Merge branch 'master' into add-localids

This commit is contained in:
GriffinR
2020-07-08 15:47:45 -04:00
committed by GitHub
498 changed files with 8011 additions and 7054 deletions
+2 -2
View File
@@ -1267,9 +1267,9 @@ static void LinkOpponentHandleDrawTrainerPic(void)
else
{
xPos = 176;
if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
if (gTrainerBattleOpponent_A == TRAINER_UNION_ROOM)
{
trainerPicId = sub_8068B48();
trainerPicId = GetUnionRoomTrainerPic();
}
else if ((gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_FIRE_RED
|| (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_LEAF_GREEN)
+2 -2
View File
@@ -1229,9 +1229,9 @@ static void RecordedOpponentHandleDrawTrainerPic(void)
else
{
xPos = 176;
if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
if (gTrainerBattleOpponent_A == TRAINER_UNION_ROOM)
{
trainerPicId = sub_8068B48();
trainerPicId = GetUnionRoomTrainerPic();
}
else
{
+4 -3
View File
@@ -6,6 +6,7 @@
#include "battle_message.h"
#include "cable_club.h"
#include "link.h"
#include "link_rfu.h"
#include "party_menu.h"
#include "pokemon.h"
#include "recorded_battle.h"
@@ -33,10 +34,10 @@ void HandleLinkBattleSetup(void)
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
if (gWirelessCommType)
sub_800B488();
SetWirelessCommType1();
if (!gReceivedRemoteLinkPlayers)
OpenLink();
CreateTask(task00_08081A90, 0);
CreateTask(Task_WaitForLinkPlayerConnection, 0);
CreateTasksForSendRecvLinkBuffers();
}
}
@@ -827,7 +828,7 @@ void sub_8033648(void)
if (gReceivedRemoteLinkPlayers != 0 && (gBattleTypeFlags & BATTLE_TYPE_20))
{
sub_8011BD0();
DestroyTask_RfuIdle();
for (i = 0; i < GetLinkPlayerCount(); i++)
{
if (GetBlockReceivedStatus() & gBitTable[i])
+1 -1
View File
@@ -995,7 +995,7 @@ static void CB2_HandleStartBattle(void)
sub_8036A5C();
SetPlayerBerryDataInBattleStruct();
if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
if (gTrainerBattleOpponent_A == TRAINER_UNION_ROOM)
{
gLinkPlayers[0].id = 0;
gLinkPlayers[1].id = 1;
+7 -7
View File
@@ -1981,7 +1981,7 @@ void BufferStringBattle(u16 stringID)
}
else
{
if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
if (gTrainerBattleOpponent_A == TRAINER_UNION_ROOM)
stringPtr = sText_Trainer1WantsToBattle;
else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
stringPtr = sText_LinkTrainerWantsToBattlePause;
@@ -2049,7 +2049,7 @@ void BufferStringBattle(u16 stringID)
{
if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)))
stringPtr = sText_Trainer1SentOutPkmn;
else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
else if (gTrainerBattleOpponent_A == TRAINER_UNION_ROOM)
stringPtr = sText_Trainer1SentOutPkmn;
else
stringPtr = sText_LinkTrainerSentOutPkmn;
@@ -2110,7 +2110,7 @@ void BufferStringBattle(u16 stringID)
{
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
stringPtr = sText_LinkTrainerMultiSentOutPkmn;
else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
else if (gTrainerBattleOpponent_A == TRAINER_UNION_ROOM)
stringPtr = sText_Trainer1SentOutPkmn2;
else
stringPtr = sText_LinkTrainerSentOutPkmn2;
@@ -2180,7 +2180,7 @@ void BufferStringBattle(u16 stringID)
break;
}
}
else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
else if (gTrainerBattleOpponent_A == TRAINER_UNION_ROOM)
{
switch (gBattleTextBuff1[0])
{
@@ -2495,8 +2495,8 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
case B_TXT_TRAINER1_CLASS: // trainer class name
if (gBattleTypeFlags & BATTLE_TYPE_SECRET_BASE)
toCpy = gTrainerClassNames[GetSecretBaseTrainerClass()];
else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
toCpy = gTrainerClassNames[sub_8068BB0()];
else if (gTrainerBattleOpponent_A == TRAINER_UNION_ROOM)
toCpy = gTrainerClassNames[GetUnionRoomTrainerClass()];
else if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
toCpy = gTrainerClassNames[GetFrontierBrainTrainerClass()];
else if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
@@ -2517,7 +2517,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
ConvertInternationalString(text, gBattleResources->secretBase->language);
toCpy = text;
}
else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
else if (gTrainerBattleOpponent_A == TRAINER_UNION_ROOM)
{
toCpy = gLinkPlayers[multiplayerId ^ BIT_SIDE].name;
}
+8 -8
View File
@@ -997,7 +997,7 @@ struct BerryTree *GetBerryTreeInfo(u8 id)
bool32 ObjectEventInteractionWaterBerryTree(void)
{
struct BerryTree *tree = GetBerryTreeInfo(ObjectEventGetBerryTreeId(gSelectedObjectEvent));
struct BerryTree *tree = GetBerryTreeInfo(GetObjectEventBerryTreeId(gSelectedObjectEvent));
switch (tree->stage)
{
@@ -1022,7 +1022,7 @@ bool32 ObjectEventInteractionWaterBerryTree(void)
bool8 IsPlayerFacingEmptyBerryTreePatch(void)
{
if (GetObjectEventScriptPointerPlayerFacing() == BerryTreeScript
&& GetStageByBerryTreeId(ObjectEventGetBerryTreeId(gSelectedObjectEvent)) == BERRY_STAGE_NO_BERRY)
&& GetStageByBerryTreeId(GetObjectEventBerryTreeId(gSelectedObjectEvent)) == BERRY_STAGE_NO_BERRY)
return TRUE;
else
return FALSE;
@@ -1260,7 +1260,7 @@ void ObjectEventInteractionGetBerryTreeData(void)
u8 group;
u8 num;
id = ObjectEventGetBerryTreeId(gSelectedObjectEvent);
id = GetObjectEventBerryTreeId(gSelectedObjectEvent);
berry = GetBerryTypeByBerryTreeId(id);
ResetBerryTreeSparkleFlag(id);
localId = gSpecialVar_LastTalked;
@@ -1277,13 +1277,13 @@ void ObjectEventInteractionGetBerryTreeData(void)
void ObjectEventInteractionGetBerryName(void)
{
u8 berryType = GetBerryTypeByBerryTreeId(ObjectEventGetBerryTreeId(gSelectedObjectEvent));
u8 berryType = GetBerryTypeByBerryTreeId(GetObjectEventBerryTreeId(gSelectedObjectEvent));
GetBerryNameByBerryType(berryType, gStringVar1);
}
void ObjectEventInteractionGetBerryCountString(void)
{
u8 treeId = ObjectEventGetBerryTreeId(gSelectedObjectEvent);
u8 treeId = GetObjectEventBerryTreeId(gSelectedObjectEvent);
u8 berry = GetBerryTypeByBerryTreeId(treeId);
u8 count = GetBerryCountByBerryTreeId(treeId);
GetBerryCountStringByBerryType(berry, gStringVar1, count);
@@ -1298,13 +1298,13 @@ void ObjectEventInteractionPlantBerryTree(void)
{
u8 berry = ItemIdToBerryType(gSpecialVar_ItemId);
PlantBerryTree(ObjectEventGetBerryTreeId(gSelectedObjectEvent), berry, 1, TRUE);
PlantBerryTree(GetObjectEventBerryTreeId(gSelectedObjectEvent), berry, 1, TRUE);
ObjectEventInteractionGetBerryTreeData();
}
void ObjectEventInteractionPickBerryTree(void)
{
u8 id = ObjectEventGetBerryTreeId(gSelectedObjectEvent);
u8 id = GetObjectEventBerryTreeId(gSelectedObjectEvent);
u8 berry = GetBerryTypeByBerryTreeId(id);
gSpecialVar_0x8004 = AddBagItem(BerryTypeToItemId(berry), GetBerryCountByBerryTreeId(id));
@@ -1312,7 +1312,7 @@ void ObjectEventInteractionPickBerryTree(void)
void ObjectEventInteractionRemoveBerryTree(void)
{
RemoveBerryTree(ObjectEventGetBerryTreeId(gSelectedObjectEvent));
RemoveBerryTree(GetObjectEventBerryTreeId(gSelectedObjectEvent));
sub_8092EF0(gSpecialVar_LastTalked, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
}
+8 -3
View File
@@ -1246,7 +1246,7 @@ static void sub_8080018(void)
if (++sBerryBlenderData->framesToWait > 20)
{
ClearDialogWindowAndFrameToTransparent(4, TRUE);
if (GetBlockReceivedStatus() == sub_800A9D8())
if (GetBlockReceivedStatus() == GetLinkPlayerCountAsBitFlags())
{
for (i = 0; i < GetLinkPlayerCount(); i++)
{
@@ -1500,7 +1500,7 @@ static void sub_80808D4(void)
switch (sBerryBlenderData->mainState)
{
case 0:
sub_800B4C0();
SetWirelessCommType0();
sub_8080588();
Blender_SetParticipantBerryData(0, gSpecialVar_ItemId);
Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[0], gSpecialVar_ItemId);
@@ -1664,7 +1664,7 @@ static void sub_80808D4(void)
static void sub_8080DF8(void)
{
s32 i;
for (i = 0; i < 4; i++)
for (i = 0; i < CMD_LENGTH / 2; i++)
{
gSendCmd[0] = 0;
gSendCmd[2] = 0;
@@ -2202,6 +2202,11 @@ static s16 sub_8081BD4(void)
return sUnknown_03000E06;
}
#if MODERN
// TODO remove this as soon as the code below is understood
// add a UBFIX if required (code buggy?)
__attribute__((optimize("no-aggressive-loop-optimizations")))
#endif
static void Blender_CalculatePokeblock(struct BlenderBerry *berries, struct Pokeblock *pokeblock, u8 playersNo, u8 *flavors, u16 maxRPM)
{
s32 i, j;
+11 -6
View File
@@ -832,7 +832,7 @@ u32 sub_8020C0C(MainCallback callback)
return 0;
}
void sub_8020C70(MainCallback callback)
void StartBerryCrush(MainCallback callback)
{
u8 playerCount = 0;
u8 multiplayerId;
@@ -842,7 +842,7 @@ void sub_8020C70(MainCallback callback)
SetMainCallback2(callback);
Rfu.unk_10 = 0;
Rfu.unk_12 = 0;
Rfu.unk_ee = 1;
Rfu.errorState = 1;
return;
}
@@ -853,7 +853,7 @@ void sub_8020C70(MainCallback callback)
SetMainCallback2(callback);
Rfu.unk_10 = 0;
Rfu.unk_12 = 0;
Rfu.unk_ee = 1;
Rfu.errorState = 1;
return;
}
@@ -863,7 +863,7 @@ void sub_8020C70(MainCallback callback)
SetMainCallback2(callback);
Rfu.unk_10 = 0;
Rfu.unk_12 = 0;
Rfu.unk_ee = 1;
Rfu.errorState = 1;
return;
}
@@ -3013,10 +3013,10 @@ static u32 sub_8024134(struct BerryCrushGame *r5, u8 *r4)
DrawDialogueFrame(0, 0);
AddTextPrinterParameterized2(0, 1, gText_SavingDontTurnOffPower, 0, 0, 2, 1, 3);
CopyWindowToVram(0, 3);
CreateTask(sub_8153688, 0);
CreateTask(Task_LinkSave, 0);
break;
case 3:
if (FuncIsActiveTask(sub_8153688))
if (FuncIsActiveTask(Task_LinkSave))
return 0;
break;
case 4:
@@ -3209,6 +3209,11 @@ static u32 sub_8024568(__attribute__((unused)) struct BerryCrushGame *r0, __attr
return 0;
}
#if MODERN
// TODO remove this as soon as the code below is understood
// add a UBFIX if required (code buggy?)
__attribute__((optimize("no-aggressive-loop-optimizations")))
#endif
void sub_8024578(struct BerryCrushGame *r4)
{
u8 r5 = 0;
+398 -374
View File
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -36,7 +36,7 @@ bool8 sub_80FC530(u8 arg0)
bool8 sub_80FC55C(void)
{
if (GetBlockReceivedStatus() == sub_800A9D8())
if (GetBlockReceivedStatus() == GetLinkPlayerCountAsBitFlags())
{
ResetBlockReceivedFlags();
return TRUE;
+255 -213
View File
@@ -50,27 +50,36 @@ const u8 sText_4PlayerMode[] = _("4-PLAYER\nMODE");
const u8 sText_5PlayerMode[] = _("5-PLAYER\nMODE");
static const u8 *const sPlayersNeededOrModeTexts[][5] = {
// 2 players required
{
sText_1PlayerNeeded,
sText_2PlayerMode
}, {
},
// 4 players required
{
sText_3PlayersNeeded,
sText_2PlayersNeeded,
sText_1PlayerNeeded,
sText_4PlayerMode
}, {
},
// 2-5 players required
{
sText_1PlayerNeeded,
sText_2PlayerMode,
sText_3PlayerMode,
sText_4PlayerMode,
sText_5PlayerMode
}, {
},
// 3-5 players required
{
sText_2PlayersNeeded,
sText_1PlayerNeeded,
sText_3PlayerMode,
sText_4PlayerMode,
sText_5PlayerMode
}, {
},
// 2-4 players required
{
sText_1PlayerNeeded,
sText_2PlayerMode,
sText_3PlayerMode,
@@ -90,15 +99,15 @@ ALIGNED(4) const u8 sText_OtherTrainerUnavailableNow[] = _("The other TRAINER do
ALIGNED(4) const u8 sText_CantTransmitTrainerTooFar[] = _("You can't transmit with a TRAINER\nwho is too far away.\p");
ALIGNED(4) const u8 sText_TrainersNotReadyYet[] = _("The other TRAINER(S) is/are not\nready yet.\p");
const u8 *const sCantTransmitToTrainerTexts[] = {
sText_CantTransmitTrainerTooFar,
sText_TrainersNotReadyYet
static const u8 *const sCantTransmitToTrainerTexts[] = {
[UR_TRADE_PLAYER_NOT_READY - 1] = sText_CantTransmitTrainerTooFar,
[UR_TRADE_PARTNER_NOT_READY - 1] = sText_TrainersNotReadyYet
};
ALIGNED(4) const u8 sText_ModeWithTheseMembersWillBeCanceled[] = _("The {STR_VAR_1} MODE with\nthese members will be canceled.{PAUSE 60}");
ALIGNED(4) const u8 sText_MemberNoLongerAvailable[] = _("There is a member who can no\nlonger remain available.\p");
const u8 *const sPlayerUnavailableTexts[] = {
static const u8 *const sPlayerUnavailableTexts[] = {
sText_OtherTrainerUnavailableNow,
sText_MemberNoLongerAvailable
};
@@ -111,17 +120,17 @@ ALIGNED(4) const u8 sText_AwaitingOtherMembers[] = _("{STR_VAR_1}!\nAwaiting oth
ALIGNED(4) const u8 sText_QuitBeingMember[] = _("Quit being a member?");
ALIGNED(4) const u8 sText_StoppedBeingMember[] = _("You stopped being a member.\p");
const u8 *const sPlayerDisconnectedTexts[] = {
NULL,
sText_MemberNoLongerAvailable,
sText_TrainerAppearsUnavailable,
NULL,
NULL,
NULL,
sText_PlayerRepliedNo,
NULL,
NULL,
sText_StoppedBeingMember
static const u8 *const sPlayerDisconnectedTexts[] = {
[RFU_STATUS_OK] = NULL,
[RFU_STATUS_FATAL_ERROR] = sText_MemberNoLongerAvailable,
[RFU_STATUS_CONNECTION_ERROR] = sText_TrainerAppearsUnavailable,
[RFU_STATUS_CHILD_SEND_COMPLETE] = NULL,
[RFU_STATUS_NEW_CHILD_DETECTED] = NULL,
[RFU_STATUS_JOIN_GROUP_OK] = NULL,
[RFU_STATUS_JOIN_GROUP_NO] = sText_PlayerRepliedNo,
[RFU_STATUS_WAIT_ACK_JOIN_GROUP] = NULL,
[RFU_STATUS_LEAVE_GROUP_NOTICE] = NULL,
[RFU_STATUS_LEAVE_GROUP] = sText_StoppedBeingMember
};
ALIGNED(4) const u8 sText_WirelessLinkEstablished[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been established.");
@@ -130,16 +139,16 @@ ALIGNED(4) const u8 sText_LinkWithFriendDropped[] = _("The link with your friend
ALIGNED(4) const u8 sText_PlayerRepliedNo2[] = _("{STR_VAR_1} replied, “No…”");
const u8 *const sLinkDroppedTexts[] = {
NULL,
sText_LinkWithFriendDropped,
sText_LinkWithFriendDropped,
NULL,
NULL,
NULL,
sText_PlayerRepliedNo2,
NULL,
NULL,
NULL
[RFU_STATUS_OK] = NULL,
[RFU_STATUS_FATAL_ERROR] = sText_LinkWithFriendDropped,
[RFU_STATUS_CONNECTION_ERROR] = sText_LinkWithFriendDropped,
[RFU_STATUS_CHILD_SEND_COMPLETE] = NULL,
[RFU_STATUS_NEW_CHILD_DETECTED] = NULL,
[RFU_STATUS_JOIN_GROUP_OK] = NULL,
[RFU_STATUS_JOIN_GROUP_NO] = sText_PlayerRepliedNo2,
[RFU_STATUS_WAIT_ACK_JOIN_GROUP] = NULL,
[RFU_STATUS_LEAVE_GROUP_NOTICE] = NULL,
[RFU_STATUS_LEAVE_GROUP] = NULL
};
ALIGNED(4) const u8 sText_DoYouWantXMode[] = _("Do you want the {STR_VAR_2}\nMODE?");
@@ -251,7 +260,7 @@ ALIGNED(4) const u8 sText_WaitForBattleFemale[] = _("A battle? Of course, but I
ALIGNED(4) const u8 sText_WaitForChatFemale[] = _("Did you want to chat?\nOkay, but please wait a moment.");
ALIGNED(4) const u8 sText_ShowTrainerCardFemale[] = _("As my introduction, I'll show you\nmy TRAINER CARD.");
const u8 *const sText_WaitOrShowCardTexts[GENDER_COUNT][4] = {
static const u8 *const sText_WaitOrShowCardTexts[GENDER_COUNT][4] = {
{
sText_WaitForBattleMale,
sText_WaitForChatMale,
@@ -274,7 +283,7 @@ ALIGNED(4) const u8 sText_TradeWillBeStarted[] = _("The trade will be started.{P
ALIGNED(4) const u8 sText_BattleWillBeStarted[] = _("The battle will be started.{PAUSE 60}");
ALIGNED(4) const u8 sText_EnteringChat[] = _("Entering the chat…{PAUSE 60}");
const u8 *const sStartActivityTexts[][GENDER_COUNT][3] = {
static const u8 *const sStartActivityTexts[][GENDER_COUNT][3] = {
{
{
sText_BattleWillBeStarted,
@@ -325,18 +334,21 @@ const u8 *const sIfYouWantToDoSomethingTexts[GENDER_COUNT] = {
ALIGNED(4) const u8 sText_TrainerBattleBusy[] = _("Whoops! Sorry, but I have to do\nsomething else.\lAnother time, okay?\p");
ALIGNED(4) const u8 sText_NeedTwoMonsOfLevel30OrLower1[] = _("If you want to battle, you need\ntwo POKéMON that are below\lLv. 30.\p");
ALIGNED(4) const u8 sText_NeedTwoMonsOfLevel30OrLower2[] = _("For a battle, you need two\nPOKéMON that are below Lv. 30.\p");
ALIGNED(4) const u8 sText_DeclineBattleMale[] = _("Oh, all right.\nCome see me anytime, okay?\p");
ALIGNED(4) const u8 stext_DeclineBattleFemale[] = _("Oh…\nPlease come by anytime.\p");
static const u8 *const sDeclineBattleTexts[GENDER_COUNT] = {
sText_DeclineBattleMale,
stext_DeclineBattleFemale
ALIGNED(4) const u8 sText_DeclineChatMale[] = _("Oh, all right.\nCome see me anytime, okay?\p");
ALIGNED(4) const u8 stext_DeclineChatFemale[] = _("Oh…\nPlease come by anytime.\p");
// Response from partner when player declines chat
static const u8 *const sDeclineChatTexts[GENDER_COUNT] = {
sText_DeclineChatMale,
stext_DeclineChatFemale
};
ALIGNED(4) const u8 sText_ChatDeclinedMale[] = _("Oh, sorry!\nI just can't right this instant.\lLet's chat another time.\p");
ALIGNED(4) const u8 sText_ChatDeclinedFemale[] = _("Oh, I'm sorry.\nI have too much to do right now.\lLet's chat some other time.\p");
const u8 *const sChatDeclinedTexts[GENDER_COUNT] = {
// Response from partner when they decline chat
static const u8 *const sChatDeclinedTexts[GENDER_COUNT] = {
sText_ChatDeclinedMale,
sText_ChatDeclinedFemale
};
@@ -484,8 +496,8 @@ static const u8 *const sChooseTrainerTexts[NUM_LINK_GROUP_TYPES] =
[LINK_GROUP_BERRY_PICKING] = sText_ChooseLeaderBerryPicking,
[LINK_GROUP_WONDER_CARD] = sText_ChooseTrainerToShareWonderCards,
[LINK_GROUP_WONDER_NEWS] = sText_ChooseTrainerToShareWonderNews,
[LINK_GROUP_UNK_9] = NULL,
[LINK_GROUP_UNK_10] = NULL,
[LINK_GROUP_UNION_ROOM_RESUME] = NULL,
[LINK_GROUP_UNION_ROOM_INIT] = NULL,
[LINK_GROUP_UNK_11] = NULL,
[LINK_GROUP_RECORD_CORNER] = sText_ChooseLeaderRecordCorner,
[LINK_GROUP_BERRY_BLENDER] = sText_ChooseLeaderBerryBlender,
@@ -567,39 +579,39 @@ const u8 *const sGladToMeetYouTexts[GENDER_COUNT] = {
ALIGNED(4) const u8 sText_FinishedCheckingPlayersTrainerCard[] = _("Finished checking {SPECIAL_F7 0x01}'s\nTRAINER CARD.{PAUSE 60}");
const u8 *const sLinkGroupActivityTexts[] = {
sText_EmptyString,
sText_SingleBattle,
sText_DoubleBattle,
sText_MultiBattle,
sText_PokemonTrades,
sText_Chat,
sText_WonderCards,
sText_WonderNews,
sText_Cards,
sText_PokemonJump,
sText_BerryCrush,
sText_BerryPicking,
sText_Search,
sText_EmptyString,
sText_BattleTowerOpenLv,
sText_RecordCorner,
sText_BerryBlender,
sText_EmptyString,
sText_EmptyString,
sText_EmptyString,
sText_EmptyString,
sText_WonderCards,
sText_WonderNews,
sText_CoolContest,
sText_BeautyContest,
sText_CuteContest,
sText_SmartContest,
sText_ToughContest,
sText_BattleTowerLv50
static const u8 *const sLinkGroupActivityNameTexts[] = {
[ACTIVITY_NONE] = sText_EmptyString,
[ACTIVITY_BATTLE_SINGLE] = sText_SingleBattle,
[ACTIVITY_BATTLE_DOUBLE] = sText_DoubleBattle,
[ACTIVITY_BATTLE_MULTI] = sText_MultiBattle,
[ACTIVITY_TRADE] = sText_PokemonTrades,
[ACTIVITY_CHAT] = sText_Chat,
[ACTIVITY_WONDER_CARD] = sText_WonderCards,
[ACTIVITY_WONDER_NEWS] = sText_WonderNews,
[ACTIVITY_CARD] = sText_Cards,
[ACTIVITY_POKEMON_JUMP] = sText_PokemonJump,
[ACTIVITY_BERRY_CRUSH] = sText_BerryCrush,
[ACTIVITY_BERRY_PICK] = sText_BerryPicking,
[ACTIVITY_SEARCH] = sText_Search,
[ACTIVITY_SPIN_TRADE] = sText_EmptyString,
[ACTIVITY_BATTLE_TOWER_OPEN] = sText_BattleTowerOpenLv,
[ACTIVITY_RECORD_CORNER] = sText_RecordCorner,
