Move 'map attributes' into 'layouts'
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@@ -1,5 +1,5 @@
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BattleFrontier_BattlePikeRandomRoom2: @ 8485564
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.4byte BattleFrontier_BattlePikeRandomRoom2_MapAttributes
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.4byte BattleFrontier_BattlePikeRandomRoom2_Layout
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.4byte BattleFrontier_BattlePikeRandomRoom2_MapEvents
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.4byte BattleFrontier_BattlePikeRandomRoom2_MapScripts
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.4byte 0x0
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@@ -1 +0,0 @@
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