Move 'map attributes' into 'layouts'
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@@ -1,5 +1,5 @@
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MossdeepCity_House1: @ 84838D8
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.4byte MossdeepCity_House1_MapAttributes
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.4byte House2_Layout
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.4byte MossdeepCity_House1_MapEvents
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.4byte MossdeepCity_House1_MapScripts
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.4byte 0x0
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