[ACTIVITY_BERRY_BLENDER] = sText_BerryBlender,
[ACTIVITY_ACCEPT] = sText_EmptyString,
[ACTIVITY_DECLINE] = sText_EmptyString,
[ACTIVITY_NPCTALK] = sText_EmptyString,
[ACTIVITY_PLYRTALK] = sText_EmptyString,
[ACTIVITY_WONDER_CARD2] = sText_WonderCards,
[ACTIVITY_WONDER_NEWS2] = sText_WonderNews,
[ACTIVITY_CONTEST_COOL] = sText_CoolContest,
[ACTIVITY_CONTEST_BEAUTY] = sText_BeautyContest,
[ACTIVITY_CONTEST_CUTE] = sText_CuteContest,
[ACTIVITY_CONTEST_SMART] = sText_SmartContest,
[ACTIVITY_CONTEST_TOUGH] = sText_ToughContest,
[ACTIVITY_BATTLE_TOWER] = sText_BattleTowerLv50
};
const struct WindowTemplate gUnknown_082F00BC = {
static const struct WindowTemplate sWindowTemplate_BButtonCancel = {
.bg = 0x00,
.tilemapLeft = 0x00,
.tilemapTop = 0x00,
@@ -609,62 +621,69 @@ const struct WindowTemplate gUnknown_082F00BC = {
.baseBlock = 0x0008
};
const u32 gUnknown_082F00C4[NUM_LINK_GROUP_TYPES] = {
0x0201,
0x0202,
0x0403,
0x0204,
0x2509,
0x250a,
0x350b,
0x0000,
0x0000,
0x0000,
0x0000,
0x0000,
0x240f,
0x2410,
0x0000,
0x2417,
0x2418,
0x2419,
0x241a,
0x241b,
0x021c,
0x020e
// Minimum and maximum number of players for a link group
// A minimum of 0 means the min and max are equal
#define LINK_GROUP_CAPACITY(min, max)(((min) << 12) | ((max) << 8))
#define GROUP_MAX(capacity)(capacity & 0x0F)
#define GROUP_MIN(capacity)(capacity >> 4)
#define GROUP_MIN2(capacity)(capacity & 0xF0) // Unnecessary to have both, but needed to match
static const u32 sLinkGroupToActivityAndCapacity[NUM_LINK_GROUP_TYPES] = {
[LINK_GROUP_SINGLE_BATTLE] = ACTIVITY_BATTLE_SINGLE | LINK_GROUP_CAPACITY(0, 2),
[LINK_GROUP_DOUBLE_BATTLE] = ACTIVITY_BATTLE_DOUBLE | LINK_GROUP_CAPACITY(0, 2),
[LINK_GROUP_MULTI_BATTLE] = ACTIVITY_BATTLE_MULTI | LINK_GROUP_CAPACITY(0, 4),
[LINK_GROUP_TRADE] = ACTIVITY_TRADE | LINK_GROUP_CAPACITY(0, 2),
[LINK_GROUP_POKEMON_JUMP] = ACTIVITY_POKEMON_JUMP | LINK_GROUP_CAPACITY(2, 5),
[LINK_GROUP_BERRY_CRUSH] = ACTIVITY_BERRY_CRUSH | LINK_GROUP_CAPACITY(2, 5),
[LINK_GROUP_BERRY_PICKING] = ACTIVITY_BERRY_PICK | LINK_GROUP_CAPACITY(3, 5),
[LINK_GROUP_WONDER_CARD] = ACTIVITY_NONE | LINK_GROUP_CAPACITY(0, 0),
[LINK_GROUP_WONDER_NEWS] = ACTIVITY_NONE | LINK_GROUP_CAPACITY(0, 0),
[LINK_GROUP_UNION_ROOM_RESUME] = ACTIVITY_NONE | LINK_GROUP_CAPACITY(0, 0),
[LINK_GROUP_UNION_ROOM_INIT] = ACTIVITY_NONE | LINK_GROUP_CAPACITY(0, 0),
[LINK_GROUP_UNK_11] = ACTIVITY_NONE | LINK_GROUP_CAPACITY(0, 0),
[LINK_GROUP_RECORD_CORNER] = ACTIVITY_RECORD_CORNER | LINK_GROUP_CAPACITY(2, 4),
[LINK_GROUP_BERRY_BLENDER] = ACTIVITY_BERRY_BLENDER | LINK_GROUP_CAPACITY(2, 4),
[LINK_GROUP_UNK_14] = ACTIVITY_NONE | LINK_GROUP_CAPACITY(0, 0),
[LINK_GROUP_COOL_CONTEST] = ACTIVITY_CONTEST_COOL | LINK_GROUP_CAPACITY(2, 4),
[LINK_GROUP_BEAUTY_CONTEST] = ACTIVITY_CONTEST_BEAUTY | LINK_GROUP_CAPACITY(2, 4),
[LINK_GROUP_CUTE_CONTEST] = ACTIVITY_CONTEST_CUTE | LINK_GROUP_CAPACITY(2, 4),
[LINK_GROUP_SMART_CONTEST] = ACTIVITY_CONTEST_SMART | LINK_GROUP_CAPACITY(2, 4),
[LINK_GROUP_TOUGH_CONTEST] = ACTIVITY_CONTEST_TOUGH | LINK_GROUP_CAPACITY(2, 4),
[LINK_GROUP_BATTLE_TOWER] = ACTIVITY_BATTLE_TOWER | LINK_GROUP_CAPACITY(0, 2),
[LINK_GROUP_BATTLE_TOWER_OPEN] = ACTIVITY_BATTLE_TOWER_OPEN | LINK_GROUP_CAPACITY(0, 2)
};
const struct WindowTemplate gUnknown_082F011C = {
.bg = 0x00,
.tilemapLeft = 0x01,
.tilemapTop = 0x03,
.width = 0x0d,
.height = 0x08,
.paletteNum = 0x0f,
static const struct WindowTemplate sWindowTemplate_PlayerList = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 3,
.width = 13,
.height = 8,
.paletteNum = 15,
.baseBlock = 0x0044
};
const struct WindowTemplate gUnknown_082F0124 = {
.bg = 0x00,
.tilemapLeft = 0x01,
.tilemapTop = 0x03,
.width = 0x0d,
.height = 0x0a,
.paletteNum = 0x0f,
static const struct WindowTemplate sWindowTemplate_5PlayerList = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 3,
.width = 13,
.height = 10,
.paletteNum = 15,
.baseBlock = 0x0044
};
const struct WindowTemplate gUnknown_082F012C = {
.bg = 0x00,
.tilemapLeft = 0x10,
.tilemapTop = 0x03,
.width = 0x07,
.height = 0x04,
.paletteNum = 0x0f,
static const struct WindowTemplate sWindowTemplate_NumPlayerMode = {
.bg = 0,
.tilemapLeft = 16,
.tilemapTop = 3,
.width = 7,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x00c6
};
const struct ListMenuItem gUnknown_082F0134[] = {
static const struct ListMenuItem sPossibleGroupMembersListMenuItems[] = {
{ sText_EmptyString, 0 },
{ sText_EmptyString, 1 },
{ sText_EmptyString, 2 },
@@ -672,11 +691,11 @@ const struct ListMenuItem gUnknown_082F0134[] = {
{ sText_EmptyString, 4 }
};
const struct ListMenuTemplate gUnknown_082F015C = {
.items = gUnknown_082F0134,
static const struct ListMenuTemplate sListMenuTemplate_PossibleGroupMembers = {
.items = sPossibleGroupMembersListMenuItems,
.moveCursorFunc = NULL,
.itemPrintFunc = sub_8013278,
.totalItems = 5,
.itemPrintFunc = ItemPrintFunc_PossibleGroupMembers,
.totalItems = ARRAY_COUNT(sPossibleGroupMembersListMenuItems),
.maxShowed = 5,
.windowId = 0,
.header_X = 0,
@@ -732,11 +751,11 @@ const struct ListMenuItem gUnknown_082F0184[] = {
{ sText_EmptyString, 15 }
};
const struct ListMenuTemplate gUnknown_082F0204 = {
static const struct ListMenuTemplate sListMenuTemplate_UnionRoomGroups = {
.items = gUnknown_082F0184,
.moveCursorFunc = ListMenuDefaultCursorMoveFunc,
.itemPrintFunc = sub_8013DF4,
.totalItems = 16,
.itemPrintFunc = ListMenuItemPrintFunc_UnionRoomGroups,
.totalItems = ARRAY_COUNT(gUnknown_082F0184),
.maxShowed = 5,
.windowId = 0,
.header_X = 0,
@@ -753,7 +772,7 @@ const struct ListMenuTemplate gUnknown_082F0204 = {
.cursorKind = 0
};
const struct WindowTemplate gUnknown_082F021C = {
static const struct WindowTemplate sWindowTemplate_InviteToActivity = {
.bg = 0x00,
.tilemapLeft = 0x14,
.tilemapTop = 0x05,
@@ -770,11 +789,11 @@ const struct ListMenuItem gUnknown_082F0224[] = {
{ sText_Exit, 0x040 }
};
const struct ListMenuTemplate gUnknown_082F0244 = {
static const struct ListMenuTemplate sListMenuTemplate_InviteToActivity = {
.items = gUnknown_082F0224,
.moveCursorFunc = ListMenuDefaultCursorMoveFunc,
.itemPrintFunc = NULL,
.totalItems = 4,
.totalItems = ARRAY_COUNT(gUnknown_082F0224),
.maxShowed = 4,
.windowId = 0,
.header_X = 0,
@@ -791,7 +810,7 @@ const struct ListMenuTemplate gUnknown_082F0244 = {
.cursorKind = 0
};
const struct WindowTemplate gUnknown_082F025C = {
static const struct WindowTemplate sWindowTemplate_RegisterForTrade = {
.bg = 0x00,
.tilemapLeft = 0x12,
.tilemapTop = 0x07,
@@ -801,17 +820,17 @@ const struct WindowTemplate gUnknown_082F025C = {
.baseBlock = 0x0001
};
const struct ListMenuItem gUnknown_082F0264[] = {
static const struct ListMenuItem sRegisterForTradeListMenuItems[] = {
{ gText_Register, 1 },
{ sText_Info, 2 },
{ sText_Exit, 3 }
};
const struct ListMenuTemplate gUnknown_082F027C = {
.items = gUnknown_082F0264,
static const struct ListMenuTemplate sListMenuTemplate_RegisterForTrade = {
.items = sRegisterForTradeListMenuItems,
.moveCursorFunc = ListMenuDefaultCursorMoveFunc,
.itemPrintFunc = NULL,
.totalItems = 3,
.totalItems = ARRAY_COUNT(sRegisterForTradeListMenuItems),
.maxShowed = 3,
.windowId = 0,
.header_X = 0,
@@ -838,7 +857,7 @@ const struct WindowTemplate gUnknown_082F0294 = {
.baseBlock = 0x0001
};
static const struct ListMenuItem sTradingBoardTypes[] = {
static const struct ListMenuItem sTradingBoardTypes[NUMBER_OF_MON_TYPES] = {
{ gTypeNames[TYPE_NORMAL], TYPE_NORMAL },
{ gTypeNames[TYPE_FIRE], TYPE_FIRE },
{ gTypeNames[TYPE_WATER], TYPE_WATER },
@@ -856,14 +875,14 @@ static const struct ListMenuItem sTradingBoardTypes[] = {
{ gTypeNames[TYPE_DRAGON], TYPE_DRAGON },
{ gTypeNames[TYPE_STEEL], TYPE_STEEL },
{ gTypeNames[TYPE_DARK], TYPE_DARK },
{ sText_Exit, NUMBER_OF_MON_TYPES }
{ sText_Exit, NUMBER_OF_MON_TYPES }
};
const struct ListMenuTemplate sMenuTemplate_TradingBoardRequestType = {
static const struct ListMenuTemplate sMenuTemplate_TradingBoardRequestType = {
.items = sTradingBoardTypes,
.moveCursorFunc = ListMenuDefaultCursorMoveFunc,
.itemPrintFunc = NULL,
.totalItems = NUMBER_OF_MON_TYPES,
.totalItems = ARRAY_COUNT(sTradingBoardTypes),
.maxShowed = 6,
.windowId = 0,
.header_X = 0,
@@ -880,7 +899,7 @@ const struct ListMenuTemplate sMenuTemplate_TradingBoardRequestType = {
.cursorKind = 0
};
const struct WindowTemplate gUnknown_082F0344 = {
static const struct WindowTemplate sWindowTemplate_TradingBoard = {
.bg = 0x00,
.tilemapLeft = 0x01,
.tilemapTop = 0x01,
@@ -900,7 +919,7 @@ const struct WindowTemplate gUnknown_082F034C = {
.baseBlock = 0x0039
};
const struct ListMenuItem gUnknown_082F0354[] = {
static const struct ListMenuItem sTradeBoardListMenuItems[] = {
{ sText_EmptyString, -3 },
{ sText_EmptyString, 0 },
{ sText_EmptyString, 1 },
@@ -913,11 +932,11 @@ const struct ListMenuItem gUnknown_082F0354[] = {
{ sText_Exit2, 8 }
};
const struct ListMenuTemplate gUnknown_082F03A4 = {
.items = gUnknown_082F0354,
static const struct ListMenuTemplate sTradeBoardListMenuTemplate = {
.items = sTradeBoardListMenuItems,
.moveCursorFunc = ListMenuDefaultCursorMoveFunc,
.itemPrintFunc = sub_8017BE8,
.totalItems = 10,
.itemPrintFunc = TradeBoardListMenuItemPrintFunc,
.totalItems = ARRAY_COUNT(sTradeBoardListMenuItems),
.maxShowed = 6,
.windowId = 0,
.header_X = 0,
@@ -944,7 +963,7 @@ const struct WindowTemplate UnrefWindowTemplate_082F03B4 = {
.baseBlock = 0x0039
};
const struct ListMenuItem gUnknown_082F03C4[] = {
static const struct ListMenuItem sEmptyListMenuItems[] = {
{ sText_EmptyString, 0 },
{ sText_EmptyString, 1 },
{ sText_EmptyString, 2 },
@@ -963,11 +982,12 @@ const struct ListMenuItem gUnknown_082F03C4[] = {
{ sText_EmptyString, 15 }
};
const struct ListMenuTemplate UnrefListMenuTemplate_082F0444 = {
.items = gUnknown_082F03C4,
// Unused
static const struct ListMenuTemplate sUnknownListMenuTemplate = {
.items = sEmptyListMenuItems,
.moveCursorFunc = ListMenuDefaultCursorMoveFunc,
.itemPrintFunc = nullsub_14,
.totalItems = 16,
.totalItems = ARRAY_COUNT(sEmptyListMenuItems),
.maxShowed = 4,
.windowId = 0,
.header_X = 0,
@@ -984,78 +1004,100 @@ const struct ListMenuTemplate UnrefListMenuTemplate_082F0444 = {
.cursorKind = 0
};
const struct UnkStruct_Shared gUnknown_082F045C = {0};
const struct WirelessGnameUnamePair sWirelessGnameUnamePair_Dummy = {0};
ALIGNED(4) const u8 gUnknown_082F0474[] = {0x01, 0xff};
ALIGNED(4) const u8 gUnknown_082F0478[] = {0x02, 0xff};
ALIGNED(4) const u8 gUnknown_082F047C[] = {0x03, 0xff};
ALIGNED(4) const u8 gUnknown_082F0480[] = {0x04, 0xff};
ALIGNED(4) const u8 gUnknown_082F0484[] = {0x09, 0xff};
ALIGNED(4) const u8 gUnknown_082F0488[] = {0x0a, 0xff};
ALIGNED(4) const u8 gUnknown_082F048C[] = {0x0b, 0xff};
ALIGNED(4) const u8 gUnknown_082F0490[] = {0x15, 0xff};
ALIGNED(4) const u8 gUnknown_082F0494[] = {0x16, 0xff};
ALIGNED(4) const u8 gUnknown_082F0498[] = {0x40, 0x41, 0x44, 0x45, 0x48, 0x51, 0x52, 0x53, 0x54, 0xff};
ALIGNED(4) const u8 gUnknown_082F04A4[] = {0x0c, 0xff};
ALIGNED(4) const u8 gUnknown_082F04A8[] = {0x01, 0x02, 0x03, 0x04, 0x09, 0x0a, 0x0b, 0x15, 0x16, 0x0d, 0xff};
ALIGNED(4) const u8 gUnknown_082F04B4[] = {0x0f, 0xff};
ALIGNED(4) const u8 gUnknown_082F04B8[] = {0x10, 0xff};
ALIGNED(4) const u8 gUnknown_082F04BC[] = {0x17, 0xff};
ALIGNED(4) const u8 gUnknown_082F04C0[] = {0x18, 0xff};
ALIGNED(4) const u8 gUnknown_082F04C4[] = {0x19, 0xff};
ALIGNED(4) const u8 gUnknown_082F04C8[] = {0x1a, 0xff};
ALIGNED(4) const u8 gUnknown_082F04CC[] = {0x1b, 0xff};
ALIGNED(4) const u8 gUnknown_082F04D0[] = {0x1c, 0xff};
ALIGNED(4) const u8 gUnknown_082F04D4[] = {0x0e, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_SingleBattle[] = {ACTIVITY_BATTLE_SINGLE, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_DoubleBattle[] = {ACTIVITY_BATTLE_DOUBLE, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_MultiBattle[] = {ACTIVITY_BATTLE_MULTI, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_Trade[] = {ACTIVITY_TRADE, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_PokemonJump[] = {ACTIVITY_POKEMON_JUMP, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_BerryCrush[] = {ACTIVITY_BERRY_CRUSH, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_BerryPicking[] = {ACTIVITY_BERRY_PICK, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_WonderCard[] = {ACTIVITY_WONDER_CARD2, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_WonderNews[] = {ACTIVITY_WONDER_NEWS2, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_Resume[] = {
IN_UNION_ROOM | ACTIVITY_NONE,
IN_UNION_ROOM | ACTIVITY_BATTLE_SINGLE,
IN_UNION_ROOM | ACTIVITY_TRADE,
IN_UNION_ROOM | ACTIVITY_CHAT,
IN_UNION_ROOM | ACTIVITY_CARD,
IN_UNION_ROOM | ACTIVITY_ACCEPT,
IN_UNION_ROOM | ACTIVITY_DECLINE,
IN_UNION_ROOM | ACTIVITY_NPCTALK,
IN_UNION_ROOM | ACTIVITY_PLYRTALK,
0xff
};
ALIGNED(4) const u8 sAcceptedActivityIds_Init[] = {ACTIVITY_SEARCH, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_Unk11[] = {
ACTIVITY_BATTLE_SINGLE,
ACTIVITY_BATTLE_DOUBLE,
ACTIVITY_BATTLE_MULTI,
ACTIVITY_TRADE,
ACTIVITY_POKEMON_JUMP,
ACTIVITY_BERRY_CRUSH,
ACTIVITY_BERRY_PICK,
ACTIVITY_WONDER_CARD2,
ACTIVITY_WONDER_NEWS2,
ACTIVITY_SPIN_TRADE,
0xff
};
ALIGNED(4) const u8 sAcceptedActivityIds_RecordCorner[] = {ACTIVITY_RECORD_CORNER, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_BerryBlender[] = {ACTIVITY_BERRY_BLENDER, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_CoolContest[] = {ACTIVITY_CONTEST_COOL, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_BeautyContest[] = {ACTIVITY_CONTEST_BEAUTY, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_CuteContest[] = {ACTIVITY_CONTEST_CUTE, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_SmartContest[] = {ACTIVITY_CONTEST_SMART, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_ToughContest[] = {ACTIVITY_CONTEST_TOUGH, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_BattleTower[] = {ACTIVITY_BATTLE_TOWER, 0xff};
ALIGNED(4) const u8 sAcceptedActivityIds_BattleTowerOpen[] = {ACTIVITY_BATTLE_TOWER_OPEN, 0xff};
const u8 *const gUnknown_082F04D8[NUM_LINK_GROUP_TYPES] = {
gUnknown_082F0474,
gUnknown_082F0478,
gUnknown_082F047C,
gUnknown_082F0480,
gUnknown_082F0484,
gUnknown_082F0488,
gUnknown_082F048C,
gUnknown_082F0490,
gUnknown_082F0494,
gUnknown_082F0498,
gUnknown_082F04A4,
gUnknown_082F04A8,
gUnknown_082F04B4,
gUnknown_082F04B8,
NULL,
gUnknown_082F04BC,
gUnknown_082F04C0,
gUnknown_082F04C4,
gUnknown_082F04C8,
gUnknown_082F04CC,
gUnknown_082F04D0,
gUnknown_082F04D4
const u8 *const sAcceptedActivityIds[NUM_LINK_GROUP_TYPES] = {
[LINK_GROUP_SINGLE_BATTLE] = sAcceptedActivityIds_SingleBattle,
[LINK_GROUP_DOUBLE_BATTLE] = sAcceptedActivityIds_DoubleBattle,
[LINK_GROUP_MULTI_BATTLE] = sAcceptedActivityIds_MultiBattle,
[LINK_GROUP_TRADE] = sAcceptedActivityIds_Trade,
[LINK_GROUP_POKEMON_JUMP] = sAcceptedActivityIds_PokemonJump,
[LINK_GROUP_BERRY_CRUSH] = sAcceptedActivityIds_BerryCrush,
[LINK_GROUP_BERRY_PICKING] = sAcceptedActivityIds_BerryPicking,
[LINK_GROUP_WONDER_CARD] = sAcceptedActivityIds_WonderCard,
[LINK_GROUP_WONDER_NEWS] = sAcceptedActivityIds_WonderNews,
[LINK_GROUP_UNION_ROOM_RESUME] = sAcceptedActivityIds_Resume,
[LINK_GROUP_UNION_ROOM_INIT] = sAcceptedActivityIds_Init,
[LINK_GROUP_UNK_11] = sAcceptedActivityIds_Unk11,
[LINK_GROUP_RECORD_CORNER] = sAcceptedActivityIds_RecordCorner,
[LINK_GROUP_BERRY_BLENDER] = sAcceptedActivityIds_BerryBlender,
[LINK_GROUP_UNK_14] = NULL,
[LINK_GROUP_COOL_CONTEST] = sAcceptedActivityIds_CoolContest,
[LINK_GROUP_BEAUTY_CONTEST] = sAcceptedActivityIds_BeautyContest,
[LINK_GROUP_CUTE_CONTEST] = sAcceptedActivityIds_CuteContest,
[LINK_GROUP_SMART_CONTEST] = sAcceptedActivityIds_SmartContest,
[LINK_GROUP_TOUGH_CONTEST] = sAcceptedActivityIds_ToughContest,
[LINK_GROUP_BATTLE_TOWER] = sAcceptedActivityIds_BattleTower,
[LINK_GROUP_BATTLE_TOWER_OPEN] = sAcceptedActivityIds_BattleTowerOpen
};
// Link group type to ID for gUnknown_02022C2C
const u8 gUnknown_082F0530[NUM_LINK_GROUP_TYPES + 2] =
static const u8 sLinkGroupToURoomActivity[NUM_LINK_GROUP_TYPES + 2] =
{
0x01,
0x02,
0x03,
0x04,
0x09,
0x0a,
0x0b,
0x15,
0x16,
0x00,
0x00,
0x00,
0x0f,
0x10,
0x00,
0x17,
0x18,
0x19,
0x1a,
0x1b,
0x1c,
0x0e
[LINK_GROUP_SINGLE_BATTLE] = ACTIVITY_BATTLE_SINGLE,
[LINK_GROUP_DOUBLE_BATTLE] = ACTIVITY_BATTLE_DOUBLE,
[LINK_GROUP_MULTI_BATTLE] = ACTIVITY_BATTLE_MULTI,
[LINK_GROUP_TRADE] = ACTIVITY_TRADE,
[LINK_GROUP_POKEMON_JUMP] = ACTIVITY_POKEMON_JUMP,
[LINK_GROUP_BERRY_CRUSH] = ACTIVITY_BERRY_CRUSH,
[LINK_GROUP_BERRY_PICKING] = ACTIVITY_BERRY_PICK,
[LINK_GROUP_WONDER_CARD] = ACTIVITY_WONDER_CARD2,
[LINK_GROUP_WONDER_NEWS] = ACTIVITY_WONDER_NEWS2,
[LINK_GROUP_UNION_ROOM_RESUME] = ACTIVITY_NONE,
[LINK_GROUP_UNION_ROOM_INIT] = ACTIVITY_NONE,
[LINK_GROUP_UNK_11] = ACTIVITY_NONE,
[LINK_GROUP_RECORD_CORNER] = ACTIVITY_RECORD_CORNER,
[LINK_GROUP_BERRY_BLENDER] = ACTIVITY_BERRY_BLENDER,
[LINK_GROUP_UNK_14] = ACTIVITY_NONE,
[LINK_GROUP_COOL_CONTEST] = ACTIVITY_CONTEST_COOL,
[LINK_GROUP_BEAUTY_CONTEST] = ACTIVITY_CONTEST_BEAUTY,
[LINK_GROUP_CUTE_CONTEST] = ACTIVITY_CONTEST_CUTE,
[LINK_GROUP_SMART_CONTEST] = ACTIVITY_CONTEST_SMART,
[LINK_GROUP_TOUGH_CONTEST] = ACTIVITY_CONTEST_TOUGH,
[LINK_GROUP_BATTLE_TOWER] = ACTIVITY_BATTLE_TOWER,
[LINK_GROUP_BATTLE_TOWER_OPEN] = ACTIVITY_BATTLE_TOWER_OPEN
};
+6 -6
View File
@@ -450,7 +450,7 @@ static void (*const gUnknown_082F7AF4[])(void) =
};
// code
void sub_802493C(u16 a0, void (*callback)(void))
void StartDodrioBerryPicking(u16 a0, void (*callback)(void))
{
gUnknown_03000DB0 = FALSE;
@@ -832,9 +832,9 @@ static void sub_8025158(void)
static bool32 sub_8025170(void)
{
u8 r4 = GetBlockReceivedStatus();
u8 r0 = sub_800A9D8();
if (r4 == r0)
u8 recvStatus = GetBlockReceivedStatus();
u8 playerFlags = GetLinkPlayerCountAsBitFlags();
if (recvStatus == playerFlags)
{
ResetBlockReceivedFlags();
return TRUE;
@@ -4483,12 +4483,12 @@ static void sub_802A380(void)
case 2:
if (!IsDma3ManagerBusyWithBgCopy())
{
CreateTask(sub_8153688, 0);
CreateTask(Task_LinkSave, 0);
gUnknown_02022CF8->state++;
}
break;
case 3:
if (!FuncIsActiveTask(sub_8153688))
if (!FuncIsActiveTask(Task_LinkSave))
gUnknown_02022CF8->state++;
break;
default:
+5
View File
@@ -5273,12 +5273,17 @@ void InitEasyChatPhrases(void)
gSaveBlock1Ptr->mail[i].words[j] = 0xFFFF;
}
#ifndef UBFIX
// BUG: This is supposed to clear 64 bits, but this loop is clearing 64 bytes.
