
||||
u8 tileBehaviorId = MapGridGetMetatileBehaviorAt(xCur + 7, yCur + 7);
|
||||
u8 tileBehaviorId = MapGridGetMetatileBehaviorAt(xCur + MAP_OFFSET, yCur + MAP_OFFSET);
|
||||
if (MetatileBehavior_IsSurfableAndNotWaterfall(tileBehaviorId) == TRUE)
|
||||
{
|
||||
tileNum++;
|
||||
@@ -95,8 +95,8 @@ static bool8 CheckFeebas(void)
|
||||
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE119))
|
||||
{
|
||||
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
||||
x -= 7;
|
||||
y -= 7;
|
||||
x -= MAP_OFFSET;
|
||||
y -= MAP_OFFSET;
|
||||
|
||||
if (y >= gRoute119WaterTileData[3 * 0 + 0] && y <= gRoute119WaterTileData[3 * 0 + 1])
|
||||
route119Section = 0;
|
||||
|
||||
Reference in New Issue
Block a user