Add temp var aliases
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@@ -3384,6 +3384,7 @@ u8 CheckForPlayersHouseNews(void)
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void GetMomOrDadStringForTVMessage(void)
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{
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// If the player is checking the TV in their house it will only refer to their Mom.
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if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(LITTLEROOT_TOWN_BRENDANS_HOUSE_1F))
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{
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if (gSaveBlock2Ptr->playerGender == MALE)
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@@ -3413,6 +3414,7 @@ void GetMomOrDadStringForTVMessage(void)
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}
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else if (VarGet(VAR_TEMP_3) > 2)
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{
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// Should only happen if VAR_TEMP_3 is already in use by something else.
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if (VarGet(VAR_TEMP_3) % 2 == 0)
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StringCopy(gStringVar1, gText_Mom);
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else
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@@ -3420,6 +3422,9 @@ void GetMomOrDadStringForTVMessage(void)
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}
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else
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{
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// Randomly choose whether to refer to Mom or Dad.
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// NOTE: Because of this, any map that has a TV in it shouldn't rely on VAR_TEMP_3.
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// If its value is 0, checking the TV will set it to 1 or 2.
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if (Random() % 2 != 0)
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{
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StringCopy(gStringVar1, gText_Mom);
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