// However, this bug has no resulting effect on gameplay because only the
// Mauville old man data is corrupted, which is initialized directly after
// this function is called when starting a new game.
for (i = 0; i < 64; i++)
gSaveBlock1Ptr->additionalPhrases[i] = 0;
#else
for (i = 0; i < ARRAY_COUNT(gSaveBlock1Ptr->additionalPhrases); i++)
gSaveBlock1Ptr->additionalPhrases[i] = 0;
#endif
}
static bool8 sub_811F28C(void)
+6 -6
View File
@@ -85,10 +85,10 @@ static u8 sub_81D4DE8(struct Unk03006370 *arg0)
return var0;
}
static void sub_81D4E30(void)
static void OpenEReaderLink(void)
{
memset(gDecompressionBuffer, 0, 0x2000);
gLinkType = LINKTYPE_0x5503;
gLinkType = LINKTYPE_EREADER;
OpenLink();
SetSuppressLinkErrorMessage(TRUE);
}
@@ -255,7 +255,7 @@ static void sub_81D5084(u8 taskId)
data->unk8 = 1;
break;
case 1:
sub_81D4E30();
OpenEReaderLink();
sub_81D505C(&data->unk0);
data->unk8 = 2;
break;
@@ -285,7 +285,7 @@ static void sub_81D5084(u8 taskId)
case 5:
if (sub_81D5064(&data->unk0, 90))
{
sub_81D4E30();
OpenEReaderLink();
data->unk8 = 6;
}
else if (gMain.newKeys & B_BUTTON)
@@ -319,7 +319,7 @@ static void sub_81D5084(u8 taskId)
else if (sub_81D5064(&data->unk0, 10))
{
CloseLink();
sub_81D4E30();
OpenEReaderLink();
sub_81D505C(&data->unk0);
}
break;
@@ -360,7 +360,7 @@ static void sub_81D5084(u8 taskId)
data->unk8 = 12;
break;
case 12:
sub_81D4E30();
OpenEReaderLink();
AddTextPrinterToWindow1(gJPText_AllowEReaderToLoadCard);
data->unk8 = 13;
break;
+1 -1
View File
@@ -96,7 +96,7 @@ void ScriptUnfreezeObjectEvents(void)
UnfreezeObjectEvents();
}
void sub_8098524(void)
void UnionRoom_UnlockPlayerAndChatPartner(void)
{
u8 playerObjectId;
+76 -67
View File
@@ -28,6 +28,7 @@
#include "constants/items.h"
#include "constants/mauville_old_man.h"
#include "constants/trainer_types.h"
#include "constants/union_room.h"
// this file was known as evobjmv.c in Game Freak's original source
@@ -97,7 +98,7 @@ static void DoRippleFieldEffect(struct ObjectEvent*, struct Sprite*);
static void DoGroundEffects_OnSpawn(struct ObjectEvent*, struct Sprite*);
static void DoGroundEffects_OnBeginStep(struct ObjectEvent*, struct Sprite*);
static void DoGroundEffects_OnFinishStep(struct ObjectEvent*, struct Sprite*);
static void sub_8097D68(struct Sprite*);
static void UpdateObjectEventSpritePosition(struct Sprite*);
static void ApplyLevitateMovement(u8);
static bool8 MovementType_Disguise_Callback(struct ObjectEvent *, struct Sprite *);
static bool8 MovementType_Hidden_Callback(struct ObjectEvent *, struct Sprite *);
@@ -129,7 +130,7 @@ static struct ObjectEventTemplate *FindObjectEventTemplateByLocalId(u8 localId,
static void ClearObjectEventMovement(struct ObjectEvent *, struct Sprite *);
static void ObjectEventSetSingleMovement(struct ObjectEvent *, struct Sprite *, u8);
static void oamt_npc_ministep_reset(struct Sprite *, u8, u8);
static void UpdateObjectEventSpriteSubpriorityAndVisibility(struct Sprite *);
static void UpdateObjectEventSprite(struct Sprite *);
const u8 gReflectionEffectPaletteMap[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, 0, 0, 0, 0};
@@ -1522,7 +1523,9 @@ u8 AddPseudoObjectEvent(u16 graphicsId, void (*callback)(struct Sprite *), s16 x
return spriteId;
}
u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction)
// Used to create sprite object events instead of a full object event
// Used when resources are limiting, e.g. for the audience in contests or group members in Union Room
u8 CreateObjectSprite(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction)
{
u8 spriteId;
struct Sprite *sprite;
@@ -1531,11 +1534,11 @@ u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction)
const struct ObjectEventGraphicsInfo *graphicsInfo;
graphicsInfo = GetObjectEventGraphicsInfo(graphicsId);
MakeObjectTemplateFromObjectEventGraphicsInfo(graphicsId, UpdateObjectEventSpriteSubpriorityAndVisibility, &spriteTemplate, &subspriteTables);
MakeObjectTemplateFromObjectEventGraphicsInfo(graphicsId, UpdateObjectEventSprite, &spriteTemplate, &subspriteTables);
*(u16 *)&spriteTemplate.paletteTag = 0xFFFF;
x += 7;
y += 7;
sub_80930E0(&x, &y, 8, 16);
SetSpritePosToOffsetMapCoords(&x, &y, 8, 16);
spriteId = CreateSpriteAtEnd(&spriteTemplate, x, y, 0);
if (spriteId != MAX_SPRITES)
{
@@ -2363,7 +2366,8 @@ static u8 GetObjectTrainerTypeByObjectEventId(u8 objectEventId)
return gObjectEvents[objectEventId].trainerType;
}
u8 sub_808F0D4(u8 localId, u8 mapNum, u8 mapGroup)
// Unused
u8 GetObjectEventBerryTreeIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
{
u8 objectEventId;
@@ -2374,7 +2378,7 @@ u8 sub_808F0D4(u8 localId, u8 mapNum, u8 mapGroup)
return gObjectEvents[objectEventId].trainerRange_berryTreeId;
}
u8 ObjectEventGetBerryTreeId(u8 objectEventId)
u8 GetObjectEventBerryTreeId(u8 objectEventId)
{
return gObjectEvents[objectEventId].trainerRange_berryTreeId;
}
@@ -4864,22 +4868,22 @@ void SetSpritePosToMapCoords(s16 mapX, s16 mapY, s16 *destX, s16 *destY)
s16 dx = -gTotalCameraPixelOffsetX - gFieldCamera.x;
s16 dy = -gTotalCameraPixelOffsetY - gFieldCamera.y;
if (gFieldCamera.x > 0)
dx += 1 << 4;
dx += 16;
if (gFieldCamera.x < 0)
dx -= 1 << 4;
dx -= 16;
if (gFieldCamera.y > 0)
dy += 1 << 4;
dy += 16;
if (gFieldCamera.y < 0)
dy -= 1 << 4;
dy -= 16;
*destX = ((mapX - gSaveBlock1Ptr->pos.x) << 4) + dx;
*destY = ((mapY - gSaveBlock1Ptr->pos.y) << 4) + dy;
}
void sub_80930E0(s16 *x, s16 *y, s16 dx, s16 dy)
void SetSpritePosToOffsetMapCoords(s16 *x, s16 *y, s16 dx, s16 dy)
{
SetSpritePosToMapCoords(*x, *y, x, y);
*x += dx;
@@ -8630,51 +8634,56 @@ void UpdateObjectEventSpriteVisibility(struct Sprite *sprite, bool8 invisible)
sprite->invisible = TRUE;
}
static void UpdateObjectEventSpriteSubpriorityAndVisibility(struct Sprite *sprite)
#define tInvisible data[2]
#define tAnimNum data[3]
#define tAnimState data[4]
static void UpdateObjectEventSprite(struct Sprite *sprite)
{
sub_8097D68(sprite);
UpdateObjectEventSpritePosition(sprite);
SetObjectSubpriorityByZCoord(sprite->data[1], sprite, 1);
UpdateObjectEventSpriteVisibility(sprite, sprite->data[2]);
UpdateObjectEventSpriteVisibility(sprite, sprite->tInvisible);
}
void sub_8097AF0(void)
// Unused
static void DestroyObjectEventSprites(void)
{
int i;
for(i = 0; i < MAX_SPRITES; i++)
for (i = 0; i < MAX_SPRITES; i++)
{
struct Sprite *sprite = &gSprites[i];
if(sprite->inUse && sprite->callback == UpdateObjectEventSpriteSubpriorityAndVisibility)
if(sprite->inUse && sprite->callback == UpdateObjectEventSprite)
DestroySprite(sprite);
}
}
int sub_8097B2C(u8 var) // this should return a u8, because all that call this shifts to u8, but it wont match because it doesnt shift u8 at the end.
static int GetObjectEventSpriteId(u8 var) // this should return a u8, because all that call this shifts to u8, but it wont match because it doesnt shift u8 at the end.
{
int i;
for(i = 0; i < MAX_SPRITES; i++)
for (i = 0; i < MAX_SPRITES; i++)
{
struct Sprite *sprite = &gSprites[i];
if(sprite->inUse && sprite->callback == UpdateObjectEventSpriteSubpriorityAndVisibility && (u8)sprite->data[0] == var)
if(sprite->inUse && sprite->callback == UpdateObjectEventSprite && (u8)sprite->data[0] == var)
return i;
}
return MAX_SPRITES;
}
void sub_8097B78(u8 var1, u8 var2)
void TurnObjectEventSprite(u8 objectEventId, u8 direction)
{
u8 spriteId = sub_8097B2C(var1);
u8 spriteId = GetObjectEventSpriteId(objectEventId);
if(spriteId != MAX_SPRITES)
StartSpriteAnim(&gSprites[spriteId], GetFaceDirectionAnimNum(var2));
if (spriteId != MAX_SPRITES)
StartSpriteAnim(&gSprites[spriteId], GetFaceDirectionAnimNum(direction));
}
void sub_8097BB4(u8 var1, u8 graphicsId)
void SetObjectEventSpriteGraphics(u8 objectEventId, u8 graphicsId)
{
int spriteId = sub_8097B2C(var1);
int spriteId = GetObjectEventSpriteId(objectEventId);
if(spriteId != MAX_SPRITES)
if (spriteId != MAX_SPRITES)
{
struct Sprite *sprite = &gSprites[spriteId];
const struct ObjectEventGraphicsInfo *graphicsInfo = GetObjectEventGraphicsInfo(graphicsId);
@@ -8685,7 +8694,7 @@ void sub_8097BB4(u8 var1, u8 graphicsId)
sprite->oam.paletteNum = graphicsInfo->paletteSlot;
sprite->images = graphicsInfo->images;
if(graphicsInfo->subspriteTables == NULL)
if (graphicsInfo->subspriteTables == NULL)
{
sprite->subspriteTables = NULL;
sprite->subspriteTableNum = 0;
@@ -8700,102 +8709,102 @@ void sub_8097BB4(u8 var1, u8 graphicsId)
}
}
void sub_8097C44(u8 var, bool32 var2)
void SetObjectEventSpriteInvisibility(u8 objectEventId, bool32 invisible)
{
u8 spriteId = sub_8097B2C(var);
u8 spriteId = GetObjectEventSpriteId(objectEventId);
if(spriteId == MAX_SPRITES)
if (spriteId == MAX_SPRITES)
return;
if(var2)
gSprites[spriteId].data[2] = 1;
if (invisible)
gSprites[spriteId].tInvisible = TRUE;
else
gSprites[spriteId].data[2] = 0;
gSprites[spriteId].tInvisible = FALSE;
}
bool32 sub_8097C8C(u8 var)
bool32 IsObjectEventSpriteInvisible(u8 objectEventId)
{
u8 spriteId = sub_8097B2C(var);
u8 spriteId = GetObjectEventSpriteId(objectEventId);
if(spriteId == MAX_SPRITES)
if (spriteId == MAX_SPRITES)
return FALSE;
return (gSprites[spriteId].data[2] == TRUE);
return (gSprites[spriteId].tInvisible == TRUE);
}
void sub_8097CC4(u8 var1, u8 var2)
void SetObjectEventSpriteAnim(u8 objectEventId, u8 animNum)
{
u8 spriteId = sub_8097B2C(var1);
u8 spriteId = GetObjectEventSpriteId(objectEventId);
if(spriteId != MAX_SPRITES)
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].data[3] = var2;
gSprites[spriteId].data[4] = 0;
gSprites[spriteId].tAnimNum = animNum;
gSprites[spriteId].tAnimState = 0;
}
}
void sub_8097CF4(struct Sprite *sprite)
static void MoveUnionRoomObjectUp(struct Sprite *sprite)
{
switch(sprite->data[4])
switch(sprite->tAnimState)
{
case 0:
sprite->pos2.y = 0;
sprite->data[4]++;
sprite->tAnimState++;
case 1:
sprite->pos2.y -= 8;
if(sprite->pos2.y == -160)
if (sprite->pos2.y == -160)
{
sprite->pos2.y = 0;
sprite->data[2] = 1;
sprite->data[3] = 0;
sprite->data[4] = 0;
sprite->tInvisible = TRUE;
sprite->tAnimNum = 0;
sprite->tAnimState = 0;
}
}
}
void sub_8097D30(struct Sprite *sprite)
static void MoveUnionRoomObjectDown(struct Sprite *sprite)
{
switch(sprite->data[4])
switch(sprite->tAnimState)
{
case 0:
sprite->pos2.y = -160;
sprite->data[4]++;
sprite->tAnimState++;
case 1:
sprite->pos2.y += 8;
if(sprite->pos2.y == 0)
{
sprite->data[3] = 0;
sprite->data[4] = 0;
sprite->tAnimNum = 0;
sprite->tAnimState = 0;
}
}
}
static void sub_8097D68(struct Sprite *sprite)
static void UpdateObjectEventSpritePosition(struct Sprite *sprite)
{
switch(sprite->data[3])
switch(sprite->tAnimNum)
{
case 1:
sub_8097D30(sprite);
case UNION_ROOM_SPAWN_IN:
MoveUnionRoomObjectDown(sprite);
break;
case 2:
sub_8097CF4(sprite);
case UNION_ROOM_SPAWN_OUT:
MoveUnionRoomObjectUp(sprite);
break;
case 0:
break;
default:
sprite->data[3] = 0;
sprite->tAnimNum = 0;
break;
}
}
bool32 sub_8097D9C(u8 var)
bool32 IsObjectEventSpriteAnimating(u8 var)
{
u8 spriteId = sub_8097B2C(var);
u8 spriteId = GetObjectEventSpriteId(var);
if(spriteId == MAX_SPRITES)
if (spriteId == MAX_SPRITES)
return FALSE;
if(gSprites[spriteId].data[3] != FALSE)
if (gSprites[spriteId].tAnimNum != 0)
return TRUE;
return FALSE;
+1 -1
View File
@@ -378,7 +378,7 @@ void sub_81D4A90(void)
x = mew->currentCoords.x;
y = mew->currentCoords.y;
sub_80930E0(&x, &y, 8, 8);
SetSpritePosToOffsetMapCoords(&x, &y, 8, 8);
sUnknown_0203CF50 = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, gSprites[mew->spriteId].subpriority - 1);
if (sUnknown_0203CF50 != MAX_SPRITES)
{
+2 -2
View File
@@ -2043,7 +2043,7 @@ static bool8 LavaridgeGymB1FWarpExitEffect_4(struct Task *task, struct ObjectEve
u8 FldEff_LavaridgeGymWarp(void)
{
u8 spriteId;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[33], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
gSprites[spriteId].oam.priority = gFieldEffectArguments[3];
gSprites[spriteId].coordOffsetEnabled = 1;
@@ -2136,7 +2136,7 @@ static bool8 LavaridgeGym1FWarpEffect_5(struct Task *task, struct ObjectEvent *o
u8 FldEff_PopOutOfAsh(void)
{
u8 spriteId;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[32], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
gSprites[spriteId].oam.priority = gFieldEffectArguments[3];
gSprites[spriteId].coordOffsetEnabled = 1;
+19 -19
View File
@@ -274,7 +274,7 @@ u32 FldEff_TallGrass(void)
x = gFieldEffectArguments[0];
y = gFieldEffectArguments[1];
sub_80930E0(&x, &y, 8, 8);
SetSpritePosToOffsetMapCoords(&x, &y, 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[4], x, y, 0);
if (spriteId != MAX_SPRITES)
{
@@ -340,7 +340,7 @@ u32 FldEff_JumpTallGrass(void)
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[10], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
if (spriteId != MAX_SPRITES)
{
@@ -380,7 +380,7 @@ u32 FldEff_LongGrass(void)
x = gFieldEffectArguments[0];
y = gFieldEffectArguments[1];
sub_80930E0(&x, &y, 8, 8);
SetSpritePosToOffsetMapCoords(&x, &y, 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, 0);
if (spriteId != MAX_SPRITES)
{
@@ -443,7 +443,7 @@ u32 FldEff_JumpLongGrass(void)
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[16], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
if (spriteId != MAX_SPRITES)
{
@@ -521,7 +521,7 @@ u32 FldEff_SandFootprints(void)
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[11], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
@@ -539,7 +539,7 @@ u32 FldEff_DeepSandFootprints(void)
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[23], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
@@ -557,7 +557,7 @@ u32 FldEff_BikeTireTracks(void)
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[27], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
@@ -649,7 +649,7 @@ u32 FldEff_JumpSmallSplash(void)
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[14], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
if (spriteId != MAX_SPRITES)
{
@@ -667,7 +667,7 @@ u32 FldEff_JumpBigSplash(void)
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[12], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
if (spriteId != MAX_SPRITES)
{
@@ -805,7 +805,7 @@ u32 FldEff_Unknown19(void)
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[17], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
@@ -822,7 +822,7 @@ u32 FldEff_Unknown20(void)
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[18], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
@@ -839,7 +839,7 @@ u32 FldEff_Unknown21(void)
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[19], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
@@ -856,7 +856,7 @@ u32 FldEff_Unknown22(void)
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[20], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
@@ -888,7 +888,7 @@ u32 FldEff_Ash(void)
x = gFieldEffectArguments[0];
y = gFieldEffectArguments[1];
sub_80930E0(&x, &y, 8, 8);
SetSpritePosToOffsetMapCoords(&x, &y, 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[6], x, y, gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
@@ -944,7 +944,7 @@ u32 FldEff_SurfBlob(void)
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[7], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x96);
if (spriteId !=MAX_SPRITES)
{
@@ -1106,7 +1106,7 @@ u32 FldEff_Dust(void)
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[9], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
if (spriteId != MAX_SPRITES)
{
@@ -1182,7 +1182,7 @@ u32 FldEff_Bubbles(void)
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 0);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 0);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[34], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52);
if (spriteId != MAX_SPRITES)
{
@@ -1210,7 +1210,7 @@ u32 FldEff_BerryTreeGrowthSparkle(void)
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 4);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 4);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
@@ -1330,7 +1330,7 @@ u32 FldEff_Sparkle(void)
gFieldEffectArguments[0] += 7;
gFieldEffectArguments[1] += 7;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[35], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52);
if (spriteId != MAX_SPRITES)
{
+4 -4
View File
@@ -162,7 +162,7 @@ static void Task_ReturnToFieldCableLink(u8 taskId)
switch (task->data[0])
{
case 0:
task->data[1] = sub_80B3050();
task->data[1] = CreateTask_ReestablishCableClubLink();
task->data[0]++;
break;
case 1:
@@ -204,7 +204,7 @@ static void Task_ReturnToFieldWirelessLink(u8 taskId)
if (!IsLinkTaskFinished())
{
if (++task->data[1] > 1800)
sub_8011170(0x6000);
GetLinkmanErrorParams(0x6000);
}
else
{
@@ -215,7 +215,7 @@ static void Task_ReturnToFieldWirelessLink(u8 taskId)
case 2:
if (WaitForWeatherFadeIn() == TRUE)
{
sub_8009F18();
StartSendingKeysToLink();
ScriptContext2_Disable();
DestroyTask(taskId);
}
@@ -240,7 +240,7 @@ void Task_ReturnToFieldRecordMixing(u8 taskId)
}
break;
case 2:
sub_8009F18();
StartSendingKeysToLink();
ResetAllMultiplayerState();
ScriptContext2_Disable();
DestroyTask(taskId);
+9 -2
View File
@@ -533,9 +533,16 @@ static bool32 SavedMapViewIsEmpty(void)
u16 i;
u32 marker = 0;
#ifndef UBFIX
// BUG: This loop extends past the bounds of the mapView array. Its size is only 0x100.
for (i = 0; i < 0x200; i++)
marker |= gSaveBlock1Ptr->mapView[i];
#else
// UBFIX: Only iterate over 0x100
for (i = 0; i < ARRAY_COUNT(gSaveBlock1Ptr->mapView); i++)
marker |= gSaveBlock1Ptr->mapView[i];
#endif
if (marker == 0)
return TRUE;
@@ -917,11 +924,11 @@ void GetCameraCoords(u16 *x, u16 *y)
*y = gSaveBlock1Ptr->pos.y;
}
void sub_8088B94(int x, int y, int a2)
void MapGridSetMetatileImpassabilityAt(int x, int y, bool32 impassable)
{
if (x >= 0 && x < gBackupMapLayout.width && y >= 0 && y < gBackupMapLayout.height)
{
if (a2 != 0)
if (impassable)
gBackupMapLayout.map[x + gBackupMapLayout.width * y] |= METATILE_COLLISION_MASK;
else
gBackupMapLayout.map[x + gBackupMapLayout.width * y] &= ~METATILE_COLLISION_MASK;
+1 -1
View File
@@ -1008,7 +1008,7 @@ void DoSecretBaseGlitterMatSparkle(void)
s16 y = gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.y;
u8 spriteId;
sub_80930E0(&x, &y, 8, 4);
SetSpritePosToOffsetMapCoords(&x, &y, 8, 4);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], x, y, 0);
if (spriteId != MAX_SPRITES)
+9 -13
View File
@@ -1447,19 +1447,15 @@ const u32 gUnknown_08DD4620[] = INCBIN_U32("graphics/unknown/unknown_DD4620.bin.
const u32 gUnknown_08DD46E0[] = INCBIN_U32("graphics/unknown/unknown_DD46E0.bin.lz");
const u32 gUnknown_08DD47A0[] = INCBIN_U32("graphics/unknown/unknown_DD47A0.bin.lz");
// link
const u16 gLinkMiscMenu_Pal[] = INCBIN_U16("graphics/link/misc.gbapal");
const u32 gLinkMiscMenu_Gfx[] = INCBIN_U32("graphics/link/misc.4bpp.lz");
const u32 gLinkMiscMenu_Tilemap[] = INCBIN_U32("graphics/link/misc.bin.lz");
const u16 gUnknown_08DD4BB0[] = INCBIN_U16("graphics/link/link1.gbapal");
const u16 gUnknown_08DD4BD0[] = INCBIN_U16("graphics/link/link2.gbapal");
const u32 gUnknown_08DD4BF0[] = INCBIN_U32("graphics/link/link_winedge.4bpp.lz");
const u32 gUnknown_08DD4C4C[] = INCBIN_U32("graphics/link/link_winedge.bin.lz");
const u32 gUnknown_08DD4CF8[] = INCBIN_U32("graphics/interface/unk_change_case.4bpp.lz");
// union room chat
const u16 gUnionRoomChat_Background_Pal[] = INCBIN_U16("graphics/union_room_chat/background.gbapal");
const u32 gUnionRoomChat_Background_Gfx[] = INCBIN_U32("graphics/union_room_chat/background.4bpp.lz");
const u32 gUnionRoomChat_Background_Tilemap[] = INCBIN_U32("graphics/union_room_chat/background.bin.lz");
const u16 gUnionRoomChat_Window_Pal1[] = INCBIN_U16("graphics/union_room_chat/window_1.gbapal");
const u16 gUnionRoomChat_Window_Pal2[] = INCBIN_U16("graphics/union_room_chat/window_2.gbapal");
const u32 gUnionRoomChat_Border_Gfx[] = INCBIN_U32("graphics/union_room_chat/border.4bpp.lz");
const u32 gUnionRoomChat_Border_Tilemap[] = INCBIN_U32("graphics/union_room_chat/border.bin.lz");
const u32 gUnionRoomChat_RButtonLabels[] = INCBIN_U32("graphics/union_room_chat/r_button_labels.4bpp.lz");
const u16 gTilesetPalettes_General[][16] =
{
+22 -22
View File
@@ -5,7 +5,7 @@
// IWRAM common
u8 gCanvasColumnStart;
u16 (*gCanvasPixels)[][32];
u16 *gCanvasPixels;
u8 gCanvasRowEnd;
u8 gCanvasHeight;
u8 gCanvasColumnEnd;
@@ -125,7 +125,7 @@ static void ApplyImageEffect_RedChannelGrayscale(u8 delta)
for (j = 0; j < gCanvasRowEnd; j++)
{
u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixelRow = &gCanvasPixels[(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixel = &pixelRow[gCanvasColumnStart];
for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
{
@@ -150,7 +150,7 @@ static void ApplyImageEffect_RedChannelGrayscaleHighlight(u8 highlight)
for (j = 0; j < gCanvasRowEnd; j++)
{
u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixelRow = &gCanvasPixels[(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixel = &pixelRow[gCanvasColumnStart];
for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
{
@@ -179,7 +179,7 @@ static void ApplyImageEffect_Grayscale(void)
for (j = 0; j < gCanvasRowEnd; j++)
{
u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixelRow = &gCanvasPixels[(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixel = &pixelRow[gCanvasColumnStart];
for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
{
@@ -195,7 +195,7 @@ static void ApplyImageEffect_Blur(void)
for (i = 0; i < gCanvasColumnEnd; i++)
{
u16 *pixelRow = &(*gCanvasPixels)[0][gCanvasRowStart * gCanvasWidth];
u16 *pixelRow = &gCanvasPixels[gCanvasRowStart * gCanvasWidth];
u16 *pixel = &pixelRow[gCanvasColumnStart + i];
u16 prevPixel = *pixel;
@@ -221,7 +221,7 @@ static void ApplyImageEffect_PersonalityColor(u8 personality)
for (j = 0; j < gCanvasRowEnd; j++)
{
u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixelRow = &gCanvasPixels[(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixel = &pixelRow[gCanvasColumnStart];
for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
{
@@ -237,7 +237,7 @@ static void ApplyImageEffect_BlackAndWhite(void)
for (j = 0; j < gCanvasRowEnd; j++)
{
u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixelRow = &gCanvasPixels[(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixel = &pixelRow[gCanvasColumnStart];
for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
{
@@ -255,7 +255,7 @@ static void ApplyImageEffect_BlackOutline(void)
// Handle top row of pixels first.
for (j = 0; j < gCanvasRowEnd; j++)
{
u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixelRow = &gCanvasPixels[(gCanvasRowStart + j) * gCanvasWidth];
pixel = &pixelRow[gCanvasColumnStart];
*pixel = QuantizePixel_BlackOutline(pixel, pixel + 1);
for (i = 1, pixel++; i < gCanvasColumnEnd - 1; i++, pixel++)
@@ -270,7 +270,7 @@ static void ApplyImageEffect_BlackOutline(void)
// Handle each column from left to right.
for (i = 0; i < gCanvasColumnEnd; i++)
{
u16 *pixelRow = &(*gCanvasPixels)[0][gCanvasRowStart * gCanvasWidth];
u16 *pixelRow = &gCanvasPixels[gCanvasRowStart * gCanvasWidth];
pixel = &pixelRow[gCanvasColumnStart + i];
*pixel = QuantizePixel_BlackOutline(pixel, pixel + gCanvasWidth);
for (j = 1, pixel += gCanvasWidth; j < gCanvasRowEnd - 1; j++, pixel += gCanvasWidth)
@@ -289,7 +289,7 @@ static void ApplyImageEffect_Invert(void)
for (j = 0; j < gCanvasRowEnd; j++)
{
u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixelRow = &gCanvasPixels[(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixel = &pixelRow[gCanvasColumnStart];
for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
{
@@ -306,7 +306,7 @@ static void ApplyImageEffect_Shimmer(void)
u16 prevPixel;
// First, invert all of the colors.
pixel = (*gCanvasPixels)[0];
pixel = gCanvasPixels;
for (i = 0; i < 64; i++)
{
for (j = 0; j < 64; j++, pixel++)
@@ -319,7 +319,7 @@ static void ApplyImageEffect_Shimmer(void)
// Blur the pixels twice.
for (j = 0; j < 64; j++)
{
pixel = &(*gCanvasPixels)[0][j];
pixel = &gCanvasPixels[j];
prevPixel = *pixel;
*pixel = 0x8000;
for (i = 1, pixel += 64; i < 63; i++, pixel += 64)
@@ -332,7 +332,7 @@ static void ApplyImageEffect_Shimmer(void)
}
*pixel = 0x8000;
pixel = &(*gCanvasPixels)[0][j];
pixel = &gCanvasPixels[j];
prevPixel = *pixel;
*pixel = 0x8000;
for (i = 1, pixel += 64; i < 63; i++, pixel += 64)
@@ -350,7 +350,7 @@ static void ApplyImageEffect_Shimmer(void)
// Finally, invert colors back to the original color space.
