Fix Event Object include guards
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@@ -1,5 +1,5 @@
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#ifndef GUARD_OBJ_EVENT_LOCK_H
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#define GUARD_OBJ_EVENT_LOCK_H
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#ifndef GUARD_EVENT_OBJ_LOCK_H
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#define GUARD_EVENT_OBJ_LOCK_H
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bool8 sub_80983C4(void);
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void ScriptFreezeObjectEvents(void);
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@@ -10,4 +10,4 @@ bool8 sub_8098734(void);
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void ScriptUnfreezeObjectEvents(void);
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void sub_8098524(void);
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#endif // GUARD_OBJ_EVENT_LOCK_H
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#endif // GUARD_EVENT_OBJ_LOCK_H
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