Document walda_phrase
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@@ -5,6 +5,7 @@
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#define IN_BOX_ROWS 5 // Number of rows, 6 Pokémon per row
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#define IN_BOX_COLUMNS 6 // Number of columns, 5 Pokémon per column
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#define IN_BOX_COUNT (IN_BOX_ROWS * IN_BOX_COLUMNS)
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#define BOX_NAME_LENGTH 8
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/*
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COLUMNS
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@@ -19,7 +20,7 @@ struct PokemonStorage
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{
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/*0x0000*/ u8 currentBox;
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/*0x0001*/ struct BoxPokemon boxes[TOTAL_BOXES_COUNT][IN_BOX_COUNT];
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/*0x8344*/ u8 boxNames[TOTAL_BOXES_COUNT][9];
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/*0x8344*/ u8 boxNames[TOTAL_BOXES_COUNT][BOX_NAME_LENGTH + 1];
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/*0x83C2*/ u8 boxWallpapers[TOTAL_BOXES_COUNT];
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};
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