// The above blur causes the outline areas to darken, which makes
// this inversion give the effect of light outlines.
pixel = (*gCanvasPixels)[0];
pixel = gCanvasPixels;
for (i = 0; i < 64; i++)
{
for (j = 0; j < 64; j++, pixel++)
@@ -367,7 +367,7 @@ static void ApplyImageEffect_BlurRight(void)
for (j = 0; j < gCanvasRowEnd; j++)
{
u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixelRow = &gCanvasPixels[(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixel = &pixelRow[gCanvasColumnStart];
u16 prevPixel = *pixel;
for (i = 1, pixel++; i < gCanvasColumnEnd - 1; i++, pixel++)
@@ -387,7 +387,7 @@ static void ApplyImageEffect_BlurDown(void)
for (i = 0; i < gCanvasColumnEnd; i++)
{
u16 *pixelRow = &(*gCanvasPixels)[0][gCanvasRowStart * gCanvasWidth];
u16 *pixelRow = &gCanvasPixels[gCanvasRowStart * gCanvasWidth];
u16 *pixel = &pixelRow[gCanvasColumnStart + i];
u16 prevPixel = *pixel;
for (j = 1, pixel += gCanvasWidth; j < gCanvasRowEnd - 1; j++, pixel += gCanvasWidth)
@@ -445,7 +445,7 @@ static void AddPointillismPoints(u16 arg0)
for (i = 0; i < points[0].delta; i++)
{
u16 *pixel = &(*gCanvasPixels)[points[i].row * 2][points[i].column];
u16 *pixel = &gCanvasPixels[points[i].row * 64] + points[i].column;
if (!(0x8000 & *pixel))
{
@@ -910,7 +910,7 @@ static void QuantizePalette_Standard(bool8 useLimitedPalette)
gCanvasPalette[maxIndex] = RGB2(15, 15, 15);
for (j = 0; j < gCanvasRowEnd; j++)
{
u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixelRow = &gCanvasPixels[(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixel = &pixelRow[gCanvasColumnStart];
for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
{
@@ -978,7 +978,7 @@ static void QuantizePalette_BlackAndWhite(void)
for (j = 0; j < gCanvasRowEnd; j++)
{
u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixelRow = &gCanvasPixels[(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixel = &pixelRow[gCanvasColumnStart];
for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
{
@@ -1009,7 +1009,7 @@ static void QuantizePalette_GrayscaleSmall(void)
for (j = 0; j < gCanvasRowEnd; j++)
{
u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixelRow = &gCanvasPixels[(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixel = &pixelRow[gCanvasColumnStart];
for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
{
@@ -1027,7 +1027,7 @@ static void QuantizePalette_Grayscale(void)
for (j = 0; j < gCanvasRowEnd; j++)
{
u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixelRow = &gCanvasPixels[(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixel = &pixelRow[gCanvasColumnStart];
for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
{
@@ -1045,7 +1045,7 @@ static void QuantizePalette_PrimaryColors(void)
for (j = 0; j < gCanvasRowEnd; j++)
{
u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixelRow = &gCanvasPixels[(gCanvasRowStart + j) * gCanvasWidth];
u16 *pixel = &pixelRow[gCanvasColumnStart];
for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
{
+1 -1
View File
@@ -2359,7 +2359,7 @@ void SetupBagMenu_Textboxes(void)
DeactivateAllTextPrinters();
LoadUserWindowBorderGfx(0, 1, 0xE0);
LoadMessageBoxGfx(0, 10, 0xD0);
sub_819A2BC(0xC0, 1);
ListMenuLoadStdPalAt(0xC0, 1);
LoadPalette(&gUnknown_0860F074, 0xF0, 0x20);
for (i = 0; i < 3; i++)
{
+2 -2
View File
@@ -488,7 +488,7 @@ static void rfu_CB_configGameData(u8 reqCommand, u16 reqResult)
for (i = 0; i < RFU_GAME_NAME_LENGTH; ++i)
gRfuLinkStatus->my.gname[i] = *gname_uname_p++;
++gname_uname_p;
for (i = 0; i < RFU_USER_NAME_LENGTH; ++i)
for (i = 0; i < PLAYER_NAME_LENGTH + 1; ++i)
gRfuLinkStatus->my.uname[i] = *gname_uname_p++;
}
rfu_STC_REQ_callback(reqCommand, reqResult);
@@ -718,7 +718,7 @@ static void rfu_STC_readParentCandidateList(void)
for (j = 0; j < RFU_GAME_NAME_LENGTH; ++j)
target->gname[j] = *packet_p++;
++packet_p;
for (j = 0; j < RFU_USER_NAME_LENGTH; ++j)
for (j = 0; j < PLAYER_NAME_LENGTH + 1; ++j)
target->uname[j] = *packet_p++;
++gRfuLinkStatus->findParentCount;
}
+173 -173
View File
@@ -1,5 +1,3 @@
// Includes
#include "global.h"
#include "m4a.h"
#include "malloc.h"
@@ -30,10 +28,6 @@
#include "constants/rgb.h"
#include "constants/trade.h"
extern u16 gHeldKeyCodeToSend;
// Static type declarations
struct BlockTransfer
{
u16 pos;
@@ -51,15 +45,13 @@ struct LinkTestBGInfo
u32 dummy_C;
};
// Static RAM declarations
static struct BlockTransfer sBlockSend;
static struct BlockTransfer sBlockRecv[MAX_LINK_PLAYERS];
static u32 sBlockSendDelayCounter;
static u32 gUnknown_03000D54;
static u8 gUnknown_03000D58;
static bool32 sDummy1; // Never read
static bool8 sDummy2; // Never assigned, read in unused function
static u32 sPlayerDataExchangeStatus;
static u32 gUnknown_03000D60;
static bool32 sDummy3; // Never read
static u8 sLinkTestLastBlockSendPos;
static u8 sLinkTestLastBlockRecvPos[MAX_LINK_PLAYERS];
static u8 sNumVBlanksWithoutSerialIntr;
@@ -74,15 +66,15 @@ u32 gLinkDebugSeed;
struct LinkPlayerBlock gLocalLinkPlayerBlock;
bool8 gLinkErrorOccurred;
u32 gLinkDebugFlags;
u32 gFiller_03003074;
u32 gLinkFiller1;
bool8 gRemoteLinkPlayersNotReceived[MAX_LINK_PLAYERS];
u8 gBlockReceivedStatus[MAX_LINK_PLAYERS];
u32 gFiller_03003080;
u32 gLinkFiller2;
u16 gLinkHeldKeys;
u16 gRecvCmds[MAX_RFU_PLAYERS][CMD_LENGTH];
u32 gLinkStatus;
bool8 gUnknown_030030E4;
bool8 gUnknown_030030E8;
bool8 gLinkDummy1; // Never read
bool8 gLinkDummy2; // Never read
bool8 gUnknown_030030EC[MAX_LINK_PLAYERS];
bool8 gUnknown_030030F0[MAX_LINK_PLAYERS];
u16 gUnknown_030030F4;
@@ -97,15 +89,13 @@ void (*gLinkCallback)(void);
u8 gShouldAdvanceLinkState;
u16 gLinkTestBlockChecksums[MAX_LINK_PLAYERS];
u8 gBlockRequestType;
u32 gFiller_03003154;
u32 gFiller_03003158;
u32 gFiller_0300315c;
u32 gLinkFiller3;
u32 gLinkFiller4;
u32 gLinkFiller5;
u8 gLastSendQueueCount;
struct Link gLink;
u8 gLastRecvQueueCount;
u16 gLinkSavedIme;
u32 gFiller_03004138;
u32 gFiller_0300413C;
EWRAM_DATA u8 gLinkTestDebugValuesEnabled = 0;
EWRAM_DATA u8 gUnknown_020223BD = 0;
@@ -124,16 +114,16 @@ EWRAM_DATA struct {
u8 lastSendQueueCount;
u8 unk_06;
} sLinkErrorBuffer = {};
EWRAM_DATA u16 gUnknown_02022B08 = 0;
EWRAM_DATA void *gUnknown_02022B0C = NULL;
static EWRAM_DATA u16 sUnknown_02022B08 = 0;
static EWRAM_DATA void *sLinkErrorBgTilemapBuffer = NULL;
// Static ROM declarations
static void InitLocalLinkPlayer(void);
static void sub_80096BC(void);
static void VBlankCB_LinkError(void);
static void CB2_LinkTest(void);
static void ProcessRecvCmds(u8 unused);
static void sub_8009F70(void);
static void LinkCB_SendHeldKeys(void);
static void ResetBlockSend(void);
static bool32 InitBlockSend(const void *src, size_t size);
static void LinkCB_BlockSendBegin(void);
@@ -155,7 +145,7 @@ static void sub_800AE5C(void);
static void CheckErrorStatus(void);
static void CB2_PrintErrorMessage(void);
static bool8 IsSioMultiMaster(void);
static void sub_800B4A4(void);
static void SetWirelessCommType0_Internal(void);
static void DisableSerial(void);
static void EnableSerial(void);
static void CheckMasterOrSlave(void);
@@ -172,29 +162,29 @@ static void SendRecvDone(void);
// .rodata
ALIGNED(4) const u16 gWirelessLinkDisplayPal[] = INCBIN_U16("graphics/interface/wireless_link_display.gbapal");
const u32 gWirelessLinkDisplayGfx[] = INCBIN_U32("graphics/interface/wireless_link_display.4bpp.lz");
const u32 gWirelessLinkDisplayTilemap[] = INCBIN_U32("graphics/interface/wireless_link_display.bin.lz");
const u16 gLinkTestDigitsPal[] = INCBIN_U16("graphics/interface/link_test_digits.gbapal");
const u16 gLinkTestDigitsGfx[] = INCBIN_U16("graphics/interface/link_test_digits.4bpp");
const u8 unkstring_82ed160[] = _("{HIGHLIGHT TRANSPARENT}{COLOR WHITE}");
const u16 g2BlankTilesGfx[] = INCBIN_U16("graphics/interface/blank_1x2.4bpp");
const struct BlockRequest gUnknown_082ED1A8[] = {
static const u16 sWirelessLinkDisplayPal[] = INCBIN_U16("graphics/interface/wireless_link_display.gbapal");
static const u32 sWirelessLinkDisplayGfx[] = INCBIN_U32("graphics/interface/wireless_link_display.4bpp.lz");
static const u32 sWirelessLinkDisplayTilemap[] = INCBIN_U32("graphics/interface/wireless_link_display.bin.lz");
static const u16 sLinkTestDigitsPal[] = INCBIN_U16("graphics/interface/link_test_digits.gbapal");
static const u16 sLinkTestDigitsGfx[] = INCBIN_U16("graphics/interface/link_test_digits.4bpp");
static const u8 sUnusedTransparentWhite[] = _("{HIGHLIGHT TRANSPARENT}{COLOR WHITE}");
static const u16 s2BlankTilesGfx[] = INCBIN_U16("graphics/interface/blank_1x2.4bpp");
static const struct BlockRequest sBlockRequests[] = {
{gBlockSendBuffer, 200},
{gBlockSendBuffer, 200},
{gBlockSendBuffer, 100},
{gBlockSendBuffer, 220},
{gBlockSendBuffer, 40}
};
const u8 gBGControlRegs[] = {
static const u8 sBGControlRegs[] = {
REG_OFFSET_BG0CNT,
REG_OFFSET_BG1CNT,
REG_OFFSET_BG2CNT,
REG_OFFSET_BG3CNT
};
const char gASCIIGameFreakInc[] = "GameFreak inc.";
const char gASCIITestPrint[] = "TEST PRINT\nP0\nP1\nP2\nP3";
const struct BgTemplate gUnknown_082ED1FC[] = {
static const char sASCIIGameFreakInc[] = "GameFreak inc.";
static const char sASCIITestPrint[] = "TEST PRINT\nP0\nP1\nP2\nP3";
static const struct BgTemplate sLinkErrorBgTemplates[] = {
{
.bg = 0,
.charBaseIndex = 2,
@@ -207,29 +197,50 @@ const struct BgTemplate gUnknown_082ED1FC[] = {
.priority = 1
}
};
const struct WindowTemplate gUnknown_082ED204[] = {
{0x00, 0x00, 0x00, 0x1E, 0x05, 0x0F, 0x0002},
{0x00, 0x00, 0x06, 0x1E, 0x07, 0x0F, 0x0098},
{0x00, 0x00, 0x0D, 0x1E, 0x07, 0x0F, 0x016A},
DUMMY_WIN_TEMPLATE
static const struct WindowTemplate sLinkErrorWindowTemplates[] = {
{
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 30,
.height = 5,
.paletteNum = 15,
.baseBlock = 0x002
}, {
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 6,
.width = 30,
.height = 7,
.paletteNum = 15,
.baseBlock = 0x098
}, {
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 13,
.width = 30,
.height = 7,
.paletteNum = 15,
.baseBlock = 0x16A
}, DUMMY_WIN_TEMPLATE
};
static const u8 sTextColors[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
static const u8 sUnused_082ED224[] = {0x00, 0xff, 0xfe, 0xff, 0x00};
static const u8 sUnused_082ED224[] = {0x00, 0xFF, 0xFE, 0xFF, 0x00};
// .text
bool8 IsWirelessAdapterConnected(void)
{
sub_800B488();
sub_800E700();
SetWirelessCommType1();
InitRFUAPI();
if (rfu_LMAN_REQBN_softReset_and_checkID() == 0x8001)
{
rfu_REQ_stopMode();
rfu_waitREQComplete();
return TRUE;
}
sub_800B4A4();
SetWirelessCommType0_Internal();
CloseLink();
RestoreSerialTimer3IntrHandlers();
return FALSE;
@@ -242,8 +253,8 @@ void Task_DestroySelf(u8 taskId)
static void InitLinkTestBG(u8 paletteNum, u8 bgNum, u8 screenBaseBlock, u8 charBaseBlock, u16 a4)
{
LoadPalette(gLinkTestDigitsPal, paletteNum * 16, 0x20);
DmaCopy16(3, gLinkTestDigitsGfx, (u16 *)BG_CHAR_ADDR(charBaseBlock) + (16 * a4), sizeof gLinkTestDigitsGfx);
LoadPalette(sLinkTestDigitsPal, paletteNum * 16, 0x20);
DmaCopy16(3, sLinkTestDigitsGfx, (u16 *)BG_CHAR_ADDR(charBaseBlock) + (16 * a4), sizeof sLinkTestDigitsGfx);
gLinkTestBGInfo.screenBaseBlock = screenBaseBlock;
gLinkTestBGInfo.paletteNum = paletteNum;
gLinkTestBGInfo.dummy_8 = a4;
@@ -265,12 +276,12 @@ static void InitLinkTestBG(u8 paletteNum, u8 bgNum, u8 screenBaseBlock, u8 charB
void sub_80094EC(u8 paletteNum, u8 bgNum, u8 screenBaseBlock, u8 charBaseBlock)
{
LoadPalette(gLinkTestDigitsPal, paletteNum * 16, 0x20);
DmaCopy16(3, gLinkTestDigitsGfx, (u16 *)BG_CHAR_ADDR(charBaseBlock), sizeof gLinkTestDigitsGfx);
LoadPalette(sLinkTestDigitsPal, paletteNum * 16, 0x20);
DmaCopy16(3, sLinkTestDigitsGfx, (u16 *)BG_CHAR_ADDR(charBaseBlock), sizeof sLinkTestDigitsGfx);
gLinkTestBGInfo.screenBaseBlock = screenBaseBlock;
gLinkTestBGInfo.paletteNum = paletteNum;
gLinkTestBGInfo.dummy_8 = 0;
SetGpuReg(gBGControlRegs[bgNum], BGCNT_SCREENBASE(screenBaseBlock) | BGCNT_CHARBASE(charBaseBlock));
SetGpuReg(sBGControlRegs[bgNum], BGCNT_SCREENBASE(screenBaseBlock) | BGCNT_CHARBASE(charBaseBlock));
}
void LinkTestScreen(void)
@@ -280,9 +291,9 @@ void LinkTestScreen(void)
ResetSpriteData();
FreeAllSpritePalettes();
ResetTasks();
SetVBlankCallback(sub_80096BC);
SetVBlankCallback(VBlankCB_LinkError);
ResetBlockSend();
gLinkType = LINKTYPE_0x1111;
gLinkType = LINKTYPE_TRADE;
OpenLink();
SeedRng(gMain.vblankCounter2);
for (i = 0; i < MAX_LINK_PLAYERS; i++)
@@ -296,7 +307,7 @@ void LinkTestScreen(void)
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
gUnknown_03000D60 = 0;
sDummy3 = FALSE;
InitLocalLinkPlayer();
CreateTask(Task_PrintTestData, 0);
SetMainCallback2(CB2_LinkTest);
@@ -323,7 +334,7 @@ static void InitLocalLinkPlayer(void)
}
}
static void sub_80096BC(void)
static void VBlankCB_LinkError(void)
{
LoadOam();
ProcessSpriteCopyRequests();
@@ -334,9 +345,9 @@ static void InitLink(void)
{
int i;
for (i = 0; i < 8; i++)
for (i = 0; i < CMD_LENGTH; i++)
{
gSendCmd[i] = 0xefff;
gSendCmd[i] = 0xEfff;
}
gLinkOpen = TRUE;
EnableSerial();
@@ -365,15 +376,15 @@ void OpenLink(void)
gSuppressLinkErrorMessage = FALSE;
ResetBlockReceivedFlags();
ResetBlockSend();
gUnknown_03000D54 = 0;
gUnknown_030030E8 = FALSE;
gUnknown_030030E4 = FALSE;
sDummy1 = FALSE;
gLinkDummy2 = FALSE;
gLinkDummy1 = FALSE;
gUnknown_030030F4 = 0;
CreateTask(Task_TriggerHandshake, 2);
}
else
{
sub_800E700();
InitRFUAPI();
}
gReceivedRemoteLinkPlayers = 0;
for (i = 0; i < MAX_LINK_PLAYERS; i++)
@@ -389,7 +400,7 @@ void CloseLink(void)
gReceivedRemoteLinkPlayers = FALSE;
if (gWirelessCommType)
{
sub_800EDD4();
LinkRfu_Shutdown();
}
gLinkOpen = FALSE;
DisableSerial();
@@ -482,7 +493,7 @@ u16 LinkMain2(const u16 *heldKeys)
{
return 0;
}
for (i = 0; i < 8; i++)
for (i = 0; i < CMD_LENGTH; i++)
{
gSendCmd[i] = 0;
}
@@ -536,8 +547,8 @@ static void ProcessRecvCmds(u8 unused)
InitLocalLinkPlayer();
block = &gLocalLinkPlayerBlock;
block->linkPlayer = gLocalLinkPlayer;
memcpy(block->magic1, gASCIIGameFreakInc, sizeof(block->magic1) - 1);
memcpy(block->magic2, gASCIIGameFreakInc, sizeof(block->magic2) - 1);
memcpy(block->magic1, sASCIIGameFreakInc, sizeof(block->magic1) - 1);
memcpy(block->magic2, sASCIIGameFreakInc, sizeof(block->magic2) - 1);
InitBlockSend(block, sizeof(*block));
break;
}
@@ -545,10 +556,10 @@ static void ProcessRecvCmds(u8 unused)
gLinkPartnersHeldKeys[i] = gRecvCmds[i][1];
break;
case LINKCMD_0x5555:
gUnknown_030030E8 = TRUE;
gLinkDummy2 = TRUE;
break;
case LINKCMD_0x5566:
gUnknown_030030E8 = TRUE;
gLinkDummy2 = TRUE;
break;
case LINKCMD_INIT_BLOCK:
{
@@ -602,8 +613,8 @@ static void ProcessRecvCmds(u8 unused)
linkPlayer->progressFlags = 0;
}
sub_800B524(linkPlayer);
if (strcmp(block->magic1, gASCIIGameFreakInc) != 0
|| strcmp(block->magic2, gASCIIGameFreakInc) != 0)
if (strcmp(block->magic1, sASCIIGameFreakInc) != 0
|| strcmp(block->magic2, sASCIIGameFreakInc) != 0)
{
SetMainCallback2(CB2_LinkError);
}
@@ -629,7 +640,7 @@ static void ProcessRecvCmds(u8 unused)
sub_800A418();
break;
case LINKCMD_0xCCCC:
SendBlock(0, gUnknown_082ED1A8[gRecvCmds[i][1]].address, gUnknown_082ED1A8[gRecvCmds[i][1]].size);
SendBlock(0, sBlockRequests[gRecvCmds[i][1]].address, sBlockRequests[gRecvCmds[i][1]].size);
break;
case LINKCMD_SEND_HELD_KEYS_2:
gLinkPartnersHeldKeys[i] = gRecvCmds[i][1];
@@ -705,70 +716,56 @@ static void BuildSendCmd(u16 command)
}
}
void sub_8009F18(void)
void StartSendingKeysToLink(void)
{
if (gWirelessCommType)
{
sub_800F804();
}
gLinkCallback = sub_8009F70;
StartSendingKeysToRfu();
gLinkCallback = LinkCB_SendHeldKeys;
}
bool32 IsSendingKeysToLink(void)
{
if (gWirelessCommType)
{
return IsSendingKeysToRfu();
}
if (gLinkCallback == sub_8009F70)
{
if (gLinkCallback == LinkCB_SendHeldKeys)
return TRUE;
}
return FALSE;
}
static void sub_8009F70(void)
static void LinkCB_SendHeldKeys(void)
{
if (gReceivedRemoteLinkPlayers == TRUE)
{
BuildSendCmd(LINKCMD_SEND_HELD_KEYS_2);
}
}
void ClearLinkCallback(void)
{
if (gWirelessCommType)
{
ClearLinkRfuCallback();
}
else
{
gLinkCallback = NULL;
}
}
void ClearLinkCallback_2(void)
{
if (gWirelessCommType)
{
ClearLinkRfuCallback();
}
else
{
gLinkCallback = NULL;
}
}
u8 GetLinkPlayerCount(void)
{
if (gWirelessCommType)
{
return sub_80104F4();
}
return Rfu_GetLinkPlayerCount();
return EXTRACT_PLAYER_COUNT(gLinkStatus);
}
static int sub_8009FF8(u32 version1, u32 version2)
static int AreAnyLinkPlayersUsingVersions(u32 version1, u32 version2)
{
int i;
u8 nPlayers;
@@ -776,22 +773,22 @@ static int sub_8009FF8(u32 version1, u32 version2)
nPlayers = GetLinkPlayerCount();
for (i = 0; i < nPlayers; i++)
{
if ((gLinkPlayers[i].version & 0xFF) == version1 || (gLinkPlayers[i].version & 0xFF) == version2)
{
if ((gLinkPlayers[i].version & 0xFF) == version1
|| (gLinkPlayers[i].version & 0xFF) == version2)
return 1;
}
}
return -1;
}
u32 sub_800A03C(void)
u32 LinkDummy_Return2(void)
{
return 2;
}
bool32 sub_800A040(void)
// Unused
static bool32 IsFullLinkGroupWithNoRS(void)
{
if (GetLinkPlayerCount() != 4 || sub_8009FF8(VERSION_RUBY, VERSION_SAPPHIRE) < 0)
if (GetLinkPlayerCount() != MAX_LINK_PLAYERS || AreAnyLinkPlayersUsingVersions(VERSION_RUBY, VERSION_SAPPHIRE) < 0)
{
return FALSE;
}
@@ -800,18 +797,18 @@ bool32 sub_800A040(void)
bool32 Link_AnyPartnersPlayingRubyOrSapphire(void)
{
if (sub_8009FF8(VERSION_RUBY, VERSION_SAPPHIRE) >= 0)
if (AreAnyLinkPlayersUsingVersions(VERSION_RUBY, VERSION_SAPPHIRE) >= 0)
{
return TRUE;
}
return FALSE;
}
bool32 sub_800A07C(void)
bool32 Link_AnyPartnersPlayingFRLG_JP(void)
{
int i;
i = sub_8009FF8(VERSION_FIRE_RED, VERSION_LEAF_GREEN);
i = AreAnyLinkPlayersUsingVersions(VERSION_FIRE_RED, VERSION_LEAF_GREEN);
if (i >= 0 && gLinkPlayers[i].language == LANGUAGE_JAPANESE)
{
return TRUE;
@@ -826,23 +823,23 @@ void OpenLinkTimed(void)
OpenLink();
}
u8 GetLinkPlayerDataExchangeStatusTimed(int lower, int upper)
u8 GetLinkPlayerDataExchangeStatusTimed(int minPlayers, int maxPlayers)
{
int i;
int count;
u32 index;
u8 cmpVal;
u8 numPlayers;
u32 linkType1;
u32 linkType2;
count = 0;
if (gReceivedRemoteLinkPlayers == TRUE)
{
cmpVal = GetLinkPlayerCount_2();
if (lower > cmpVal || cmpVal > upper)
numPlayers = GetLinkPlayerCount_2();
if (minPlayers > numPlayers || numPlayers > maxPlayers)
{
sPlayerDataExchangeStatus = EXCHANGE_STAT_6;
return 6;
sPlayerDataExchangeStatus = EXCHANGE_WRONG_NUM_PLAYERS;
return sPlayerDataExchangeStatus;
}
else
{
@@ -860,19 +857,19 @@ u8 GetLinkPlayerDataExchangeStatusTimed(int lower, int upper)
}
if (count == GetLinkPlayerCount())
{
if (gLinkPlayers[0].linkType == 0x1133)
if (gLinkPlayers[0].linkType == LINKTYPE_TRADE_SETUP)
{
switch (GetGameProgressForLinkTrade())
{
case TRADE_PLAYER_NOT_READY:
sPlayerDataExchangeStatus = EXCHANGE_PLAYER_NOT_READY;
break;
case TRADE_PARTNER_NOT_READY:
sPlayerDataExchangeStatus = EXCHANGE_PARTNER_NOT_READY;
break;
case TRADE_BOTH_PLAYERS_READY:
sPlayerDataExchangeStatus = EXCHANGE_COMPLETE;
break;
case TRADE_PLAYER_NOT_READY:
