More roulette doc

This commit is contained in:
GriffinR
2020-08-03 17:31:34 -04:00
parent b40cee540e
commit 868f831167
5 changed files with 878 additions and 805 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -17,7 +17,7 @@ void sub_8151678(struct UnkStruct0 *r0)
u8 sub_815168C(struct UnkStruct0 *r0, u8 r1, const struct UnkStruct1 *r2)
{
if (!(r1 < 16) || (r0->var04[r1].var00_7))
if (!(r1 < 16) || (r0->var04[r1].active))
return 0xFF;
r0->var04[r1].var04.var00 = r2->var00;
@@ -29,7 +29,7 @@ u8 sub_815168C(struct UnkStruct0 *r0, u8 r1, const struct UnkStruct1 *r2)
r0->var04[r1].var04.var07_5 = r2->var07_5;
r0->var04[r1].var04.var07_7 = r2->var07_7;
r0->var04[r1].var00_0 = 0;
r0->var04[r1].var00_7 = 1;
r0->var04[r1].active = TRUE;
r0->var04[r1].var02 = 0;
r0->var04[r1].var01 = 0;
if (r0->var04[r1].var04.var07_7 < 0)
@@ -44,7 +44,7 @@ u8 sub_8151710(struct UnkStruct0 *r0, u8 r1)
{
if (r1 >= 16)
return 0xFF;
if (!r0->var04[r1].var00_7)
if (!r0->var04[r1].active)
return 0xFF;
memset(&r0->var04[r1], 0, sizeof(r0->var04[r1]));
@@ -154,16 +154,16 @@ void task_tutorial_controls_fadein(struct UnkStruct0 *r0)
}
}
void sub_8151A48(struct UnkStruct0 *r0, u16 r1)
void sub_8151A48(struct UnkStruct0 *r0, u16 flags)
{
u8 i = 0;
r0->var00++;
for (i = 0; i < 16; i++)
{
if ((r1 >> i) & 1)
if ((flags >> i) & 1)
{
if (r0->var04[i].var00_7)
if (r0->var04[i].active)
{
r0->var02 |= 1 << i;
r0->var04[i].var00_0 = 1;
@@ -172,7 +172,7 @@ void sub_8151A48(struct UnkStruct0 *r0, u16 r1)
}
}
void sub_8151A9C(struct UnkStruct0 *r0, u16 r1)
void sub_8151A9C(struct UnkStruct0 *r0, u16 flags)
{
u8 i;
@@ -180,9 +180,9 @@ void sub_8151A9C(struct UnkStruct0 *r0, u16 r1)
{
if ((r0->var02 >> i) & 1)
{
if (r0->var04[i].var00_7)
if (r0->var04[i].active)
{
if ((r1 >> i) & 1)
if ((flags >> i) & 1)
{
u32 offset = r0->var04[i].var04.var02;
u16 *faded = &gPlttBufferFaded[offset];
@@ -199,14 +199,14 @@ void sub_8151A9C(struct UnkStruct0 *r0, u16 r1)
}
}
}
if (r1 == 0xFFFF)
if (flags == 0xFFFF)
{
r0->var00 = 0;
r0->var02 = 0;
}
else
{
r0->var02 = r0->var02 & ~r1;
r0->var02 = r0->var02 & ~flags;
}
}