Merge pull request #1737 from GriffinRichards/lock-unlock
Clean up lock/unlock anim movement
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@@ -232,8 +232,8 @@
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#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_RIGHT 0x91
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#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_LEFT 0x92
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#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_RIGHT 0x93
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#define MOVEMENT_ACTION_STORE_AND_LOCK_ANIM 0x94
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#define MOVEMENT_ACTION_FREE_AND_UNLOCK_ANIM 0x95
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#define MOVEMENT_ACTION_LOCK_ANIM 0x94
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#define MOVEMENT_ACTION_UNLOCK_ANIM 0x95
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#define MOVEMENT_ACTION_WALK_LEFT_AFFINE 0x96
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#define MOVEMENT_ACTION_WALK_RIGHT_AFFINE 0x97
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#define MOVEMENT_ACTION_LEVITATE 0x98
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@@ -63,7 +63,7 @@ struct PairedPalettes
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struct LockedAnimObjectEvents
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{
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u8 objectEventIds[OBJECT_EVENTS_COUNT];
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u8 localIds[OBJECT_EVENTS_COUNT];
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u8 count;
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};
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