sPlayerDataExchangeStatus = EXCHANGE_PLAYER_NOT_READY;
break;
case TRADE_PARTNER_NOT_READY:
sPlayerDataExchangeStatus = EXCHANGE_PARTNER_NOT_READY;
break;
case TRADE_BOTH_PLAYERS_READY:
sPlayerDataExchangeStatus = EXCHANGE_COMPLETE;
break;
}
}
else
@@ -882,11 +879,14 @@ u8 GetLinkPlayerDataExchangeStatusTimed(int lower, int upper)
}
else
{
sPlayerDataExchangeStatus = EXCHANGE_IN_PROGRESS;
sPlayerDataExchangeStatus = EXCHANGE_DIFF_SELECTIONS;
linkType1 = gLinkPlayers[GetMultiplayerId()].linkType;
linkType2 = gLinkPlayers[GetMultiplayerId() ^ 1].linkType;
if ((linkType1 == 0x2266 && linkType2 == 0x2277) || (linkType1 == 0x2277 && linkType2 == 0x2266))
if ((linkType1 == LINKTYPE_BATTLE_TOWER_50 && linkType2 == LINKTYPE_BATTLE_TOWER_OPEN)
|| (linkType1 == LINKTYPE_BATTLE_TOWER_OPEN && linkType2 == LINKTYPE_BATTLE_TOWER_50))
{
// 3 below indicates partner made different level mode selection
// See BattleFrontier_BattleTowerLobby_EventScript_AbortLinkDifferentSelections
gSpecialVar_0x8005 = 3;
}
}
@@ -921,7 +921,7 @@ bool8 IsLinkPlayerDataExchangeComplete(void)
else
{
retval = FALSE;
sPlayerDataExchangeStatus = EXCHANGE_IN_PROGRESS;
sPlayerDataExchangeStatus = EXCHANGE_DIFF_SELECTIONS;
}
return retval;
}
@@ -959,7 +959,7 @@ static bool32 InitBlockSend(const void *src, size_t size)
sBlockSend.active = TRUE;
sBlockSend.size = size;
sBlockSend.pos = 0;
if (size > 0x100)
if (size > BLOCK_BUFFER_SIZE)
{
sBlockSend.src = src;
}
@@ -992,7 +992,7 @@ static void LinkCB_BlockSend(void)
src = sBlockSend.src;
gSendCmd[0] = LINKCMD_CONT_BLOCK;
for (i = 0; i < 7; i++)
for (i = 0; i < CMD_LENGTH - 1; i++)
{
gSendCmd[i + 1] = (src[sBlockSend.pos + i * 2 + 1] << 8) | src[sBlockSend.pos + i * 2];
}
@@ -1043,7 +1043,7 @@ u8 GetMultiplayerId(void)
{
if (gWirelessCommType == TRUE)
{
return rfu_get_multiplayer_id();
return Rfu_GetMultiplayerId();
}
return SIO_MULTI_CNT->id;
}
@@ -1060,7 +1060,7 @@ bool8 SendBlock(u8 unused, const void *src, u16 size)
{
if (gWirelessCommType == TRUE)
{
return sub_800FE84(src, size);
return Rfu_InitBlockSend(src, size);
}
return InitBlockSend(src, size);
}
@@ -1093,7 +1093,7 @@ u8 GetBlockReceivedStatus(void)
{
if (gWirelessCommType == TRUE)
{
return sub_800FCD8();
return Rfu_GetBlockReceivedStatus();
}
return (gBlockReceivedStatus[3] << 3) | (gBlockReceivedStatus[2] << 2) | (gBlockReceivedStatus[1] << 1) | (gBlockReceivedStatus[0] << 0);
}
@@ -1102,7 +1102,7 @@ static void SetBlockReceivedFlag(u8 who)
{
if (gWirelessCommType == TRUE)
{
sub_800F6FC(who);
Rfu_SetBlockReceivedFlag(who);
}
else
{
@@ -1118,7 +1118,7 @@ void ResetBlockReceivedFlags(void)
{
for (i = 0; i < MAX_RFU_PLAYERS; i++)
{
sub_800F728(i);
Rfu_ResetBlockReceivedFlag(i);
}
}
else
@@ -1134,7 +1134,7 @@ void ResetBlockReceivedFlag(u8 who)
{
if (gWirelessCommType == TRUE)
{
sub_800F728(who);
Rfu_ResetBlockReceivedFlag(who);
}
else if (gBlockReceivedStatus[who])
{
@@ -1261,7 +1261,7 @@ static void Task_PrintTestData(u8 taskId)
char sp[32];
int i;
strcpy(sp, gASCIITestPrint);
strcpy(sp, sASCIITestPrint);
LinkTest_prntstr(sp, 5, 2);
LinkTest_prnthex(gShouldAdvanceLinkState, 2, 1, 2);
LinkTest_prnthex(gLinkStatus, 15, 1, 8);
@@ -1289,7 +1289,7 @@ void SetLinkDebugValues(u32 seed, u32 flags)
gLinkDebugFlags = flags;
}
u8 sub_800A9A8(void)
u8 GetSavedLinkPlayerCountAsBitFlags(void)
{
int i;
u8 flags;
@@ -1302,7 +1302,7 @@ u8 sub_800A9A8(void)
return flags;
}
u8 sub_800A9D8(void)
u8 GetLinkPlayerCountAsBitFlags(void)
{
int i;
u8 flags;
@@ -1315,11 +1315,11 @@ u8 sub_800A9D8(void)
return flags;
}
void sub_800AA04(u8 a0)
void SaveLinkPlayers(u8 playerCount)
{
int i;
gSavedLinkPlayerCount = a0;
gSavedLinkPlayerCount = playerCount;
gSavedMultiplayerId = GetMultiplayerId();
for (i = 0; i < MAX_RFU_PLAYERS; i++)
{
@@ -1334,17 +1334,17 @@ u8 GetSavedPlayerCount(void)
return gSavedLinkPlayerCount;
}
u8 sub_800AA54(void)
// Unused
static u8 GetSavedMultiplayerId(void)
{
return gSavedMultiplayerId;
}
bool8 sub_800AA60(void)
bool8 DoesLinkPlayerCountMatchSaved(void)
{
int i;
unsigned count;
u32 count = 0;
count = 0;
for (i = 0; i < gSavedLinkPlayerCount; i++)
{
if (gLinkPlayers[i].trainerId == gSavedLinkPlayers[i].trainerId)
@@ -1352,9 +1352,7 @@ bool8 sub_800AA60(void)
if (gLinkType == LINKTYPE_BATTLE_TOWER)
{
if (gLinkType == gLinkPlayers[i].linkType)
{
count++;
}
}
else
{
@@ -1372,7 +1370,7 @@ bool8 sub_800AA60(void)
return FALSE;
}
void sub_800AAF4(void)
void ClearSavedLinkPlayers(void)
{
int i;
@@ -1383,13 +1381,14 @@ void sub_800AAF4(void)
}
}
void sub_800AB18(void)
void CheckLinkPlayersMatchSaved(void)
{
u8 i;
for (i = 0; i < gSavedLinkPlayerCount; i++)
{
if (gSavedLinkPlayers[i].trainerId != gLinkPlayers[i].trainerId || StringCompare(gSavedLinkPlayers[i].name, gLinkPlayers[i].name) != 0)
if (gSavedLinkPlayers[i].trainerId != gLinkPlayers[i].trainerId
|| StringCompare(gSavedLinkPlayers[i].name, gLinkPlayers[i].name) != 0)
{
gLinkErrorOccurred = TRUE;
CloseLink();
@@ -1418,9 +1417,10 @@ bool8 IsLinkMaster(void)
return EXTRACT_MASTER(gLinkStatus);
}
u8 sub_800ABE8(void)
// Unused
static u8 GetDummy2(void)
{
return gUnknown_03000D58;
return sDummy2;
}
void sub_800ABF4(u16 a0)
@@ -1434,7 +1434,7 @@ void sub_800ABF4(u16 a0)
if (gLinkCallback == NULL)
{
gLinkCallback = sub_800AC80;
gUnknown_030030E4 = FALSE;
gLinkDummy1 = FALSE;
gUnknown_030030F4 = a0;
}
}
@@ -1450,12 +1450,12 @@ void sub_800AC34(void)
{
if (gLinkCallback != NULL)
{
gUnknown_02022B08++;
sUnknown_02022B08++;
}
else
{
gLinkCallback = sub_800AC80;
gUnknown_030030E4 = FALSE;
gLinkDummy1 = FALSE;
gUnknown_030030F4 = 0;
}
}
@@ -1491,7 +1491,7 @@ static void sub_800ACAC(void)
gLinkVSyncDisabled = TRUE;
CloseLink();
gLinkCallback = NULL;
gUnknown_030030E4 = TRUE;
gLinkDummy1 = TRUE;
}
}
@@ -1505,12 +1505,12 @@ void sub_800AD10(void)
{
if (gLinkCallback != NULL)
{
gUnknown_02022B08++;
sUnknown_02022B08++;
}
else
{
gLinkCallback = sub_800AD5C;
gUnknown_030030E4 = FALSE;
gLinkDummy1 = FALSE;
gUnknown_030030F4 = 0;
}
}
@@ -1550,7 +1550,7 @@ static void sub_800AD88(void)
gLinkVSyncDisabled = TRUE;
CloseLink();
gLinkCallback = NULL;
gUnknown_030030E4 = TRUE;
gLinkDummy1 = TRUE;
}
}
@@ -1566,7 +1566,7 @@ void sub_800ADF8(void)
{
gLinkCallback = sub_800AE30;
}
gUnknown_030030E4 = FALSE;
gLinkDummy1 = FALSE;
}
}
@@ -1618,7 +1618,7 @@ static void CheckErrorStatus(void)
}
}
void sub_800AF18(u32 status, u8 lastSendQueueCount, u8 lastRecvQueueCount, u8 unk_06)
void BufferLinkErrorInfo(u32 status, u8 lastSendQueueCount, u8 lastRecvQueueCount, bool8 unk_06)
{
sLinkErrorBuffer.status = status;
sLinkErrorBuffer.lastSendQueueCount = lastSendQueueCount;
@@ -1647,14 +1647,14 @@ void CB2_LinkError(void)
{
gWirelessCommType = 3;
}
sub_800E604();
ResetLinkRfuGFLayer();
}
SetVBlankCallback(sub_80096BC);
SetVBlankCallback(VBlankCB_LinkError);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_082ED1FC, 2);
gUnknown_02022B0C = tilemapBuffer = malloc(0x800);
InitBgsFromTemplates(0, sLinkErrorBgTemplates, ARRAY_COUNT(sLinkErrorBgTemplates));
sLinkErrorBgTilemapBuffer = tilemapBuffer = malloc(0x800);
SetBgTilemapBuffer(1, tilemapBuffer);
if (InitWindows(gUnknown_082ED204))
if (InitWindows(sLinkErrorWindowTemplates))
{
DeactivateAllTextPrinters();
ResetTempTileDataBuffers();
@@ -1680,11 +1680,11 @@ void CB2_LinkError(void)
static void sub_800B080(void)
{
LoadBgTiles(0, g2BlankTilesGfx, 0x20, 0);
DecompressAndLoadBgGfxUsingHeap(1, gWirelessLinkDisplayGfx, FALSE, 0, 0);
CopyToBgTilemapBuffer(1, gWirelessLinkDisplayTilemap, 0, 0);
LoadBgTiles(0, s2BlankTilesGfx, 0x20, 0);
DecompressAndLoadBgGfxUsingHeap(1, sWirelessLinkDisplayGfx, FALSE, 0, 0);
CopyToBgTilemapBuffer(1, sWirelessLinkDisplayTilemap, 0, 0);
CopyBgTilemapBufferToVram(1);
LoadPalette(gWirelessLinkDisplayPal, 0, 0x20);
LoadPalette(sWirelessLinkDisplayPal, 0, 0x20);
FillWindowPixelBuffer(0, PIXEL_FILL(0));
FillWindowPixelBuffer(2, PIXEL_FILL(0));
AddTextPrinterParameterized3(0, 3, 2, 6, sTextColors, 0, gText_CommErrorEllipsis);
@@ -1697,7 +1697,7 @@ static void sub_800B080(void)
static void sub_800B138(void)
{
LoadBgTiles(0, g2BlankTilesGfx, 0x20, 0);
LoadBgTiles(0, s2BlankTilesGfx, 0x20, 0);
FillWindowPixelBuffer(1, PIXEL_FILL(0));
FillWindowPixelBuffer(2, PIXEL_FILL(0));
AddTextPrinterParameterized3(1, 3, 2, 0, sTextColors, 0, gText_CommErrorCheckConnections);
@@ -1810,12 +1810,12 @@ void sub_800B348(void)
InitLocalLinkPlayer();
block = &gLocalLinkPlayerBlock;
block->linkPlayer = gLocalLinkPlayer;
memcpy(block->magic1, gASCIIGameFreakInc, sizeof(block->magic1) - 1);
memcpy(block->magic2, gASCIIGameFreakInc, sizeof(block->magic2) - 1);
memcpy(block->magic1, sASCIIGameFreakInc, sizeof(block->magic1) - 1);
memcpy(block->magic2, sASCIIGameFreakInc, sizeof(block->magic2) - 1);
memcpy(gBlockSendBuffer, block, sizeof(*block));
}
void sub_800B3A4(u32 who)
void LinkPlayerFromBlock(u32 who)
{
u8 who_ = who;
struct LinkPlayerBlock *block;
@@ -1825,7 +1825,7 @@ void sub_800B3A4(u32 who)
player = &gLinkPlayers[who_];
*player = block->linkPlayer;
sub_800B524(player);
if (strcmp(block->magic1, gASCIIGameFreakInc) != 0 || strcmp(block->magic2, gASCIIGameFreakInc) != 0)
if (strcmp(block->magic1, sASCIIGameFreakInc) != 0 || strcmp(block->magic2, sASCIIGameFreakInc) != 0)
{
SetMainCallback2(CB2_LinkError);
}
@@ -1860,7 +1860,7 @@ bool8 HandleLinkConnection(void)
return FALSE;
}
void sub_800B488(void)
void SetWirelessCommType1(void)
{
if (gReceivedRemoteLinkPlayers == 0)
{
@@ -1868,7 +1868,7 @@ void sub_800B488(void)
}
}
static void sub_800B4A4(void)
static void SetWirelessCommType0_Internal(void)
{
if (gReceivedRemoteLinkPlayers == 0)
{
@@ -1876,7 +1876,7 @@ static void sub_800B4A4(void)
}
}
void sub_800B4C0(void)
void SetWirelessCommType0(void)
{
if (gReceivedRemoteLinkPlayers == 0)
{
+1219 -1133
View File
File diff suppressed because it is too large Load Diff
+445 -309
View File
File diff suppressed because it is too large Load Diff
+2 -2
View File
@@ -113,7 +113,7 @@ void AgbMain()
InitIntrHandlers();
m4aSoundInit();
EnableVCountIntrAtLine150();
sub_800E6D0();
InitRFU();
RtcInit();
CheckForFlashMemory();
InitMainCallbacks();
@@ -367,7 +367,7 @@ static void VBlankIntr(void)
if (!gMain.inBattle || !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_RECORDED)))
Random();
sub_800E174();
UpdateWirelessStatusIndicatorSprite();
INTR_CHECK |= INTR_FLAG_VBLANK;
gMain.intrCheck |= INTR_FLAG_VBLANK;
+1 -1
View File
@@ -2107,7 +2107,7 @@ void sub_819A27C(u8 windowId, u16 speciesId, u32 personality, u16 x, u16 y)
BlitBitmapToWindow(windowId, GetMonIconPtr(speciesId, personality, 1), x, y, 32, 32);
}
void sub_819A2BC(u8 palOffset, u8 palId)
void ListMenuLoadStdPalAt(u8 palOffset, u8 palId)
{
const u16 *palette;
+3 -3
View File
@@ -548,12 +548,12 @@ u16 mevent_081445C0(u32 command)
return 0;
}
void sub_801B940(void)
void ResetReceivedWonderCardFlag(void)
{
gUnknown_02022C70 = FALSE;
}
bool32 sub_801B94C(u16 a0)
bool32 MEventHandleReceivedWonderCard(u16 a0)
{
gUnknown_02022C70 = FALSE;
if (a0 == 0)
@@ -569,7 +569,7 @@ bool32 sub_801B94C(u16 a0)
return TRUE;
}
void sub_801B990(u32 a0, u32 a1)
void RecordIdOfWonderCardSenderByEventType(u32 a0, u32 a1)
{
if (gUnknown_02022C70)
{
+2 -2
View File
@@ -152,7 +152,7 @@ static void CB2_MysteryEventMenu(void)
if (!IsTextPrinterActive(0))
{
gMain.state++;
gLinkType = LINKTYPE_0x5501;
gLinkType = LINKTYPE_MYSTERY_EVENT;
OpenLink();
}
break;
@@ -206,7 +206,7 @@ static void CB2_MysteryEventMenu(void)
{
if (gReceivedRemoteLinkPlayers != 0)
{
if (GetLinkPlayerDataExchangeStatusTimed(2, 2) == 3)
if (GetLinkPlayerDataExchangeStatusTimed(2, 2) == EXCHANGE_DIFF_SELECTIONS)
{
sub_800AC34();
GetEventLoadMessage(gStringVar4, 1);
+9 -8
View File
@@ -30,6 +30,7 @@
#include "link_rfu.h"
#include "mevent_news.h"
#include "mevent_server.h"
#include "constants/cable_club.h"
void bgid_upload_textbox_1(u8 bgId);
void task_add_00_mystery_gift(void);
@@ -1242,21 +1243,21 @@ void task00_mystery_gift(u8 taskId)
case 0:
if (data->source == 1)
{
MEvent_CreateTask_CardOrNewsWithFriend(0x15);
MEvent_CreateTask_CardOrNewsWithFriend(ACTIVITY_WONDER_CARD2);
}
else if (data->source == 0)
{
MEvent_CreateTask_CardOrNewsOverWireless(0x15);
MEvent_CreateTask_CardOrNewsOverWireless(ACTIVITY_WONDER_CARD2);
}
break;
case 1:
if (data->source == 1)
{
MEvent_CreateTask_CardOrNewsWithFriend(0x16);
MEvent_CreateTask_CardOrNewsWithFriend(ACTIVITY_WONDER_NEWS2);
}
else if (data->source == 0)
{
MEvent_CreateTask_CardOrNewsOverWireless(0x16);
MEvent_CreateTask_CardOrNewsOverWireless(ACTIVITY_WONDER_NEWS2);
}
break;
}
@@ -1269,7 +1270,7 @@ void task00_mystery_gift(u8 taskId)
data->state = 7;
mevent_client_do_init(data->IsCardOrNews);
}
else if (gSpecialVar_Result == 5)
else if (gSpecialVar_Result == LINKUP_FAILED)
{
ClearScreenInBg0(TRUE);
data->state = 3;
@@ -1599,10 +1600,10 @@ void task00_mystery_gift(u8 taskId)
switch (data->IsCardOrNews)
{
case 0:
MEvent_CreateTask_Leader(21);
MEvent_CreateTask_Leader(ACTIVITY_WONDER_CARD2);
break;
case 1:
MEvent_CreateTask_Leader(22);
MEvent_CreateTask_Leader(ACTIVITY_WONDER_NEWS2);
break;
}
data->source = 1;
@@ -1615,7 +1616,7 @@ void task00_mystery_gift(u8 taskId)
ClearScreenInBg0(1);
data->state = 31;
}
else if (gSpecialVar_Result == 5)
else if (gSpecialVar_Result == LINKUP_FAILED)
{
ClearScreenInBg0(1);
data->state = 18;
+1 -1
View File
@@ -197,7 +197,7 @@ void NewGameInitData(void)
WarpToTruck();
ScriptContext2_RunNewScript(EventScript_ResetAllMapFlags);
ResetMiniGamesResults();
copy_strings_to_sav1();
InitUnionRoomChatRegisteredTexts();
InitLilycoveLady();
ResetAllApprenticeData();
ClearRankingHallRecords();
+1 -1
View File
@@ -2913,7 +2913,7 @@ bool32 sub_808766C(void)
static u32 GetLinkSendQueueLength(void)
{
if (gWirelessCommType != 0)
return Rfu.unk_9e8.unk_232;
return Rfu.sendQueue.count;
else
return gLink.sendQueue.count;
}
+2 -2
View File
@@ -3527,7 +3527,7 @@ static void CursorCb_Register(u8 taskId)
u16 species = GetMonData(&gPlayerParty[gPartyMenu.slotId], MON_DATA_SPECIES);
u8 obedience = GetMonData(&gPlayerParty[gPartyMenu.slotId], MON_DATA_OBEDIENCE);
switch (CanRegisterMonForTradingBoard(*(struct GFtgtGnameSub *)sub_800F7DC(), species2, species, obedience))
switch (CanRegisterMonForTradingBoard(*(struct GFtgtGnameSub *)GetHostRFUtgtGname(), species2, species, obedience))
{
case CANT_REGISTER_MON:
StringExpandPlaceholders(gStringVar4, gText_PkmnCantBeTradedNow);
@@ -3553,7 +3553,7 @@ static void CursorCb_Trade1(u8 taskId)
u16 species2 = GetMonData(&gPlayerParty[gPartyMenu.slotId], MON_DATA_SPECIES2);
u16 species = GetMonData(&gPlayerParty[gPartyMenu.slotId], MON_DATA_SPECIES);
u8 obedience = GetMonData(&gPlayerParty[gPartyMenu.slotId], MON_DATA_OBEDIENCE);
u32 stringId = GetUnionRoomTradeMessageId(*(struct GFtgtGnameSub *)sub_800F7DC(), gUnknown_02022C38, species2, gUnionRoomOfferedSpecies, gUnionRoomRequestedMonType, species, obedience);
u32 stringId = GetUnionRoomTradeMessageId(*(struct GFtgtGnameSub *)GetHostRFUtgtGname(), gPartnerTgtGnameSub, species2, gUnionRoomOfferedSpecies, gUnionRoomRequestedMonType, species, obedience);
if (stringId != UR_TRADE_MSG_NONE)
{
+2 -6
View File
@@ -2218,18 +2218,14 @@ static void CreatePokedexList(u8 dexMode, u8 order)
}
else
{
bool32 r10;
s16 r5;
r10 = r5 = i = 0;
for (i = 0; i < temp_dexCount; i++)
s16 r5, r10;
for (i = 0, r5 = 0, r10 = 0; i < temp_dexCount; i++)
{
temp_dexNum = i + 1;
if (GetSetPokedexFlag(temp_dexNum, FLAG_GET_SEEN))
r10 = 1;
if (r10)
{
asm(""); //Needed to match for some reason
sPokedexView->pokedexList[r5].dexNum = temp_dexNum;
sPokedexView->pokedexList[r5].seen = GetSetPokedexFlag(temp_dexNum, FLAG_GET_SEEN);
sPokedexView->pokedexList[r5].owned = GetSetPokedexFlag(temp_dexNum, FLAG_GET_CAUGHT);
+2 -2
View File
@@ -2725,7 +2725,7 @@ void SetDeoxysStats(void)
}
}
u16 sub_8068B48(void)
u16 GetUnionRoomTrainerPic(void)
{
u8 linkId;
u32 arrId;
@@ -2740,7 +2740,7 @@ u16 sub_8068B48(void)
return FacilityClassToPicIndex(gLinkPlayerFacilityClasses[arrId]);
}
u16 sub_8068BB0(void)
u16 GetUnionRoomTrainerClass(void)
{
u8 linkId;
u32 arrId;
+8 -8
View File
@@ -216,7 +216,7 @@ static bool32 sub_802C618(void);
static bool32 sub_802C650(void);
static void sub_802C688(int);
static int sub_802C6B0(void);
static bool32 sub_802C70C(void);
static bool32 AreLinkQueuesEmpty(void);
static int sub_802C73C(u8 *);
static void sub_802C780(void);
static int sub_802C790(int);
@@ -400,7 +400,7 @@ static const struct PokemonJumpMons gPkmnJumpSpecies[] =
{ .species = SPECIES_BAGON, .unk2 = 1, },
};
void sub_802A9A8(u16 partyIndex, MainCallback callback)
void StartPokemonJump(u16 partyIndex, MainCallback callback)
{
u8 taskId;
@@ -876,7 +876,7 @@ static bool32 sub_802B31C(void)
gUnknown_02022CFC->unk8++;
// fall through
case 1:
if (sub_802C70C())
if (AreLinkQueuesEmpty())
return FALSE;
break;
}
@@ -1146,14 +1146,14 @@ static bool32 sub_802B720(void)
}
break;
case 2:
if (sub_802C70C())
if (AreLinkQueuesEmpty())
{
CreateTask(sub_8153688, 6);
CreateTask(Task_LinkSave, 6);
gUnknown_02022CFC->unk8++;
}
break;
case 3:
if (!FuncIsActiveTask(sub_8153688))
if (!FuncIsActiveTask(Task_LinkSave))
{
sub_802DA14();
gUnknown_02022CFC->unk8++;
@@ -2025,9 +2025,9 @@ static int sub_802C6B0(void)
return count;
}
static bool32 sub_802C70C(void)
static bool32 AreLinkQueuesEmpty(void)
{
return !Rfu.unk_124.unk_8c2 && !Rfu.unk_9e8.unk_232;
return !Rfu.recvQueue.count && !Rfu.sendQueue.count;
}
static int sub_802C73C(u8 *arg0)
+7 -8
View File
@@ -169,10 +169,9 @@ static const u8 gUnknown_0858CFBE[3][4] =
#define BUFFER_CHUNK_SIZE 200
// Note: VAR_0x8005 contains the spotId.
void RecordMixingPlayerSpotTriggered(void)
{
sub_80B37D4(Task_RecordMixing_Main);
CreateTask_EnterCableClubSeat(Task_RecordMixing_Main);
}
// these variables were const in R/S, but had to become changeable because of saveblocks changing RAM position
@@ -232,7 +231,7 @@ static void PrepareExchangePacket(void)
if (Link_AnyPartnersPlayingRubyOrSapphire())
{
if (sub_800A03C() == 0)
if (LinkDummy_Return2() == 0)
PrepareUnknownExchangePacket(&sSentRecord->ruby);
else
PrepareExchangePacketForRubySapphire(&sSentRecord->ruby);
@@ -351,7 +350,7 @@ static void Task_RecordMixing_Main(u8 taskId)
{
tState = 4;
if (gWirelessCommType == 0)
data[10] = sub_80B3050();
data[10] = CreateTask_ReestablishCableClubLink();
PrintTextOnRecordMixing(gText_RecordMixingComplete);
data[8] = 0;
@@ -527,7 +526,7 @@ static void Task_CopyReceiveBuffer(u8 taskId)
u8 status = GetBlockReceivedStatus();
u8 handledPlayers = 0;
if (status == sub_800A9D8())
if (status == GetLinkPlayerCountAsBitFlags())
{
u8 i;
@@ -987,12 +986,12 @@ static void Task_DoRecordMixing(u8 taskId)
case 6:
if (!sub_801048C(FALSE))
{
CreateTask(sub_8153688, 5);
CreateTask(Task_LinkSave, 5);
task->data[0] ++;
}
break;
case 7: // wait for sub_8153688 to finish.
if (!FuncIsActiveTask(sub_8153688))
case 7: // wait for Task_LinkSave to finish.
