Sync battle anim labels with pokeruby

This commit is contained in:
DizzyEggg
2018-09-12 22:58:03 +02:00
parent 10b479a3ca
commit 8a81bd1bce
17 changed files with 6441 additions and 6245 deletions

View File

@@ -281,4 +281,16 @@
#define MOVE_EFFECT_AFFECTS_USER 0x40
#define MOVE_EFFECT_CERTAIN 0x80
// Battle terrain defines for gBattleTerrain.
#define BATTLE_TERRAIN_GRASS 0
#define BATTLE_TERRAIN_LONG_GRASS 1
#define BATTLE_TERRAIN_SAND 2
#define BATTLE_TERRAIN_UNDERWATER 3
#define BATTLE_TERRAIN_WATER 4
#define BATTLE_TERRAIN_POND 5
#define BATTLE_TERRAIN_MOUNTAIN 6
#define BATTLE_TERRAIN_CAVE 7
#define BATTLE_TERRAIN_BUILDING 8
#define BATTLE_TERRAIN_PLAIN 9
#endif // GUARD_CONSTANTS_BATTLE_H