Make it compile
This commit is contained in:
@@ -5,6 +5,7 @@
|
|||||||
#include "battle_message.h"
|
#include "battle_message.h"
|
||||||
#include "battle_setup.h"
|
#include "battle_setup.h"
|
||||||
#include "bg.h"
|
#include "bg.h"
|
||||||
|
#include "data.h"
|
||||||
#include "decompress.h"
|
#include "decompress.h"
|
||||||
#include "gpu_regs.h"
|
#include "gpu_regs.h"
|
||||||
#include "graphics.h"
|
#include "graphics.h"
|
||||||
|
|||||||
@@ -50,6 +50,7 @@
|
|||||||
#include "pokemon_summary_screen.h"
|
#include "pokemon_summary_screen.h"
|
||||||
#include "pokenav.h"
|
#include "pokenav.h"
|
||||||
#include "menu_specialized.h"
|
#include "menu_specialized.h"
|
||||||
|
#include "data.h"
|
||||||
|
|
||||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||||
|
|
||||||
|
|||||||
@@ -45,6 +45,7 @@
|
|||||||
#include "constants/map_types.h"
|
#include "constants/map_types.h"
|
||||||
#include "constants/battle_frontier.h"
|
#include "constants/battle_frontier.h"
|
||||||
#include "field_screen_effect.h"
|
#include "field_screen_effect.h"
|
||||||
|
#include "data.h"
|
||||||
|
|
||||||
enum
|
enum
|
||||||
{
|
{
|
||||||
|
|||||||
+2
-2
@@ -25,7 +25,7 @@ void AllocateBattleResources(void)
|
|||||||
gBattleResources->flags = AllocZeroed(sizeof(*gBattleResources->flags));
|
gBattleResources->flags = AllocZeroed(sizeof(*gBattleResources->flags));
|
||||||
gBattleResources->battleScriptsStack = AllocZeroed(sizeof(*gBattleResources->battleScriptsStack));
|
gBattleResources->battleScriptsStack = AllocZeroed(sizeof(*gBattleResources->battleScriptsStack));
|
||||||
gBattleResources->battleCallbackStack = AllocZeroed(sizeof(*gBattleResources->battleCallbackStack));
|
gBattleResources->battleCallbackStack = AllocZeroed(sizeof(*gBattleResources->battleCallbackStack));
|
||||||
gBattleResources->statsBeforeLvlUp = AllocZeroed(sizeof(*gBattleResources->statsBeforeLvlUp));
|
gBattleResources->beforeLvlUp = AllocZeroed(sizeof(*gBattleResources->beforeLvlUp));
|
||||||
gBattleResources->ai = AllocZeroed(sizeof(*gBattleResources->ai));
|
gBattleResources->ai = AllocZeroed(sizeof(*gBattleResources->ai));
|
||||||
gBattleResources->battleHistory = AllocZeroed(sizeof(*gBattleResources->battleHistory));
|
gBattleResources->battleHistory = AllocZeroed(sizeof(*gBattleResources->battleHistory));
|
||||||
gBattleResources->AI_ScriptsStack = AllocZeroed(sizeof(*gBattleResources->AI_ScriptsStack));
|
gBattleResources->AI_ScriptsStack = AllocZeroed(sizeof(*gBattleResources->AI_ScriptsStack));
|
||||||
@@ -56,7 +56,7 @@ void FreeBattleResources(void)
|
|||||||
FREE_AND_SET_NULL(gBattleResources->flags);
|
FREE_AND_SET_NULL(gBattleResources->flags);
|
||||||
FREE_AND_SET_NULL(gBattleResources->battleScriptsStack);
|
FREE_AND_SET_NULL(gBattleResources->battleScriptsStack);
|
||||||
FREE_AND_SET_NULL(gBattleResources->battleCallbackStack);
|
FREE_AND_SET_NULL(gBattleResources->battleCallbackStack);
|
||||||
FREE_AND_SET_NULL(gBattleResources->statsBeforeLvlUp);
|
FREE_AND_SET_NULL(gBattleResources->beforeLvlUp);
|
||||||
FREE_AND_SET_NULL(gBattleResources->ai);
|
FREE_AND_SET_NULL(gBattleResources->ai);
|
||||||
FREE_AND_SET_NULL(gBattleResources->battleHistory);
|
FREE_AND_SET_NULL(gBattleResources->battleHistory);
|
||||||
FREE_AND_SET_NULL(gBattleResources->AI_ScriptsStack);
|
FREE_AND_SET_NULL(gBattleResources->AI_ScriptsStack);
|
||||||
|
|||||||
Reference in New Issue
Block a user