if (!FuncIsActiveTask(Task_LinkSave))
{
if (gWirelessCommType)
{
+30 -22
View File
@@ -897,74 +897,78 @@ u32 TryWriteSpecialSaveSection(u8 sector, u8* src)
return SAVE_STATUS_OK;
}
void sub_8153688(u8 taskId)
{
s16* taskData = gTasks[taskId].data;
#define tState data[0]
#define tTimer data[1]
#define tPartialSave data[2]
switch (taskData[0])
void Task_LinkSave(u8 taskId)
{
s16* data = gTasks[taskId].data;
switch (tState)
{
case 0:
gSoftResetDisabled = TRUE;
taskData[0] = 1;
tState = 1;
break;
case 1:
sub_800ADF8();
taskData[0] = 2;
tState = 2;
break;
case 2:
if (IsLinkTaskFinished())
{
if (taskData[2] == 0)
if (!tPartialSave)
save_serialize_map();
taskData[0] = 3;
tState = 3;
}
break;
case 3:
if (taskData[2] == 0)
if (!tPartialSave)
SetContinueGameWarpStatusToDynamicWarp();
sub_8153380();
taskData[0] = 4;
tState = 4;
break;
case 4:
if (++taskData[1] == 5)
if (++tTimer == 5)
{
taskData[1] = 0;
taskData[0] = 5;
tTimer = 0;
tState = 5;
}
break;
case 5:
if (sub_81533AC())
taskData[0] = 6;
tState = 6;
else
taskData[0] = 4;
tState = 4;
break;
case 6:
sub_81533E0();
taskData[0] = 7;
tState = 7;
break;
case 7:
if (taskData[2] == 0)
if (!tPartialSave)
ClearContinueGameWarpStatus2();
sub_800ADF8();
taskData[0] = 8;
tState = 8;
break;
case 8:
if (IsLinkTaskFinished())
{
sub_8153408();
taskData[0] = 9;
tState = 9;
}
break;
case 9:
sub_800ADF8();
taskData[0] = 10;
tState = 10;
break;
case 10:
if (IsLinkTaskFinished())
taskData[0]++;
tState++;
break;
case 11:
if (++taskData[1] > 5)
if (++tTimer > 5)
{
gSoftResetDisabled = FALSE;
DestroyTask(taskId);
@@ -972,3 +976,7 @@ void sub_8153688(u8 taskId)
break;
}
}
#undef tState
#undef tTimer
#undef tPartialSave
+4 -4
View File
@@ -1185,22 +1185,22 @@ bool8 ScrCmd_setobjectmovementtype(struct ScriptContext *ctx)
bool8 ScrCmd_createvobject(struct ScriptContext *ctx)
{
u8 graphicsId = ScriptReadByte(ctx);
u8 v2 = ScriptReadByte(ctx);
u8 objectEventId = ScriptReadByte(ctx);
u16 x = VarGet(ScriptReadHalfword(ctx));
u32 y = VarGet(ScriptReadHalfword(ctx));
u8 elevation = ScriptReadByte(ctx);
u8 direction = ScriptReadByte(ctx);
sprite_new(graphicsId, v2, x, y, elevation, direction);
CreateObjectSprite(graphicsId, objectEventId, x, y, elevation, direction);
return FALSE;
}
bool8 ScrCmd_turnvobject(struct ScriptContext *ctx)
{
u8 v1 = ScriptReadByte(ctx);
u8 objectEventId = ScriptReadByte(ctx);
u8 direction = ScriptReadByte(ctx);
sub_8097B78(v1, direction);
TurnObjectEventSprite(objectEventId, direction);
return FALSE;
}
+10 -13
View File
@@ -384,7 +384,7 @@ static const u16 gSlotPayouts[];
static const u8 *const gUnknown_083EDCE4;
static const u8 *const gUnknown_083EDCDC;
static const u32 gReelTimeGfx[];
static const struct SpriteSheet gSlotMachineSpriteSheets[];
static const struct SpriteSheet gSlotMachineSpriteSheets[22];
static const struct SpritePalette gSlotMachineSpritePalettes[];
static const u16 *const gUnknown_083EDE20;
static const s16 gInitialReelPositions[][2];
@@ -4171,8 +4171,8 @@ static void sub_81063C0(void)
LZDecompressWram(gSlotMachineReelTime_Gfx, sUnknown_0203AAD4);
sUnknown_0203AAD8 = Alloc(0x3600);
LZDecompressWram(gReelTimeGfx, sUnknown_0203AAD8);
sUnknown_0203AB30 = AllocZeroed(sizeof(struct SpriteSheet) * 22);
for (i = 0; i < 22; i++)
sUnknown_0203AB30 = AllocZeroed(sizeof(struct SpriteSheet) * ARRAY_COUNT(gSlotMachineSpriteSheets));
for (i = 0; i < ARRAY_COUNT(gSlotMachineSpriteSheets); i++)
{
sUnknown_0203AB30[i].data = gSlotMachineSpriteSheets[i].data;
sUnknown_0203AB30[i].size = gSlotMachineSpriteSheets[i].size;
@@ -6708,7 +6708,7 @@ static const struct SubspriteTable *const gUnknown_083EDBC4[] =
NULL
};
static const struct SpriteSheet gSlotMachineSpriteSheets[] =
static const struct SpriteSheet gSlotMachineSpriteSheets[22] =
{
{ .data = gSlotMachineReelSymbol1Tiles, .size = 0x200, .tag = 0 },
{ .data = gSlotMachineReelSymbol2Tiles, .size = 0x200, .tag = 1 },
@@ -6727,15 +6727,12 @@ static const struct SpriteSheet gSlotMachineSpriteSheets[] =
{ .data = gSlotMachineNumber7Tiles, .size = 0x40, .tag = 14 },
{ .data = gSlotMachineNumber8Tiles, .size = 0x40, .tag = 15 },
{ .data = gSlotMachineNumber9Tiles, .size = 0x40, .tag = 16 },
};
static const u8 sUnused1[][8] =
{
{0, 0, 0, 0, 0, 2, 18},
{0, 0, 0, 0, 0, 2, 19},
{0, 0, 0, 0, 0, 3, 20},
{0, 0, 0, 0, 0, 3, 21},
{0, 0, 0, 0, 0, 0, 0}
// the data for these sheets is determined at runtime
{ .data = NULL, .size = 0x200, .tag = 18 },
{ .data = NULL, .size = 0x200, .tag = 19 },
{ .data = NULL, .size = 0x300, .tag = 20 },
{ .data = NULL, .size = 0x300, .tag = 21 },
{},
};
static const u8 *const gUnknown_083EDCDC = gUnknown_08DD19F8;
+41 -37
View File
@@ -133,8 +133,8 @@ static u8 BattlePyramidRetireInputCallback(void);
// Task callbacks
static void StartMenuTask(u8 taskId);
static void SaveGameTask(u8 taskId);
static void sub_80A0550(u8 taskId);
static void sub_80A08A4(u8 taskId);
static void Task_SaveAfterLinkBattle(u8 taskId);
static void Task_WaitForBattleTowerLinkSave(u8 taskId);
static bool8 FieldCB_ReturnToFieldStartMenu(void);
static const struct WindowTemplate sSafariBallsWindowTemplate = {0, 1, 1, 9, 4, 0xF, 8};
@@ -219,8 +219,8 @@ static bool8 SaveSuccesTimer(void);
static bool8 SaveErrorTimer(void);
static void InitBattlePyramidRetire(void);
static void sub_80A03D8(void);
static bool32 sub_80A03E4(u8 *par1);
static void sub_80A0540(void);
static bool32 InitSaveWindowAfterLinkBattle(u8 *par1);
static void CB2_SaveAfterLinkBattle(void);
static void ShowSaveInfoWindow(void);
static void RemoveSaveInfoWindow(void);
static void HideStartMenuWindow(void);
@@ -525,7 +525,7 @@ void Task_ShowStartMenu(u8 taskId)
{
case 0:
if (InUnionRoom() == TRUE)
var_800D_set_xB();
SetUsingUnionRoomStartMenu();
gMenuCallback = HandleStartMenuInput;
task->data[0]++;
@@ -1159,9 +1159,9 @@ static void sub_80A03D8(void)
TransferPlttBuffer();
}
static bool32 sub_80A03E4(u8 *par1)
static bool32 InitSaveWindowAfterLinkBattle(u8 *state)
{
switch (*par1)
switch (*state)
{
case 0:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0);
@@ -1193,43 +1193,43 @@ static bool32 sub_80A03E4(u8 *par1)
return TRUE;
}
(*par1)++;
(*state)++;
return FALSE;
}
void sub_80A0514(void)
void CB2_SetUpSaveAfterLinkBattle(void)
{
if (sub_80A03E4(&gMain.state))
if (InitSaveWindowAfterLinkBattle(&gMain.state))
{
CreateTask(sub_80A0550, 0x50);
SetMainCallback2(sub_80A0540);
CreateTask(Task_SaveAfterLinkBattle, 0x50);
SetMainCallback2(CB2_SaveAfterLinkBattle);
}
}
static void sub_80A0540(void)
static void CB2_SaveAfterLinkBattle(void)
{
RunTasks();
UpdatePaletteFade();
}
static void sub_80A0550(u8 taskId)
static void Task_SaveAfterLinkBattle(u8 taskId)
{
s16 *step = gTasks[taskId].data;
s16 *state = gTasks[taskId].data;
if (!gPaletteFade.active)
{
switch (*step)
switch (*state)
{
case 0:
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0,
1,
gText_SavingDontTurnOffPower,
255,
TEXT_SPEED_FF,
NULL,
2,
1,
3);
TEXT_COLOR_DARK_GREY,
TEXT_COLOR_WHITE,
TEXT_COLOR_LIGHT_GREY);
DrawTextBorderOuter(0, 8, 14);
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
@@ -1237,37 +1237,37 @@ static void sub_80A0550(u8 taskId)
if (gWirelessCommType != 0 && InUnionRoom())
{
if (sub_800A07C())
if (Link_AnyPartnersPlayingFRLG_JP())
{
*step = 1;
*state = 1;
}
else
{
*step = 5;
*state = 5;
}
}
else
{
gSoftResetDisabled = 1;
*step = 1;
*state = 1;
}
break;
case 1:
SetContinueGameWarpStatusToDynamicWarp();
FullSaveGame();
*step = 2;
*state = 2;
break;
case 2:
if (CheckSaveFile())
{
ClearContinueGameWarpStatus2();
*step = 3;
*state = 3;
gSoftResetDisabled = 0;
}
break;
case 3:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
*step = 4;
*state = 4;
break;
case 4:
FreeAllWindowBuffers();
@@ -1275,13 +1275,13 @@ static void sub_80A0550(u8 taskId)
DestroyTask(taskId);
break;
case 5:
CreateTask(sub_8153688, 0x5);
*step = 6;
CreateTask(Task_LinkSave, 5);
*state = 6;
break;
case 6:
if (!FuncIsActiveTask(sub_8153688))
if (!FuncIsActiveTask(Task_LinkSave))
{
*step = 3;
*state = 3;
}
break;
}
@@ -1357,22 +1357,26 @@ static void RemoveSaveInfoWindow(void)
RemoveWindow(sSaveInfoWindowId);
}
static void sub_80A08A4(u8 taskId)
static void Task_WaitForBattleTowerLinkSave(u8 taskId)
{
if (!FuncIsActiveTask(sub_8153688))
if (!FuncIsActiveTask(Task_LinkSave))
{
DestroyTask(taskId);
EnableBothScriptContexts();
}
}
void sub_80A08CC(void)
#define tPartialSave data[2]
void SaveForBattleTowerLink(void)
{
u8 taskId = CreateTask(sub_8153688, 0x5);
gTasks[taskId].data[2] = 1;
gTasks[CreateTask(sub_80A08A4, 0x6)].data[1] = taskId;
u8 taskId = CreateTask(Task_LinkSave, 5);
gTasks[taskId].tPartialSave = TRUE;
gTasks[CreateTask(Task_WaitForBattleTowerLinkSave, 6)].data[1] = taskId;
}
#undef tPartialSave
static void HideStartMenuWindow(void)
{
ClearStdWindowAndFrame(GetStartMenuWindowId(), TRUE);
+5 -5
View File
@@ -1261,10 +1261,10 @@ const u8 gJPText_PlayersXPokemon[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひ
const u8 gJPText_PlayersXPokmonDoesNotExist[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひきめは いません"); // Unused
const u8 gText_ExitingChat[] = _("Exiting the chat…");
const u8 gText_LeaderLeftEndingChat[] = _("The LEADER, {SPECIAL_F7 0x00}, has\nleft, ending the chat.");
const u8 gText_RegisteredTextChanged[] = _("The registered text has been changed.\nIs it okay to save the game?");
const u8 gText_AlreadySavedFile_Unused[] = _("There is already a saved file.\nIs it okay to overwrite it?");
const u8 gText_SavingDontTurnOff_Unused[] = _("SAVING…\nDON'T TURN OFF THE POWER.");
const u8 gText_PlayerSavedGame_Unused[] = _("{SPECIAL_F7 0x00} saved the game.");
const u8 gText_RegisteredTextChangedOKToSave[] = _("The registered text has been changed.\nIs it okay to save the game?");
const u8 gText_AlreadySavedFile_Chat[] = _("There is already a saved file.\nIs it okay to overwrite it?");
const u8 gText_SavingDontTurnOff_Chat[] = _("SAVING…\nDON'T TURN OFF THE POWER.");
const u8 gText_PlayerSavedGame_Chat[] = _("{SPECIAL_F7 0x00} saved the game.");
const u8 gText_IfLeaderLeavesChatEnds[] = _("If the LEADER leaves, the chat\nwill end. Is that okay?");
const u8 gText_Hello[] = _("HELLO");
const u8 gText_Pokemon2[] = _("POKéMON");
@@ -1492,7 +1492,7 @@ const u8 gText_FrameTypeNumber[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}");
const u8 gText_ButtonTypeNormal[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}NORMAL");
const u8 gText_ButtonTypeLR[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}LR");
const u8 gText_ButtonTypeLEqualsA[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}L=A");
const u8 gText_XPLink[] = _("{STR_VAR_1}P LINK");
const u8 gText_NumPlayerLink[] = _("{STR_VAR_1}P LINK");
const u8 gText_BronzeCard[] = _("BRONZE");
const u8 gText_CopperCard[] = _("COPPER");
const u8 gText_SilverCard[] = _("SILVER");
+11 -10
View File
@@ -52,6 +52,7 @@
#include "constants/rgb.h"
#include "constants/species.h"
#include "constants/songs.h"
#include "constants/union_room.h"
#define Trade_SendData(ptr) (SendBlock(bitmask_all_link_players_but_self(), ptr->linkData, 20))
@@ -234,7 +235,7 @@ static void CB2_SaveAndEndWirelessTrade(void);
static bool8 SendLinkData(const void *linkData, u32 size)
{
if (gUnknown_02022C2C == 29)
if (gPlayerCurrActivity == ACTIVITY_29)
{
rfu_NI_setSendData(lman.acceptSlot_flag, 84, linkData, size);
return TRUE;
@@ -252,7 +253,7 @@ static void sub_80771AC(u8 a0)
static bool32 sub_80771BC(void)
{
if (gUnknown_02022C2C == 29)
if (gPlayerCurrActivity == ACTIVITY_29)
{
if (gRfuSlotStatusNI[sub_800E87C(lman.acceptSlot_flag)]->send.state == 0)
return TRUE;
@@ -288,7 +289,7 @@ static void TradeResetReceivedFlag(u32 who)
static bool32 IsWirelessTrade(void)
{
if (gWirelessCommType && gUnknown_02022C2C == 29)
if (gWirelessCommType && gPlayerCurrActivity == ACTIVITY_29)
return TRUE;
else
return FALSE;
@@ -388,20 +389,20 @@ static void CB2_CreateTradeMenu(void)
if (!gReceivedRemoteLinkPlayers)
{
gLinkType = LINKTYPE_0x1122;
gLinkType = LINKTYPE_TRADE_CONNECTING;
sTradeMenuData->timer = 0;
if (gWirelessCommType)
{
sub_800B488();
SetWirelessCommType1();
OpenLink();
sub_8011BA4();
CreateTask_RfuIdle();
}
else
{
OpenLink();
gMain.state++;
CreateTask(task00_08081A90, 1);
CreateTask(Task_WaitForLinkPlayerConnection, 1);
}
}
else
@@ -437,7 +438,7 @@ static void CB2_CreateTradeMenu(void)
case 4:
if (gReceivedRemoteLinkPlayers == TRUE && IsLinkPlayerDataExchangeComplete() == TRUE)
{
sub_8011BD0();
DestroyTask_RfuIdle();
CalculatePlayerPartyCount();
gMain.state++;
sTradeMenuData->timer = 0;
@@ -2749,7 +2750,7 @@ void CB2_LinkTrade(void)
case 0:
if (!gReceivedRemoteLinkPlayers)
{
gLinkType = LINKTYPE_0x1144;
gLinkType = LINKTYPE_TRADE_DISCONNECTED;
CloseLink();
}
sTradeData = AllocZeroed(sizeof(*sTradeData));
@@ -4596,7 +4597,7 @@ static void CB2_SaveAndEndTrade(void)
IncrementGameStat(GAME_STAT_POKEMON_TRADES);
if (gWirelessCommType)
{
sub_801B990(2, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId);
RecordIdOfWonderCardSenderByEventType(2, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId);
}
SetContinueGameWarpStatusToDynamicWarp();
sub_8153380();
+8 -8
View File
@@ -764,11 +764,11 @@ void ClearTVShowData(void)
for (i = 0; i < ARRAY_COUNT(gSaveBlock1Ptr->tvShows); i ++)
{
gSaveBlock1Ptr->tvShows[i].common.kind = 0;
gSaveBlock1Ptr->tvShows[i].common.active = 0;
for (j = 0; j < sizeof(TVShow) - 2; j ++)
gSaveBlock1Ptr->tvShows[i].commonInit.kind = 0;
gSaveBlock1Ptr->tvShows[i].commonInit.active = 0;
for (j = 0; j < ARRAY_COUNT(gSaveBlock1Ptr->tvShows[i].commonInit.pad02); j ++)
{
gSaveBlock1Ptr->tvShows[i].common.pad02[j] = 0;
gSaveBlock1Ptr->tvShows[i].commonInit.pad02[j] = 0;
}
}
ClearPokemonNews();
@@ -3167,11 +3167,11 @@ void DeleteTVShowInArrayByIdx(TVShow *shows, u8 idx)
{
u8 i;
shows[idx].common.kind = TVSHOW_OFF_AIR;
shows[idx].common.active = FALSE;
for (i = 0; i < 34; i ++)
shows[idx].commonInit.kind = TVSHOW_OFF_AIR;
shows[idx].commonInit.active = FALSE;
for (i = 0; i < ARRAY_COUNT(shows[idx].commonInit.pad02); i++)
{
shows[idx].common.pad02[i] = 0;
shows[idx].commonInit.pad02[i] = 0;
}
}
+1904 -1740
View File
File diff suppressed because it is too large Load Diff
+38 -435
View File
@@ -11,134 +11,24 @@
#include "window.h"
#include "text_window.h"
#include "scanline_effect.h"
#include "m4a.h"
#include "dynamic_placeholder_text_util.h"
#include "overworld.h"
#include "strings.h"
#include "string_util.h"
#include "international_string_util.h"
#include "sound.h"
#include "constants/songs.h"
#include "party_menu.h"
#include "battle_setup.h"
#include "link.h"
#include "union_room.h"
#include "union_room_battle.h"
#include "constants/rgb.h"
#include "constants/trainers.h"
struct UnkStruct_3000DAC
struct UnionRoomBattle
{
/*0x00*/ u32 unk00[4];
/*0x10*/ u32 unk10[4];
/*0x20*/ u32 unk20[16];
/*0x60*/ u8 taskId;
/*0x61*/ u8 unk61;
/*0x62*/ u8 filler_62[10];
s16 textState;
};
struct UnkStruct_2022C6C
{
s16 a0;
};
static EWRAM_DATA struct UnionRoomBattle * sBattle = NULL;
static struct UnkStruct_3000DAC * gUnknown_03000DAC;
EWRAM_DATA struct UnkStruct_2022C6C * gUnknown_02022C6C = NULL;
void sub_801A43C(void);
void sub_801A6C0(u8 taskId);
static void sub_801A8B0(u8 windowId, u8 fontId, const u8 * str, u8 x, u8 y, u8 mode);
bool32 sub_801AA30(u32 * a0, u32 * a1, u32 * a2, u8 taskId);
const u16 gWirelessInfoScreenPal[] = INCBIN_U16("graphics/interface/wireless_info_screen.gbapal");
const u32 gWirelessInfoScreenGfx[] = INCBIN_U32("graphics/interface/wireless_info_screen.4bpp.lz");
const u32 gWirelessInfoScreenTilemap[] = INCBIN_U32("graphics/interface/wireless_info_screen.bin.lz");
const struct BgTemplate gUnknown_082F0D34[] = {
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 0x1F,
.priority = 0
}, {
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 0x08,
.priority = 1
}
};
const struct WindowTemplate gUnknown_082F0D3C[] = {
{
.bg = 0x00,
.tilemapLeft = 0x03,
.tilemapTop = 0x00,
.width = 0x18,
.height = 0x03,
.paletteNum = 0x0f,
.baseBlock = 0x0001
}, {
.bg = 0x00,
.tilemapLeft = 0x03,
.tilemapTop = 0x04,
.width = 0x15,
.height = 0x0f,
.paletteNum = 0x0f,
.baseBlock = 0x0049
}, {
.bg = 0x00,
.tilemapLeft = 0x18,
.tilemapTop = 0x04,
.width = 0x03,
.height = 0x0f,
.paletteNum = 0x0f,
.baseBlock = 0x0184
},
{ 0xFF }
};
const u8 *const gUnknown_082F0D5C[] = {
gText_WirelessCommStatus,
gText_PeopleTrading,
gText_PeopleBattling,
gText_PeopleInUnionRoom,
gText_PeopleCommunicating
};
const u8 gUnknown_082F0D70[][3] = {
{0x01, 0x01, 0x02},
{0x02, 0x01, 0x02},
{0x03, 0x01, 0x04},
{0x04, 0x00, 0x02},
{0x06, 0x03, 0x02},
{0x07, 0x03, 0x02},
{0x09, 0x03, 0x00},
{0x0a, 0x03, 0x00},
{0x0b, 0x03, 0x00},
{0x0c, 0xff, 0x00},
{0x0d, 0x00, 0x00},
{0x10, 0x03, 0x00},
{0x0f, 0x03, 0x00},
{0x40, 0x02, 0x01},
{0x41, 0x02, 0x02},
{0x44, 0x02, 0x02},
{0x45, 0x02, 0x00},
{0x48, 0x02, 0x02},
{0x54, 0x02, 0x01},
{0x53, 0x02, 0x02},
{0x51, 0x02, 0x01},
{0x52, 0x02, 0x01},
{0x15, 0x03, 0x02},
{0x16, 0x03, 0x02},
{0x17, 0x03, 0x00},
{0x18, 0x03, 0x00},
{0x19, 0x03, 0x00},
{0x1a, 0x03, 0x00},
{0x1b, 0x03, 0x00},
{0x1c, 0x01, 0x02},
{0x0e, 0x01, 0x02}
};
const struct BgTemplate gUnknown_082F0DD0[] = {
static const struct BgTemplate sBgTemplates[] = {
{
.bg = 0,
.charBaseIndex = 3,
@@ -146,7 +36,7 @@ const struct BgTemplate gUnknown_082F0DD0[] = {
}
};
const struct WindowTemplate gUnknown_082F0DD4[] = {
static const struct WindowTemplate sWindowTemplates[] = {
{
.bg = 0,
.tilemapLeft = 3,
@@ -156,301 +46,15 @@ const struct WindowTemplate gUnknown_082F0DD4[] = {
.paletteNum = 0xE,
.baseBlock = 0x014
},
{ 0xFF }
DUMMY_WIN_TEMPLATE
};
const u8 gUnknown_082F0DE4[] = { 1, 2, 3 };
static const u8 sTextColors[] = { TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY };
void sub_801A3F4(void)
{
if (!IsDma3ManagerBusyWithBgCopy())
{
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
}
void sub_801A418(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void sub_801A42C(void)
{
SetMainCallback2(sub_801A43C);
}
void sub_801A43C(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0x0000);
gUnknown_03000DAC = AllocZeroed(sizeof(struct UnkStruct_3000DAC));
SetVBlankCallback(NULL);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_082F0D34, ARRAY_COUNT(gUnknown_082F0D34));
SetBgTilemapBuffer(1, Alloc(0x800));
SetBgTilemapBuffer(0, Alloc(0x800));
DecompressAndLoadBgGfxUsingHeap(1, gWirelessInfoScreenGfx, 0, 0, 0);
CopyToBgTilemapBuffer(1, gWirelessInfoScreenTilemap, 0, 0);
InitWindows(gUnknown_082F0D3C);
DeactivateAllTextPrinters();
ResetPaletteFade();
ResetSpriteData();
ResetTasks();
ScanlineEffect_Stop();
m4aSoundVSyncOn();
SetVBlankCallback(sub_801A418);
gUnknown_03000DAC->taskId = CreateTask(sub_801A6C0, 0);
gUnknown_03000DAC->unk61 = sub_8013C40();
gUnknown_03000DAC->unk10[3] = 1;
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
LoadPalette(gWirelessInfoScreenPal, 0x00, 0x20);
Menu_LoadStdPalAt(0xF0);
DynamicPlaceholderTextUtil_Reset();
FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 0x0F);
CopyBgTilemapBufferToVram(1);
SetMainCallback2(sub_801A3F4);
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
void sub_801A584(void)
static void CB2_SetUpPartiesAndStartBattle(void)
{
s32 i;
FreeAllWindowBuffers();
for (i = 0; i < 2; i++)
{
Free(GetBgTilemapBuffer(i));
}
Free(gUnknown_03000DAC);
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
void sub_801A5BC(s16 * a0, s16 * a1)
{
if (++(*a0) > 5)
{
if (++(*a1) == 14)
{
*a1 = 0;
}
*a0 = 0;
}
LoadPalette(gWirelessInfoScreenPal + 16 * (*a1 + 2), 0, 0x10);
}
void sub_801A600(void)
{
s32 i;
FillWindowPixelBuffer(0, 0);
FillWindowPixelBuffer(1, 0);
FillWindowPixelBuffer(2, 0);
sub_801A8B0(0, 1, gUnknown_082F0D5C[0], GetStringCenterAlignXOffset(1, gUnknown_082F0D5C[0], 0xC0), 6, 3);
for (i = 0; i < 3; i++)
{
sub_801A8B0(1, 1, gUnknown_082F0D5C[i + 1], 0, 30 * i + 8, 1);
}
sub_801A8B0(1, 1, gUnknown_082F0D5C[i + 1], 0, 30 * i + 8, 2);
PutWindowTilemap(0);
CopyWindowToVram(0, 2);
PutWindowTilemap(1);
CopyWindowToVram(1, 2);
}
void sub_801A6C0(u8 taskId)
{
s32 i;
switch (gTasks[taskId].data[0])
{
case 0:
sub_801A600();
gTasks[taskId].data[0]++;
break;
case 1:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
ShowBg(1);
CopyBgTilemapBufferToVram(0);
ShowBg(0);
gTasks[taskId].data[0]++;
break;
case 2:
if (!gPaletteFade.active)
{
gTasks[taskId].data[0]++;
}
break;
case 3:
if (sub_801AA30(gUnknown_03000DAC->unk00, gUnknown_03000DAC->unk10, gUnknown_03000DAC->unk20, gUnknown_03000DAC->unk61))
{
FillWindowPixelBuffer(2, 0);
for (i = 0; i < 4; i++)
{
ConvertIntToDecimalStringN(gStringVar4, gUnknown_03000DAC->unk00[i], STR_CONV_MODE_RIGHT_ALIGN, 2);
if (i != 3)
{
sub_801A8B0(2, 1, gStringVar4, 12, 30 * i + 8, 1);
}
else
{
sub_801A8B0(2, 1, gStringVar4, 12, 98, 2);
}
}
PutWindowTilemap(2);
CopyWindowToVram(2, 3);
}
if (({gMain.newKeys & A_BUTTON;}) || ({gMain.newKeys & B_BUTTON;}))
{
PlaySE(SE_SELECT);
gTasks[gUnknown_03000DAC->unk61].data[15] = 0xFF;
gTasks[taskId].data[0]++;
}
sub_801A5BC(&gTasks[taskId].data[7], &gTasks[taskId].data[8]);
break;
case 4:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
gTasks[taskId].data[0]++;
break;
case 5:
if (!gPaletteFade.active)
{
SetMainCallback2(sub_801A584);
DestroyTask(taskId);
}
break;
}
}
static void sub_801A8B0(u8 windowId, u8 fontId, const u8 * str, u8 x, u8 y, u8 mode)
{
u8 color[3];
switch (mode)
{
case 0:
color[0] = 0;
color[1] = 2;
color[2] = 3;
break;
case 1:
color[0] = 0;
color[1] = 1;
color[2] = 3;
break;
case 2:
color[0] = 0;
color[1] = 4;
color[2] = 5;
break;
case 3:
color[0] = 0;
color[1] = 7;
color[2] = 6;
break;
case 4:
color[0] = 0;
color[1] = 1;
color[2] = 2;
break;
}
AddTextPrinterParameterized4(windowId, fontId, x, y, 0, 0, color, -1, str);
}
u32 sub_801A960(struct UnkStruct_x20 * a0, u32 * a1)
{
s32 i, j, r2;
u32 result = a0->unk.field_0.activity;
for (i = 0; i < (unsigned)ARRAY_COUNT(gUnknown_082F0D70); i++)
{
if (result != gUnknown_082F0D70[i][0])
{
continue;
}
if (a0->field_1A_0 != 1)
{
continue;
}
if (gUnknown_082F0D70[i][2] == 0)
{
r2 = 0;
for (j = 0; j < 4; j++)
{
if (a0->unk.field_0.child_sprite_gender[j] != 0)
{
r2++;
}
}
r2++;
a1[gUnknown_082F0D70[i][1]] += r2;
}
else
{
a1[gUnknown_082F0D70[i][1]] += gUnknown_082F0D70[i][2];
}
}
return result;
}
bool32 sub_801AA08(u32 * a0, u32 * a1)
{
s32 i;
for (i = 0; i < 4; i++)
{
if (a0[i] != a1[i])
{
return TRUE;
}
}
return FALSE;
}
bool32 sub_801AA30(u32 * a0, u32 * a1, u32 * a2, u8 taskId)
{
bool32 r8 = FALSE;
u32 sp0[4] = {0, 0, 0, 0};
struct UnkStruct_x20 ** data = (void *)gTasks[taskId].data;
s32 i;
for (i = 0; i < 16; i++)
{
u32 r1 = sub_801A960(&(*data)[i], sp0);
if (r1 != a2[i])
{
a2[i] = r1;
r8 = TRUE;
}
}
if (sub_801AA08(sp0, a1) == 0)
{
if (r8 != TRUE)
{
return FALSE;
}
}
else
{
memcpy(a0, sp0, sizeof(sp0));
memcpy(a1, sp0, sizeof(sp0));
a0[3] = a0[0] + a0[1] + a0[2] + a0[3];
}
return TRUE;
}
void sub_801AAD4(void)
{
s32 i;
sub_8014210(10);
StartUnionRoomBattle(BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER);
for (i = 0; i < UNION_ROOM_PARTY_SIZE; i++)
{
gEnemyParty[i] = gPlayerParty[gSelectedOrderFromParty[i] - 1];
@@ -465,25 +69,25 @@ void sub_801AAD4(void)
}
IncrementGameStat(GAME_STAT_NUM_UNION_ROOM_BATTLES);
CalculatePlayerPartyCount();
gTrainerBattleOpponent_A = 0xC00;
gTrainerBattleOpponent_A = TRAINER_UNION_ROOM;
SetMainCallback2(CB2_InitBattle);
}
void sub_801AB68(u8 windowId, const u8 * str, u8 x, u8 y, s32 speed)
static void AddTextPrinterForUnionRoomBattle(u8 windowId, const u8 * str, u8 x, u8 y, s32 speed)
{
s32 letterSpacing = 0;
s32 lineSpacing = 1;
FillWindowPixelBuffer(windowId, (gUnknown_082F0DE4[0] << 4) | gUnknown_082F0DE4[0]);
AddTextPrinterParameterized4(windowId, 1, x, y, letterSpacing, lineSpacing, gUnknown_082F0DE4, speed, str);
FillWindowPixelBuffer(windowId, (sTextColors[0] << 4) | sTextColors[0]);
AddTextPrinterParameterized4(windowId, 1, x, y, letterSpacing, lineSpacing, sTextColors, speed, str);
}
bool32 sub_801ABDC(s16 * state, const u8 * str, s32 speed)
static bool32 PrintUnionRoomBattleMessage(s16 * state, const u8 * str, s32 speed)
{
switch (*state)
{
case 0:
DrawTextBorderOuter(0, 0x001, 0xD);
sub_801AB68(0, str, 0, 1, speed);
AddTextPrinterForUnionRoomBattle(0, str, 0, 1, speed);
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
(*state)++;
@@ -499,49 +103,47 @@ bool32 sub_801ABDC(s16 * state, const u8 * str, s32 speed)
return FALSE;
}
void sub_801AC40(void)
static void VBlankCB_UnionRoomBattle(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void sub_801AC54(void)
void CB2_UnionRoomBattle(void)
{
switch (gMain.state)
{
case 0:
SetGpuReg(REG_OFFSET_DISPCNT, 0x0000);
gUnknown_02022C6C = AllocZeroed(4);
sBattle = AllocZeroed(sizeof(struct UnionRoomBattle));
ResetSpriteData();
FreeAllSpritePalettes();
ResetTasks();
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_082F0DD0, 1);
InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates));
ResetTempTileDataBuffers();
if (!InitWindows(gUnknown_082F0DD4))
{
if (!InitWindows(sWindowTemplates))
return;
}
DeactivateAllTextPrinters();
ClearWindowTilemap(0);
FillWindowPixelBuffer(0, 0x00);
FillWindowPixelBuffer(0, 0x11);
FillWindowPixelBuffer(0, PIXEL_FILL(0));
FillWindowPixelBuffer(0, PIXEL_FILL(1));
FillBgTilemapBufferRect(0, 0, 0, 0, 30, 20, 0xF);
LoadUserWindowBorderGfx(0, 1, 0xD0);
LoadUserWindowBorderGfx_(0, 1, 0xD0);
sub_819789C();
SetVBlankCallback(sub_801AC40);
SetVBlankCallback(VBlankCB_UnionRoomBattle);
gMain.state++;
break;
case 1:
if (sub_801ABDC(&gUnknown_02022C6C->a0, gText_CommStandbyAwaitingOtherPlayer, 0))
if (PrintUnionRoomBattleMessage(&sBattle->textState, gText_CommStandbyAwaitingOtherPlayer, 0))
{
gMain.state++;
}
break;
case 2:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
ShowBg(0);
gMain.state++;
break;
@@ -551,11 +153,11 @@ void sub_801AC54(void)
memset(gBlockSendBuffer, 0, 0x20);
if (gSelectedOrderFromParty[0] == -gSelectedOrderFromParty[1])
{
gBlockSendBuffer[0] = 0x52;
gBlockSendBuffer[0] = ACTIVITY_DECLINE | IN_UNION_ROOM;
}
else
{
gBlockSendBuffer[0] = 0x51;
gBlockSendBuffer[0] = ACTIVITY_ACCEPT | IN_UNION_ROOM;
}
SendBlock(0, gBlockSendBuffer, 0x20);
gMain.state++;
@@ -564,15 +166,16 @@ void sub_801AC54(void)
case 4:
if (GetBlockReceivedStatus() == 3)
{
if (gBlockRecvBuffer[0][0] == 0x51 && gBlockRecvBuffer[1][0] == 0x51)
if (gBlockRecvBuffer[0][0] == (ACTIVITY_ACCEPT | IN_UNION_ROOM)
&& gBlockRecvBuffer[1][0] == (ACTIVITY_ACCEPT | IN_UNION_ROOM))
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
gMain.state = 50;
}
else
{
sub_800AC34();
if (gBlockRecvBuffer[GetMultiplayerId()][0] == 0x52)
if (gBlockRecvBuffer[GetMultiplayerId()][0] == (ACTIVITY_DECLINE | IN_UNION_ROOM))
{
gMain.state = 6;
}
@@ -594,29 +197,29 @@ void sub_801AC54(void)
case 51:
if (IsLinkTaskFinished())
{
SetMainCallback2(sub_801AAD4);
SetMainCallback2(CB2_SetUpPartiesAndStartBattle);
}
break;
case 6:
if (gReceivedRemoteLinkPlayers == 0)
if (!gReceivedRemoteLinkPlayers)
{
gMain.state++;
}
break;
case 7:
if (sub_801ABDC(&gUnknown_02022C6C->a0, gText_RefusedBattle, 1))
if (PrintUnionRoomBattleMessage(&sBattle->textState, gText_RefusedBattle, 1))
{
SetMainCallback2(CB2_ReturnToField);
}
break;
case 8:
if (gReceivedRemoteLinkPlayers == 0)
if (!gReceivedRemoteLinkPlayers)
{
gMain.state++;
}
break;
case 9:
if (sub_801ABDC(&gUnknown_02022C6C->a0, gText_BattleWasRefused, 1))
if (PrintUnionRoomBattleMessage(&sBattle->textState, gText_BattleWasRefused, 1))
{
SetMainCallback2(CB2_ReturnToField);
}
+1438 -1138
View File
File diff suppressed because it is too large Load Diff
+251 -238
View File
@@ -10,98 +10,124 @@
#include "constants/event_object_movement.h"
#include "constants/flags.h"
EWRAM_DATA struct UnkStruct_8019BA8 * gUnknown_02022C64 = NULL;
EWRAM_DATA u32 gUnknown_02022C68 = 0;
#define UR_SPRITE_START_ID (MAX_SPRITES - MAX_UNION_ROOM_PLAYERS)
#define UR_PLAYER_SPRITE_ID(playerIdx, facingDir)(5 * playerIdx + facingDir)
static u8 sub_8019DF4(void);
static u32 sub_8019F8C(u32 playerIdx, u32 arg1);
static void sub_801A3B0(s32 arg0, s32 arg1, u8 arg2);
static EWRAM_DATA struct UnionRoomObject * sUnionObjWork = NULL;
static EWRAM_DATA u32 sUnionObjRefreshTimer = 0;
ALIGNED(4) const u8 gUnknown_082F072C[][10] = {
{0x21, 0x2c, 0x1f, 0x23, 0x25, 0x24, 0x41, 0x42},
{0x22, 0x28, 0x20, 0x2f, 0x2f, 0x0e, 0x14, 0x2d}
static u8 CreateTask_AnimateUnionRoomPlayers(void);
static u32 IsUnionRoomPlayerInvisible(u32, u32);
static void SetUnionRoomObjectFacingDirection(s32, s32, u8);
static const u8 sUnionRoomObjGfxIds[GENDER_COUNT][MAX_UNION_ROOM_PLAYERS + 2] = {
[MALE] = {
OBJ_EVENT_GFX_MAN_3,
OBJ_EVENT_GFX_BLACK_BELT,
OBJ_EVENT_GFX_CAMPER,
OBJ_EVENT_GFX_YOUNGSTER,
OBJ_EVENT_GFX_PSYCHIC_M,
OBJ_EVENT_GFX_BUG_CATCHER,
OBJ_EVENT_GFX_MAN_4,
OBJ_EVENT_GFX_MAN_5
},
[FEMALE] = {
OBJ_EVENT_GFX_WOMAN_5,
OBJ_EVENT_GFX_HEX_MANIAC,
OBJ_EVENT_GFX_PICNICKER,
OBJ_EVENT_GFX_LASS,
OBJ_EVENT_GFX_LASS,
OBJ_EVENT_GFX_GIRL_3,
OBJ_EVENT_GFX_WOMAN_2,
OBJ_EVENT_GFX_BEAUTY
}
};
static const s16 gUnknown_082F0740[][2] = {
{0x4, 0x6},
{0xd, 0x8},
{0xa, 0x6},
{0x1, 0x8},
{0xd, 0x4},
{0x7, 0x4},
{0x1, 0x4},
{0x7, 0x8}
static const s16 sUnionRoomPlayerCoords[MAX_UNION_ROOM_PLAYERS][2] = {
{ 4, 6},
{13, 8},
{10, 6},
{ 1, 8},
{13, 4},
{ 7, 4},
{ 1, 4},
{ 7, 8}
};
static const s8 gUnknown_082F0760[][2] = {
{ 0, 0},
{ 1, 0},
{ 0, -1},
{-1, 0},
{ 0, 1}
static const s8 sFacingDirectionOffsets[][2] = {
[DIR_NONE] = { 0, 0},
[DIR_SOUTH] = { 1, 0},
[DIR_NORTH] = { 0, -1},
[DIR_WEST] = {-1, 0},
[DIR_EAST] = { 0, 1}
};
static const u8 gUnknown_082F076A[] = {
0x00, 0x02, 0x01, 0x04, 0x03
static const u8 sOppositeFacingDirection[] = {
[DIR_NONE] = DIR_NONE,
[DIR_SOUTH] = DIR_NORTH,
[DIR_NORTH] = DIR_SOUTH,
[DIR_WEST] = DIR_EAST,
[DIR_EAST] = DIR_WEST
};
static const u8 gUnknown_082F076F[] = {
0x01, 0x03, 0x01, 0x04, 0x02
static const u8 sNextFacingDirection[] = {
[DIR_NONE] = DIR_SOUTH,
[DIR_SOUTH] = DIR_WEST,
[DIR_NORTH] = DIR_SOUTH,
[DIR_WEST] = DIR_EAST,
[DIR_EAST] = DIR_NORTH
};
static const u8 gUnknown_082F0774[] = {
0x09, 0x08, 0x07, 0x02, 0x06, 0x05, 0x04, 0x03,
0xbf, 0x02, 0xc0, 0x02, 0xc1, 0x02, 0xc2, 0x02,
0xc3, 0x02, 0xc4, 0x02, 0xc5, 0x02, 0xc6, 0x02
// Local id 1 is the Nurse/Attendant, 2-9 are link players
static const u8 sUnionRoomLocalIds[] = { 9, 8, 7, 2, 6, 5, 4, 3 };
static const u16 sUnknown[] = {
0x2BF,
0x2C0,
0x2C1,
0x2C2,
0x2C3,
0x2C4,
0x2C5,
0x2C6
};
static const u8 gUnknown_082F078C[2] = {
static const u8 sMovement_UnionPlayerExit[2] = {
MOVEMENT_ACTION_FLY_UP,
MOVEMENT_ACTION_STEP_END
};
static const u8 gUnknown_082F078E[2] = {
static const u8 sMovement_UnionPlayerEnter[2] = {
MOVEMENT_ACTION_FLY_DOWN,
MOVEMENT_ACTION_STEP_END
};
static bool32 is_walking_or_running(void)
static bool32 IsPlayerStandingStill(void)
{
if (gPlayerAvatar.tileTransitionState == 2 || gPlayerAvatar.tileTransitionState == 0)
{
if (gPlayerAvatar.tileTransitionState == T_TILE_CENTER || gPlayerAvatar.tileTransitionState == T_NOT_MOVING)
return TRUE;
}
else
{
return FALSE;
}
}
static u8 sub_8019978(u32 a0, u32 a1)
static u8 GetUnionRoomPlayerGraphicsId(u32 gender, u32 id)
{
return gUnknown_082F072C[a0][a1 % 8];
return sUnionRoomObjGfxIds[gender][id % MAX_UNION_ROOM_PLAYERS];
}
static void sub_8019990(u32 a0, u32 a1, s32 * a2, s32 * a3)
static void GetUnionRoomPlayerFacingCoords(u32 playerIdx, u32 direction, s32 * x, s32 * y)
{
*a2 = gUnknown_082F0740[a0][0] + gUnknown_082F0760[a1][0] + 7;
*a3 = gUnknown_082F0740[a0][1] + gUnknown_082F0760[a1][1] + 7;
*x = sUnionRoomPlayerCoords[playerIdx][0] + sFacingDirectionOffsets[direction][0] + 7;
*y = sUnionRoomPlayerCoords[playerIdx][1] + sFacingDirectionOffsets[direction][1] + 7;
}
static bool32 sub_80199E0(u32 a0, u32 a1, s32 a2, s32 a3)
static bool32 IsUnionRoomPlayerFacingTileAt(u32 playerIdx, u32 direction, s32 x, s32 y)
{
if (gUnknown_082F0740[a0][0] + gUnknown_082F0760[a1][0] + 7 != a2)
{
return FALSE;
}
else if (gUnknown_082F0740[a0][1] + gUnknown_082F0760[a1][1] + 7 != a3)
{
return FALSE;
}
else
{
if ((sUnionRoomPlayerCoords[playerIdx][0] + sFacingDirectionOffsets[direction][0] + 7 == x)
&& (sUnionRoomPlayerCoords[playerIdx][1] + sFacingDirectionOffsets[direction][1] + 7 == y))
return TRUE;
}
else
return FALSE;
}
static bool32 IsUnionRoomPlayerHidden(u32 player_idx)
@@ -126,19 +152,19 @@ static void SetUnionRoomPlayerGfx(u32 playerIdx, u32 gfxId)
static void CreateUnionRoomPlayerObjectEvent(u32 playerIdx)
{
TrySpawnObjectEvent(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
TrySpawnObjectEvent(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
}
static void RemoveUnionRoomPlayerObjectEvent(u32 playerIdx)
{
RemoveObjectEventByLocalIdAndMap(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
RemoveObjectEventByLocalIdAndMap(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
}
static bool32 SetUnionRoomPlayerEnterExitMovement(u32 playerIdx, const u8 * movement)
{
u8 objectId;
struct ObjectEvent * object;
if (TryGetObjectEventIdByLocalIdAndMap(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId))
if (TryGetObjectEventIdByLocalIdAndMap(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId))
{
return FALSE;
}
@@ -154,11 +180,11 @@ static bool32 SetUnionRoomPlayerEnterExitMovement(u32 playerIdx, const u8 * move
return TRUE;
}
static bool32 sub_8019B3C(u32 playerIdx)
static bool32 TryReleaseUnionRoomPlayerObjectEvent(u32 playerIdx)
{
u8 objectId;
struct ObjectEvent * object;
if (TryGetObjectEventIdByLocalIdAndMap(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId))
if (TryGetObjectEventIdByLocalIdAndMap(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId))
{
return TRUE;
}
@@ -178,39 +204,39 @@ static bool32 sub_8019B3C(u32 playerIdx)
return TRUE;
}
u8 sub_8019BA8(struct UnkStruct_8019BA8 * ptr)
u8 InitUnionRoomPlayerObjects(struct UnionRoomObject * players)
{
s32 i;
gUnknown_02022C68 = 0;
gUnknown_02022C64 = ptr;
for (i = 0; i < 8; i++)
sUnionObjRefreshTimer = 0;
sUnionObjWork = players;
for (i = 0; i < MAX_UNION_ROOM_PLAYERS; i++)
{
ptr[i].field_0 = 0;
ptr[i].field_1 = 0;
ptr[i].field_2 = 0;
ptr[i].field_3 = 0;
players[i].state = 0;
players[i].gfxId = 0;
players[i].animState = 0;
players[i].schedAnim = UNION_ROOM_SPAWN_NONE;
}
return sub_8019DF4();
return CreateTask_AnimateUnionRoomPlayers();
}
static bool32 sub_8019BDC(s8 * a0, u32 playerIdx, struct UnkStruct_8019BA8 * ptr)
static bool32 AnimateUnionRoomPlayerDespawn(s8 * state, u32 playerIdx, struct UnionRoomObject * ptr)
{
switch (*a0)
switch (*state)
{
case 0:
if (SetUnionRoomPlayerEnterExitMovement(playerIdx, gUnknown_082F078C) == TRUE)
if (SetUnionRoomPlayerEnterExitMovement(playerIdx, sMovement_UnionPlayerExit) == TRUE)
{
HideUnionRoomPlayer(playerIdx);
(*a0)++;
(*state)++;
}
break;
case 1:
if (sub_8019B3C(playerIdx))
if (TryReleaseUnionRoomPlayerObjectEvent(playerIdx))
{
RemoveUnionRoomPlayerObjectEvent(playerIdx);
HideUnionRoomPlayer(playerIdx);
*a0 = 0;
*state = 0;
return TRUE;
}
break;
@@ -218,42 +244,42 @@ static bool32 sub_8019BDC(s8 * a0, u32 playerIdx, struct UnkStruct_8019BA8 * ptr
return FALSE;
}
static bool32 sub_8019C38(s8 * a0, u32 playerIdx, struct UnkStruct_8019BA8 * ptr)
static bool32 AnimateUnionRoomPlayerSpawn(s8 * state, u32 playerIdx, struct UnionRoomObject * ptr)
{
s16 x, y;
switch (*a0)
switch (*state)
{
case 0:
if (!is_walking_or_running())
if (!IsPlayerStandingStill())
{
break;
}
PlayerGetDestCoords(&x, &y);
if (sub_80199E0(playerIdx, 0, x, y) == 1)
if (IsUnionRoomPlayerFacingTileAt(playerIdx, 0, x, y) == TRUE)
{
break;
}
player_get_pos_including_state_based_drift(&x, &y);
if (sub_80199E0(playerIdx, 0, x, y) == 1)
if (IsUnionRoomPlayerFacingTileAt(playerIdx, 0, x, y) == TRUE)
{
break;
}
SetUnionRoomPlayerGfx(playerIdx, ptr->field_1);
SetUnionRoomPlayerGfx(playerIdx, ptr->gfxId);
CreateUnionRoomPlayerObjectEvent(playerIdx);
ShowUnionRoomPlayer(playerIdx);
(*a0)++;
(*state)++;
// fallthrough
case 3: // incorrect?
if (SetUnionRoomPlayerEnterExitMovement(playerIdx, gUnknown_082F078E) == 1)
if (SetUnionRoomPlayerEnterExitMovement(playerIdx, sMovement_UnionPlayerEnter) == TRUE)
{
(*a0)++;
(*state)++;
}
break;
case 2:
if (sub_8019B3C(playerIdx))
if (TryReleaseUnionRoomPlayerObjectEvent(playerIdx))
{
*a0 = 0;
*state = 0;
return TRUE;
}
break;
@@ -261,44 +287,38 @@ static bool32 sub_8019C38(s8 * a0, u32 playerIdx, struct UnkStruct_8019BA8 * ptr
return FALSE;
}
static bool32 sub_8019CF0(u32 playerIdx, u32 a1, u32 a2)
static bool32 SpawnGroupLeader(u32 playerIdx, u32 gender, u32 id)
{
struct UnkStruct_8019BA8 * ptr = &gUnknown_02022C64[playerIdx];
ptr->field_3 = 1;
ptr->field_1 = sub_8019978(a1, a2);
if (ptr->field_0 == 0)
{
struct UnionRoomObject * ptr = &sUnionObjWork[playerIdx];
ptr->schedAnim = UNION_ROOM_SPAWN_IN;
ptr->gfxId = GetUnionRoomPlayerGraphicsId(gender, id);
if (ptr->state == 0)
return TRUE;
}
else
{
return FALSE;
}
}
static bool32 sub_8019D20(u32 playerIdx)
static bool32 DespawnGroupLeader(u32 playerIdx)
{
struct UnkStruct_8019BA8 * ptr = &gUnknown_02022C64[playerIdx];
ptr->field_3 = 2;
if (ptr->field_0 == 1)
{
struct UnionRoomObject * ptr = &sUnionObjWork[playerIdx];
ptr->schedAnim = UNION_ROOM_SPAWN_OUT;
if (ptr->state == 1)
return TRUE;
}
else
{
return FALSE;
}
}
static void sub_8019D44(u32 playerIdx, struct UnkStruct_8019BA8 * ptr)
static void AnimateUnionRoomPlayer(u32 playerIdx, struct UnionRoomObject * ptr)
{
switch (ptr->field_0)
switch (ptr->state)
{
case 0:
if (ptr->field_3 == 1)
if (ptr->schedAnim == UNION_ROOM_SPAWN_IN)
{
ptr->field_0 = 2;
ptr->field_2 = 0;
ptr->state = 2;
ptr->animState = 0;
}
else
{
@@ -306,23 +326,23 @@ static void sub_8019D44(u32 playerIdx, struct UnkStruct_8019BA8 * ptr)
}
// fallthrough
case 2:
if (!sub_8019F8C(playerIdx, 0) && ptr->field_3 == 2)
if (!IsUnionRoomPlayerInvisible(playerIdx, 0) && ptr->schedAnim == UNION_ROOM_SPAWN_OUT)
{
ptr->field_0 = 0;
ptr->field_2 = 0;
ptr->state = 0;
ptr->animState = 0;
RemoveUnionRoomPlayerObjectEvent(playerIdx);
HideUnionRoomPlayer(playerIdx);
}
else if (sub_8019C38(&ptr->field_2, playerIdx, ptr) == 1)
else if (AnimateUnionRoomPlayerSpawn(&ptr->animState, playerIdx, ptr) == TRUE)
{
ptr->field_0 = 1;
ptr->state = 1;
}
break;
case 1:
if (ptr->field_3 == 2)
if (ptr->schedAnim == UNION_ROOM_SPAWN_OUT)
{
ptr->field_0 = 3;
ptr->field_2 = 0;
ptr->state = 3;
ptr->animState = 0;
}
else
{
@@ -330,49 +350,43 @@ static void sub_8019D44(u32 playerIdx, struct UnkStruct_8019BA8 * ptr)
}
// fallthrough
case 3:
if (sub_8019BDC(&ptr->field_2, playerIdx, ptr) == 1)
if (AnimateUnionRoomPlayerDespawn(&ptr->animState, playerIdx, ptr) == 1)
{
ptr->field_0 = 0;
ptr->state = 0;
}
break;
}
ptr->field_3 = 0;
ptr->schedAnim = UNION_ROOM_SPAWN_NONE;
}
static void sub_8019DD0(u8 taskId)
static void Task_AnimateUnionRoomPlayers(u8 taskId)
{
s32 i;
for (i = 0; i < 8; i++)
{
sub_8019D44(i, &gUnknown_02022C64[i]);
}
for (i = 0; i < MAX_UNION_ROOM_PLAYERS; i++)
AnimateUnionRoomPlayer(i, &sUnionObjWork[i]);
}
static u8 sub_8019DF4(void)
static u8 CreateTask_AnimateUnionRoomPlayers(void)
{
if (FuncIsActiveTask(sub_8019DD0) == 1)
{
if (FuncIsActiveTask(Task_AnimateUnionRoomPlayers) == TRUE)
return NUM_TASKS;
}
else
{
return CreateTask(sub_8019DD0, 5);
}
return CreateTask(Task_AnimateUnionRoomPlayers, 5);
}
static void sub_8019E20(void)
static void DestroyTask_AnimateUnionRoomPlayers(void)
{
u8 taskId = FindTaskIdByFunc(sub_8019DD0);
u8 taskId = FindTaskIdByFunc(Task_AnimateUnionRoomPlayers);
if (taskId < NUM_TASKS)
{
DestroyTask(taskId);
}
}
void sub_8019E3C(void)
void DestroyUnionRoomPlayerObjects(void)
{
s32 i;
for (i = 0; i < 8; i++)
for (i = 0; i < MAX_UNION_ROOM_PLAYERS; i++)
{
if (!IsUnionRoomPlayerHidden(i))
{
@@ -380,233 +394,232 @@ void sub_8019E3C(void)
HideUnionRoomPlayer(i);
}
}
gUnknown_02022C64 = NULL;
sub_8019E20();
sUnionObjWork = NULL;
DestroyTask_AnimateUnionRoomPlayers();
}
void sub_8019E70(u8 * sp8, s32 r9)
void CreateGroupMemberSpritesInvisible(u8 * spriteIds, s32 playerIdx)
{
s32 r7;
s32 direction;
for (r7 = 0; r7 < 5; r7++)
for (direction = DIR_NONE; direction <= DIR_EAST; direction++)
{
s32 r5 = 5 * r9 + r7;
sp8[r5] = sprite_new(OBJ_EVENT_GFX_MAN_4, r5 - 0x38, gUnknown_082F0740[r9][0] + gUnknown_082F0760[r7][0], gUnknown_082F0740[r9][1] + gUnknown_082F0760[r7][1], 3, 1);
sub_8097C44(r5 - 0x38, TRUE);
s32 id = UR_PLAYER_SPRITE_ID(playerIdx, direction);
spriteIds[id] = CreateObjectSprite(OBJ_EVENT_GFX_MAN_4,
id - UR_SPRITE_START_ID,
sUnionRoomPlayerCoords[playerIdx][0] + sFacingDirectionOffsets[direction][0],
sUnionRoomPlayerCoords[playerIdx][1] + sFacingDirectionOffsets[direction][1],
3, 1);
SetObjectEventSpriteInvisibility(id - UR_SPRITE_START_ID, TRUE);
}
}
void sub_8019F04(u8 * r5)
void DestroyGroupMemberSprites(u8 * spriteIds)
{
s32 i;
for (i = 0; i < 40; i++)
{
DestroySprite(&gSprites[r5[i]]);
}
for (i = 0; i < UR_PLAYER_SPRITE_ID(MAX_UNION_ROOM_PLAYERS, 0); i++)
DestroySprite(&gSprites[spriteIds[i]]);
}
void sub_8019F2C(void)
void SetTilesAroundUnionRoomPlayersPassable(void)
{
s32 i, j, x, y;
for (i = 0; i < 8; i++)
s32 i, direction, x, y;
for (i = 0; i < MAX_UNION_ROOM_PLAYERS; i++)
{
for (j = 0; j < 5; j++)
for (direction = DIR_NONE; direction <= DIR_EAST; direction++)
{
sub_8019990(i, j, &x, &y);
sub_8088B94(x, y, 0);
GetUnionRoomPlayerFacingCoords(i, direction, &x, &y);
MapGridSetMetatileImpassabilityAt(x, y, FALSE);
}
}
}
static u8 sub_8019F64(u32 r1, u32 unused, struct GFtgtGname * r2)
static u8 GetNewFacingDirectionForUnionRoomPlayer(u32 direction, u32 playerIdx, struct GFtgtGname * gname)
{
if (r1 != 0)
{
return gUnknown_082F076F[r1];
}
else if (r2->activity == 0x45)
{
return 1;
}
if (direction != DIR_NONE)
return sNextFacingDirection[direction];
else if (gname->activity == (ACTIVITY_CHAT | IN_UNION_ROOM))
return DIR_SOUTH;
else
{
return 4;
}
return DIR_EAST;
}
static u32 sub_8019F8C(u32 a0, u32 a1)
static bool32 IsUnionRoomPlayerInvisible(u32 playerIdx, u32 direction)
{
return sub_8097C8C(5 * a0 + a1 - 0x38);
return IsObjectEventSpriteInvisible(UR_PLAYER_SPRITE_ID(playerIdx, direction) - UR_SPRITE_START_ID);
}
static void sub_8019FA4(u32 r5, u32 r6, u8 r8, struct GFtgtGname * r9)
static void SpawnGroupMember(u32 playerIdx, u32 direction, u8 graphicsId, struct GFtgtGname * gname)
{
s32 x, y;
s32 r7 = 5 * r5 + r6;
if (sub_8019F8C(r5, r6) == 1)
s32 id = UR_PLAYER_SPRITE_ID(playerIdx, direction);
if (IsUnionRoomPlayerInvisible(playerIdx, direction) == TRUE)
{
sub_8097C44(r7 - 0x38, FALSE);
sub_8097CC4(r7 - 0x38, 1);
SetObjectEventSpriteInvisibility(id - UR_SPRITE_START_ID, FALSE);
SetObjectEventSpriteAnim(id - UR_SPRITE_START_ID, UNION_ROOM_SPAWN_IN);
}
sub_8097BB4(r7 - 0x38, r8);
sub_801A3B0(r6, r5, sub_8019F64(r6, r5, r9));
sub_8019990(r5, r6, &x, &y);
sub_8088B94(x, y, 1);
SetObjectEventSpriteGraphics(id - UR_SPRITE_START_ID, graphicsId);
SetUnionRoomObjectFacingDirection(direction, playerIdx, GetNewFacingDirectionForUnionRoomPlayer(direction, playerIdx, gname));
GetUnionRoomPlayerFacingCoords(playerIdx, direction, &x, &y);
MapGridSetMetatileImpassabilityAt(x, y, TRUE);
}
static void sub_801A02C(u32 a0, u32 a1)
static void DespawnGroupMember(u32 playerIdx, u32 direction)
{
s32 x, y;
sub_8097CC4(5 * a0 + a1 - 0x38, 2);
sub_8019990(a0, a1, &x, &y);
sub_8088B94(x, y, 0);
SetObjectEventSpriteAnim(UR_PLAYER_SPRITE_ID(playerIdx, direction) - UR_SPRITE_START_ID, UNION_ROOM_SPAWN_OUT);
GetUnionRoomPlayerFacingCoords(playerIdx, direction, &x, &y);
MapGridSetMetatileImpassabilityAt(x, y, FALSE);
}
static void sub_801A064(u32 r7, struct GFtgtGname * r8)
static void AssembleGroup(u32 playerIdx, struct GFtgtGname * gname)
{
s16 x, y, x2, y2;
s32 i;
PlayerGetDestCoords(&x, &y);
player_get_pos_including_state_based_drift(&x2, &y2);
if (sub_8097C8C(5 * r7 - 0x38) == 1)
if (IsObjectEventSpriteInvisible(UR_PLAYER_SPRITE_ID(playerIdx, 0) - UR_SPRITE_START_ID) == TRUE)
{
if (sub_80199E0(r7, 0, x, y) == 1 || sub_80199E0(r7, 0, x2, y2) == 1)
if (IsUnionRoomPlayerFacingTileAt(playerIdx, 0, x, y) == TRUE || IsUnionRoomPlayerFacingTileAt(playerIdx, 0, x2, y2) == TRUE)
{
return;
}
sub_8019FA4(r7, 0, sub_8019978(r8->playerGender, r8->unk_00.playerTrainerId[0]), r8);
SpawnGroupMember(playerIdx, 0, GetUnionRoomPlayerGraphicsId(gname->playerGender, gname->unk_00.playerTrainerId[0]), gname);
}
for (i = 1; i < 5; i++)
{
if (r8->child_sprite_gender[i - 1] == 0)
if (gname->child_sprite_gender[i - 1] == 0)
{
sub_801A02C(r7, i);
DespawnGroupMember(playerIdx, i);
}
else if (sub_80199E0(r7, i, x, y) == 0 && sub_80199E0(r7, i, x2, y2) == 0)
else if (IsUnionRoomPlayerFacingTileAt(playerIdx, i, x, y) == FALSE && IsUnionRoomPlayerFacingTileAt(playerIdx, i, x2, y2) == FALSE)
{
sub_8019FA4(r7, i, sub_8019978((r8->child_sprite_gender[i - 1] >> 3) & 1, r8->child_sprite_gender[i - 1] & 7), r8);
SpawnGroupMember(playerIdx, i, GetUnionRoomPlayerGraphicsId((gname->child_sprite_gender[i - 1] >> 3) & 1, gname->child_sprite_gender[i - 1] & 7), gname);
}
}
}
static void sub_801A16C(u32 r5, struct GFtgtGname * r4)
static void SpawnGroupLeaderAndMembers(u32 playerIdx, struct GFtgtGname * gname)
{
u32 i;
switch (r4->activity)
switch (gname->activity)
{
case 0x40:
case 0x54:
sub_8019CF0(r5, r4->playerGender, r4->unk_00.playerTrainerId[0]);
case ACTIVITY_NONE | IN_UNION_ROOM:
case ACTIVITY_PLYRTALK | IN_UNION_ROOM:
SpawnGroupLeader(playerIdx, gname->playerGender, gname->unk_00.playerTrainerId[0]);
for (i = 0; i < 5; i++)
{
sub_801A02C(r5, i);
DespawnGroupMember(playerIdx, i);
}
break;
case 0x41:
case 0x44:
case 0x45:
case 0x48:
case 0x51:
case 0x52:
case 0x53:
sub_8019D20(r5);
sub_801A064(r5, r4);
case ACTIVITY_BATTLE_SINGLE | IN_UNION_ROOM:
case ACTIVITY_TRADE | IN_UNION_ROOM:
case ACTIVITY_CHAT | IN_UNION_ROOM:
case ACTIVITY_CARD | IN_UNION_ROOM:
case ACTIVITY_ACCEPT | IN_UNION_ROOM:
case ACTIVITY_DECLINE | IN_UNION_ROOM:
case ACTIVITY_NPCTALK | IN_UNION_ROOM:
DespawnGroupLeader(playerIdx);
AssembleGroup(playerIdx, gname);
break;
}
}
static void sub_801A214(u32 r5, struct GFtgtGname * unused)
static void DespawnGroupLeaderAndMembers(u32 r5, struct GFtgtGname *gname)
{
s32 i;
sub_8019D20(r5);
DespawnGroupLeader(r5);
for (i = 0; i < 5; i++)
{
sub_801A02C(r5, i);
DespawnGroupMember(r5, i);
}
}
static void sub_801A234(struct UnkStruct_URoom *r0)
static void UpdateUnionRoomPlayerSprites(struct WirelessLink_URoom *uroom)
{
s32 i;
struct UnkStruct_x20 * r4;
gUnknown_02022C68 = 0;
for (i = 0, r4 = r0->field_0->arr; i < 8; i++)
sUnionObjRefreshTimer = 0;
for (i = 0, r4 = uroom->field_0->arr; i < MAX_UNION_ROOM_PLAYERS; i++)
{
if (r4[i].field_1A_0 == 1)
if (r4[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN)
{
sub_801A16C(i, &r4[i].unk.field_0);
SpawnGroupLeaderAndMembers(i, &r4[i].gname_uname.gname);
}
else if (r4[i].field_1A_0 == 2)
else if (r4[i].groupScheduledAnim == UNION_ROOM_SPAWN_OUT)
{
sub_801A214(i, &r4[i].unk.field_0);
DespawnGroupLeaderAndMembers(i, &r4[i].gname_uname.gname);
}
}
}
void sub_801A274(struct UnkStruct_URoom *unused)
void ScheduleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom)
{
gUnknown_02022C68 = 300;
sUnionObjRefreshTimer = 300;
}
void sub_801A284(struct UnkStruct_URoom *r2)
void HandleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom)
{
if (++gUnknown_02022C68 > 300)
if (++sUnionObjRefreshTimer > 300)
{
sub_801A234(r2);
UpdateUnionRoomPlayerSprites(uroom);
}
}
bool32 sub_801A2A8(struct UnkStruct_Main0 *arg0, s16 *arg1, s16 *arg2, u8 *arg3)
bool32 TryInteractWithUnionRoomMember(struct UnkStruct_Main0 *main0, s16 *directionPtr, s16 *playerIdxPtr, u8 *spriteIds)
{
s16 x, y;
s32 i, j;
s32 i, direction;
struct UnkStruct_x20 * r4;
if (!is_walking_or_running())
if (!IsPlayerStandingStill())
{
return FALSE;
}
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
for (i = 0, r4 = arg0->arr; i < 8; i++)
for (i = 0, r4 = main0->arr; i < MAX_UNION_ROOM_PLAYERS; i++)
{
for (j = 0; j < 5; j++)
for (direction = DIR_NONE; direction <= DIR_EAST; direction++)
{
s32 r3 = 5 * i + j;
if (x != gUnknown_082F0740[i][0] + gUnknown_082F0760[j][0] + 7)
s32 id = UR_PLAYER_SPRITE_ID(i, direction);
if (x != sUnionRoomPlayerCoords[i][0] + sFacingDirectionOffsets[direction][0] + 7)
{
continue;
}
if (y != gUnknown_082F0740[i][1] + gUnknown_082F0760[j][1] + 7)
if (y != sUnionRoomPlayerCoords[i][1] + sFacingDirectionOffsets[direction][1] + 7)
{
continue;
}
if (sub_8097C8C(r3 - 0x38) != 0)
if (IsObjectEventSpriteInvisible(id - UR_SPRITE_START_ID))
{
continue;
}
if (sub_8097D9C(r3 - 0x38) != 0)
if (IsObjectEventSpriteAnimating(id - UR_SPRITE_START_ID))
{
continue;
}
if (r4[i].field_1A_0 != 1)
if (r4[i].groupScheduledAnim != UNION_ROOM_SPAWN_IN)
{
continue;
}
sub_801A3B0(j, i, gUnknown_082F076A[GetPlayerFacingDirection()]);
*arg1 = j;
*arg2 = i;
// Face player
SetUnionRoomObjectFacingDirection(direction, i, sOppositeFacingDirection[GetPlayerFacingDirection()]);
*directionPtr = direction;
*playerIdxPtr = i;
return TRUE;
}
}
return FALSE;
}
static void sub_801A3B0(s32 arg0, s32 arg1, u8 arg2)
static void SetUnionRoomObjectFacingDirection(s32 currDirection, s32 playerIdx, u8 newDirection)
{
sub_8097B78(5 * arg1 - 0x38 + arg0, arg2);
TurnObjectEventSprite(5 * playerIdx - UR_SPRITE_START_ID + currDirection, newDirection);
// should be line below, but order is swapped here
// TurnObjectEventSprite(UR_PLAYER_SPRITE_ID(playerIdx, currDirection) - UR_SPRITE_START_ID, newDirection);
}
void sub_801A3D0(u32 arg0, u32 arg1, struct UnkStruct_Main0 *arg2)
void UpdateUnionRoomMemberFacing(u32 currDirection, u32 playerIdx, struct UnkStruct_Main0 *main0)
{
return sub_801A3B0(arg0, arg1, sub_8019F64(arg0, arg1, &arg2->arr[arg1].unk.field_0));
return SetUnionRoomObjectFacingDirection(currDirection, playerIdx, GetNewFacingDirectionForUnionRoomPlayer(currDirection, playerIdx, &main0->arr[playerIdx].gname_uname.gname));
}
+432
View File
@@ -0,0 +1,432 @@
#include "global.h"
#include "task.h"
#include "bg.h"
#include "palette.h"
#include "gpu_regs.h"
#include "malloc.h"
#include "scanline_effect.h"
#include "m4a.h"
#include "dynamic_placeholder_text_util.h"
#include "overworld.h"
#include "strings.h"
#include "string_util.h"
#include "international_string_util.h"
#include "sound.h"
#include "menu.h"
#include "librfu.h"
#include "link_rfu.h"
#include "union_room.h"
#include "constants/songs.h"
#include "constants/union_room.h"
enum {
COLORMODE_NORMAL,
COLORMODE_WHITE_LGRAY,
COLORMODE_RED,
COLORMODE_GREEN,
COLORMODE_WHITE_DGRAY,
};
#define GROUPTYPE_TRADE 0
#define GROUPTYPE_BATTLE 1
#define GROUPTYPE_UNION 2
#define GROUPTYPE_TOTAL 3
#define GROUPTYPE_NONE -1
#define NUM_GROUPTYPES 4
struct WirelessCommunicationStatusScreen
{
u32 groupCounts[NUM_GROUPTYPES];
u32 prevGroupCounts[NUM_GROUPTYPES];
u32 activities[NUM_TASK_DATA];
u8 taskId;
u8 rfuTaskId;
u8 filler[10];
};
static struct WirelessCommunicationStatusScreen * sStatusScreen;
static void CB2_InitWirelessCommunicationScreen(void);
static void Task_WirelessCommunicationScreen(u8);
static void WCSS_AddTextPrinterParameterized(u8, u8, const u8 *, u8, u8, u8);
static bool32 UpdateCommunicationCounts(u32 *, u32 *, u32 *, u8);
static const u16 sBgTiles_Pal[] = INCBIN_U16("graphics/interface/wireless_info_screen.gbapal");
static const u32 sBgTiles_Gfx[] = INCBIN_U32("graphics/interface/wireless_info_screen.4bpp.lz");
static const u32 sBgTiles_Tilemap[] = INCBIN_U32("graphics/interface/wireless_info_screen.bin.lz");
static const struct BgTemplate sBgTemplates[] = {
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 31,
.priority = 0
}, {
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 8,
.priority = 1
}
};
static const struct WindowTemplate sWindowTemplates[] = {
{
.bg = 0,
.tilemapLeft = 3,
.tilemapTop = 0,
.width = 24,
.height = 3,
.paletteNum = 15,
.baseBlock = 0x0001
}, {
.bg = 0,
.tilemapLeft = 3,
.tilemapTop = 4,
.width = 21,
.height = 15,
.paletteNum = 15,
.baseBlock = 0x0049
}, {
.bg = 0,
.tilemapLeft = 24,
.tilemapTop = 4,
.width = 3,
.height = 15,
.paletteNum = 15,
.baseBlock = 0x0184
}, DUMMY_WIN_TEMPLATE
};
static const u8 *const sHeaderTexts[NUM_GROUPTYPES + 1] = {
[0] = gText_WirelessCommStatus,
[GROUPTYPE_TRADE + 1] = gText_PeopleTrading,
[GROUPTYPE_BATTLE + 1] = gText_PeopleBattling,
[GROUPTYPE_UNION + 1] = gText_PeopleInUnionRoom,
[GROUPTYPE_TOTAL + 1] = gText_PeopleCommunicating
};
// Activity, group type, number of players
// 0 players means the number of players can change and should be counted dynamically
// GROUPTYPE_TOTAL have no unique group and are simply counted in the total of "people communicating"
// UB: GROUPTYPE_NONE (-1) can potentially be used as an index into a u8[4] in CountPlayersInGroupAndGetActivity
static const u8 sActivityGroupInfo[][3] = {
{ACTIVITY_BATTLE_SINGLE, GROUPTYPE_BATTLE, 2},
{ACTIVITY_BATTLE_DOUBLE, GROUPTYPE_BATTLE, 2},
{ACTIVITY_BATTLE_MULTI, GROUPTYPE_BATTLE, 4},
{ACTIVITY_TRADE, GROUPTYPE_TRADE, 2},
{ACTIVITY_WONDER_CARD, GROUPTYPE_TOTAL, 2},
{ACTIVITY_WONDER_NEWS, GROUPTYPE_TOTAL, 2},
{ACTIVITY_POKEMON_JUMP, GROUPTYPE_TOTAL, 0},
{ACTIVITY_BERRY_CRUSH, GROUPTYPE_TOTAL, 0},
{ACTIVITY_BERRY_PICK, GROUPTYPE_TOTAL, 0},
{ACTIVITY_SEARCH, GROUPTYPE_NONE, 0},
{ACTIVITY_SPIN_TRADE, GROUPTYPE_TRADE, 0},
{ACTIVITY_BERRY_BLENDER, GROUPTYPE_TOTAL, 0},
{ACTIVITY_RECORD_CORNER, GROUPTYPE_TOTAL, 0},
{ACTIVITY_NONE | IN_UNION_ROOM, GROUPTYPE_UNION, 1},
{ACTIVITY_BATTLE_SINGLE | IN_UNION_ROOM, GROUPTYPE_UNION, 2},
{ACTIVITY_TRADE | IN_UNION_ROOM, GROUPTYPE_UNION, 2},
{ACTIVITY_CHAT | IN_UNION_ROOM, GROUPTYPE_UNION, 0},
{ACTIVITY_CARD | IN_UNION_ROOM, GROUPTYPE_UNION, 2},
{ACTIVITY_PLYRTALK | IN_UNION_ROOM, GROUPTYPE_UNION, 1},
{ACTIVITY_NPCTALK | IN_UNION_ROOM, GROUPTYPE_UNION, 2},
{ACTIVITY_ACCEPT | IN_UNION_ROOM, GROUPTYPE_UNION, 1},
{ACTIVITY_DECLINE | IN_UNION_ROOM, GROUPTYPE_UNION, 1},
{ACTIVITY_WONDER_CARD2, GROUPTYPE_TOTAL, 2},
{ACTIVITY_WONDER_NEWS2, GROUPTYPE_TOTAL, 2},
{ACTIVITY_CONTEST_COOL, GROUPTYPE_TOTAL, 0},
{ACTIVITY_CONTEST_BEAUTY, GROUPTYPE_TOTAL, 0},
{ACTIVITY_CONTEST_CUTE, GROUPTYPE_TOTAL, 0},
{ACTIVITY_CONTEST_SMART, GROUPTYPE_TOTAL, 0},
{ACTIVITY_CONTEST_TOUGH, GROUPTYPE_TOTAL, 0},
{ACTIVITY_BATTLE_TOWER, GROUPTYPE_BATTLE, 2},
{ACTIVITY_BATTLE_TOWER_OPEN, GROUPTYPE_BATTLE, 2}
};
static void CB2_RunWirelessCommunicationScreen(void)
{
if (!IsDma3ManagerBusyWithBgCopy())
{
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
}
static void VBlankCB_WirelessCommunicationScreen(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void ShowWirelessCommunicationScreen(void)
{
SetMainCallback2(CB2_InitWirelessCommunicationScreen);
}
static void CB2_InitWirelessCommunicationScreen(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
sStatusScreen = AllocZeroed(sizeof(struct WirelessCommunicationStatusScreen));
SetVBlankCallback(NULL);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates));
SetBgTilemapBuffer(1, Alloc(0x800));
SetBgTilemapBuffer(0, Alloc(0x800));
DecompressAndLoadBgGfxUsingHeap(1, sBgTiles_Gfx, 0, 0, 0);
CopyToBgTilemapBuffer(1, sBgTiles_Tilemap, 0, 0);
InitWindows(sWindowTemplates);
DeactivateAllTextPrinters();
ResetPaletteFade();
ResetSpriteData();
ResetTasks();
ScanlineEffect_Stop();
m4aSoundVSyncOn();
SetVBlankCallback(VBlankCB_WirelessCommunicationScreen);
sStatusScreen->taskId = CreateTask(Task_WirelessCommunicationScreen, 0);
sStatusScreen->rfuTaskId = CreateTask_ListenToWireless();
sStatusScreen->prevGroupCounts[GROUPTYPE_TOTAL] = 1;
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
LoadPalette(sBgTiles_Pal, 0x00, 0x20);
Menu_LoadStdPalAt(0xF0);
DynamicPlaceholderTextUtil_Reset();
FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 0x0F);
CopyBgTilemapBufferToVram(1);
SetMainCallback2(CB2_RunWirelessCommunicationScreen);
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void CB2_ExitWirelessCommunicationStatusScreen(void)
{
s32 i;
FreeAllWindowBuffers();
for (i = 0; i < (int)ARRAY_COUNT(sBgTemplates); i++)
{
Free(GetBgTilemapBuffer(i));
}
Free(sStatusScreen);
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
static void WCSS_CyclePalette(s16 * counter, s16 * palIdx)
{
if (++(*counter) > 5)
{
if (++(*palIdx) == 14)
*palIdx = 0;
*counter = 0;
}
LoadPalette(sBgTiles_Pal + 16 * (*palIdx + 2), 0, 0x10);
}
static void PrintHeaderTexts(void)
{
s32 i;
FillWindowPixelBuffer(0, PIXEL_FILL(0));
FillWindowPixelBuffer(1, PIXEL_FILL(0));
FillWindowPixelBuffer(2, PIXEL_FILL(0));
WCSS_AddTextPrinterParameterized(0, 1, sHeaderTexts[0], GetStringCenterAlignXOffset(1, sHeaderTexts[0], 0xC0), 6, COLORMODE_GREEN);
for (i = 0; i < (int)ARRAY_COUNT(*sHeaderTexts) - 1; i++)
{
WCSS_AddTextPrinterParameterized(1, 1, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_WHITE_LGRAY);
}
WCSS_AddTextPrinterParameterized(1, 1, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_RED);
PutWindowTilemap(0);
CopyWindowToVram(0, 2);
PutWindowTilemap(1);
CopyWindowToVram(1, 2);
}
#define tState data[0]
static void Task_WirelessCommunicationScreen(u8 taskId)
{
s32 i;
switch (gTasks[taskId].tState)
{
case 0:
PrintHeaderTexts();
gTasks[taskId].tState++;
break;
case 1:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
ShowBg(1);
CopyBgTilemapBufferToVram(0);
ShowBg(0);
gTasks[taskId].tState++;
break;
case 2:
if (!gPaletteFade.active)
{
gTasks[taskId].tState++;
}
break;
case 3:
if (UpdateCommunicationCounts(sStatusScreen->groupCounts, sStatusScreen->prevGroupCounts, sStatusScreen->activities, sStatusScreen->rfuTaskId))
{
FillWindowPixelBuffer(2, PIXEL_FILL(0));
for (i = 0; i < NUM_GROUPTYPES; i++)
{
ConvertIntToDecimalStringN(gStringVar4, sStatusScreen->groupCounts[i], STR_CONV_MODE_RIGHT_ALIGN, 2);
if (i != GROUPTYPE_TOTAL)
WCSS_AddTextPrinterParameterized(2, 1, gStringVar4, 12, 30 * i + 8, COLORMODE_WHITE_LGRAY);
else
WCSS_AddTextPrinterParameterized(2, 1, gStringVar4, 12, 98, COLORMODE_RED);
}
PutWindowTilemap(2);
CopyWindowToVram(2, 3);
}
if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
gTasks[sStatusScreen->rfuTaskId].data[15] = 0xFF;
gTasks[taskId].tState++;
}
WCSS_CyclePalette(&gTasks[taskId].data[7], &gTasks[taskId].data[8]);
break;
case 4:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
gTasks[taskId].tState++;
break;
case 5:
if (!gPaletteFade.active)
{
SetMainCallback2(CB2_ExitWirelessCommunicationStatusScreen);
DestroyTask(taskId);
}
break;
}
}
#undef tState
static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 * str, u8 x, u8 y, u8 mode)
{
u8 color[3];
switch (mode)
{
case COLORMODE_NORMAL:
color[0] = TEXT_COLOR_TRANSPARENT;
color[1] = TEXT_COLOR_DARK_GREY;
color[2] = TEXT_COLOR_LIGHT_GREY;
break;
case COLORMODE_WHITE_LGRAY:
color[0] = TEXT_COLOR_TRANSPARENT;
color[1] = TEXT_COLOR_WHITE;
color[2] = TEXT_COLOR_LIGHT_GREY;
break;
case COLORMODE_RED:
color[0] = TEXT_COLOR_TRANSPARENT;
color[1] = TEXT_COLOR_RED;
color[2] = TEXT_COLOR_LIGHT_RED;
break;
case COLORMODE_GREEN:
color[0] = TEXT_COLOR_TRANSPARENT;
color[1] = TEXT_COLOR_LIGHT_GREEN;
color[2] = TEXT_COLOR_GREEN;
break;
case COLORMODE_WHITE_DGRAY:
color[0] = TEXT_COLOR_TRANSPARENT;
color[1] = TEXT_COLOR_WHITE;
color[2] = TEXT_COLOR_DARK_GREY;
break;
}
AddTextPrinterParameterized4(windowId, fontId, x, y, 0, 0, color, -1, str);
}
static u32 CountPlayersInGroupAndGetActivity(struct UnkStruct_x20 * unk20, u32 * groupCounts)
{
int i, j, k;
u32 activity = unk20->gname_uname.gname.activity;
#define group_activity(i) (sActivityGroupInfo[(i)][0])
#define group_type(i) (sActivityGroupInfo[(i)][1])
#define group_players(i) (sActivityGroupInfo[(i)][2])
for (i = 0; i < ARRAY_COUNT(sActivityGroupInfo); i++)
{
if (activity == group_activity(i) && unk20->groupScheduledAnim == UNION_ROOM_SPAWN_IN)
{
if (group_players(i) == 0)
{
k = 0;
for (j = 0; j < RFU_CHILD_MAX; j++)
{
if (unk20->gname_uname.gname.child_sprite_gender[j] != 0) k++;
}
k++;
groupCounts[group_type(i)] += k;
}
else
{
groupCounts[group_type(i)] += group_players(i);
}
}
}
return activity;
#undef group_activity
#undef group_type
#undef group_players
}
static bool32 HaveCountsChanged(u32 * currCounts, u32 * prevCounts)
{
s32 i;
for (i = 0; i < NUM_GROUPTYPES; i++)
{
if (currCounts[i] != prevCounts[i])
return TRUE;
}
return FALSE;
}
static bool32 UpdateCommunicationCounts(u32 * groupCounts, u32 * prevGroupCounts, u32 * activities, u8 taskId)
{
bool32 activitiesChanged = FALSE;
u32 groupCountBuffer[NUM_GROUPTYPES] = {0, 0, 0, 0};
struct UnkStruct_x20 ** data = (void *)gTasks[taskId].data;
s32 i;
for (i = 0; i < NUM_TASK_DATA; i++)
{
u32 activity = CountPlayersInGroupAndGetActivity(&(*data)[i], groupCountBuffer);
if (activity != activities[i])
{
activities[i] = activity;
activitiesChanged = TRUE;
}
}
if (!HaveCountsChanged(groupCountBuffer, prevGroupCounts))
{
if (activitiesChanged == TRUE)
return TRUE;
else
return FALSE;
}
else
{
memcpy(groupCounts, groupCountBuffer, sizeof(groupCountBuffer));
memcpy(prevGroupCounts, groupCountBuffer, sizeof(groupCountBuffer));
groupCounts[GROUPTYPE_TOTAL] = groupCounts[GROUPTYPE_TRADE]
+ groupCounts[GROUPTYPE_BATTLE]
+ groupCounts[GROUPTYPE_UNION]
+ groupCounts[GROUPTYPE_TOTAL];
return TRUE;
}
}